I expect that some people will undoubtedly have extreme physical reactions to VR gaming. Just as some borderline epiliptic's may have seizures just playing an ordinary video game. VR is untested territory, and human beings come in a wide variety of shapes and sizes.
Some people suffer from crippling motion-sickness. They won't ever know it until they go out on a small boat out of sight of land.
My experience on ships in the Marine Corps was like that. The first day I was on an escort carrier I could not walk a straight line, bounced off of walls in the narrow hallways and was not about to eat for a day. After about a day my body got used to it, and it was rather mundane. Well, it was until I got back on dry land. THEN ONCE AGAIN, I could not walk a straight line! The body adjusts to its circumstances, and I kinda figured it would be like that with VR.
Just a note; The second time I went on an escort carrier the sea was a lot rougher, but I got my 'sea legs' much quicker. I am sure it will be the same with VR; people will adjust much more quickly as they get used to the new sensory input.
The world is going to the dogs, which is just how I planned it!
It's going to be interesting to see if players are willing to adjust to a physical learning curve or will it be for techies only.
I think the brain actually has to grow new learning pathways to adjust to such conditions. I also wonder if VR makes you less prone to get sea sick?
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
I expect that some people will undoubtedly have extreme physical reactions to VR gaming. Just as some borderline epiliptic's may have seizures just playing an ordinary video game. VR is untested territory, and human beings come in a wide variety of shapes and sizes.
Some people suffer from crippling motion-sickness. They won't ever know it until they go out on a small boat out of sight of land.
My experience on ships in the Marine Corps was like that. The first day I was on an escort carrier I could not walk a straight line, bounced off of walls in the narrow hallways and was not about to eat for a day. After about a day my body got used to it, and it was rather mundane. Well, it was until I got back on dry land. THEN ONCE AGAIN, I could not walk a straight line! The body adjusts to its circumstances, and I kinda figured it would be like that with VR.
Just a note; The second time I went on an escort carrier the sea was a lot rougher, but I got my 'sea legs' much quicker. I am sure it will be the same with VR; people will adjust much more quickly as they get used to the new sensory input.
At least you had escorts on board! How much did they charge?
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
I expect that some people will undoubtedly have extreme physical reactions to VR gaming. Just as some borderline epiliptic's may have seizures just playing an ordinary video game. VR is untested territory, and human beings come in a wide variety of shapes and sizes.
Some people suffer from crippling motion-sickness. They won't ever know it until they go out on a small boat out of sight of land.
My experience on ships in the Marine Corps was like that. The first day I was on an escort carrier I could not walk a straight line, bounced off of walls in the narrow hallways and was not about to eat for a day. After about a day my body got used to it, and it was rather mundane. Well, it was until I got back on dry land. THEN ONCE AGAIN, I could not walk a straight line! The body adjusts to its circumstances, and I kinda figured it would be like that with VR.
Just a note; The second time I went on an escort carrier the sea was a lot rougher, but I got my 'sea legs' much quicker. I am sure it will be the same with VR; people will adjust much more quickly as they get used to the new sensory input.
At least you had escorts on board! How much did they charge?
My soul
Post edited by GladDog on
The world is going to the dogs, which is just how I planned it!
The first person to make a food run after playing for two hours, who swerves into oncoming traffic and kills a family of five, will send the terrors of VR devices flooding the 24 hour news channels. There will be many many lawsuits, but then Facebook can afford them.
When a Drunk driver causes an accident, they don't sue the brewery. It is the drivers responsibility to ensure that they are capable of driving a vehicle safely, if they are not, then any accidents caused are their own fault and they should be punished to the fullest extent of the law, in the same way that a drunk driver is.
Until a product has a warning page included with it, then it can be sued to kingdom come.
For instance, the four major tobacco companies were sued in 1994 for not disclosing health risks, not including warning labels on packaging and marketing to children. They were successfully sued for 206 Billion dollars.
Is there a warning label on these VR devices that states that a person could become disoriented for a period of time after using such devices, and that they should not be operating motor vehicles, heavy machinery or any equipment which could pose a danger to life and limb until that period of time expires? I don't think that they have these kinds of warnings, but there's at least some evidence that VR is causing these effects in some segment of our population.... so expect lawsuits.
Would be just as pointless as trying to sue a brewery for causing drunk drivers. It is the drivers responsibility to ensure they are capable of driving a vehicle safely, if they do not, then they are the one at fault, there are no excuses that will keep them out of doing prison time if they fail to do so.
However people have sued bars that continued to serve drunk drivers and won settlements
Weed is often cited as a stabilising drug. It can calm nausea, vertigo etc as well as just being fun. Can imagine it would make VR more tolerable. If there is anyone here from a state where it's legal, would love to hear thoughts (not thats its legal here in the uk, but still interesting to find out!).
Currently Playing: WAR RoR - Spitt rr7X Black Orc | Scrotling rr6X Squig Herder | Scabrous rr4X Shaman
I'm monocular (have both my eyes and can see out of either, but not at the same time) and consequently lack depth perception. Seems like that actually prevents me from experiencing a lot of the side-effects that gets reported with VR stuff because I don't really see or visualize the environment in a manner that can cause vertigo or similar in the first place.
Weed is often cited as a stabilising drug. It can calm nausea, vertigo etc as well as just being fun. Can imagine it would make VR more tolerable. If there is anyone here from a state where it's legal, would love to hear thoughts (not thats its legal here in the uk, but still interesting to find out!).
Alcohol might do the same because it also dulls those pesky receptors that influence our perception
I expect that some people will undoubtedly have extreme physical reactions to VR gaming. Just as some borderline epiliptic's may have seizures just playing an ordinary video game. VR is untested territory, and human beings come in a wide variety of shapes and sizes.
Some people suffer from crippling motion-sickness. They won't ever know it until they go out on a small boat out of sight of land.
My experience on ships in the Marine Corps was like that. The first day I was on an escort carrier I could not walk a straight line, bounced off of walls in the narrow hallways and was not about to eat for a day. After about a day my body got used to it, and it was rather mundane. Well, it was until I got back on dry land. THEN ONCE AGAIN, I could not walk a straight line! The body adjusts to its circumstances, and I kinda figured it would be like that with VR.
Just a note; The second time I went on an escort carrier the sea was a lot rougher, but I got my 'sea legs' much quicker. I am sure it will be the same with VR; people will adjust much more quickly as they get used to the new sensory input.
I tended softcrab shedders for a few days and every time I looked at grass I saw thousands of crabs with their claws raised in the air. I know people who do it much longer then a few days and they don't have any long term affects but everyone see's the crabs in the grass.
So set up my Tacobell PS VR last night played with it for about an hour before I stated to feel wrecked. Was actually feeling like I had been beat up pretty badly. Took it off and went to make dinner, my balance and depth perception were off so badly after only an hour that I could not do simple tasks in the kitchen like getting a spoon into a pot, I missed the pot like 20 times and that was a good 15 minutes after taking off the helmet. I found myself drifting to my left very badly for almost an hour after use, and as I said earlier felt like I have actually been beat up pretty much all night. After my experience I have to put out a warning do not drive for awhile after playing these I can see some serious issues with trying to judge depth perception accurately. On the other side of them note OMFG playstation VR is WAYYYYY cooler than I was expecting, I have been really cynical about it but it really is an out of the body experience that I must recommend to everyone. Just remember play responsibly the live you are risking afterwards may be your own.
I used to spend my entire paycheck on Friday nite to get those same results
So set up my Tacobell PS VR last night played with it for about an hour before I stated to feel wrecked. Was actually feeling like I had been beat up pretty badly. Took it off and went to make dinner, my balance and depth perception were off so badly after only an hour that I could not do simple tasks in the kitchen like getting a spoon into a pot, I missed the pot like 20 times and that was a good 15 minutes after taking off the helmet. I found myself drifting to my left very badly for almost an hour after use, and as I said earlier felt like I have actually been beat up pretty much all night. After my experience I have to put out a warning do not drive for awhile after playing these I can see some serious issues with trying to judge depth perception accurately. On the other side of them note OMFG playstation VR is WAYYYYY cooler than I was expecting, I have been really cynical about it but it really is an out of the body experience that I must recommend to everyone. Just remember play responsibly the live you are risking afterwards may be your own.
which is pretty much EXACTLY what the people at Oculus said would happen with Sony VR BECAUSE its not powerful enough.
so yeah...zero surprise here
Please do not respond to me, even if I ask you a question, its rhetorical.
It made me feel utterly crappy. Won t touch that shit. AR on the other hand is great.
yeah...umm...hell no
LOL, Uhm, hell yes
hell fucking no
that would be a LOT better in VR.
look little fuzzy starwars ships are flying around with my painting in the background. that is sooo immersive I feel like I am there in the future in space!
Please do not respond to me, even if I ask you a question, its rhetorical.
It made me feel utterly crappy. Won t touch that shit. AR on the other hand is great.
yeah...umm...hell no
LOL, Uhm, hell yes
hell fucking no
that would be a LOT better in VR
Not even a little. You could easily walk around and view it from all angles here, looking at it on an actual table. VR you can't even see the table, you'd kill yourself. Educate yourself on the power of AR.
It made me feel utterly crappy. Won t touch that shit. AR on the other hand is great.
yeah...umm...hell no
LOL, Uhm, hell yes
hell fucking no
that would be a LOT better in VR
Not even a little. You could easily walk around and view it from all angles here, looking at it on an actual table. VR you can't even see the table, you'd kill yourself. Educate yourself on the power of AR.
It's the future.
I dont care if its the future or not its ridiculous compared to VR.
look little fuzzy starwars ships are flying around with my painting in the background. that is sooo immersive I feel like I am there in the future in space!
Please do not respond to me, even if I ask you a question, its rhetorical.
It made me feel utterly crappy. Won t touch that shit. AR on the other hand is great.
yeah...umm...hell no
LOL, Uhm, hell yes
hell fucking no
that would be a LOT better in VR
Not even a little. You could easily walk around and view it from all angles here, looking at it on an actual table. VR you can't even see the table, you'd kill yourself. Educate yourself on the power of AR.
It's the future.
I dont care if its the future or not its ridiculous compared to VR.
look little fuzzy starwars ships are flying around with my painting in the background. that is sooo immersive I feel like I am there in the future in space!
LOL okay. Hows your immersion going with your xbox controller? I'd rather take my games on a screen blown up to the size of a wall and play them wherever I want then be tethered to a PC swiveling in a chair with an XB1 controller.
It made me feel utterly crappy. Won t touch that shit. AR on the other hand is great.
yeah...umm...hell no
LOL, Uhm, hell yes
hell fucking no
that would be a LOT better in VR
Not even a little. You could easily walk around and view it from all angles here, looking at it on an actual table. VR you can't even see the table, you'd kill yourself. Educate yourself on the power of AR.
It's the future.
I dont care if its the future or not its ridiculous compared to VR.
look little fuzzy starwars ships are flying around with my painting in the background. that is sooo immersive I feel like I am there in the future in space!
LOL okay. Hows your immersion going with your xbox controller? I'd rather take my games on a screen blown up to the size of a wall and play them wherever I want then be tethered to a PC swiveling in a chair with an XB1 controller.
how is it going?
rather well actually and a fuck ton better than that shit you just showed me on AR.
I mean come on really? yeah its cool and yeah the object mapping is actually very cool. but a better gaming experience then VR? oh hell no
Please do not respond to me, even if I ask you a question, its rhetorical.
It made me feel utterly crappy. Won t touch that shit. AR on the other hand is great.
yeah...umm...hell no
LOL, Uhm, hell yes
hell fucking no
that would be a LOT better in VR.
look little fuzzy starwars ships are flying around with my painting in the background. that is sooo immersive I feel like I am there in the future in space!
Yep because not being able to move around your living space without bumping into shit as opposed to being able to follow the AR characters around would be soooo cool!
The last two AR videos have sold me 100% on it. VR still has a long way to go to get the average gamer involved. The two must have "killer apps" have to be an ability to see through the VR set to see the RR (real reality) on demand and at least 1080p 60FPS output.
BTW I could see where AR and VR would not have to be in competition with each other. AR would be a great learning tool for schools, universities etc. Also great for the kids because their level of suspension of belief is much greater than adults. My god I would have loved that game in that first AR video posted when I was a kid. Now, not so much. The entertainment value with AR is so much more open than VR. Just think about this: You and some friends bring your AR sets to your backyard, set up a BBQ, let the drinks and food flow, and set around and watch "live" concerts by all the greats while listening to them through your home theater system. Imaging "seeing" The Beatles "live" at the Hollywood Bowl in your own backyard! Or Nirvana at the Reading Festival! Or for you Millennials seeing Justin Beiber lip-syncing to his latest shit!
I would agree that VR would be better suited for traditional gaming on the PC or console. But the limitations man! VR has to get rid of the limitations on interacting with the real world.
Bartoni's Law definition: As an Internet discussion grows volatile, the probability of a comparison involving Donald Trump approaches 1.
It made me feel utterly crappy. Won t touch that shit. AR on the other hand is great.
yeah...umm...hell no
LOL, Uhm, hell yes
hell fucking no
that would be a LOT better in VR.
look little fuzzy starwars ships are flying around with my painting in the background. that is sooo immersive I feel like I am there in the future in space!
Yep because not being able to move around your living space ...
actually yes it is better.
that is how anti-immerisve it is to see little tiny fuzzy flickering tie fighters flying around my couch is. compared to this:
Please do not respond to me, even if I ask you a question, its rhetorical.
It made me feel utterly crappy. Won t touch that shit. AR on the other hand is great.
yeah...umm...hell no
LOL, Uhm, hell yes
hell fucking no
that would be a LOT better in VR.
look little fuzzy starwars ships are flying around with my painting in the background. that is sooo immersive I feel like I am there in the future in space!
Yep because not being able to move around your living space without bumping into shit as opposed to being able to follow the AR characters around would be soooo cool!
The last two AR videos have sold me 100% on it. VR still has a long way to go to get the average gamer involved. The two must have "killer apps" have to be an ability to see through the VR set to see the RR (real reality) on demand and at least 1080p 60FPS output.
BTW I could see where AR and VR would not have to be in competition with each other. AR would be a great learning tool for schools, universities etc. Also great for the kids because their level of suspension of belief is much greater than adults. My god I would have loved that game in that first AR video posted when I was a kid. Now, not so much. The entertainment value with AR is so much more open than VR. Just think about this: You and some friends bring your AR sets to your backyard, set up a BBQ, let the drinks and food flow, and set around and watch "live" concerts by all the greats while listening to them through your home theater system. Imaging "seeing" The Beatles "live" at the Hollywood Bowl in your own backyard! Or Nirvana at the Reading Festival! Or for you Millennials seeing Justin Beiber lip-syncing to his latest shit!
I would agree that VR would be better suited for traditional gaming on the PC or console. But the limitations man! VR has to get rid of the limitations on interacting with the real world.
Vive already has this; I believe it's integrated into its "Lighthouse" system. I'll let @SEANMCAD tell you about Rift.
Gear VR has a "pass through camera"; that stated, I've never found cause for it (at least not out of necessity). I do my VR gaming in a swivel chair (and it is great ). I also have a cold pak from Walgreens rigged to the front of the Gear VR with a rubber band system, so I couldn't use the passthrough camera even if I wanted to: again, though, there isn't any need for it.
The benefit of longer gaming sessions and better performance granted by the cold pak far outweighs the necessity of a passthrough camera.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar Authored 139 missions in VendettaOnline and 6 tracks in Distance
It made me feel utterly crappy. Won t touch that shit. AR on the other hand is great.
yeah...umm...hell no
LOL, Uhm, hell yes
hell fucking no
that would be a LOT better in VR.
look little fuzzy starwars ships are flying around with my painting in the background. that is sooo immersive I feel like I am there in the future in space!
Yep because not being able to move around your living space without bumping into shit as opposed to being able to follow the AR characters around would be soooo cool!
The last two AR videos have sold me 100% on it. VR still has a long way to go to get the average gamer involved. The two must have "killer apps" have to be an ability to see through the VR set to see the RR (real reality) on demand and at least 1080p 60FPS output.
BTW I could see where AR and VR would not have to be in competition with each other. AR would be a great learning tool for schools, universities etc. Also great for the kids because their level of suspension of belief is much greater than adults. My god I would have loved that game in that first AR video posted when I was a kid. Now, not so much. The entertainment value with AR is so much more open than VR. Just think about this: You and some friends bring your AR sets to your backyard, set up a BBQ, let the drinks and food flow, and set around and watch "live" concerts by all the greats while listening to them through your home theater system. Imaging "seeing" The Beatles "live" at the Hollywood Bowl in your own backyard! Or Nirvana at the Reading Festival! Or for you Millennials seeing Justin Beiber lip-syncing to his latest shit!
I would agree that VR would be better suited for traditional gaming on the PC or console. But the limitations man! VR has to get rid of the limitations on interacting with the real world.
Vive already has this; I believe it's integrated into its "Lighthouse" system. I'll let @SEANMCAD tell you about Rift.
Gear VR has a "pass through camera"; that stated, I've never found cause for it (at least not out of necessity). I do my VR gaming in a swivel chair (and it is great ). I also have a cold pak from Walgreens rigged to the front of the Gear VR with a rubber band system, so I couldn't use the passthrough camera even if I wanted to: again, though, there isn't any need for it.
The benefit of longer gaming sessions and better performance granted by the cold pak far outweighs the necessity of a passthrough camera.
I haven't tried it either, but from what I'm to understand it's not the same as the Vive passthrough, as you can hit a button to utilize it while in game, whereas the gear passthrough is an alternate app for if you plan on walking around a bit with the headset on.. Vive is more for finding out where your position is after you've already been playing and you're not sure where you are in the room.
But again, you do have a bit of lag time on VR sets as opposed to the real world and if this review is any indication, your distance is severely inhibited
I haven't tried it either, but from what I'm to understand it's not the same as the Vive passthrough, as you can hit a button to utilize it while in game, whereas the gear passthrough is an alternate app for if you plan on walking around a bit with the headset on.. Vive is more for finding out where your position is after you've already been playing and you're not sure where you are in the room.
But again, you do have a bit of lag time on VR sets as opposed to the real world and if this review is any indication, your distance is severely inhibited
dude...lol..
'Gear VR' vs 'Hololense' for AR
what exactly are you expecting?
his point is that VR can do it, they can do it well if they care to, they just dont
Please do not respond to me, even if I ask you a question, its rhetorical.
Comments
Just a note; The second time I went on an escort carrier the sea was a lot rougher, but I got my 'sea legs' much quicker. I am sure it will be the same with VR; people will adjust much more quickly as they get used to the new sensory input.
The world is going to the dogs, which is just how I planned it!
I think the brain actually has to grow new learning pathways to adjust to such conditions. I also wonder if VR makes you less prone to get sea sick?
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
At least you had escorts on board! How much did they charge?
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
The world is going to the dogs, which is just how I planned it!
Weed is often cited as a stabilising drug. It can calm nausea, vertigo etc as well as just being fun. Can imagine it would make VR more tolerable. If there is anyone here from a state where it's legal, would love to hear thoughts (not thats its legal here in the uk, but still interesting to find out!).
Alcohol might do the same because it also dulls those pesky receptors that influence our perception
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
so yeah...zero surprise here
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
PS4 Pro Unboxing & PS4 Comparison
Let's unbox the PS4 Pro and see what it looks like next to an original PS4. Get ready for 4K gameplay!
http://new-videogame-reviews.blogspot.com/2016/11/ps4-pro-unboxing-ps4-comparison.htmlVideo Game Review
Couldn t see this coming a mile away or anything.
It made me feel utterly crappy. Won t touch that shit. AR on the other hand is great.
yeah...umm...hell no
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
fucking
no
that would be a LOT better in VR.
look little fuzzy starwars ships are flying around with my painting in the background. that is sooo immersive I feel like I am there in the future in space!
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
It's the future.
look little fuzzy starwars ships are flying around with my painting in the background. that is sooo immersive I feel like I am there in the future in space!
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
rather well actually and a fuck ton better than that shit you just showed me on AR.
I mean come on really? yeah its cool and yeah the object mapping is actually very cool. but a better gaming experience then VR? oh hell no
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
The last two AR videos have sold me 100% on it. VR still has a long way to go to get the average gamer involved. The two must have "killer apps" have to be an ability to see through the VR set to see the RR (real reality) on demand and at least 1080p 60FPS output.
BTW I could see where AR and VR would not have to be in competition with each other. AR would be a great learning tool for schools, universities etc. Also great for the kids because their level of suspension of belief is much greater than adults. My god I would have loved that game in that first AR video posted when I was a kid. Now, not so much. The entertainment value with AR is so much more open than VR. Just think about this: You and some friends bring your AR sets to your backyard, set up a BBQ, let the drinks and food flow, and set around and watch "live" concerts by all the greats while listening to them through your home theater system. Imaging "seeing" The Beatles "live" at the Hollywood Bowl in your own backyard! Or Nirvana at the Reading Festival! Or for you Millennials seeing Justin Beiber lip-syncing to his latest shit!
I would agree that VR would be better suited for traditional gaming on the PC or console. But the limitations man! VR has to get rid of the limitations on interacting with the real world.
Bartoni's Law definition: As an Internet discussion grows volatile, the probability of a comparison involving Donald Trump approaches 1.
that is how anti-immerisve it is to see little tiny fuzzy flickering tie fighters flying around my couch is. compared to this:
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Gear VR has a "pass through camera"; that stated, I've never found cause for it (at least not out of necessity). I do my VR gaming in a swivel chair (and it is great ). I also have a cold pak from Walgreens rigged to the front of the Gear VR with a rubber band system, so I couldn't use the passthrough camera even if I wanted to: again, though, there isn't any need for it.
The benefit of longer gaming sessions and better performance granted by the cold pak far outweighs the necessity of a passthrough camera.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
But again, you do have a bit of lag time on VR sets as opposed to the real world and if this review is any indication, your distance is severely inhibited
'Gear VR'
vs
'Hololense'
for AR
what exactly are you expecting?
his point is that VR can do it, they can do it well if they care to, they just dont
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me