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Survival MMOs

LerxstLerxst Member UncommonPosts: 648
I've seen dozens of quasi-MMOs being released over the past few years, but am really hoping to find one that may be an actual MMORPG. Games like ARK, 7 Days to Die, Empyrion catch my attention and keep it for a while but there's really no sense of an MMO to be found in any of them. While I really like the survival/base building gameplay style, I'm looking for something that's much more of an MMO, that can house thousands of players, not just 64.

The one thing I'm looking to avoid are the games like I mentioned, that have private servers, run out of some guy's basement, where a person can invest hundreds of hours playing, but then have all the progress lost when they guy's mom runs the dryer and dishwasher at the same time and blows the circuit, frying the server and all of the players' progress. Yeah, that.

I'm hoping for a game that has a "massive" feel to it. A game that has only a few "official servers" run by an actual, professional company, capable of handling hundreds of players per server, possibly combining servers to create  game world of thousands of players.... you know... the typical MMO experience.

Camelot Unchained looks promising and hopes to have most of this, as far as the building aspect goes. Not sure if there are any out there that would cover the survival portion though. Are there any others coming soon, or already out that can also fill this void?

Comments

  • WizardryWizardry Member LegendaryPosts: 19,332
    Login...
    scavenge materials...build shack/hut/fort.Logout...

    Wake up next day wondering why you bought this game.

    But wait !!! We have Dinosaurs,you can ride a Dinosaur !!.

    Same old same old,different face,boring,logout find a better game/genre.

    I would like to THINK that if some large developer put their hands on the genre it might be of quality ,but then i look over at Blizzard and think NOPE.Blizzard has joined the aged agenda of running cash shop gaming instead of making quality games.Sadly there really are only a small handful of large studios that could pull it off but likely won't.

    As to your stereotyping of private servers,i can tell you that often times they are BETTER than live servers.WHY??Well because they are NOT selling you anything,no need to update the cash shop or advertise their other games in the login screen.On private servers,pretty much everyone i have been in are using high bandwidth servers and there is ZERO advertising and only update when absolutely necessary.

    Never forget 3 mile Island and never trust a government official or company spokesman.

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