In Dark Age of Camelot character height did actually matter.
When standing behind a keep or mile gate parapet or abutment, taller characters could fire arrows or spells over them while shorter ones could not.
This was a plus and a minus, taller characters had to remember to duck or they would get headshotted unexpectedly.
Many people purposely made smaller characters though, because as a party came into view the taller characters could be seen and identified more quickly, hence targeted and killed more quickly.
Height was even strategic, was that very tall troll a Skald, therefore a higher priority target than a warrior of the same race?
While there were no sexual differences that I recall hearing about (I never played female characters in that game) there were many racial restrictions.
These included restrictions on classes, variations of base stats that determined what damage type you might favor, or whether your caster had more mana, spell power or durability.
I found this variation to be terrific, gave you good reason to reroll or play alts with different traits
Heck, in PVP many would always color their armor all black because at night (and it would be quite dark) you were hard to see, even more so if it happened to be raining at the time.
Make your character very small like a goblin or a lurkeen and people really had a hard time seeking you out to kill.
What is most disappointing is modern MMOS all lack this sort or variation, the trend to homginize and balance everything has made them terribly uninteresting, at least to my tastes.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I just want to quickly respond to @Eldurian and say that this is NOT for a wild west/shooter game; this is for a different game I've been designing set in ancient Rome.
Pressed for time right now but I'll respond more thoroughly later.
Can't wait until some genius bedroom MMORPG dev from Middle America decides to venture into "realitistic meaningful racial differences" based on their personal bubble of information. Oh the fun...
"As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*"
is this about gender or height? some women are taller than man...height has ntg to do with gender
I'm sorry, yes, yes it really [does]. A specific female may be taller than a specific man but the female height range is shorter than the male height range. If that female has both sons and daughters all with the same father, the average height of the sons will be taller than the average height of the daughters almost every time.
The world doesn't conform to modern standards of equality just because we want it to.
So if the objective is realism then the female height scale should be slightly lower than the male height slider.
is this about gender or height? some women are taller than man...height has ntg to do with gender
I'm sorry, yes, yes it really [does]. A specific female may be taller than a specific man but the female height range is shorter than the male height range. If that female has both sons and daughters all with the same father, the average height of the sons will be taller than the average height of the daughters almost every time.
The world doesn't conform to modern standards of equality just because we want it to.
So if the objective is realism then the female height scale should be slightly lower than the male height slider.
You said it yourself — "a specific female may be taller than a specific man." So what's this about realism and keeping the female slider lower? You do know that there are females just as tall as you at 6'7", some even taller, right? Regardless of how few that may be, they're around.
Limiting the female height slider isn't realistic.
If we're aiming for realism, then randomly generated character heights and attributes would be the way to go about it. Using statistics, the randomly generated females would have less tall characters overall than the males, but they would still have access to very tall females, and many would be taller than many of the male characters.
In the same vein, genetics and lifestyle can affect stats. Should females always be weaker than males? It doesn't make sense when we have females that are stronger than males in real life. Though, again, it doesn't matter how few that may be, as they're there.
The fact is, when it comes to people, there are so many variables. You can't put in sliders and skill points and call it realistic.
On Earth, the average man is taller than the average woman. If you restrict to pretty much any part of the distribution, you get something similar, e.g., the 91st percentile among men's height is taller than the 91st percentile among women's height. Similarly for just about any age restrictions. To deny that basically constitutes disregarding reality.
But that's what fantasy worlds do: disregard reality in whatever ways they find convenient. So just because men tend to be taller than women on Earth doesn't mean that the males of some fantasy species should tend to be taller than the females of the same species. There are species of animals on Earth where the females tend to be larger than the males.
is this about gender or height? some women are taller than man...height has ntg to do with gender
I'm sorry, yes, yes it really [does]. A specific female may be taller than a specific man but the female height range is shorter than the male height range. If that female has both sons and daughters all with the same father, the average height of the sons will be taller than the average height of the daughters almost every time.
The world doesn't conform to modern standards of equality just because we want it to.
So if the objective is realism then the female height scale should be slightly lower than the male height slider.
You said it yourself — "a specific female may be taller than a specific man." So what's this about realism and keeping the female slider lower? You do know that there are females just as tall as you at 6'7", some even taller, right? Regardless of how few that may be, they're around.
Limiting the female height slider isn't realistic.
If we're aiming for realism, then randomly generated character heights and attributes would be the way to go about it. Using statistics, the randomly generated females would have less tall characters overall than the males, but they would still have access to very tall females, and many would be taller than many of the male characters.
In the same vein, genetics and lifestyle can affect stats. Should females always be weaker than males? It doesn't make sense when we have females that are stronger than males in real life. Though, again, it doesn't matter how few that may be, as they're there.
The fact is, when it comes to people, there are so many variables. You can't put in sliders and skill points and call it realistic.
Sure females taller than me exist. I've read articles on them. Meanwhile I've MET plenty of other men in my height range or taller than me. Meanwhile the tallest woman I've ever met was 4 inches shorter than me.
You can bury your head in the sand in the name of equality but your argument is ridiculous. In every single tall family ever the men are on average taller than the women.
In Dark Age of Camelot character height did actually matter.
When standing behind a keep or mile gate parapet or abutment, taller characters could fire arrows or spells over them while shorter ones could not.
This was a plus and a minus, taller characters had to remember to duck or they would get headshotted unexpectedly.
Many people purposely made smaller characters though, because as a party came into view the taller characters could be seen and identified more quickly, hence targeted and killed more quickly.
Height was even strategic, was that very tall troll a Skald, therefore a higher priority target than a warrior of the same race?
While there were no sexual differences that I recall hearing about (I never played female characters in that game) there were many racial restrictions.
These included restrictions on classes, variations of base stats that determined what damage type you might favor, or whether your caster had more mana, spell power or durability.
I found this variation to be terrific, gave you good reason to reroll or play alts with different traits
Heck, in PVP many would always color their armor all black because at night (and it would be quite dark) you were hard to see, even more so if it happened to be raining at the time.
Make your character very small like a goblin or a lurkeen and people really had a hard time seeking you out to kill.
What is most disappointing is modern MMOS all lack this sort or variation, the trend to homginize and balance everything has made them terribly uninteresting, at least to my tastes.
But gamers also cry when they think they see only an advantage in a situation. Like the tall guy in the keep being able to shoot when their character is short.
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
is this about gender or height? some women are taller than man...height has ntg to do with gender
I'm sorry, yes, yes it really [does]. A specific female may be taller than a specific man but the female height range is shorter than the male height range. If that female has both sons and daughters all with the same father, the average height of the sons will be taller than the average height of the daughters almost every time.
The world doesn't conform to modern standards of equality just because we want it to.
So if the objective is realism then the female height scale should be slightly lower than the male height slider.
You said it yourself — "a specific female may be taller than a specific man." So what's this about realism and keeping the female slider lower? You do know that there are females just as tall as you at 6'7", some even taller, right? Regardless of how few that may be, they're around.
Limiting the female height slider isn't realistic.
If we're aiming for realism, then randomly generated character heights and attributes would be the way to go about it. Using statistics, the randomly generated females would have less tall characters overall than the males, but they would still have access to very tall females, and many would be taller than many of the male characters.
In the same vein, genetics and lifestyle can affect stats. Should females always be weaker than males? It doesn't make sense when we have females that are stronger than males in real life. Though, again, it doesn't matter how few that may be, as they're there.
The fact is, when it comes to people, there are so many variables. You can't put in sliders and skill points and call it realistic.
Sure females taller than me exist. I've read articles on them. Meanwhile I've MET plenty of other men in my height range or taller than me. Meanwhile the tallest woman I've ever met was 4 inches shorter than me.
You can bury your head in the sand in the name of equality but your argument is ridiculous. In every single tall family ever the men are on average taller than the women.
You're not wrong. tallest man living is Sultan Kösen 251 cm (8 ft 2.8 in). tallest woman living is Yao Defen 233cm ( 7ft 8in)
Even at that stature an 18cm difference is not trivial.
is this about gender or height? some women are taller than man...height has ntg to do with gender
I'm sorry, yes, yes it really [does]. A specific female may be taller than a specific man but the female height range is shorter than the male height range. If that female has both sons and daughters all with the same father, the average height of the sons will be taller than the average height of the daughters almost every time.
The world doesn't conform to modern standards of equality just because we want it to.
So if the objective is realism then the female height scale should be slightly lower than the male height slider.
You said it yourself — "a specific female may be taller than a specific man." So what's this about realism and keeping the female slider lower? You do know that there are females just as tall as you at 6'7", some even taller, right? Regardless of how few that may be, they're around.
Limiting the female height slider isn't realistic.
If we're aiming for realism, then randomly generated character heights and attributes would be the way to go about it. Using statistics, the randomly generated females would have less tall characters overall than the males, but they would still have access to very tall females, and many would be taller than many of the male characters.
In the same vein, genetics and lifestyle can affect stats. Should females always be weaker than males? It doesn't make sense when we have females that are stronger than males in real life. Though, again, it doesn't matter how few that may be, as they're there.
The fact is, when it comes to people, there are so many variables. You can't put in sliders and skill points and call it realistic.
Sure females taller than me exist. I've read articles on them. Meanwhile I've MET plenty of other men in my height range or taller than me. Meanwhile the tallest woman I've ever met was 4 inches shorter than me.
You can bury your head in the sand in the name of equality but your argument is ridiculous. In every single tall family ever the men are on average taller than the women.
yeah but you are talking about two different things with the above comment.
one is whether or not a woman can be "tall" or "taller" than you (let's just say "tall") and the other is how common. You say you have read about woman taller therefore it's a possibility but haven't met them as they are rare.
By making the height slider lower for woman you are addressing the "how common part". The same would have to be for men then. Since the average height of a man is 5' 10" in the US, the height slider, due to "how common height is" would be lower for men as well.
In other countries the average height can be shorter.
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is this about gender or height? some women are taller than man...height has ntg to do with gender
I'm sorry, yes, yes it really [does]. A specific female may be taller than a specific man but the female height range is shorter than the male height range. If that female has both sons and daughters all with the same father, the average height of the sons will be taller than the average height of the daughters almost every time.
The world doesn't conform to modern standards of equality just because we want it to.
So if the objective is realism then the female height scale should be slightly lower than the male height slider.
You said it yourself — "a specific female may be taller than a specific man." So what's this about realism and keeping the female slider lower? You do know that there are females just as tall as you at 6'7", some even taller, right? Regardless of how few that may be, they're around.
Limiting the female height slider isn't realistic.
If we're aiming for realism, then randomly generated character heights and attributes would be the way to go about it. Using statistics, the randomly generated females would have less tall characters overall than the males, but they would still have access to very tall females, and many would be taller than many of the male characters.
In the same vein, genetics and lifestyle can affect stats. Should females always be weaker than males? It doesn't make sense when we have females that are stronger than males in real life. Though, again, it doesn't matter how few that may be, as they're there.
The fact is, when it comes to people, there are so many variables. You can't put in sliders and skill points and call it realistic.
Sure females taller than me exist. I've read articles on them. Meanwhile I've MET plenty of other men in my height range or taller than me. Meanwhile the tallest woman I've ever met was 4 inches shorter than me.
You can bury your head in the sand in the name of equality but your argument is ridiculous. In every single tall family ever the men are on average taller than the women.
yeah but you are talking about two different things with the above comment.
one is whether or not a woman can be "tall" or "taller" than you (let's just say "tall") and the other is how common. You say you have read about woman taller therefore it's a possibility but haven't met them as they are rare.
By making the height slider lower for woman you are addressing the "how common part". The same would have to be for men then. Since the average height of a man is 5' 10" in the US, the height slider, due to "how common height is" would be lower for men as well.
In other countries the average height can be shorter.
All around the world men's average height is about 7% higher than women's average height.
You are simply wrong.
Not that this matters in a fantasy game, height distribution can be whatever the developers want it to be.
I'm curious as to why it depends on height and not some other attribute. In reality, men are much stronger in the upper body. It's naturally the way the body is made. That isn't to say that women aren't capable of incredible strength, but in general men are much stronger. Women on the other hand are much stronger in their legs and pelvis to help with carrying babies to term (they need to be able to handle the weight and stress). To me that would suggest that men would be stronger but women would be faster thereby balancing each other out using different attributes.
I've always been curious why this wasn't represented in games.
It should also be possible for both sexes to gain strength in their legs and upper body but with more difficulty based on sex as it is in real life.
I'm curious as to why it depends on height and not some other attribute. In reality, men are much stronger in the upper body. It's naturally the way the body is made. That isn't to say that women aren't capable of incredible strength, but in general men are much stronger. Women on the other hand are much stronger in their legs and pelvis to help with carrying babies to term (they need to be able to handle the weight and stress). To me that would suggest that men would be stronger but women would be faster thereby balancing each other out using different stats.
ROFLMAO go and look at the Olympic records and tell me which events women do better than men in. Male athletic performance is always better than female athletic performance. Even events like Olympic sabre fencing the genders are separated because women cannot compete on a level playing field with men.
Again this doesn't matter in a fantasy game, developers can create the world they like.
is this about gender or height? some women are taller than man...height has ntg to do with gender
I'm sorry, yes, yes it really [does]. A specific female may be taller than a specific man but the female height range is shorter than the male height range. If that female has both sons and daughters all with the same father, the average height of the sons will be taller than the average height of the daughters almost every time.
The world doesn't conform to modern standards of equality just because we want it to.
So if the objective is realism then the female height scale should be slightly lower than the male height slider.
You said it yourself — "a specific female may be taller than a specific man." So what's this about realism and keeping the female slider lower? You do know that there are females just as tall as you at 6'7", some even taller, right? Regardless of how few that may be, they're around.
Limiting the female height slider isn't realistic.
If we're aiming for realism, then randomly generated character heights and attributes would be the way to go about it. Using statistics, the randomly generated females would have less tall characters overall than the males, but they would still have access to very tall females, and many would be taller than many of the male characters.
In the same vein, genetics and lifestyle can affect stats. Should females always be weaker than males? It doesn't make sense when we have females that are stronger than males in real life. Though, again, it doesn't matter how few that may be, as they're there.
The fact is, when it comes to people, there are so many variables. You can't put in sliders and skill points and call it realistic.
Sure females taller than me exist. I've read articles on them. Meanwhile I've MET plenty of other men in my height range or taller than me. Meanwhile the tallest woman I've ever met was 4 inches shorter than me.
You can bury your head in the sand in the name of equality but your argument is ridiculous. In every single tall family ever the men are on average taller than the women.
I am of decent height but I have seen woman taller than me. Rare but it happens. Most games players are the "rare" types so I don't see the issue.
is this about gender or height? some women are taller than man...height has ntg to do with gender
I'm sorry, yes, yes it really [does]. A specific female may be taller than a specific man but the female height range is shorter than the male height range. If that female has both sons and daughters all with the same father, the average height of the sons will be taller than the average height of the daughters almost every time.
The world doesn't conform to modern standards of equality just because we want it to.
So if the objective is realism then the female height scale should be slightly lower than the male height slider.
You said it yourself — "a specific female may be taller than a specific man." So what's this about realism and keeping the female slider lower? You do know that there are females just as tall as you at 6'7", some even taller, right? Regardless of how few that may be, they're around.
Limiting the female height slider isn't realistic.
If we're aiming for realism, then randomly generated character heights and attributes would be the way to go about it. Using statistics, the randomly generated females would have less tall characters overall than the males, but they would still have access to very tall females, and many would be taller than many of the male characters.
In the same vein, genetics and lifestyle can affect stats. Should females always be weaker than males? It doesn't make sense when we have females that are stronger than males in real life. Though, again, it doesn't matter how few that may be, as they're there.
The fact is, when it comes to people, there are so many variables. You can't put in sliders and skill points and call it realistic.
Sure females taller than me exist. I've read articles on them. Meanwhile I've MET plenty of other men in my height range or taller than me. Meanwhile the tallest woman I've ever met was 4 inches shorter than me.
You can bury your head in the sand in the name of equality but your argument is ridiculous. In every single tall family ever the men are on average taller than the women.
I am of decent height but I have seen woman taller than me. Rare but it happens. Most games players are the "rare" types so I don't see the issue.
Have you seen men taller than you? Of those people you have seen that were taller than you were there more men than women?
Let me say it again all around the world average male height is about 7% taller than average female height. The world's tallest man is 18cm taller than the world's tallest woman.
And again none of this matters in a fantasy game, but if you are trying to anchor things in the real world deal with the facts, not silly anecdotes.
Watching people subjectively go in and out with #realism is hilarious man.
"Women should be shorter than men because #realism " "Dice rolls isn't how people fight AND you probably can't beat a woman in a fair fight in IRL so you shouldn't be able to in game #realism " "That doesn't matter it's a GAME!"
"As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*"
First, I apologise for not reading all of the posts in this thread, so again, I'm very sorry if I'm simply repeating what has already been stated numerous times. However, I have to say that I agree with Wizardry on the finer points of his earlier post.
The differences that you are suggesting don't need to have anything to do with gender whatsoever (and like others have said, will probably save your life if they don't). Also, using a 'point' system is...well, let's just say I think that there are better options out there. I honestly think that just using a slider is a better choice. 'Realism' in games is just a fine line to walk, because let's be honest - almost everyone playing a game is there for escapism. I don't envy you the choices you're having to make, but again, I'd think twice before creating gender-based bonuses, no matter how well-balanced you try to make them.
Not an issue. You start a little shorter as a women, but the base score you are using for the combat mechanic remains the same. Lets call the base height score "100". So when they start both men and women have a base of 100, even though on screen they look different heights. You then buy height as the OP mentioned and you could end up with 110 (lets say that's picking it twice, for 5 points a go) and your avatar would look bigger accordingly. But when it comes to mechanics a man and women with 110 would have the same score, the same advantage.
Simples.
But this leads into the idea of meaningful decisions I talked about elsewhere. If you want the choice to be meaningful I would start the women at a disadvantage and give them a bonus in something else.
I've got a fun story for you. When people who practice Judo get into a fight, they'd rather get into one with a male(higher center of balance/gravity), and one that that was slightly taller(though at lower levels of play height will still be an advantage).
I've got a second fun story for you. The alchemist in my pathfinder group managed to trick a tyrant orc leader that the potion of mental crippling was a potion of enlargement. Adding even a small amount of magic to your system makes normal rules not apply when it comes to attributes.
Practice doesn't make perfect, practice makes permanent.
"At one point technology meant making tech that could get to the moon, now it means making tech that could get you a taxi."
is this about gender or height? some women are taller than man...height has ntg to do with gender
I'm sorry, yes, yes it really [does]. A specific female may be taller than a specific man but the female height range is shorter than the male height range. If that female has both sons and daughters all with the same father, the average height of the sons will be taller than the average height of the daughters almost every time.
The world doesn't conform to modern standards of equality just because we want it to.
So if the objective is realism then the female height scale should be slightly lower than the male height slider.
You said it yourself — "a specific female may be taller than a specific man." So what's this about realism and keeping the female slider lower? You do know that there are females just as tall as you at 6'7", some even taller, right? Regardless of how few that may be, they're around.
Limiting the female height slider isn't realistic.
If we're aiming for realism, then randomly generated character heights and attributes would be the way to go about it. Using statistics, the randomly generated females would have less tall characters overall than the males, but they would still have access to very tall females, and many would be taller than many of the male characters.
In the same vein, genetics and lifestyle can affect stats. Should females always be weaker than males? It doesn't make sense when we have females that are stronger than males in real life. Though, again, it doesn't matter how few that may be, as they're there.
The fact is, when it comes to people, there are so many variables. You can't put in sliders and skill points and call it realistic.
Sure females taller than me exist. I've read articles on them. Meanwhile I've MET plenty of other men in my height range or taller than me. Meanwhile the tallest woman I've ever met was 4 inches shorter than me.
You can bury your head in the sand in the name of equality but your argument is ridiculous. In every single tall family ever the men are on average taller than the women.
I am of decent height but I have seen woman taller than me. Rare but it happens. Most games players are the "rare" types so I don't see the issue.
Have you seen men taller than you? Of those people you have seen that were taller than you were there more men than women?
Let me say it again all around the world average male height is about 7% taller than average female height. The world's tallest man is 18cm taller than the world's tallest woman.
And again none of this matters in a fantasy game, but if you are trying to anchor things in the real world deal with the facts, not silly anecdotes.
I am dealing with facts. I am saying that the players play as exceptional people. I run into men taller than me but it's not common. I am in the 98th percentile. In the NBA and WNBA half of the leagues are probably taller than me. Those are exceptional people that are generally different than normal people.
Comments
/endsarcasm.
"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."
- Friedrich Nietzsche
When standing behind a keep or mile gate parapet or abutment, taller characters could fire arrows or spells over them while shorter ones could not.
This was a plus and a minus, taller characters had to remember to duck or they would get headshotted unexpectedly.
Many people purposely made smaller characters though, because as a party came into view the taller characters could be seen and identified more quickly, hence targeted and killed more quickly.
Height was even strategic, was that very tall troll a Skald, therefore a higher priority target than a warrior of the same race?
While there were no sexual differences that I recall hearing about (I never played female characters in that game) there were many racial restrictions.
These included restrictions on classes, variations of base stats that determined what damage type you might favor, or whether your caster had more mana, spell power or durability.
I found this variation to be terrific, gave you good reason to reroll or play alts with different traits
Heck, in PVP many would always color their armor all black because at night (and it would be quite dark) you were hard to see, even more so if it happened to be raining at the time.
Make your character very small like a goblin or a lurkeen and people really had a hard time seeking you out to kill.
What is most disappointing is modern MMOS all lack this sort or variation, the trend to homginize and balance everything has made them terribly uninteresting, at least to my tastes.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Pressed for time right now but I'll respond more thoroughly later.
¯\_(ツ)_/¯
Limiting the female height slider isn't realistic.
If we're aiming for realism, then randomly generated character heights and attributes would be the way to go about it. Using statistics, the randomly generated females would have less tall characters overall than the males, but they would still have access to very tall females, and many would be taller than many of the male characters.
In the same vein, genetics and lifestyle can affect stats. Should females always be weaker than males? It doesn't make sense when we have females that are stronger than males in real life. Though, again, it doesn't matter how few that may be, as they're there.
The fact is, when it comes to people, there are so many variables. You can't put in sliders and skill points and call it realistic.
But that's what fantasy worlds do: disregard reality in whatever ways they find convenient. So just because men tend to be taller than women on Earth doesn't mean that the males of some fantasy species should tend to be taller than the females of the same species. There are species of animals on Earth where the females tend to be larger than the males.
Sure females taller than me exist. I've read articles on them. Meanwhile I've MET plenty of other men in my height range or taller than me. Meanwhile the tallest woman I've ever met was 4 inches shorter than me.
You can bury your head in the sand in the name of equality but your argument is ridiculous. In every single tall family ever the men are on average taller than the women.
But gamers also cry when they think they see only an advantage in a situation. Like the tall guy in the keep being able to shoot when their character is short.
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Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
tallest man living is Sultan Kösen 251 cm (8 ft 2.8 in).
tallest woman living is Yao Defen 233cm ( 7ft 8in)
Even at that stature an 18cm difference is not trivial.
one is whether or not a woman can be "tall" or "taller" than you (let's just say "tall") and the other is how common. You say you have read about woman taller therefore it's a possibility but haven't met them as they are rare.
By making the height slider lower for woman you are addressing the "how common part". The same would have to be for men then. Since the average height of a man is 5' 10" in the US, the height slider, due to "how common height is" would be lower for men as well.
In other countries the average height can be shorter.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
You are simply wrong.
Not that this matters in a fantasy game, height distribution can be whatever the developers want it to be.
https://en.m.wikipedia.org/wiki/List_of_average_human_height_worldwide
I've always been curious why this wasn't represented in games.
It should also be possible for both sexes to gain strength in their legs and upper body but with more difficulty based on sex as it is in real life.
Again this doesn't matter in a fantasy game, developers can create the world they like.
Of those people you have seen that were taller than you were there more men than women?
Let me say it again all around the world average male height is about 7% taller than average female height. The world's tallest man is 18cm taller than the world's tallest woman.
And again none of this matters in a fantasy game, but if you are trying to anchor things in the real world deal with the facts, not silly anecdotes.
"Women should be shorter than men because #realism "
"Dice rolls isn't how people fight AND you probably can't beat a woman in a fair fight in IRL so you shouldn't be able to in game #realism "
"That doesn't matter it's a GAME!"
¯\_(ツ)_/¯
Wizardry on the finer points of his earlier post.
The differences that you are suggesting don't need to have anything to do with gender whatsoever (and like others have said, will probably save your life if they don't). Also, using a 'point' system is...well, let's just say I think that there are better options out there. I honestly think that just using a slider is a better choice. 'Realism' in games is just a fine line to walk, because let's be honest - almost everyone playing a game is there for escapism. I don't envy you the choices you're having to make, but again, I'd think twice before creating gender-based bonuses, no matter how well-balanced you try to make them.Simples.
But this leads into the idea of meaningful decisions I talked about elsewhere. If you want the choice to be meaningful I would start the women at a disadvantage and give them a bonus in something else.
I've got a second fun story for you. The alchemist in my pathfinder group managed to trick a tyrant orc leader that the potion of mental crippling was a potion of enlargement. Adding even a small amount of magic to your system makes normal rules not apply when it comes to attributes.
Practice doesn't make perfect, practice makes permanent.
"At one point technology meant making tech that could get to the moon, now it means making tech that could get you a taxi."
Yes it's all fantasy so it's moot anyway.