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mMO

LerxstLerxst Member UncommonPosts: 648
So, anyone else s Steam subscriber, notice the massive run on mini-multiplayer games lately? Conan Exiles, being the latest example of this as well as ARK and Rust.

20 years ago, you might argue that 100 people in a text-based MUD was rather massive, but nowadays, we've seen bigger and better. Now we seem to have gone in reverse. Instead of improving technology and focusing on servers and bandwidth, games abandoned that idea and down-sized.

I'm tired of seeing games take a really cool concept, and implement them on these microscopic settings that destroy them.

I want my MMOs back!! :(

Comments

  • postlarvalpostlarval Member EpicPosts: 2,003
    40 penises is expensive graphics-wise and about all a high-end graphics card can handle without...ahem...choking.
    ______________________________________________________________________
    ~~ postlarval ~~

  • IselinIselin Member LegendaryPosts: 18,719
    Steam category tags are used and abused simply to generate more looks. As such they are as wide and all-encompassing as possible and have lost any usefulness as a way of filtering.

    Dark and Light still has "Massively Multiplayer" as one of its tags. I suppose a 100 person queue at a hot dog stand could be described as massive. Online games? Not so much.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

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