Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Crowfall Progress

laxielaxie Member RarePosts: 1,122
I remember seeing this on Kickstarter. I really loved the idea of semi-persistence.

Those following the project, could you tell me how it has been going in terms of progress? Does the project seem to be on track? Is there regular updates and additions?

Do people have an optimistic outlook, or is there some controversy swirling around?

Comments

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,586
    Yes

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • donger56donger56 Member RarePosts: 443
    It shows more promise than just about any other crowdfunded game right now. Granted that is a low bar when you have so many projects mired in development hell right now. I'm not putting up any money until at least the campaign phase personally, but so far it seems on track. They don't seem to be backing off of the original plan or playing word games like most of these companies. I'm not aware of any scandals or any reports of anyone running off with money or anything. I haven't even seen any mention of any team members doing bizarre fetish porn yet, but who knows, that could change over time. I'm cautiously optimistic so far. 
  • VrikaVrika Member LegendaryPosts: 7,973
    Right now they are holding alpha tests with two smaller game-modes: Hunger Dome that's a deathmatch type battleground for combat testing, and Siege Perilous that's a test for siege mechanics. Next they are planning to release a mini campaign that should last a couple of days and have nearly all game systems in place for a full campaign, just in smaller scale, but there's no ETA yet and it may be next year before they get around releasing it.

    5 of the classes are already playable, and sixth should be coming very soon.

    They are a bit late from their original Kickstarter estimates, but so far they've been able to release new stuff at a good pace and the game is doing well.
     
  • Count_DirkoffCount_Dirkoff Member UncommonPosts: 11
    Yes good progress. Looking forward to the mini campaigns.
  • ragz45ragz45 Member UncommonPosts: 810
    donger56 said:
    It shows more promise than just about any other crowdfunded game right now. Granted that is a low bar when you have so many projects mired in development hell right now. I'm not putting up any money until at least the campaign phase personally, but so far it seems on track. They don't seem to be backing off of the original plan or playing word games like most of these companies. I'm not aware of any scandals or any reports of anyone running off with money or anything. I haven't even seen any mention of any team members doing bizarre fetish porn yet, but who knows, that could change over time. I'm cautiously optimistic so far. 
    I would argue that CU might have more development than Crowfall, but both games are progressing quite nicely.  Having backed both games, I'm actively following both for obvious reasons.  The biggest problem I see with CF is that it struggles with a large number of players on the screen.  So when large siege battles happen, it might have issues, and may have to use culling or some such.

    CU doesn't have this issue, as they are using a home grown engine made to handle massive numbers of players at once.  On the flip side of that, the graphics in CU look a little more dated than CF.  Not horrible, but not as crisp and new.  Also CU has a smaller dev team, so their dev tempo is a bit slower.

    But both games are shaping up to be a great success.
  • WizardryWizardry Member LegendaryPosts: 19,332
    laxie said:
    I remember seeing this on Kickstarter. I really loved the idea of semi-persistence.

    Those following the project, could you tell me how it has been going in terms of progress? Does the project seem to be on track? Is there regular updates and additions?

    Do people have an optimistic outlook, or is there some controversy swirling around?
    Well it's progress is that they predict a release in about  a year.Sounds to me like they already have an enforced timeline setup and already have in place the licensing and publishing setup for next year around this time.

    You ask if optimistic?Well of course tons are optimistic of every single game ever released and tons are not,so depends who you ask.It also depends on what your expectations of the game are and so far ,i feel MOST do not really know what the game is all about.
    I feel it will be as expected fro ma budget operation,a game with players "of course"likely few assets,not much content ,mostly relying on player to player interaction for the content.

    Sooo from MY perspective,i am not optimistic since i require a much more in depth game,although crafting alone sounds like it could be decent.However one or two aspects are not enough,but we still have another year to sit back see what they can achieve.


    Never forget 3 mile Island and never trust a government official or company spokesman.

Sign In or Register to comment.