What's your stance on early access titles?
This article on Rust got me to think about it:
http://massivelyop.com/2016/12/19/rust-dev-after-three-years-of-early-access-if-youre-bored-of-the-game-then-just-stop-playing-it/ In my case, whenever I see a game on Steam that looks cool and then see it's in early access, I throw it on my "following" list but I won't buy it.
Since I bought my ArcheAge $150 founders pack back in the day, I have stayed away from early access. Well, that's not true. I made an exception for Albion Online because I was really curious about it because of a thread on it saying how fun it was. I don't regret that purchase and I knew I was buying into it because I wanted to see what the people in that thread were raving about.
But that is the only exception I made since AA.
If I think about my criteria, I'm more likely to buy into an mmo because I want to check it out before I decide to commit my time to it in the future. That would be the case for why I bought into Albion. But this is a rare exception and it was based on the positive things people (that I think are reasonable members of the community) were saying about it in the thread I mentioned. For single-player or co-op games, I don't think I will ever buy early access.
What is your general attitude toward early access titles? Do you have specific criteria for deciding to buy in early access?
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Currently Playing:
Fallout 4 (Xbox One)
Puzzle Pirates (PC)
Dreadtooth on Emerald Ocean
"Dying's the easy way out. You won't catch me dying. They'll have to kill me before I die!"
Mostly cause of Crappy early features/graphics and abyssmal long development times. Not to forget that when "it's released" people have allready moved on
This is the main reason I won't buy Divinity 2 even though I really want to. I've said it before, I'm happy it's available for those that want to participate in it. It's just not for me.
거북이는 목을 내밀 때 안 움직입니다
But the acronym MMMORPG now currently means Microscopic Multiplayer Online Role-Playing Game. Kappa.
Some has been a bust others I enjoyed immensely.
It all started with F2P MMO's and their "soft launch" where the Cash Shop opened for business at the start of Open Beta. No wipes at "launch", etc.
Many of the "early access" titles are played by hundreds of thousands of paying customers long before they are released. Half the player base has moved on before the game even gets to "open beta".
Nowadays a game can quite feasibly make more money before launch than after. Consider Space Engineers, which has just gone into "Closed Beta" after 3 years as "Early Access"...
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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The biggest problem with Early Access is game developers are jumping in WAY too early in the development cycle. For every Early Access success story, like Darkest Dungeon, you have a handful of developers shooting themselves in the foot and dooming their game by releasing it too early. Black Death and Kings and Heroes come to mind as recent examples of this.
Very few games turn out to be worth the time and cash for most people.
I actually bought Ark Survival Evolved a few weeks ago, i think thats my only Early Access game on Steam. I paid for two or three projects over on Kickstarter etc., so far the results are okayish. Oh, and i bought Minecraft before the official release, but only shortly. That was by far the best buy from all of these.
Generally i'm wary of these things, especially when it's that long like Rust. 3 years, seriously? I mean, some games take 10 years, and before it's done it's always technically "early access", but i don't think thats what early access was intended for.
I'll wait to the day's end when the moon is high
And then I'll rise with the tide with a lust for life, I'll
Amass an army, and we'll harness a horde
And then we'll limp across the land until we stand at the shore
I even pre-order stuff rarely, I think AoC and GW2 are the only MMOs (not because they scared me off, I beta tested AoCs before I ordered it (we begged them to wait 3 more months with the release BTW) and as a GW fan GW2 was an easy choice, don't regret either of them really, played AoC 9 months and still play Gw2).
But I generally want to try a MMO before buying it, be that in closed or open beta or as a free trial. I want to support games that is acceptable or good, not ones that don't really work for me.
Did purchase both grim dawn and darkest dungeon during early access but I got them 50% off and release was really close so was more of a really good discount pre-order than doing early access. Didn't even play them before release.
The only modern titles I can think of that I would be 'excited' to play that are not currently in early access or have been are Planet Coaster, Cities Skylines. Banished, Wurm Online.
All games on my current 'want to buy list' are early access titles. All the games I want to play the most are early access titles.
I dont know if its a bizzare set of coincidence that all the games like Space Engineers, The Forest, Subnatuatica, 7 days to die all of which I get excited about just happen to be early access but i doubt given the my full list of excitement (which is longer than the list above) I think its highly unlikely that its statistically by chance.
For me my choice in a game purchase is not a one of 'ethical simulator'. I buy and play what is interesting to me. A game does not magically become less interesting to me because of any promise the developer makes or any state the game is in. its strictly current game play is either engaging or its not. peroid. If I wish to be an 'ethical shopper' I will concern myself with ethics that matter first, like state funded wars for oil and the like.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
NO KICKSTARTERS. I am going to make an exception for Heroes & Villains, a game I am greatly anticipating, and also a game that won't launch their kickstarter until the game is 80% done, which will mean it is playable. For that game I have a hundred bucks set aside.
The world is going to the dogs, which is just how I planned it!
Survive the Nights
Please do not respond to me, even if I ask you a question, its rhetorical.
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You just have to be smart about it.
Don't give anything you are not willing to lose and only pick projects with people who have delivered many such games in the past or the project is mostly done and they need money for special effects (such as some movies I've backed).
If someone has a proof of concept and has no track record that would be a "no".
If someone promises the moon but they ask for very little and the title looks to be more complicated then that is a "no".
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
There, fixed it for you. This game is still actively being developed, right? They are also still active in their comments section and just released a couple updates to the community recently. Try not to be so glum, chum! All hope is not lost. It just takes time. Torment: Tides of Numenera SEEMS like something that should be pretty simple to do. It's a CRPG, they just did another CRPG so you would think they would have that "down" by now, there's nothing really innovative or difficult about it Yet, the release date was just announced and should be released just about 4 years to the date after their KS was originally launched.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Lol, yeah, it looks like they kicked this sucker off a couple years ago now. Again, it's sort of the nature of the beast, though. I did the same with Hex: Shards of Fate. I checked in on it a couple times but never realized it had released until they had been sold to GameForge. I don't know if my codes would still work or not at this point lol.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
for example (subnatutica)
'No I dont want to build anything in a game, explore the depths, have a sense of adventure or danger in an open world ocean..because I dont want the story ending to be spoiled. so instead I will just play COD until its out'
that is missing the forest for the trees in my view anyway
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
The world is going to the dogs, which is just how I planned it!
It's pretty good. I just finished it. I only did the campaign, though, and none of the endgame stuff. Probably a solid 20 hours of campaign to do. I don't know if there is anything beyond the campaign (on different difficulties), but I just did a Normal playthrough, so I'm assuming that Ultimate would be more difficult. I'd definitely recommend it if you're a fan of ARPGs. Wait for Steam sale, it will definitely be on sale.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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