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Are sandbox MMOs developed as an excuse to make a low-budget MMO?

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  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    When bored with crafting in most sandbox gamesthere are not  very many options of something else to do. 
    Just because you don't like it doesn't mean it is bad.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2016
    I still am mentioning content whether i enjoyed it or not. 
    I do not trust that you are. I trust you intend to and I trust that you think you are but I dont trust that you actually are.

    Like i said I had to explain to someone what they literally described as 'no content' actually was content because to them they didnt consciously pay attention to it because they felt it was just a barrier thus not content.

    I am holding a VERY strong position on my statement i feel VERY strongly about my position. if you are going to reply to me about this topic with an interest in at all altering it I would suggest you reply with a solid, well ground, fact drive STRONG come back.

    thanks


    incidently I feel that Wurm has CONSIDERABLY more content then EQ2 but I do recognize that its not content everyone enjoyus

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    Did i mention content i don't  like based  on the word grind?  The answer was yes. 

    Therefore i am not just ignoring content i don't  like. 

    What you or I feel is irrelevant. 
    Just because you don't like it doesn't mean it is bad.
  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    It has more crafting and it has shaping the land. 
    Just because you don't like it doesn't mean it is bad.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Did i mention content i don't  like based  on the word grind?  The answer was yes. 

    Therefore i am not just ignoring content i don't  like. 

    What you or I feel is irrelevant. 
    I am telling you that your responses are not good enough. I am gone in about 45 mins.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    Irrelevant. You haven't provided any other activity showing I'm wrong  other than to say you don't  believe me. 

    Your examples are not  only not  good enough. They've been non existent. 
    Just because you don't like it doesn't mean it is bad.
  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    Name an activity you can do in wurm that i can't do in eq2 other than shaping land. 
    Just because you don't like it doesn't mean it is bad.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2016
    Irrelevant. You haven't provided any other activity showing I'm wrong  other than to say you don't  believe me. 

    Your examples are not  only not  good enough. They've been non existent. 
    of course I have.

    literally ALL the MMO sandbox games I have played ALL have considerably more content then the themepark MMOs I have played. I know the statement of sandboxes having little content is a big pile of horseshit

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    I've listed the activities in two games. You haven't. 
    Just because you don't like it doesn't mean it is bad.
  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    I would say you are the one ignoring content you don't like. 
    Just because you don't like it doesn't mean it is bad.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    I've listed the activities in two games. You haven't. 
    again literally ALL the MMO sandbox games I have played ALL have considerably more content then the themepark MMOs I have played. I know the statement of sandboxes having little content is a big pile of horseshit

    do you want me to list the activities in Wurm, Xyson and Eve for illustration?

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    I want you to list all the seperate activites in a game. 

    Yes.
    Just because you don't like it doesn't mean it is bad.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2016
    I want you to list all the seperate activites in a game. 

    Yes.
    that is not be realistic nor fair but I do think someone mentioned that the skills alone in Wurm is over 100 and crafting items is beyond that something like near 1000.

    I am not compiling a list of all the crafting and features of Eve online and I think you know that is being silly. I think someone is trying to make a hardback book of the Eve Ruleset which would be HUGE and I am not doing that for free over the course of the next several weeks just for you

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    edited November 2016
    It is realistic  1000 crafting items is not 1000 seperate bits of content. Eq2 many times over 1000 items.  Carpentry alone had over 1000 items. 

    What separate activities are there.?
    Just because you don't like it doesn't mean it is bad.
  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    edited November 2016
    1000 different skills is not 1000 bits of content.  All those skills are used in the content. 

    So far you have crafting. 
    Just because you don't like it doesn't mean it is bad.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2016
    1000 different skills is not 1000 bits of content.  All those skilled are used in the content. 

    So far you have crafting. 
    I could not disagree more strongly!!!!!!!!!!! The Division has fucking crafting. Crafting an arrow and crafting a saw blade as far as i am concerned are two different game content. not 'crafting' what a pile of certifiable horseshit and highly insulting I might add

    and that is where the disconnect is. I feel making a saw blade in one system and being able to make a saw blade and a boat in another system to be a DRAMATIC improvement on content. you do not

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    Then we disagree. When people  are bored of  crafting they look to do something significantly different not a slightly different version of the same thing. 
    Just because you don't like it doesn't mean it is bad.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Then we disagree. When people  are bored of  crafting they look to do something significantly different not a slightly different version of the same thing. 

    we do disagree and it comes back to what I said 'its not that it doesnt have content its that it doesnt have content you want'

    I literally left EQ2 BECAUSE I could build a boat in Darkfall. That is not just crafting that is a subset of crafting.

    One system: craft a bow
    Second System: craft a bow and craft a boat

    Second system has more content.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    And if 1000 items is approximately what wurm had.  Eq2 beats  that many times over. 
    Just because you don't like it doesn't mean it is bad.
  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    That is what you are doing. 
    Just because you don't like it doesn't mean it is bad.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2016
    And if 1000 items is approximately what wurm had.  Eq2 beats  that many times over. 
    hardly...

    first off I think Wurm has more than 1000 items 
    second off quality or stats of one item vs another item that is the same thing is in fact one item. Crafting in EQ2 means crafting many of the same things with different levels. that is not what I mean I mean Wurm has 1000 DISTINCTLY different items.
    thrid off, doesnt even matter because you dont consider it content difference anyway which circles back to my point.

    you first off do not consider the ability to craft a boat as an increase in content if the game already has crafting
    second off you are trying to suggest 'gloves level 1 and gloves level 2 colored red' are two different items in the context of what I am saying and its not.


    but i will say, likely for years to come i will be refering to 'one guy suggested to me that being able to craft a boat is not an increase in content if crafting as a system already existed in a game'

    that is insanity!

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    edited November 2016
    In 2015 eq2 listed over 2000 recipe books not including ones used specifically for quests.  Not including scrolls. each book and scroll had 5-10 or more student recipe items.  That is tens  of thousands of crafting items.

    I'm treating the two  games  the same. In eq2 i don't  consider that tens of thousands of different bits of content. It's crafting. 
    Just because you don't like it doesn't mean it is bad.
  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    When bored of an activity people  do a different activity not a slight different  version the same activity. 
    Just because you don't like it doesn't mean it is bad.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2016
    In 2015 eq2 listed over 2000 recipe books not including ones used specifically for quests.  Not including scrolls. each book and scroll had 5-10 or more student recipe items.  That is tens  of thousands of crafting items.

    I'm treating the two  games  the same. In eq2 i don't  consider that tens of thousands of different bits of content. It's crafting. 
    but like I said, they consider glove level 1 and glove level 2 to be two different items.
    Wurm has quality, durablity AND DISTINCT different items. which if EQ2 system of counting was applied to Wurm it would be more like a billion items in wurm


    two I am sorry but I find it completely and totally unacceptable that The Divsion 'crafting' and Wurm 'crafting' as the same content count of 1. That just validates my point I have been having all along.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    Eq2 had tens of thousands of distinctly different items.  not that many just different  levels of the same item. 
    Just because you don't like it doesn't mean it is bad.
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