ZettaBytes said: If Chris Roberts said patch 3.0 before December 19th 2016 and two months later says that there would be 3 patches after 3.0 at 3 month intervals then the "date" (at the time he said it) would be December 2017.
Erm, no...that is just his false conjecture.
The interval rollout is in relation to content patches of version 3, like 3.1, 3.2, 3.3, etc. Integer number is like "milestone", it designates some major update. You set a pipeline for a version (ie. 3) and cut it into chunks(patches - 3.1, 3.2, etc.). Jumping to new integer number is not the same as going from 3.1 to 3.2.
That is why he said "we will have 4.0 when you will be able to jump to other systems" and when talking about 4, he explained why he cannot give any more specifics because 4 depends on what they will be able to build with their current content pipeline, what they wil be able to do with planets etc.
rpmcmurphy is just hearing what he wants to hear...
Not hearing what I want to hear at all. You're just not informing yourself of the whole situation.
There are 3 major patches depicted for the 3.x branch and then he says that they will then move to the 4.x branch. You can verify this by watching citizencon 2016 or looking at the slides from the event, ie https://imgur.com/gallery/MV2PM
rpmcmurphy said: Not hearing what I want to hear at all. You're just not informing yourself of the whole situation.
There are 3 major patches depicted for the 3.x branch and then he says that they will then move to the 4.x branch. You can verify this by watching citizencon 2016 or looking at the slides from the event, ie https://imgur.com/gallery/MV2PM
Never thought about it like that. We could see 3.1.1->3.1.2->3.2->3.2.1->ect. So your good for more that a LOL, interesting.
It's like something they just replied today btw:
"I'd say it'd depend on when things come online. If we get something awesome ready to go before all the 3.0 features are locked we could do an interim patch... or not, if it all happens at the same time."
Admitting to the possibility of 2.7, the numbers are irrelevant here, what it needs to be looked at is the highlighted features set to release.
You post a load of supposition and then when shown stuff that contradicts your claims you come back with the above. What exactly are you going for here?
How long you guys gonna keep bickering and having a tantrum everytime CIG postpones something about it's game development?
It's only really good value is showcasing how uninformed people can be about the process of developing complex games from the ground up and still write so much meaningful gibberish lol
Btw, as a exercise find any high profile game developer who's spoken to the media in the past about it's games or the industry and hasn't made "wrong" predictions or premonitions.
Please do. Knock yourselves out. I'll wait right here.
How long you guys gonna keep bickering and having a tantrum everytime CIG postpones something about it's game development?
It's only really good value is showcasing how uninformed people can be about the process of developing complex games from the ground up and still write so much meaningful gibberish lol
Btw, as a exercise find any high profile game developer who's spoken to the media in the past about it's games or the industry and hasn't made "wrong" predictions or premonitions.
Please do. Knock yourselves out. I'll wait right here.
As a backer my main gripe is the amount of bullshit that comes from CIG (and the amount of bullshit that comes from backers who blindly support CIG).
Why is it acceptable for him to stand on stage and give the impression that his company is on the cusp of delivering these wonderful things, make a tonne of money on the back of those comments and yet here we are 5 months after Citizencon and we don't even have a schedule for 3.0 let alone what he said we were going to have at this time in the year
and
You so funny CR...
Yeah, yeah, development is hard, shit gets delayed, I'm sure the majority appreciates this. The dates are less important than a shitty company not even bothering to update its backers on why it's being delayed, or giving a new schedule for this stuff. Instead we're just meant to bend over and take whatever CIG can (or more likely can't) deliver because people like yourself find the complaining distateful.
If other company's CEO's were doing this you know full well that you
would be complaining about their lies, their misleading, their scamy
behaviour and so on.
How long you guys gonna keep bickering and having a tantrum everytime CIG postpones something about it's game development?
It's only really good value is showcasing how uninformed people can be about the process of developing complex games from the ground up and still write so much meaningful gibberish lol
Btw, as a exercise find any high profile game developer who's spoken to the media in the past about it's games or the industry and hasn't made "wrong" predictions or premonitions.
Please do. Knock yourselves out. I'll wait right here.
As a backer my main gripe is the amount of bullshit that comes from CIG (and the amount of bullshit that comes from backers who blindly support CIG).
Why is it acceptable for him to stand on stage and give the impression that his company is on the cusp of delivering these wonderful things, make a tonne of money on the back of those comments and yet here we are 5 months after Citizencon and we don't even have a schedule for 3.0 let alone what he said we were going to have at this time in the year
and
You so funny CR...
Yeah, yeah, development is hard, shit gets delayed, I'm sure the majority appreciates this. The dates are less important than a shitty company not even bothering to update its backers on why it's being delayed, or giving a new schedule for this stuff. Instead we're just meant to bend over and take whatever CIG can (or more likely can't) deliver because people like yourself find the complaining distateful.
If other company's CEO's were doing this you know full well that you
would be complaining about their lies, their misleading, their scamy
behaviour and so on.
They don't have a schedule for 3.0 yet because last I heard they were still talking about what features they wanted locked into the 3.0 update. I think backers will be lucky if they even see 3.0 by the end of this year and if it does miraculously come it will be a stripped down version of what was promised.
Ahh I see this thread has turned the way they ALL do. The rah rah squad makes up something or links stuff years old, the critics show them to be 100% WRONG the rah rah squad turns it personal hoping to get the thread locked. Basically every SC thread goes this way.
Chris Roberts has never said anything that turned out to be right. People can spin that anyway they want to, but it goes int full sales pitch mode and his mouth writes checks they cant cash. But he wants to drive the hype sky high so he can gets those ship sales going att he end of each talk.
How long you guys gonna keep bickering and having a tantrum everytime CIG postpones something about it's game development?
It's only really good value is showcasing how uninformed people can be about the process of developing complex games from the ground up and still write so much meaningful gibberish lol
Btw, as a exercise find any high profile game developer who's spoken to the media in the past about it's games or the industry and hasn't made "wrong" predictions or premonitions.
Please do. Knock yourselves out. I'll wait right here.
As a backer my main gripe is the amount of bullshit that comes from CIG (and the amount of bullshit that comes from backers who blindly support CIG).
Why is it acceptable for him to stand on stage and give the impression that his company is on the cusp of delivering these wonderful things, make a tonne of money on the back of those comments and yet here we are 5 months after Citizencon and we don't even have a schedule for 3.0 let alone what he said we were going to have at this time in the year
and
You so funny CR...
Yeah, yeah, development is hard, shit gets delayed, I'm sure the majority appreciates this. The dates are less important than a shitty company not even bothering to update its backers on why it's being delayed, or giving a new schedule for this stuff. Instead we're just meant to bend over and take whatever CIG can (or more likely can't) deliver because people like yourself find the complaining distateful.
If other company's CEO's were doing this you know full well that you
would be complaining about their lies, their misleading, their scamy
behaviour and so on.
They don't have a schedule for 3.0 yet because last I heard they were still talking about what features they wanted locked into the 3.0 update. I think backers will be lucky if they even see 3.0 by the end of this year and if it does miraculously come it will be a stripped down version of what was promised.
So another year delay? At the rate they collect money thats another 30 million or so for them. See the issue? You think that 30 million is REALLY going to make the game BETTER?
What do they have now 150 million? THAT amount surely hasnt helped them stay on schedule nor has the transfer to Lumberyard. ONLY thing that did was give them slightly more stable servers and some platform improvements.
Remember when the claim was 'switching to this (which had apparently been going on for a year before the public announcement) was going to make everything go more smoothly?
So they talk about 3.0 during Sept, they have their movie they claim is game play footage, this one would assume was at least 6-8 months into the transfer to lumberyard (if you still want to believe what Roberts claims) during THAT presentation and the subsequent one at citizencon ro whatever its called they give a time table for 3.0 in both of them they said end of Dec or the outright date of Dec 19. That has been proven with video.
So now after the fact it makes EVERYTHING he said WRONG. So either a MASSIVE incorrect estimation or an outright lie.
We can all agree delays happen but a full year? Maybe more. And lets not forget that they also claimed SQ 42 would be out at that time as well. But even the biggest fanbois didnt believe that one. But its amazing what they pick and chose to believe. So when is SQ 42 coming now? That sort of disappeared off the face of the earth, and THAT would be the ONE thing they were going to sell that mattered because in theory it was going to be a FINISHED product.
People claim critics are 'haters' or spew nonsense. Nah we just try and hold them accountable, problem is if we held them to any strict accountability it would be worse than it is.
I said it when they hit 50 million that this project would go into perpetual development mode because they realized they would make much more money selling hope (and jpegs) than an actual game. That was a hundred million ago and if the time tables hold up they will shatter that 250 million I predicted they would try to get to before they released anything that was labeled 'finished' and thus something they couldnt hide behind the 'developing a game with this scope and being ambitious takes a lot of time and money) nonsense.
Also not to actually get back on track but no where on that 3.0 list do I see PG planets. I see a new system but that surely doesnt mean you can land on anything in it. I suppose that will be the semantics game the rah rah crowd plays when (if) 3.0 ever does actually come out.
Not to mention that most of these "forum accounts" contribute money to the crowdfunding project and they are about to reach 145, soon 150 M$.
So ... some people may fill many forum pages with posts with doom and gloom ....
.... and still the world keeps turning, many new (paying) supporters join SC and the dev team and player testing team keeps improving the game.
Including those elements that will be also needed for PG planets.
Have fun
Saying "most" contribute money to the project is
grossly overstating things. The project has around a 35% conversion rate from
forum account to backer. I don't know if that's good as far as these things go
but that's what it is (using numbers available from the google spreadsheet and the Turbulent interview).
It's whales that fund this project in the majority, not new backers.
Around 1.8 million Star Citizens, approx. half of them paying backers millions of hours of player testing
Nope .... it's not only the "whales"
Have fun
Any link to prove that there are 900,000 backers?
When Turbulent said there were 500,000 backers the project had 1.4
million accounts, which gives 35.7% of accounts = backers. Therefore
that would give 642,000 backers out of 1.8 million forums accounts.
Or another way to look at it, in July 2016 when that Turbulent interview was made they had 500,000 backers, that was 42 months into the project which means 12,000 backers per month on average. We are now 51 months into the project so using those averages give us 612,000 backers.
A far far cry from 900,000 backers.
---
I said whales are the majority, not the only backers...
The project is doing well financially, it doesn't need people padding the numbers to make it sound more popular than it really is, 600,000+ for prototype testing is great.
We all complain when marketing teams try to pass off their numbers as though it accurately represents their game, that's what you're doing here, playing the part of a marketer for CIG and an unpaid one at that
Around 1.8 million Star Citizens, approx. half of them paying backers millions of hours of player testing
Nope .... it's not only the "whales"
Have fun
Any link to prove that there are 900,000 backers?
When Turbulent said there were 500,000 backers the project had 1.4
million accounts, which gives 35.7% of accounts = backers. Therefore
that would give 642,000 backers out of 1.8 million forums accounts.
Or another way to look at it, in July 2016 when that Turbulent interview was made they had 500,000 backers, that was 42 months into the project which means 12,000 backers per month on average. We are now 51 months into the project so using those averages give us 612,000 backers.
A far far cry from 900,000 backers.
---
I said whales are the majority, not the only backers...
Don't forget you have people leaving the project, getting refunds, having multiple accounts but that wouldn't be tracked or reported cause it wouldn't be as sensational as saying 1.8 million Star citizens!!
Around 1.8 million Star Citizens, approx. half of them paying backers millions of hours of player testing
Nope .... it's not only the "whales"
Have fun
Any link to prove that there are 900,000 backers?
When Turbulent said there were 500,000 backers the project had 1.4
million accounts, which gives 35.7% of accounts = backers. Therefore
that would give 642,000 backers out of 1.8 million forums accounts.
Or another way to look at it, in July 2016 when that Turbulent interview was made they had 500,000 backers, that was 42 months into the project which means 12,000 backers per month on average. We are now 51 months into the project so using those averages give us 612,000 backers.
A far far cry from 900,000 backers.
---
I said whales are the majority, not the only backers...
Don't forget you have people leaving the project, getting refunds, having multiple accounts but that wouldn't be tracked or reported cause it wouldn't be as sensational as saying 1.8 million Star citizens!!
Don't forget that there are many voluntary (!) subscribers that help to create the community content like the JumpPoint magazine and the many video blogs. Their contributions are also not shown in the numbers on the website.
Whales contribute. Backers with only a basic pledge packages contribute. Some contribute money, some contribute time.
All together - plus the dev team - help to make it one of the best games ever.
Have fun
Sure, but some contribute considerably more. If we made a reserved
estimate that an "average" whale spends $1000, that's 20x the base game
price.
If whales were unable to buy their shinies, ie you could only buy the base game, the project would have raised $30 million at this point, not $145 million.
That should give a better idea of how much these people contribute.... it truly is insane.
Around 1.8 million Star Citizens, approx. half of them paying backers millions of hours of player testing
Nope .... it's not only the "whales"
Have fun
Any link to prove that there are 900,000 backers?
When Turbulent said there were 500,000 backers the project had 1.4
million accounts, which gives 35.7% of accounts = backers. Therefore
that would give 642,000 backers out of 1.8 million forums accounts.
Or another way to look at it, in July 2016 when that Turbulent interview was made they had 500,000 backers, that was 42 months into the project which means 12,000 backers per month on average. We are now 51 months into the project so using those averages give us 612,000 backers.
A far far cry from 900,000 backers.
---
I said whales are the majority, not the only backers...
Don't forget you have people leaving the project, getting refunds, having multiple accounts but that wouldn't be tracked or reported cause it wouldn't be as sensational as saying 1.8 million Star citizens!!
Meh... even 1 million backers is really amazing.... on the crowd funding and hype meter SC is in the lead leaving everyone in the dust.... But yeah... no game yet,I guess i can really agree the game is the game they promised when PG planets are available and you can land on them.
Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics. Reply Add Multi-Quote
Also not to actually get back on track but no where on that 3.0 list do I see PG planets. I see a new system but that surely doesnt mean you can land on anything in it. I suppose that will be the semantics game the rah rah crowd plays when (if) 3.0 ever does actually come out.
I love the cheap conspiracies nitpicking every little thing...
There you go. Who cares about making informed posts right? As long it's negativity, it's right!
Comments
Not hearing what I want to hear at all. You're just not informing yourself of the whole situation.
There are 3 major patches depicted for the 3.x branch and then he says that they will then move to the 4.x branch. You can verify this by watching citizencon 2016 or looking at the slides from the event, ie https://imgur.com/gallery/MV2PM
Subreddit thinking just after Citizencon https://www.reddit.com/r/starcitizen/comments/57495l/what_are_your_predicted_release_date_for_next/
"I'd say it'd depend on when things come online. If we get something awesome ready to go before all the 3.0 features are locked we could do an interim patch... or not, if it all happens at the same time."
Admitting to the possibility of 2.7, the numbers are irrelevant here, what it needs to be looked at is the highlighted features set to release.
You post a load of supposition and then when shown stuff that contradicts your claims you come back with the above. What exactly are you going for here?
It's only really good value is showcasing how uninformed people can be about the process of developing complex games from the ground up and still write so much meaningful gibberish lol
Btw, as a exercise find any high profile game developer who's spoken to the media in the past about it's games or the industry and hasn't made "wrong" predictions or premonitions.
Please do. Knock yourselves out. I'll wait right here.
As a backer my main gripe is the amount of bullshit that comes from CIG (and the amount of bullshit that comes from backers who blindly support CIG).
Why is it acceptable for him to stand on stage and give the impression that his company is on the cusp of delivering these wonderful things, make a tonne of money on the back of those comments and yet here we are 5 months after Citizencon and we don't even have a schedule for 3.0 let alone what he said we were going to have at this time in the year
and
You so funny CR...
Yeah, yeah, development is hard, shit gets delayed, I'm sure the majority appreciates this.
The dates are less important than a shitty company not even bothering to update its backers on why it's being delayed, or giving a new schedule for this stuff. Instead we're just meant to bend over and take whatever CIG can (or more likely can't) deliver because people like yourself find the complaining distateful.
If other company's CEO's were doing this you know full well that you would be complaining about their lies, their misleading, their scamy behaviour and so on.
Chris Roberts has never said anything that turned out to be right. People can spin that anyway they want to, but it goes int full sales pitch mode and his mouth writes checks they cant cash. But he wants to drive the hype sky high so he can gets those ship sales going att he end of each talk.
What do they have now 150 million? THAT amount surely hasnt helped them stay on schedule nor has the transfer to Lumberyard. ONLY thing that did was give them slightly more stable servers and some platform improvements.
Remember when the claim was 'switching to this (which had apparently been going on for a year before the public announcement) was going to make everything go more smoothly?
So they talk about 3.0 during Sept, they have their movie they claim is game play footage, this one would assume was at least 6-8 months into the transfer to lumberyard (if you still want to believe what Roberts claims) during THAT presentation and the subsequent one at citizencon ro whatever its called they give a time table for 3.0 in both of them they said end of Dec or the outright date of Dec 19. That has been proven with video.
So now after the fact it makes EVERYTHING he said WRONG. So either a MASSIVE incorrect estimation or an outright lie.
We can all agree delays happen but a full year? Maybe more. And lets not forget that they also claimed SQ 42 would be out at that time as well. But even the biggest fanbois didnt believe that one. But its amazing what they pick and chose to believe. So when is SQ 42 coming now? That sort of disappeared off the face of the earth, and THAT would be the ONE thing they were going to sell that mattered because in theory it was going to be a FINISHED product.
People claim critics are 'haters' or spew nonsense. Nah we just try and hold them accountable, problem is if we held them to any strict accountability it would be worse than it is.
I said it when they hit 50 million that this project would go into perpetual development mode because they realized they would make much more money selling hope (and jpegs) than an actual game. That was a hundred million ago and if the time tables hold up they will shatter that 250 million I predicted they would try to get to before they released anything that was labeled 'finished' and thus something they couldnt hide behind the 'developing a game with this scope and being ambitious takes a lot of time and money) nonsense.
Also not to actually get back on track but no where on that 3.0 list do I see PG planets. I see a new system but that surely doesnt mean you can land on anything in it. I suppose that will be the semantics game the rah rah crowd plays when (if) 3.0 ever does actually come out.
:-D
Have fun
So ... some people may fill many forum pages with posts with doom and gloom ....
.... and still the world keeps turning, many new (paying) supporters join SC and the dev team and player testing team keeps improving the game.
Including those elements that will be also needed for PG planets.
Have fun
Saying "most" contribute money to the project is grossly overstating things. The project has around a 35% conversion rate from forum account to backer. I don't know if that's good as far as these things go but that's what it is (using numbers available from the google spreadsheet and the Turbulent interview).
It's whales that fund this project in the majority, not new backers.
Wow, what is that?
approx. half of them paying backers
millions of hours of player testing
Nope .... it's not only the "whales"
Have fun
Any link to prove that there are 900,000 backers?
When Turbulent said there were 500,000 backers the project had 1.4 million accounts, which gives 35.7% of accounts = backers. Therefore that would give 642,000 backers out of 1.8 million forums accounts.
Or another way to look at it, in July 2016 when that Turbulent interview was made they had 500,000 backers, that was 42 months into the project which means 12,000 backers per month on average. We are now 51 months into the project so using those averages give us 612,000 backers.
A far far cry from 900,000 backers.
---
I said whales are the majority, not the only backers...
https://forums.robertsspaceindustries.com/discussion/342854/how-much-have-you-spent
https://forums.robertsspaceindustries.com/discussion/368468/how-much-money-have-you-spent-on-star-citizen-in-total
https://forums.robertsspaceindustries.com/discussion/370131/wow-i-spent-how-much-poll
https://forums.robertsspaceindustries.com/discussion/372290/number-of-ships-in-your-hangar
Whales out of the fracking wazoo...
The project is doing well financially, it doesn't need people padding the numbers to make it sound more popular than it really is, 600,000+ for prototype testing is great.
We all complain when marketing teams try to pass off their numbers as though it accurately represents their game, that's what you're doing here, playing the part of a marketer for CIG and an unpaid one at that
All together - plus the dev team - help to make it one of the best games ever.
Have fun
You should probably end your posts with amen or 'so say we all' instead of 'have fun'
Sounds a whole lot like a crowdfunding project - a concept you might want to look into.
Have fun
Don't forget that there are many voluntary (!) subscribers that help to create the community content like the JumpPoint magazine and the many video blogs. Their contributions are also not shown in the numbers on the website.
Have fun
Sure, but some contribute considerably more. If we made a reserved estimate that an "average" whale spends $1000, that's 20x the base game price.
If whales were unable to buy their shinies, ie you could only buy the base game, the project would have raised $30 million at this point, not $145 million.
That should give a better idea of how much these people contribute.... it truly is insane.
Hopefully the game is worth it.
Yes, i agree.
Have fun
But yeah... no game yet,I guess i can really agree the game is the game they promised when PG planets are available and you can land on them.
Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics.
Reply
Add Multi-Quote
There you go. Who cares about making informed posts right?
As long it's negativity, it's right!