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Secondly, people who purchased Your Own would have one free character slot available in the MMO.
Thirdly, I can't fathom why you would even want to play the MMO if you strongly believed Your Own was of piece of shit. I mean, according to your description of the game it would be a much larger roomier piece of shit...
BTW, all the information above is available on the internet...
Edit: Got it, thread title
P.S Saving Private Ryan is the best War movie ever made..
Conan Exile is Ark clone in Conan world
LiF is more locked to its own niche I'd say.
Let me have it.
I have had many discussions in the past with similar people upset with the game and the large majority of information shared was that we suck because people actually have to work to achieve things instead of being given to them, cannot play the game solo, cannot master every skill in the game and that we don't have loot pinatas with tasty treats inside standing around waiting to be popped.
This may not correspond to your impressions at all, but I thought I would share the general consensus I have acquired over the years of hearing angry feedback.
edit: How many hours have you actually played?
Life IS Feudal
Don't get me wrong, because we love pvp. Random killing will get you these negative alignment hits, but organized clan or kingdom warfare does not have any alignment penalties associated with it.
Keep in mind the random serial killer has been flagged perma-red. You purchase characters for the mmo, not slots. You cannot just simply delete a toon and reroll. Deleting your toon will require purchase of a new character or you can just simply live the very difficult but miserable life of a mass murderer which is the way it should be.
The alignment system has balances though. You can pray once every 24 hours "real time" to gain one point back of alignment. A murder will net you a loss of 10 to 15 points of alignment.
Here is a detailed explanation of alignment: https://lifeisfeudal.gamepedia.com/Alignment
Life IS Feudal
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Personally I would just completely and totally disable pvp among anyone who is not in a faction or clan that your faction or clan is not at war with. Meaning neutrals can just not join a clan and of course make it so that if your in a clan/faction its not easy to just go neutral and back again.
That is how I would rock it
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
I added this above after you commented.
Crimes range from simple trespassing to murder.
Life IS Feudal
Instead of whining about it we decided to make one.
Life IS Feudal
So wait there are two of them? and is this on Steam?
all it takes to create mass confusion,anxiety and mistaken purchases is to have two versions of your game.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
this one is probably upset because he/she could not find a way to cheat in LIF
Buying this also gives you one free "character" for play in the mmo. The mmo version will be available and accessed thru our site and launcher.
Currently the mmo is in beta testing. We are in Wave 1 of testing. Owners of the 64 player steam version will gain access to the mmo when Wave 2 starts. We are estimating Wave 2 to start later this year.
Life IS Feudal
LOL there is a reason why these guys whine. Because they have destroyed every other game that tried what you are trying. You arent reinventing the wheel here youre just going to be the latest in a failed attempt at appeasing the psychopaths and social misfits who find joy in ruining everyone elses fun.
Its sad because the game has awesome potential but this unwillingness to make compromises just insures its ultimate failure. And by the time you finally realize that it will be too late because there arent many games that get players back with a system change because they have already moved on.
The only way that the players in this game are going to another player's fun is if the people whose fun is being ruined are in the wrong game.
That's sort of the crux of it. If one doesn't like this type of game then they shouldn't play it. Those who are playing it "should" be on board with the rule-set and shouldn't have a problem with it.
Somehow, players who don't like these types of rule-sets seem to end up in these games and I can't fathom why. It's as if they aren't doing their research or are being willfully ignorant.
There's no reason why anyone who is not on board with this game should be playing it.
And it should certainly be "ok for a group of people to make a game that appeals to what they want. As long as they are clear that it isn't going to be a huge game as I doubt there is a large portion of players who would be interested. But I'm pretty certain there are players who will be interested.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
This alignment system will even allow non-proficient pvpers to provide critical services and crafting to feel as important members of the feudal societies that will exist in the mmo world.
Considering we have already sold 400,000 copies at $39.99 of just the 64 player version with consistent sales even over a year after the official launch (11/2015) . It is difficult for us to see failure at this point, especially for a first game from a newly formed indy developer.
http://steamspy.com/app/290080
Life IS Feudal
As much as I root for you guys as I have loved your own thus far, Rodarin is right in a lot of ways. You also can't really judge the MMO based on how things work on private servers with smaller numbers. Or how things are in closed testing phases.
Once the masses are let loose on the world things will change drastically. The part I find highly confusing is why spend so much time with systems that punish ganking, when you can just do a flagging system and bite the head off of that problem? Turning red has never thwarted ganking ever... That's what those folks play for. That doesn't make for a good PVP game, as it has nothing to do with PVP (it's just about being a dick). With a flagging system you have a much healthier PVP community, guild warfare is much healthier that way, as is the choice to be a supplier rather than a fighter.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Depends on ones definition I suppose. Success in selling copies doesnt make a good GAME model. AOC sold a million copies and was dead within a few months. The revamped small version of Conan , COnan Exiles has sold over 500K units and there are less than 5K people playing at any one time. IMO that isnt a success. Granted its early access but lets not kid ourselves once it goes full release the numbers wont improve greatly, and we all know that. At least beyond that initial surge (which this Exiles saw for about 2 weeks).
People buy every piece of trash that comes out these days. That surely doesnt mean theyre any good.
I like LiF:YO I have around 1200 hours into it. But I havent played it in a few months because its the same old dame old. and the major issue ALL 'sandbox' games have. Once you get to a certain advancement 'level' then youre just playing for the sake of playing. And as with other games like this there isnt an expansion or more 'content' coming out to get people interested again. Thats why these types of game reroll new servers over and over again.
Also not sure what the final decision on resources in the MMO will be, as in if they replenish. Considering that quality is paramount I am hoping they dont and if you find a 99 or 100 Q vein of ore (and hoping those are randomized also, not the same on every map like YO) then that indeed has great 'value'.
Game has unlimited potential but I just foresee too many griefers. And just because they get negative alignment doesnt mean they will go complete commando, a group can share kills and go to the limit without crossing the line. And having to buy a new character slot isnt all that negative unless the price is prohibitive (which alienates all players).
We will see when we get a chance to see all the people who bought YO getting onto the server, that will be the initial 'test' not only for the game itself but the attitudes and approaches the community is going to take/
I hope you enjoy the MMO. The resources do not respawn but I doubt we will run low anytime soon.
Life IS Feudal