So, anyone else s Steam subscriber, notice the massive run on mini-multiplayer games lately? Conan Exiles, being the latest example of this as well as ARK and Rust.
20 years ago, you might argue that 100 people in a text-based MUD was rather massive, but nowadays, we've seen bigger and better. Now we seem to have gone in reverse. Instead of improving technology and focusing on servers and bandwidth, games abandoned that idea and down-sized.
I'm tired of seeing games take a really cool concept, and implement them on these microscopic settings that destroy them.
I want my MMOs back!!
Comments
~~ postlarval ~~
Dark and Light still has "Massively Multiplayer" as one of its tags. I suppose a 100 person queue at a hot dog stand could be described as massive. Online games? Not so much.
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