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Blizzard has been candid about its missteps in Warlords and that it hopes to improve the way that Legion plays out by releasing content incrementally (adding new artifact traits, new chapters to the order hall campaigns, etc.) that will keep players coming back for more. We have a few thoughts about the first few days of Legion and whether or not you should consider playing.
Comments
That's great (though why wouldn't you be 100% honest? Seems unnecessary) but since people here presumably like mmo's, it seems an odd statement.
For instance, I have no interest in MOBA's at all but I love the general "thrust" of MMO's, especially if the leveling is long.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
A PRO "to speed things up"?? Since when in life when we do something that is enjoyable do we ever want to speed it up?To me if you want or need to speed it up,that spells or makes a statement that it is BORING zzzzzz.
Not mentioned as a CON is scaling! I consider scaling a very poor idea for a rpg,one which SOE tried years ago,proven bad idea and stopped doing it.Now fast forward and a few games have been doing it for all the WRONG reasons.It is really tough to explain the WHY in less than 50-100 words,so i won't bother,if you don't understand the WHY,then i can't help you and imo you do not belong in a mmorpg because you do not understand the meaning of a plausible livable world.
What Blizzard is doing is turning a living world into MINI GAMES and that is just goofy ,you are taking away the very essence of a mmorpg and for what reason,to speed things up,create interest in what apparently is a boring game?OR....is it boring or just the type of people playing it are not true blue mmorpg gamer's and shouldn't be there,idk the final verdict,i just know bad game design when i see it.
Never forget 3 mile Island and never trust a government official or company spokesman.
CRAFTING:Often a subject talked about,often words used like BEST OF,top end gear etc etc.
Well guess what,there should NEVER be a best of or elitist gear,there should versatility and CHANGE.
To try and put it in VERY simple terms,it is like saying i have the best baseball glove on the planet,so i am done that is all i need.Well what if i wanted to go play Hockey or soccer,i need DIFFERENT equipment,i go CHANGE,that is the way a LIFE even in a virtual world SHOULD be,you react and change according to need.
To think "oh well this gear is better than world quests or craftable just shows one dimensional thinking,simplified game design and NOT very creative.
IMO Blizzard NEVER thinks too much outside the simplified box,their team of creative staff are imo NOT very creative.
Never forget 3 mile Island and never trust a government official or company spokesman.
I self identify as a monkey.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Very subjective points that you are stating as facts.
So now I will give you my opinion... Scaling is a great idea for two reasons.
First it allows for options, for example if you are interested in professions your quests are located in specific zones... If I want to progress my professions first, I would chose to start in that zone.
Secondly, it prevents the inevitable of people lagging out or not able to tag mobs because there are so many people in the same areas during the initial rush.
As far as speeding things up, I do agree with your notion of "why speed up something you enjoy" but that's also assuming that everyone enjoys the leveling process in MMOs. I for one have been playing MMOs for 14 years and I have never enjoyed leveling all that much in MMOs. I enjoy the end game activities like PvP, raiding, dungeons, making gold, etc. If I want a really good RPG experience I will play a game like Skyrim or The Witcher.
Clearly you don't like WoW.
But again you are casting uneducated opinions. Crafted gear can be just as good as raid gear in Legion but in order to craft the best gear it requires a high level of proficiency in a specific piece of gear. Which while leveling and this early in the expansion you won't have yet.
MMO's and RPGs in general have always operated off a carrot and string model. WoW actually has both gear and character progression via the Artifact weapon. But yes, gear is also a means of progression in most MMOs.
You mean like what EA did with SWTOR?????
Yeah, no thanks.
I do notice that they need to rebalance some of the classes though. I ran through the collecting of the articfact weapon on all the classes so far. Mage(frost) and Shaman(healer, elemental), druid(healer) are quite underpowered in those segments. Others like the monk(mistweaver), priest(disipline), hunter(beastmaster) were incredibly easy.
For the heck of it, I respec'd my warlock from affliction to demonology and was that a mistake, I should have stayed affliction.
Personally I like the scaling. The only comment to those that don't like it is, why would you not like every fight to be challenging?
As to the criticism of the crafting, I find that very clueless as crafters will take time to skill up.
I have no idea what the past expansion have been like since I left WoW just after BC but this one has been fun so far. I think they nailed it.
Worth the full price? Well if CoD is worth 60$ to some or Overwatch 40$ then yeah it's worth it, othervise I'd wait till it's something like 20$. Also keep in mind it's definitively not worth the Sub cost, so if you can afford tokens do that.
How much have you played and what level are you? Just curious.
Played since early beta. So easily over 100s of hours? Most of my playtime was just testing specs, and reporting bugs however. Oh and I'm at 105 right now, not really rushing.
I mean the expansion can be easily completed in a month if you're not a raider (Casually). The solo "story" content is lacking, and it's pretty bad quality as usual.
I expected much more, I mean it's been 2 years, and there is so little content added so far..Of course it's not fair to expect Bc or wotlk quality, but this is barely better than WoD, and if they don't step up their game it will even feature less content than WoD.
I wanted to also add that mob HP scaling has been uncharacteristically inconsistent. Some rare spawns - even, more bizarrely, some quest mobs - are unexpectedly overtuned. There is no predictability to this flaw whatsoever, but a faceroll kill on one exclaimation point labelled momster can easily be followed by a life or death struggle with the next one you bump into, and there is no rhyme or reason to it at all.
If you think WoW is the devil and has ruined MMO gaming as we once knew it and subscription MMOs are a giant ripoff and indie MMOs are all the future... You aren't going to like it!
If you don't like WoW you won't like the expansion. We can get that out of the way right off the bat.
If you are a fan of WoW/Warcraft or you have never tried it, it's worth a try providing you don't despise theme parks and you aren't looking for a single player RPG experience.
Personally, I am loving it more than I have since post TBC. Although, I have also never hated WoW. Every expansion has provided me with thousands of hours of entertainment, some more than others.
This 100%.
I also am having a great time. It's gorgeous with a huge variety of things to do and see. I hope it lasts!
¯\_(ツ)_/¯
Luckily you can use the ElvUI add on and do it yourself ;-) I haven't used the WoW UI in years as it does look exactly as it did in 2004.