A lot of games release unfinished because people tend to buy into the "early access" of a game. Whether that practice is good or bad, it has widely been accepted to pay for unfinished games that has bled over from PC games to Consoles and in many cases, mobile too.
Why do people continue to invest in these games? They say they have "potential". Do you buy games and/or play them due to their unproven potential? Vote on the poll and if yes, what game(s) are you supporting based on their potential?
Comments
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
거북이는 목을 내밀 때 안 움직입니다
I'll definitely buy Divinity:OS 2 at some point as well, I am just waiting until it consists of more than one chapter.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
So obviously yes, the possibility of its potential is enough for me vs buying "more of the same".
I did back Divinity OS2, but it wasn't really a potential based thing, it was because I played Divinity OS (I didn't back it) and I liked it. I only backed the 2nd one because it essentially seemed like more of the same.
I tried supporting games that sounded like they had a good direction, but where I thought they had potential left me waiting for something I wasn't sure would come and too often didn't. I'm interested in seeing those that backed some of these games and if their foresight of potential was ever realized.
IMHO They just seem to be the more interesting and tend to think more outside the box.
"Be water my friend" - Bruce Lee
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Then I also bought Albion Online last year but I blame that mostly on @Blueturtle13
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
now anyone who enjoyed or is familiar with Grim Dawns or POEs EA and development should jump on this , its very similar experience and quality of development ,community, focus and direction ...
http://store.steampowered.com/app/424370/
longer answer $5 and "Potential" will buy you a cup of coffee. A 5 mo. old has the "Potential" to be a Nobel prize winner, a career criminal to anything in between. It's what he/she does in life that matters. "Potential" is a worthless metric by which to measure anything.
It's not a useless metric, it's a subjective metric. So if there was something that YOU felt had "potential", whatever that means to you, would you put money into it? Like if there was something you were stoked about, would you buy into it early?
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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For every minute you are angry , you lose 60 seconds of happiness."-Emerson
It's in my library but I haven't played it.....waiting for it to be complete Looks soooooo tempting to play though.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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FFXIV is a visually stunning game with a lot of freedom to do everything on one character; however, quite a few systems are barebones at best, such as meaningful gear progression and actual worth in terms of crafting to money ratio. Extreme fights and Savage raids have challenge but honestly its a little "cheated" if you're coming from something like WoW since they lower party numbers and rely on tanks/healers to account for that lowered dps count. Plus the content is not scaled so more people can enjoy the content together, incase you have a large guild (called free companies in this game). That being said, since I played XI for almost a decade, parts of XIV still have me coming back 3-4 times out of the year to see what kind of things they may try to implement from XI maybe in a more casual way. I still wont forgive them for treating relics like long-winded glamour items though.
As for WoW, there are quite a few great elements in the game, like the flight, raid fights, and story. Regardless of what people said about WoD overall, for me it was a motivating expansion in terms of story (at least the first half) mainly because it wasn't just good vs evil in a sense, which I think Blizzard does a good job at making compelling "bad" guys (Arthas being my favorite). As for its potential, its been detracting stacking systems to become more "casual" thus making each expansion feel pointless since less and less persistents into the next one. For example, the skill overall pretty much made WoD useless and only giving us 1 skill per spec. If you think about it, since it was already confirmed before Legion was released that the artifact system will not persist into the next expansion, then what exactly will we get that will carry over other than money? Personally, it would be nice if stuff from previous expansions built on each other like it used to maybe back in Cata and previously at least in terms of crafting where you couldn't just up and skip or pick one expansion to go 1-cap skill on.
What it is; is hope as a tactic. An excellent way to be disappointed in life.
so "yeah" if someone signs up for early access or does a Kickstarter and they are massively disappointed when all is said and done, that is on them.
But if they know what they are getting into, know that there is failure but feel that by supporting the project they might get something they want, then they are going to have a more reasonable expectation.
I mean, Darkest Dungeon is a Kickstarter game and I think it's excellent. Same with Pillars of Eternity and Torment: Tides of Numenera.
It's the people who have high expectations and hear a pitch with not much else behind it who are the issue.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
The question as stated by the Op was based of "Potential". If one researches something then they are no longer basing it primarily off "Potential" are they?
Logic, my dear, merely enables one to be wrong with great authority.