Barely, and probably not for long, based on how Funcom tries to make it harder and harder. At Legends launch they changed the TSW patcher too for instead of launching the game, it broke the client and started to download Legends... and while some fanbois said it probably was a mistake, FC just listened. Then the community found a way to fix it, two days later FC broke that too, surely also just by some mistake or coincidence (and still no answer to the players).
So yeah, you still can play the origiginal, but it looks FC doesn't even want to allow that till the steamy launch, based on their actions.
Oh god, why did you have to be good? I subbed for a while to the original, but never finished it. So now I'm thinking of going back, and it sounds like I absolutely have to! Also means I can get my kids into it.
That being said, my oldest detests MMORPGs, so would you say it's more action-oriented now? Has it actually shed the MMORPG skin fully?
I been lazy i still have the minimal client.. But wanna say around 20 gigs, be aware really slow to download, like slower than my wifi allows, so i don't get it must be on FunCom's end..
I been lazy i still have the minimal client.. But wanna say around 20 gigs, be aware really slow to download, like slower than my wifi allows, so i don't get it must be on FunCom's end..
I noticed that too, interesting since the old client is 50gb according to Steam. Wonder where the other 30 went. It was a REALLY big skill wheel though.
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I did not play much of the "new" game, but it seems to me that they fully removed all the synergies, no more strike or blast or affliction or penetration builds, can anyone confirm?
I did not play much of the "new" game, but it seems to me that they fully removed all the synergies, no more strike or blast or affliction or penetration builds, can anyone confirm?
In case you haven't heard, synergies were bad, and just caused headaches and confusion to the crowd FC now targeting, alongside with the "dreaded" skill bloat (how dare they add abilities onto the Wheel with the same damage just with different sub-type, right? down with those!), so yeah, that was gone with the Wheel.
Actually just had an hour and watched a "first hour" video, man, if only that'd be on the removed list... Missions were nailed onto the leveling path, with some stupid order in cases (you do the first mission with Norma, and only then you get the cutscene for storyline - where you first met her, she introduces herself, etc. Hello, we already met, according to FC's new story version ) "No change in missions" was the motto anyways, and lol, you should see how dumbed down both Horror Show and Bannerman's clinic are (one of the easiest investigation, but they managed to make it even more dumb with adding a Vivaldi cd and a note from Helen about his Vivaldi addiction). I guess the "launches for the masses" in the news title is very accurate... Oh, and HS reminds me, they also swapped Helen's two mission, you do Horror Show first, which is also kind of a hiccup, story-wise.
The best laugh was though the level gate in the story, because I remember Peon was raged about that too, well now if they think you are not pumped enough for a story mission, you simply can't do it, instead you get a popup window about you're too low and go back, level up more
It would be funny, without a dead TSW on the other side... but with it, it's more like sad.
I did not play much of the "new" game, but it seems to me that they fully removed all the synergies, no more strike or blast or affliction or penetration builds, can anyone confirm?
I*Scary stuff*
Wow... so, for me, someone who did not have a problem with the combat animations and fluidity, this re-design is terrible... they took away everything i liked, the synergies and the ability to make wacky not-flavour-of-the-month builds... for me this seems like game over at this point, experiencing the story up to Tokyo for the 5th time does not sound that exciting anymore. Hm, Tokyo, probably they'll open it again, wonder if they will leave the horrible Aegis grind as it was before.
Wow... so, for me, someone who did not have a problem with the combat animations and fluidity, this re-design is terrible... they took away everything i liked, the synergies and the ability to make wacky not-flavour-of-the-month builds... for me this seems like game over at this point, experiencing the story up to Tokyo for the 5th time does not sound that exciting anymore. Hm, Tokyo, probably they'll open it again, wonder if they will leave the horrible Aegis grind as it was before.
Scary stuff or not, welcome to the club... it really is terrible and Tokyo is not even there yet, just the base game. And yep, AEGIS will still be there.
People that don't like change lash out irrationally in bitterness and want you to share in their hate.
There's nothing wrong with changes, Bowie even wrote a great song about them. The wrong starts when they (FC in this case) change almost everything, and all of the changes are much worse than the originial state was. Literally, there's not one tiny detail in Legends which was changed for the better. Except the chance that it might, probably, on some chance be better for Funcom's wallet than TSW was - but that has nothing to do with the game itself, only important for their dumb beancounters.
Add to that the year-long lies about the new content (might I add, it's still nowhere, just some promises for the end of the year, so don't be so sure there will be any just look at the previous year), also add to that they killed TSW for this crap, and that bitterness you mentioned seems already a bit more rational, eh?
I just dont see how the game is changed?! In what way apart from the simplified weapon/skill use. Everything is the same, only now we are stuck with 2 weapons and cant swap them.
How is that good?!
I just dont see how the game is changed?! In what way apart from the simplified weapon/skill use. Everything is the same, only now we are stuck with 2 weapons and cant swap them.
How is that good?!
I imported my old account and my weapons are not unlocked. After you import on the account page do you need to do something special in game?
Yes, in the menu on the upper left of the UI there is an import legacy option. You can also find this on AH on the third tab. Right now the AH is disabled due to a bug so it may be that this functionality is also disabled since you can't get to that UI window.
Just to add to Torval. You can't transfer your weapons/cosmetics till you walk into Agartha. Before that the "Delivered items" option isn't available.
Wow... so, for me, someone who did not have a problem with the combat animations and fluidity, this re-design is terrible... they took away everything i liked, the synergies and the ability to make wacky not-flavour-of-the-month builds... for me this seems like game over at this point, experiencing the story up to Tokyo for the 5th time does not sound that exciting anymore. Hm, Tokyo, probably they'll open it again, wonder if they will leave the horrible Aegis grind as it was before.
Scary stuff or not, welcome to the club... it really is terrible and Tokyo is not even there yet, just the base game. And yep, AEGIS will still be there.
People that don't like change lash out irrationally in bitterness and want you to share in their hate.
There's nothing wrong with changes, Bowie even wrote a great song about them. The wrong starts when they (FC in this case) change almost everything, and all of the changes are much worse than the originial state was. Literally, there's not one tiny detail in Legends which was changed for the better. Except the chance that it might, probably, on some chance be better for Funcom's wallet than TSW was - but that has nothing to do with the game itself, only important for their dumb beancounters.
Add to that the year-long lies about the new content (might I add, it's still nowhere, just some promises for the end of the year, so don't be so sure there will be any just look at the previous year), also add to that they killed TSW for this crap, and that bitterness you mentioned seems already a bit more rational, eh?
You can speak for yourself of course. But you need to stop acting like what you're saying is fact. I played TSW for a while and for the most part the changes are much better. Especially the combat imo. I bet I'm not the only one who thinks so.
For me it was always the combat that killed it for me. I loved the setting but hated the combat. I very much like the new changes. Before you didn't even need to look at the screen to play. Just tab target and hit 1,1,1,1,1,2,3,1,1,1,1,1,2,3 then you added in the other couple of buttons for short term buffs or heals. I personally found it very boring.
Especially the combat imo. I bet I'm not the only one who thinks so.
I bet too, actually I bet there are a lot of you. Still, how does it change the fact that it is worse? Just because you like it? Quantity almost never equals quality, just look at wow.
We're speaking past by each other, because we're in a different crowd. That's why I said after the announcement to the NGE voices that it is not, it is a whole new level: neither SWG nor FF XIV flushed down the toilet their playerbase in favor of a totally new one. No dev did that so far (Firefall did a similar with the pve-pvp switch but that was still in the experimenting beta phase, not after 4 established years), and in the pre-announcement era devs cared about their existing players and not the outside, non-playing whines.
TSW players had their complaints too, since the game wasn't perfect. AEGIS (which they themselves acknowledged in the Massively interview that it was a mistake), Scenarios, and some of them disliked the animations, some others the fairly bland pvp. (You can see how much FC cared their own playerbase, none of those points they've touched while making Legends, except pvp - since they only left Shambala)
There were also a lot of awesome parts, the Wheel, the flexibility in gearing and the assembly system, the community and the player events, the freedom, etc. - guess what, those are all gone.
So yeah, I bet as well, that all those non players, "played a while, but...", "I'd love to go back, but...", "it was great, except..." people are happy now. I don't even care Until your merry kumbayah is about how good Legend is for you, and not about how much better it is than TSW. If you check, I'm only then sayin something, kinda like an inverse Funcom, where they over-listening everything regarding TSW and only jump in when someone talks about their new preccious
Just tab target and hit 1,1,1,1,1,2,3,1,1,1,1,1,2,3 then you added in the other couple of buttons for short term buffs or heals. I personally found it very boring.
If you found it boring, why not switched for something else? I had more like a dozen decks with cooldowns, or building through passives, etc. Why not experimenting more with the system which was there?
But you need to stop acting like what you're saying is fact.
I'm very lame at acting, that's why I rarely do Which part was no fact?
You know, the whole part about its your opinion. You can be as condescending as you like, still doesn't change the fact that you only speak for yourself.
So still in honeymoon phase when most any new game is fun.
Lets see what you think 3 months from now.
Isn't that about how long you lasted with your pirate DAoC server before you hit a wall and stopped? Did you go back and try it again? Well, at least you get kudos for trying to kill their enthusiasm with negativity.
Might have hit a wall at 3 months after hitting 50 on my Mentalist but I'm no quitter. Over 6 months straight now on one and only one game.
Rolling new alts in the old school tradition, have a level 45 Chanter and 37 Druid currently in progress.
Killing unwarranted enthusiasm is just what you do when a bittervet.
Heck, even I like most games for the first 2 weeks, but 3 months out? Only 4 or 5 MMORPGs have lasted that long.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Comments
Yes the old server is not closing however they will no longer update the game and will only be working on SWL.
Then the community found a way to fix it, two days later FC broke that too, surely also just by some mistake or coincidence (and still no answer to the players).
So yeah, you still can play the origiginal, but it looks FC doesn't even want to allow that till the steamy launch, based on their actions.
That being said, my oldest detests MMORPGs, so would you say it's more action-oriented now? Has it actually shed the MMORPG skin fully?
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Lets see what you think 3 months from now.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Actually just had an hour and watched a "first hour" video, man, if only that'd be on the removed list...
Missions were nailed onto the leveling path, with some stupid order in cases (you do the first mission with Norma, and only then you get the cutscene for storyline - where you first met her, she introduces herself, etc.
Hello, we already met, according to FC's new story version )
"No change in missions" was the motto anyways, and lol, you should see how dumbed down both Horror Show and Bannerman's clinic are (one of the easiest investigation, but they managed to make it even more dumb with adding a Vivaldi cd and a note from Helen about his Vivaldi addiction). I guess the "launches for the masses" in the news title is very accurate...
Oh, and HS reminds me, they also swapped Helen's two mission, you do Horror Show first, which is also kind of a hiccup, story-wise.
The best laugh was though the level gate in the story, because I remember Peon was raged about that too, well now if they think you are not pumped enough for a story mission, you simply can't do it, instead you get a popup window about you're too low and go back, level up more
It would be funny, without a dead TSW on the other side... but with it, it's more like sad.
There's nothing wrong with changes, Bowie even wrote a great song about them.
The wrong starts when they (FC in this case) change almost everything, and all of the changes are much worse than the originial state was.
Literally, there's not one tiny detail in Legends which was changed for the better. Except the chance that it might, probably, on some chance be better for Funcom's wallet than TSW was - but that has nothing to do with the game itself, only important for their dumb beancounters.
Add to that the year-long lies about the new content (might I add, it's still nowhere, just some promises for the end of the year, so don't be so sure there will be any just look at the previous year), also add to that they killed TSW for this crap, and that bitterness you mentioned seems already a bit more rational, eh?
How is that good?!
I very much like the new changes. Before you didn't even need to look at the screen to play. Just tab target and hit 1,1,1,1,1,2,3,1,1,1,1,1,2,3 then you added in the other couple of buttons for short term buffs or heals. I personally found it very boring.
I bet too, actually I bet there are a lot of you. Still, how does it change the fact that it is worse? Just because you like it? Quantity almost never equals quality, just look at wow.
We're speaking past by each other, because we're in a different crowd. That's why I said after the announcement to the NGE voices that it is not, it is a whole new level: neither SWG nor FF XIV flushed down the toilet their playerbase in favor of a totally new one. No dev did that so far (Firefall did a similar with the pve-pvp switch but that was still in the experimenting beta phase, not after 4 established years), and in the pre-announcement era devs cared about their existing players and not the outside, non-playing whines.
TSW players had their complaints too, since the game wasn't perfect. AEGIS (which they themselves acknowledged in the Massively interview that it was a mistake), Scenarios, and some of them disliked the animations, some others the fairly bland pvp.
(You can see how much FC cared their own playerbase, none of those points they've touched while making Legends, except pvp - since they only left Shambala)
There were also a lot of awesome parts, the Wheel, the flexibility in gearing and the assembly system, the community and the player events, the freedom, etc. - guess what, those are all gone.
So yeah, I bet as well, that all those non players, "played a while, but...", "I'd love to go back, but...", "it was great, except..." people are happy now. I don't even care
Until your merry kumbayah is about how good Legend is for you, and not about how much better it is than TSW.
If you check, I'm only then sayin something, kinda like an inverse Funcom, where they over-listening everything regarding TSW and only jump in when someone talks about their new preccious
ed:
If you found it boring, why not switched for something else? I had more like a dozen decks with cooldowns, or building through passives, etc. Why not experimenting more with the system which was there?
Rolling new alts in the old school tradition, have a level 45 Chanter and 37 Druid currently in progress.
Killing unwarranted enthusiasm is just what you do when a bittervet.
Heck, even I like most games for the first 2 weeks, but 3 months out? Only 4 or 5 MMORPGs have lasted that long.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon