We have seen the rise and fall of several mmorpg games in recent years; we have seen cataclysmic changes in the monetisation systems, and we have seen a protracted lull in production...
I intend to undertake a point by point review of the mmorpg genre in its current state:-
VISUALS & SOUNDS
Often you can see and hear an mmo, and this is necessary in order to play it. Sometimes they are good and sometimes they are not so good. Aiming for great graphics might steal budget away from celebrity cameos, unless you are Star Citizen, in which case celebrity cameos steal budget away from a finished game.
GAMEPLAY
Did someone say "dodge"? What better combat system is there than a telegraphed attack that can be avoided via a dodge button. It is clearly the apex of computer game combat.
POLISH
I have chosen not to discuss this issue since it is clearly less important than hype and marketing.
LONGEVITY
Who cares when people are prepared to pay >$1,000 for a founder pack?
VALUE
Who cares when people are prepared to pay >$1,000 for a founder pack?
CONCLUSION
Obviously the MMORPG genre has never been in better health than it is today.
Comments
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
When you don't want the truth, you will make up your own truth.
When you don't want the truth, you will make up your own truth.
I give your review of his review a 10 out of 10, Good job ste2000 !
Sarcasm needs to be used wisely in order to be truly effective.