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Secret World Legends - Roman Amiel on Making Secret World Legends Better Than the Original - MMORPG.

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Comments

  • DakeruDakeru Member EpicPosts: 3,802
    Po_gg said:
    Dakeru said:
    I will play this and I will probably enjoy this.

    But I cannot understand how people are denying that Funcom purposely mislead the TSW community.
    Yep, and it's not even just the hopes which were based on those lies, but cash as well. The sale at Xmas for example, backed up with "after Exiles the game will get its largest update since Tokyo"...  they've sold there a game which they knew will be axed soon...

    As Zeeko notioned, Legends is pretty much a sugarcoated name for the game :lol:
    https://forums.thesecretworld.com/showthread.php?98607-The-new-game-title-should-be-TSW-Betrayal
    If I had known it would come to this I wouldn't have bothered with the last challenge.
    Either way I am not as deeply involved so I can only imagine what this must feel like to you.

    The whole point I am actually trying to make was covered in this post:

    "The way it was done could've been handled better. They should've been upfront awhile ago about the death of TSW instead of just dropping it on us like the A bomb on Hiroshima.

    If people had been told that the development will come to a hold they would have slowly gotten used to the idea. Instead they were told great things were to come just to find out their game is going into maintenance mode.
    Harbinger of Fools
  • Po_ggPo_gg Member EpicPosts: 5,749
    Dakeru said:
    If I had known it would come to this I wouldn't have bothered with the last challenge.
    Either way I am not as deeply involved so I can only imagine what this must feel like to you.
    Nah, I'm a hopper and still have 3 main games left :wink:  STO just got an update for example.
    I'm angry more for the community, it was disheartening to see their desperation yesterday... AoC players just shrugged after the last year's changes, just like the official maintenance mode a month ago: "yeah, typical Funcom, f.ck them".

    But TSW folks never had that, they were treated with respect over the years (sure, since they were the main income source for Funcom...), and now out-of-the-blue FC gave them the finger. "Go and f.ck yourselves, we don't need you anymore, we will have this new action game crowd, we can sell to them the same game again, and milk them with microtransactions. They might even accept p2w, since that is common in action games, right? So long, suckers".

    And yes, if they tell it beforehand, it would've sadness, mostly. (and of course no more income from sales, so obviously they didn't choose that way)
    But with keeping them in the hopes of new content is coming, then kill the game under them without a word... yep, that's not even typical Funcom, that's a new low even for them. And still no comment, officially they still haven't said anything. Look at steam, TSW is removed, and under Legends they market the new game with TSW's reviews and ratings - just to rub some more salt in the wound.
  • FlyByKnightFlyByKnight Member EpicPosts: 3,967
    Go to: http://thesecretworld.com

    That is basically what is going to happen to the game. TSW is dead. This console forward rehash is the play. Stop making excuses.
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • TalulaRoseTalulaRose Member RarePosts: 1,247
    Having to go through Steam.......I'll pass.
  • DistopiaDistopia Member EpicPosts: 21,183
    Po_gg said:
    Dakeru said:
    If I had known it would come to this I wouldn't have bothered with the last challenge.
    Either way I am not as deeply involved so I can only imagine what this must feel like to you.
    Nah, I'm a hopper and still have 3 main games left :wink:  STO just got an update for example.
    I'm angry more for the community, it was disheartening to see their desperation yesterday... AoC players just shrugged after the last year's changes, just like the official maintenance mode a month ago: "yeah, typical Funcom, f.ck them".

    But TSW folks never had that, they were treated with respect over the years (sure, since they were the main income source for Funcom...), and now out-of-the-blue FC gave them the finger. "Go and f.ck yourselves, we don't need you anymore, we will have this new action game crowd, we can sell to them the same game again, and milk them with microtransactions. They might even accept p2w, since that is common in action games, right? So long, suckers".

    And yes, if they tell it beforehand, it would've sadness, mostly. (and of course no more income from sales, so obviously they didn't choose that way)
    But with keeping them in the hopes of new content is coming, then kill the game under them without a word... yep, that's not even typical Funcom, that's a new low even for them. And still no comment, officially they still haven't said anything. Look at steam, TSW is removed, and under Legends they market the new game with TSW's reviews and ratings - just to rub some more salt in the wound.
    All I can say is what I learned with SWG, your personal connection to the game and community isn't something these companies place above potential gains. I personally see them having far more to gain here than SWG had with NGE. Or even what they may lose. Especially if their attempt at improving the game-play works out. I think what these companies have learned is that the MMO elements in games like TSW/TOR, can be a detriment to the intended experience (story, puzzles, quests). 

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • PottedPlant22PottedPlant22 Member RarePosts: 800
    Did Funcom just pull the TSW forums?
  • yonpachiyonpachi Member UncommonPosts: 191

    Mkilbride said:

    Wait...s owe have to start over.



    There's no improvements coming to the original? And we still have to pay for DLC packs, while Legends gets them free?



    I was excited about this, but this sounds like bullshit. Paying customers are getting left out in the dust. Usually in a F2P transition we get some benefits.



    Here? NOTHING.

    If you put tons of money into the original, and paid for those EXPENSIVE Issue packs...now everyone gets them free and you get nothing.



    I agree.

    But all in all I can't wait for SWL!
  • KyleranKyleran Member LegendaryPosts: 43,975
    Turning this into more of a CORPG is probably a good move.

    It was always a pretty good game and not well suited to being a MMORPG as the other players were never really incorporated into the story content.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • AndistotleAndistotle Member UncommonPosts: 124
    Did Funcom just pull the TSW forums?
    no. you need to go to forums.thesecretworld.com

    if u go to normal site you wil go to legends new site.
  • MorBladeMorBlade Member UncommonPosts: 49
    Once again, a game I like a lot, purchased Lifetime Account before it went live. Goes in the Direction of Star Wars Galaxies NGE. Awesome....
  • xyzercrimexyzercrime Member RarePosts: 878
    MorBlade said:
    Once again, a game I like a lot, purchased Lifetime Account before it went live. Goes in the Direction of Star Wars Galaxies NGE. Awesome....
    TSW Legends will be on separate server, so you can continue your TSW vanilla MMO like usual. TSW will still be B2P, while TSW Legends will be F2P title from the get go.



    When you don't want the truth, you will make up your own truth.
  • PottedPlant22PottedPlant22 Member RarePosts: 800
    edited March 2017
    Secret World Legends is going full action.  Tab Target is dead.  Just confirmed on a stream by dev lead.
  • LeiloniLeiloni Member RarePosts: 1,266
    Secret World Legends is going full action.  Tab Target is dead.  Just confirmed on a stream by dev lead.
    Yes and it sounds like it might actually be good! Definitely excited.
  • PottedPlant22PottedPlant22 Member RarePosts: 800
    People are upset (again,) but this time it looks like some of them have finally calmed down.  I think that stream did a lot to alleviate concerns for many.  

    https://forums.thesecretworld.com/showthread.php?98651-Post-Stream-Information-Dump
  • LeiloniLeiloni Member RarePosts: 1,266
    The funny and really strange part was when one of the interviewers asked if they could play in "Keyboard only" mode which was weird and bad enough by itself, but then a ton of people in chat were like "Yea I do that!"

    I have no words lmao....
  • PottedPlant22PottedPlant22 Member RarePosts: 800
    Leiloni said:
    The funny and really strange part was when one of the interviewers asked if they could play in "Keyboard only" mode which was weird and bad enough by itself, but then a ton of people in chat were like "Yea I do that!"

    I have no words lmao....
    ...I know... smh
  • MudHekketMudHekket Member UncommonPosts: 87
    I enjoyed the Secret World story chain right through Tokyo and all the Issues. I never liked dungeons, though, and didn't like stealth missions. Not wanting to run dungeons kept superior equipment out of my hands. I almost always played solo, though it was nice to have the opportunity to PvP. Hopefully, the new focus on the solo experience means that group content won't be so essential for progress.

    I'm sure I'll try Legends, but I might lose interest if I have to grind too much to see content I've already seen.

    I'm sorry to hear that there will be fewer players allowed in a field. The world seems more alive when it is populated by people doing things. I really like the Guild Wars 2 model where you can get impromptu groups just by being in the same location.
  • WarlyxWarlyx Member EpicPosts: 3,367
    i loved the lore of Secret world and the interesting puzzles , however animations , combat and gameplay sucked :/ , hope that gets sorted out :D

  • FuriantFuriant Member UncommonPosts: 30
    edited April 2017
    I was vaguely interested in this until I saw the "Name Reservations" link on their site. That's a no-go for me. I just can't play another game where I can't be named what I want because someone else got it first. It's a stupid and unnecessary problem that has been solved by many other games already. Couple that with already having been disappoined twice by Funcom (Conan and TSW), and I feel pretty safe skipping this.
  • DraemosDraemos Member UncommonPosts: 1,521
    edited April 2017
    Hopefully they can make the combat fun and the animations better, that was always the part of the game that put me off. Everything else was fantastic.
  • redneckgamerredneckgamer Member UncommonPosts: 52
    Furiant said:
    I was vaguely interested in this until I saw the "Name Reservations" link on their site. That's a no-go for me. I just can't play another game where I can't be named what I want because someone else got it first. It's a stupid and unnecessary problem that has been solved by many other games already. Couple that with already having been disappoined twice by Funcom (Conan and TSW), and I feel pretty safe skipping this.
    Out of curiosity what games allow multiple people to have the same name.  I've never played an online game that names were not on a first come first served basis.  
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    Well, I'm hoping they can make it pretty good but I'm still gonna look at it from a slant.
  • Po_ggPo_gg Member EpicPosts: 5,749
    Torval said:
    Out of curiosity what games allow multiple people to have the same name.  I've never played an online game that names were not on a first come first served basis.  
    Cryptic games use the account handle to tie names down.
    Yep. Every time there's a character transfer in a game for any reason (merge, relocate, etc.) the name collision is always a hot topic, and a lot of players used to cite Cryptic :waving:  their implementation is great from both directions, very flexible from the player's side, and easy to manage from the dev's side.

    The only drawback of it (at least for me, but I loathe this whole "social media" bullsh.t and stuff, so probably it's just me :wink: ) is the "always on" side-effect, that you can't hide behind an alt to have some peace and alone time when in need. Every time you log in on any alt (and trust me, I'm an altoholic, have tons of alts :wink: ), into any of their 3 games, everyone who has you on the friend list gets a notification... I mean, come on, what about privacy, and living the hermit dream? :lol:
  • SkuzSkuz Member UncommonPosts: 1,018
    edited April 2017
    From reading the FAQ GrandMasters (lifetime subscription) need to log in before the 5th of April & then by linking their old TSW account with the new TWSL account they will get lifetime patron status.
  • lahnmirlahnmir Member LegendaryPosts: 5,050
    Skuz said:
    From reading the FAQ GrandMasters (lifetime subscription) need to log in before the 5th of April & then by linking their old TSW account with the new TWSL account they will get lifetime patron status.
    Interesting but log in where? Their website(s) don't give me any option to link my GM acount. Log into the game? Need to reinstall hella fast then if I need to do it before the 5th :skull:

    /Cheers,
    Lahnmir 
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

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