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What would be your favorite control setup for future MMOs?

TyranusPrimeTyranusPrime Member UncommonPosts: 306
edited August 2016 in The Pub at MMORPG.COM
As MMOs progress, we have seen more and more forms of control schemes implemented or imagined.. The debate rages on between keyboard/mouse and gamepad users over which is better, and all the while VR controls are attempting their own entry into the market.. But what kind of control setup do you want most for your future MMOs?

Note: This question makes one assumption for the purposes of this poll.. Assume that future MMOs will move away from Tab-targeting and more towards action-style combat..

..because we're gamers, damn it!! - William Massachusetts (Log Horizon)

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Comments

  • craftseekercraftseeker Member RarePosts: 1,740
    I refuse to accept your assumption, but voted anyway.
  • TyranusPrimeTyranusPrime Member UncommonPosts: 306
    I refuse to accept your assumption, but voted anyway.
    Its all good.. The assumption is a hypothetical, not really a prediction of where games will go.. :)

    ..because we're gamers, damn it!! - William Massachusetts (Log Horizon)

  • mmoguy43mmoguy43 Member UncommonPosts: 2,770
    You forgot brain control!
  • immodiumimmodium Member RarePosts: 2,610
    edited August 2016
    mmoguy43 said:
    You forgot brain control!
    Yep, I'd love to control my character by thought. Do away with remembering what key I bound a skill to.

    image
  • waynejr2waynejr2 Member EpicPosts: 7,771
    I refuse to accept your assumption, but voted anyway.
    Its all good.. The assumption is a hypothetical, not really a prediction of where games will go.. :)

    I rejected your assumption as well.
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • waynejr2waynejr2 Member EpicPosts: 7,771
    mmoguy43 said:
    You forgot brain control!

    I can see it now a major boss fight going on.... Use This Ability then that ability and finish him off with the ...oh wtf was the name of that ability....ahhhhhhhhh!! Character dies............
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    I like to go to the controls settings and decide based on my mood. Do i want M&KB? flip a switch and the UI turns keyboard friendly. Do i want gamepad and free aim? flip the switch back and the UI turns gamepad friendly.





  • TyranusPrimeTyranusPrime Member UncommonPosts: 306
    edited August 2016
    waynejr2 said:
    I rejected your assumption as well.
    I will try not to cry myself to sleep at night.. :P

    Thx for voting.. :)

    ..because we're gamers, damn it!! - William Massachusetts (Log Horizon)

  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    If I can't mostly play it on a gamepad, then I'm not going to play it at all unless it's a very slow paced game.  I use a keyboard and mouse so much for work that heavy mouse usage at home is just asking for trouble.
  • [Deleted User][Deleted User] Posts: 12,262
    The user and all related content has been deleted.

    거북이는 목을 내밀 때 안 움직입니다












  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Nyctelios said:
    FF14 gamepad works flawlessly. People should give this kind of controller pattern a try, there are more available shortcuts (quick and easy to reach) than classic keyboard and mouse. 
    I haven't use a "classic keyboard and mouse" since 2005 when I bought my first Logitech G15 and a multi-button gaming mouse.

    There's no better control method than a programmable keyboard and mouse combination...

    I spend all day at work using a keyboard and mouse, then spend all my leisure time doing the same. I've had no issues so far after 20 years of heavy use, lol
  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    Gorwe said:
    Depends on a game, really.


    TERA and its ilk would be fabulous with a controller.

    WoW, Civ etc I can't imagine playing with a controller(ok I can, but that's because I can imagine a LOT of things-not only that but I DID play Civ II on PlayStation). You get the idea.


    There is no uniform solution, really.
    Playing TERA on a gamepad is actually about as awkward as playing Civilization IV on a gamepad.  And yes, I've done both.  TERA seems like it should be gamepad friendly, but they botched things to make it really awkward.
  • sunandshadowsunandshadow Member RarePosts: 1,985
    As long as it's not mouse-driven movement, I don't really care.  VR might very well give me motion sickness if I ever have the opportunity to try it out though.  I would have thought stores like gamestop would have demo VR rigs on the floor by now...
    I want to help design and develop a PvE-focused, solo-friendly, sandpark MMO which combines crafting, monster hunting, and story.  So PM me if you are starting one.
  • TamanousTamanous Member RarePosts: 3,030
    edited August 2016
    Keyboard and mouse.

    This is PC b!tches!

    This issue is: Will mmos on pc bother to be complex enough to fully utilize the control advantages of the platform? 

    Sure as shit won't if continuing to make portable games between pc and console. Thankfully some indie developers out there actually build for pc like Camelot Unchained (and others in the works).

    In case some don't know, CU is using a custom engine that is as fast and complex as FPS games but they aren't going the FPS control setup scheme. Instead this allows them to keep the mmorpg a more old school feel while adding hybrid FPS concepts for aiming style combat and more action based classes. Mage casting is more old school and any class can still revert to a more old school setup if they want. This is what I call evolution ... not abandoning play style entirely in favor of action combat making every class/skill feel the same.

    The market still requires some games maximized for the platform they are build for instead of watering everything down so it fits on anything.

    You stay sassy!

  • VestigeGamerVestigeGamer Member UncommonPosts: 518
    I hope action combat gets used less and less.  My "favorite control" set up is when the mouse is NOT involved, or involved as minimally as possible.  My set up in EQ of WASD + TAB (with ALT and CTRL right there) left hand with Numpad right hand was the best/most comfortable I have played thus far.

    The worst for me is switching between mouse and keyboard with my right hand.  I lose control every time a game has this.

    VG

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    My favorite would be AR headset and controls if they got it working right and keyboard and mouse a close second. 

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • waynejr2waynejr2 Member EpicPosts: 7,771
    waynejr2 said:
    I rejected your assumption as well.
    I will try not to cry myself to sleep at night.. :P


    Pretty much like your usual night then...   :P
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • TyranusPrimeTyranusPrime Member UncommonPosts: 306
    waynejr2 said:
    Pretty much like your usual night then...   :P
    Indeed Wayne.. Anytime someone disagrees with me on the internet I can hardly keep the tears from flowing.. Oh the humanity!! :P

    ..because we're gamers, damn it!! - William Massachusetts (Log Horizon)

  • ceratop001ceratop001 Member RarePosts: 1,594
    VR all the way.
     
  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    DMKano said:
    My fovorite would be direct avatar control via brain interface - like in the Matrix.
    Just imagine the ads that web sites will feed you if you're using that controller.
  • waynejr2waynejr2 Member EpicPosts: 7,771
    waynejr2 said:
    Pretty much like your usual night then...   :P
    Indeed Wayne.. Anytime someone disagrees with me on the internet I can hardly keep the tears from flowing.. Oh the humanity!! :P

    Channel your inner don't give an F.
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • cameltosiscameltosis Member LegendaryPosts: 3,832
    I reject the assumption that we'll lose tab-targetting as well. We may be going through an action combat phase at the moment, but there is enough desire for both that both will remain in the future. 


    But, I'll stick with mouse and keyboard. More options and freedom than any of the the other methods, if you have the right mouse and keybinds setup then it tends to be more comfortable than the other methods too. 


    Most importantly, keyboard = easy to chat. MMOs are social (despite the trend of solofication) and I'm all about building communities and increasing retention. If you can't easily chat with other players, your community is going to be worse and retention lower. 
    Currently Playing: WAR RoR - Spitt rr7X Black Orc | Scrotling rr6X Squig Herder | Scabrous rr4X Shaman

  • SulaaSulaa Member UncommonPosts: 1,329
    MMORPGs have to provide good combat first (including AI) as it is often atrocious in this genre.

    Control setup is less relevant.
  • PhaserlightPhaserlight Member EpicPosts: 3,075
    I doubt tab targeting is going anywhere...

    As long as it's not mouse-driven movement, I don't really care.  VR might very well give me motion sickness if I ever have the opportunity to try it out though.  I would have thought stores like gamestop would have demo VR rigs on the floor by now...
    The AT&T store down the road from where I work has a Gear VR model on the floor, center-stage, plugged in and ready to use.

    I haven't used it, because I'm already sold.  I also get the feeling that it's one of those things I wouldn't want to broadly share once I own.

    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 6 tracks in Distance

  • waynejr2waynejr2 Member EpicPosts: 7,771
    Quizzical said:
    DMKano said:
    My fovorite would be direct avatar control via brain interface - like in the Matrix.
    Just imagine the ads that web sites will feed you if you're using that controller.

    People used to joke that when brain interface would be used with porn.
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




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