Just wanted to let people know that TERA is super easy to get back into. If you played before and were thinking of getting back into it, the re-introduction program is very well done. I had a max level character but I hadn't played in a really long time. Within a day I was set up with dungeon ready gear and introduced to all the new features.
Game still strikes me as one of the best, despite it being so old. Graphics stand up to today's MMORPGs, combat is still one of the best in the genre, and there are Elins, which of course as everyone knows is a great thing.
So if you haven't played in awhile and are bored with what you got, I suggest giving it a whirl. Still free and still sporting the most fair f2p cash shop monetization model around.
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I mean, we can turn this into an Elin debate, which every thread on TERA tends to be, and I can gladly expound the virtues of a fun and lively race that's not an absurdly boring orc, elf or dwarf, but really I'm just trying to let people know it's super easy to get back into the game if you left.
I think they did make some adjustments so you level faster, but there's no way around having to slog through some of it to get to the good stuff.
The same thing happened with WOW, EQ2 and Lotro, the just made the mobs to easy to kill . Lotro had great lore and story so I could live with it
If everything else like the questing, crafting, and progression... Wasn't a WoW game done in the most boring way I'd still be playing it.
Practice doesn't make perfect, practice makes permanent.
"At one point technology meant making tech that could get to the moon, now it means making tech that could get you a taxi."
"That there is the real reason why I decided to quit, I miss the old Tera when leveling was actually challenging. I don't think i'll able forget the experience i had back when those level 20 basilisks would 2 shot you if you didn't bother to dodge their every move."
Can't really argue with that either. Old style BAMs were like the coolest thing in MMOs ever. I loved farming the heck out of them.
But there was real challenge still in the top PVE dungeons. I'm assuming there still is, although I haven't gotten to try it yet (obviously, just 1 day back). Dungeons so far have been retardedly easy with the gear they give you, but that's OK since I'm relearning how to play.
There are some new features though that can put you to the test solo. They aren't difficult, but they are timed and rewarded based on how you do. Basically a couple solo dungeons and another area that just spawns different waves of mobs with different mechanics. You get scored based on amount of combos, how many times you got hit by a BAM, stuff like that.
It's not the same as the "omg one false move and i'm dead to this giant dinosaur" kind of excitement of the old BAMs before they were nerfed, but you still get to challenge yourself and indulge in the awesome combat system.
What I remember:
¯\_(ツ)_/¯
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
I mean, Aurelion Sol's preview cinematic was better than Tera's expansion cinematic.
But then the GameForge Live launcher decided to stop working one day, and even the TERA game launcher itself wouldn't start the game anymore.
I tried several solutions mentioned online and from the support, but in the end, i just deleted the launcher and the games behind it at some point.
Anyway, i'm having less issues with Glyph and pretty much all (not going to touch ArcheAge or Atlas Reactor...) the Trion Worlds games inside it, then i had problems with the GameForge Live launcher and TERA plus AION.
I read something about a new GameForge Live launcher, but i'm not sure, if they really fixed all those former issues with it...
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
The whole idea of a world that exists as a dream being invaded by mechanoid creatures from the realm of nightmare is a pretty cool idea.
Then you have the whole second story arc involving the return of the evil gods, their efforts to build armies, corrupt the land and its people, and awaken an eldritch abomination to help return them to power.
Sure the voice acting was often cringe worthy (even from some big name actors), but the story itself was pretty solid with good twists and betrayals. The main thing that hurt it was being able to play quests out of order and skip whole chapters.
That's nice you were honest with your opinion. I have noted your irrelevant opinion that you don't like Elins. Thanks for stopping by the thread.
Honestly, I really couldn't tell you exactly what the heck is going on. Something about Argons and stuff. I dunno. I do remember there were some really cool moments, though.
But I do like the general "TERA universe". It's different and cohesive in it's own really weird way.
One of my favorite things about TERA is it's just so different from everything else. When I log on and play it, it's very immersive because it doesn't remind me of anything else.