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This weekend we took time to sit with the Chronicles of Elyria and go through some of their steps to break down development of the game. The team is moving forward and had a fantastic booth at the show. With any MMO in development, it is a process and Chronicles has been very transparent with their fans. Jeromy Walsh and Director of Production, Vye Alexander gave us a break down of where the game is moving and how quickly their team is expanding.
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And then they just add some network code... and voila ! We have the MMO !
This team continues to amaze me...
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
its @least another 3 years to get this mmo.. if it even comes
I thought the lead dude had spent 10 years building the engine from scratch and they were going to have a full release ready by the end of 2017 and that they were going to do it with just a million bucks.
It's only a matter of time before people (suckers) realize that the feature list was way too ambitious, the timeline preposterous, the funding paltry, and the result inevitable.
PSA: Stop giving your money to people who don't have realistic plans.
We need MMORPG.com to be the voice of consumers. We know you guys/gals play these games. Is no one on the staff in the least concerned about the increasing prevalence of Pay for Advantage titles?
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
If you are interested in making a MMO maybe visit my page to get a free open source engine.
I would also, IF it had been promoted as a Single Player RPG in the first place. With the way they have marketed this (looking at that 10K and other poor decisions), I wouldn't touch this in any shape or form. Fuc% 'em.
The intensive design of CoE on Roleplay will, however, play against SP, because on it what matters is pretty much a PvE / Story with depth.
"You can't make any claims about p2w because the game is so complex and completely different from anything you have ever seen before."
Then they show the demo and it's a carbon copy of Lara Croft..
uhhhh they were working in tandem
This website makes money from the game companies spending ad dollars here. If they go too harsh on anything but the low hanging fruit, they will lose revenue.
The editorial staff of mmorpg.com is pretty spineless in that regard. For example, the only time I've seem them lambast a game is when it was already considered a failure, was reviled by many, and they had no money to spend to advertise here - eg. Pathfinder Online.
If you want real reviews, with honest looks and serious questions, you will have to go to independent blogs.
Me as well! Thankfully I had the wisdom to avoid falling for these kickstarter ploys.
Well most of us new this wasnt going anywhere a couple years ago or whenever it was first announced and hyped.
Single player is completely useless. When youre supposedly reinventing the genre single player obviously cant do that.