Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Feeling the LOVE for classic World of Warcraft. A thread about LOVE.

NildenNilden Member EpicPosts: 3,916
Oh I know MMORPG.com is all about positive so when I get the chance to talk about a game I love you bet they are going to enjoy it.

So I present for your enjoyment....

Drumroll...

Strap your little selves in boys and girls, ladies and gentlemen because this is going to be all about LOVE. It's going to get messy. Grab a mop and bucket.

The LOOOOVVVE story start back in 2004. November 23 to be exact.

https://en.wikipedia.org/wiki/World_of_Warcraft



Now that I have set the mood dear reader...

OOh and what a good mood it is. WE ARE TALKING BEST DAY EVER!! But I'll let Spongebob Squarepants sing about that...



I made a Druid named Claw on Skullcrusher and I remember the game crashing, bugs, like half our raid not zoning into Molten Core, ah it was so awesome.

Don't worry I know it's not nostalgia. I know if you played on an emulated server it was out of love just like the people running them for free.

It's all about love.

It's a love story. On the love boat.



Of

Image result

OF LOVE <3









"You CAN'T buy ships for RL money." - MaxBacon

"classification of games into MMOs is not by rational reasoning" - nariusseldon

Love Minecraft. And check out my Youtube channel OhCanadaGamer

Try a MUD today at http://www.mudconnect.com/ 

[Deleted User]BruceYeeGdemamiAmathe
«134567

Comments

  • NildenNilden Member EpicPosts: 3,916
    Leeroy Jenkins!!



    (drops some F bombs, still classic)
    50 DKP minus!


    More love.




    [Deleted User]Gyva02

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

  • TsiyaTsiya Member UncommonPosts: 280
    edited November 2017
    We shall see. I remember almost as much bad as good, and a whole metric crapton of just plain PITA. You see, I played a hunter with a warlock alt...and I loved it. So much fun.

    image

  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    close to 8 hour long AV, jesus lol look at all the bones through in the vid, almost covers the entire bridge:



    Nilden
  • DKLondDKLond Member RarePosts: 2,273
    The primary reason I so enjoyed WoW was the opportunity to share such a game with my girlfriend at the time.

    Will Blizzard provide a new girlfriend that I will fall in love with along with Classic servers?

    If so, I'm in.
    KyleranSteelhelm
  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    They'll provide you with a man pretending to be a girl.
    BruceYeeScot[Deleted User]AlbatroesNilden[Deleted User]waynejr2Cecropia
  • BruceYeeBruceYee Member EpicPosts: 2,556
    edited November 2017
    I'm looking forward to starting over but hope I don't burn myself out thinking about it before it releases cause "taking a while" for Blizzard could mean many years.
    [Deleted User]
  • ScotScot Member LegendaryPosts: 24,273
    They'll provide you with a man pretending to be a girl.

    Such cynicism...so true. :D
  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    You present a false dichotomy influenced by pessimism and negativity. "Severely burned" or "flame will die out." Do you not see how absurd that sounds to a rational person?
  • KyleranKyleran Member LegendaryPosts: 43,975
    edited November 2017
    Funny thing is, I was thinking about it last night and decided I probably won't be playing. 

    Earlier this year I joined the restart of the DAOC free shard (my all time favorite MMORPG).

    While the team did a great job of providing an authentic 1.69 (2002) version of the game, after about 6 months I lost interest as I recalled why I left the blue servers at about the same time on live back in the day.

    I solved that by playing on Mordred for 3 years which held my interest until TOA killed the game but no such option existed this time.

    I quit WOW for a reason,  I had grown weary of the gear grinding, raid driven end game.

    BC was the icing on the cake as it basically invalidated all of the progress I had made so far, and didn't permit me time to finish thru Nax.

    This iteration would probably not do the same, assuming of course they never decide to take a progression path, which could be an incorrect assumption.

    What never happened was for Blizzard to create a FFA alternate rules server which at the time I had expected them to do.

    Almost all MMORPGs to this point previously had one, so it wasn't unreasonable to expect Blizz to offer one at the time.

    When I quit back in 2006 I realized the FFA server was never coming and the endless gear grinding raid design isn't what I wanted so I moved on


    Nothing's changed this time around, except I now won't raid anymore. 

    So yeah, I'm probably out, no point in it from my view.
    ConstantineMeruspantaro

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • FinvegaFinvega Member RarePosts: 260
    For me, WoW was the most enjoyable leveling/game experience. From vanilla through Wrath, the game play, talent points, addons, all made for fun times... Sure, raiding was fun, as was grouping, but for pure game play fun day in and day out, the grind and questing journey was the best of all of the online games I have played (many). In today's WoW, you can't really experience the joy of the journey.
    [Deleted User]
  • NildenNilden Member EpicPosts: 3,916
    BruceYee said:
    I'm looking forward to starting over but hope I don't burn myself out thinking about it before it releases cause "taking a while" for Blizzard could mean many years.
    I'm hoping for Summer 2018 but some people are thinking it may not happen until 2019 which is definitely possible ... man, I hope it doesn't take that long.   :s
    I'm fine with them taking time. It's going to crush anything that releases near it and really the competition is slim, look at the most wanted for 2018 list...
    [Deleted User]

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Nilden said:
    BruceYee said:
    I'm looking forward to starting over but hope I don't burn myself out thinking about it before it releases cause "taking a while" for Blizzard could mean many years.
    I'm hoping for Summer 2018 but some people are thinking it may not happen until 2019 which is definitely possible ... man, I hope it doesn't take that long.   :s
    I'm fine with them taking time. It's going to crush anything that releases near it and really the competition is slim, look at the most wanted for 2018 list...
    so in software development you typically have versions of the project stored in source safe.

    Why would they not just get the first stable version, put it on a network server and be done?

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SovrathSovrath Member LegendaryPosts: 32,780
    SEANMCAD said:
    Nilden said:
    BruceYee said:
    I'm looking forward to starting over but hope I don't burn myself out thinking about it before it releases cause "taking a while" for Blizzard could mean many years.
    I'm hoping for Summer 2018 but some people are thinking it may not happen until 2019 which is definitely possible ... man, I hope it doesn't take that long.   :s
    I'm fine with them taking time. It's going to crush anything that releases near it and really the competition is slim, look at the most wanted for 2018 list...
    so in software development you typically have versions of the project stored in source safe.

    Why would they not just get the first stable version, put it on a network server and be done?
    Because they aren't going to get an early version and do that.

    I imagine they will use updated graphics. I also imagine that effects quite a bit as far as how the game itself interacts with all those files.

    Is their Battlenet software the same as it was when World of Warcraft released? Did it even exist then or did World of Warcraft even use it if it did? They will want make sure the game can be launched with their Battlenet portal and that all billing works smoothly as well.

    Same network code? Probably different at this point.

    Keep in mind I'm not a programmer but these are the first things that come to mind. It's very possible there are many more.
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2017
    Sovrath said:
    SEANMCAD said:
    Nilden said:
    BruceYee said:
    I'm looking forward to starting over but hope I don't burn myself out thinking about it before it releases cause "taking a while" for Blizzard could mean many years.
    I'm hoping for Summer 2018 but some people are thinking it may not happen until 2019 which is definitely possible ... man, I hope it doesn't take that long.   :s
    I'm fine with them taking time. It's going to crush anything that releases near it and really the competition is slim, look at the most wanted for 2018 list...
    so in software development you typically have versions of the project stored in source safe.

    Why would they not just get the first stable version, put it on a network server and be done?
    Because they aren't going to get an early version and do that.
    ....
    what do you mean they are not going to get an early version of that?
    if its Blizzard they very likely have 100% of the code and assets in Source Safe for any version they want.

    Only very small teams associated with non software companies dont do that

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • NildenNilden Member EpicPosts: 3,916
    Sovrath said:
    SEANMCAD said:
    Nilden said:
    BruceYee said:
    I'm looking forward to starting over but hope I don't burn myself out thinking about it before it releases cause "taking a while" for Blizzard could mean many years.
    I'm hoping for Summer 2018 but some people are thinking it may not happen until 2019 which is definitely possible ... man, I hope it doesn't take that long.   :s
    I'm fine with them taking time. It's going to crush anything that releases near it and really the competition is slim, look at the most wanted for 2018 list...
    so in software development you typically have versions of the project stored in source safe.

    Why would they not just get the first stable version, put it on a network server and be done?
    Because they aren't going to get an early version and do that.

    I imagine they will use updated graphics. I also imagine that effects quite a bit as far as how the game itself interacts with all those files.

    Is their Battlenet software the same as it was when World of Warcraft released? Did it even exist then or did World of Warcraft even use it if it did? They will want make sure the game can be launched with their Battlenet portal and that all billing works smoothly as well.

    Same network code? Probably different at this point.

    Keep in mind I'm not a programmer but these are the first things that come to mind. It's very possible there are many more.
    Judging by Seans post history you would probably have better luck explaining calculus to a cockroach.
    [Deleted User]Rawynpantaro

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

  • forcelimaforcelima Member UncommonPosts: 232
    Parade Pisser's Brigade activate. Form of DMKano.  Form of SEANMCAD.
    [Deleted User]pantaro[Deleted User]
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    Nilden said:
    Sovrath said:
    SEANMCAD said:
    Nilden said:
    BruceYee said:
    I'm looking forward to starting over but hope I don't burn myself out thinking about it before it releases cause "taking a while" for Blizzard could mean many years.
    I'm hoping for Summer 2018 but some people are thinking it may not happen until 2019 which is definitely possible ... man, I hope it doesn't take that long.   :s
    I'm fine with them taking time. It's going to crush anything that releases near it and really the competition is slim, look at the most wanted for 2018 list...
    so in software development you typically have versions of the project stored in source safe.

    Why would they not just get the first stable version, put it on a network server and be done?
    Because they aren't going to get an early version and do that.

    I imagine they will use updated graphics. I also imagine that effects quite a bit as far as how the game itself interacts with all those files.

    Is their Battlenet software the same as it was when World of Warcraft released? Did it even exist then or did World of Warcraft even use it if it did? They will want make sure the game can be launched with their Battlenet portal and that all billing works smoothly as well.

    Same network code? Probably different at this point.

    Keep in mind I'm not a programmer but these are the first things that come to mind. It's very possible there are many more.
    Judging by Seans post history you would probably have better luck explaining calculus to a cockroach.
    Not only that, but the answer to his question has already been explained. It's hard to keep up when you don't read more than 8-9 words of every post you respond to.
    NildenKyleranRawyn

    image
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Nilden said:
    Sovrath said:
    SEANMCAD said:
    Nilden said:
    BruceYee said:
    I'm looking forward to starting over but hope I don't burn myself out thinking about it before it releases cause "taking a while" for Blizzard could mean many years.
    I'm hoping for Summer 2018 but some people are thinking it may not happen until 2019 which is definitely possible ... man, I hope it doesn't take that long.   :s
    I'm fine with them taking time. It's going to crush anything that releases near it and really the competition is slim, look at the most wanted for 2018 list...
    so in software development you typically have versions of the project stored in source safe.

    Why would they not just get the first stable version, put it on a network server and be done?
    Because they aren't going to get an early version and do that.

    I imagine they will use updated graphics. I also imagine that effects quite a bit as far as how the game itself interacts with all those files.

    Is their Battlenet software the same as it was when World of Warcraft released? Did it even exist then or did World of Warcraft even use it if it did? They will want make sure the game can be launched with their Battlenet portal and that all billing works smoothly as well.

    Same network code? Probably different at this point.

    Keep in mind I'm not a programmer but these are the first things that come to mind. It's very possible there are many more.
    Judging by Seans post history you would probably have better luck explaining calculus to a cockroach.
    So software companies (or game companies) are very good about keeping older versions of the project in either Source Safe, Team Foundation or Subversion (the most common three).

    So all they would have to do is grab that old version and spin it up on a network server.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Nilden said:
    Sovrath said:
    SEANMCAD said:
    Nilden said:
    BruceYee said:
    I'm looking forward to starting over but hope I don't burn myself out thinking about it before it releases cause "taking a while" for Blizzard could mean many years.
    I'm hoping for Summer 2018 but some people are thinking it may not happen until 2019 which is definitely possible ... man, I hope it doesn't take that long.   :s
    I'm fine with them taking time. It's going to crush anything that releases near it and really the competition is slim, look at the most wanted for 2018 list...
    so in software development you typically have versions of the project stored in source safe.

    Why would they not just get the first stable version, put it on a network server and be done?
    Because they aren't going to get an early version and do that.

    I imagine they will use updated graphics. I also imagine that effects quite a bit as far as how the game itself interacts with all those files.

    Is their Battlenet software the same as it was when World of Warcraft released? Did it even exist then or did World of Warcraft even use it if it did? They will want make sure the game can be launched with their Battlenet portal and that all billing works smoothly as well.

    Same network code? Probably different at this point.

    Keep in mind I'm not a programmer but these are the first things that come to mind. It's very possible there are many more.
    Judging by Seans post history you would probably have better luck explaining calculus to a cockroach.
    Not only that, but the answer to his question has already been explained. It's hard to keep up when you don't read more than 8-9 words of every post you respond to.
    that is a point

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SovrathSovrath Member LegendaryPosts: 32,780
    SEANMCAD said:
    Sovrath said:
    SEANMCAD said:
    Nilden said:
    BruceYee said:
    I'm looking forward to starting over but hope I don't burn myself out thinking about it before it releases cause "taking a while" for Blizzard could mean many years.
    I'm hoping for Summer 2018 but some people are thinking it may not happen until 2019 which is definitely possible ... man, I hope it doesn't take that long.   :s
    I'm fine with them taking time. It's going to crush anything that releases near it and really the competition is slim, look at the most wanted for 2018 list...
    so in software development you typically have versions of the project stored in source safe.

    Why would they not just get the first stable version, put it on a network server and be done?
    Because they aren't going to get an early version and do that.
    ....
    what do you mean they are not going to get an early version of that?
    if its Blizzard they very likely have 100% of the code and assets in Source Safe for any version they want.

    Only very small teams associated with non software companies dont do that
    I'll rephrase, they are not going to be able to take an early version of their software and have it work with all the back end updates as well as "possible" graphical updates.

    They will need to essentially modernize their game so that it can work perfectly with today's operating systems, network code, whatever it takes to interact with updated graphics (perhaps) and whatever else someone can think of.
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2017
    Sovrath said:
    SEANMCAD said:
    Sovrath said:
    SEANMCAD said:
    Nilden said:
    BruceYee said:
    I'm looking forward to starting over but hope I don't burn myself out thinking about it before it releases cause "taking a while" for Blizzard could mean many years.
    I'm hoping for Summer 2018 but some people are thinking it may not happen until 2019 which is definitely possible ... man, I hope it doesn't take that long.   :s
    I'm fine with them taking time. It's going to crush anything that releases near it and really the competition is slim, look at the most wanted for 2018 list...
    so in software development you typically have versions of the project stored in source safe.

    Why would they not just get the first stable version, put it on a network server and be done?
    Because they aren't going to get an early version and do that.
    ....
    what do you mean they are not going to get an early version of that?
    if its Blizzard they very likely have 100% of the code and assets in Source Safe for any version they want.

    Only very small teams associated with non software companies dont do that
    I'll rephrase, they are not going to be able to take an early version of their software and have it work with all the back end updates as well as "possible" graphical updates.

    They will need to essentially modernize their game so that it can work perfectly with today's operating systems, network code, whatever it takes to interact with updated graphics (perhaps) and whatever else someone can think of.
    no...they would not have to do that. To be fair they would have to upgrade the graphics assets IF that is what they actually are planning on doing

    you guys really have no idea but thats fine whatever makes you happy
    Kyleranwaynejr2MrMelGibson

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • NildenNilden Member EpicPosts: 3,916
    SEANMCAD said:
    Nilden said:
    Sovrath said:
    SEANMCAD said:
    Nilden said:
    BruceYee said:
    I'm looking forward to starting over but hope I don't burn myself out thinking about it before it releases cause "taking a while" for Blizzard could mean many years.
    I'm hoping for Summer 2018 but some people are thinking it may not happen until 2019 which is definitely possible ... man, I hope it doesn't take that long.   :s
    I'm fine with them taking time. It's going to crush anything that releases near it and really the competition is slim, look at the most wanted for 2018 list...
    so in software development you typically have versions of the project stored in source safe.

    Why would they not just get the first stable version, put it on a network server and be done?
    Because they aren't going to get an early version and do that.

    I imagine they will use updated graphics. I also imagine that effects quite a bit as far as how the game itself interacts with all those files.

    Is their Battlenet software the same as it was when World of Warcraft released? Did it even exist then or did World of Warcraft even use it if it did? They will want make sure the game can be launched with their Battlenet portal and that all billing works smoothly as well.

    Same network code? Probably different at this point.

    Keep in mind I'm not a programmer but these are the first things that come to mind. It's very possible there are many more.
    Judging by Seans post history you would probably have better luck explaining calculus to a cockroach.
    So software companies (or game companies) are very good about keeping older versions of the project in either Source Safe, Team Foundation or Subversion (the most common three).

    So all they would have to do is grab that old version and spin it up on a network server.
    Maybe you should go work for Blizzard. I'm sure you could have classic servers up and running by tomorrow.

    KEK
    [Deleted User]RawynMrMelGibson

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

  • Flyte27Flyte27 Member RarePosts: 4,574
    I've thought about trying this, but I'm not sure I have the same energy and enthusiasm I had when I played it originally.  I already poured so many hours into both this game, Everquest, and Ultima Online over the years.  If I did I would take it a lot slower.
    KyleranMrMelGibson
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Nilden said:
    SEANMCAD said:
    Nilden said:
    Sovrath said:
    SEANMCAD said:
    Nilden said:
    BruceYee said:
    I'm looking forward to starting over but hope I don't burn myself out thinking about it before it releases cause "taking a while" for Blizzard could mean many years.
    I'm hoping for Summer 2018 but some people are thinking it may not happen until 2019 which is definitely possible ... man, I hope it doesn't take that long.   :s
    I'm fine with them taking time. It's going to crush anything that releases near it and really the competition is slim, look at the most wanted for 2018 list...
    so in software development you typically have versions of the project stored in source safe.

    Why would they not just get the first stable version, put it on a network server and be done?
    Because they aren't going to get an early version and do that.

    I imagine they will use updated graphics. I also imagine that effects quite a bit as far as how the game itself interacts with all those files.

    Is their Battlenet software the same as it was when World of Warcraft released? Did it even exist then or did World of Warcraft even use it if it did? They will want make sure the game can be launched with their Battlenet portal and that all billing works smoothly as well.

    Same network code? Probably different at this point.

    Keep in mind I'm not a programmer but these are the first things that come to mind. It's very possible there are many more.
    Judging by Seans post history you would probably have better luck explaining calculus to a cockroach.
    So software companies (or game companies) are very good about keeping older versions of the project in either Source Safe, Team Foundation or Subversion (the most common three).

    So all they would have to do is grab that old version and spin it up on a network server.
    Maybe you should go work for Blizzard. I'm sure you could have classic servers up and running by tomorrow.

    KEK
    I most likely could but I dont want to thanks.
    NildenMrMelGibson

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • NildenNilden Member EpicPosts: 3,916
    "you guys really have no idea but thats fine whatever makes you happy"


    I don't know if I have ever seen a better example of pot meet kettle in all of recorded history.
    Kyleran[Deleted User]RawynMrMelGibson

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

Sign In or Register to comment.