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Star Citizen starts selling land today. Nov. 28 2017

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  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    spankybus said:
    those numbers are for a single moon of a single planet...there will be a LOT more....those numbers are staggering lol
    Space will never be one issue with the sheer scale of the planets.

    By the way this is for UEE owned planets and moons, I'm not sure what in Stanton (the current system) is owned by the UEE.

    And people can still get to build independently of having this or not, as said it's just the legal/illegal matter for places that are owned by the empire.
  • DKLondDKLond Member RarePosts: 2,273
    @BeansnBread

    I thought it was excellent in terms of demonstrating my point :)
  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    DKLond said:
    SEANMCAD said:
    Cotic said:
    SEANMCAD said:
    SEANMCAD said:
    I think they might want to consider that now is the time to tell the audience specifically how they plan to make ships and now land not an advantage. I imagine some ways but I am just speculating. they need to step up to the plate and explain
    They explain everything here.

    Star Citizen: ATV Anniversary Special - Consolidated Outland & UEE Land Claim Licenses

    https://www.youtube.com/watch?time_continue=1&v=baOd4MLeFkM
    let me ask before I watch that video (I cant tell you how often posted links are NOT related to what I say).

    Does it cover HOW.........land claims.......will not....give an ....advantage.....to players....?

    Here we go again...
    again? actually my stance is different then it has been in the past.

    for the third time, 'I think its now time for SC to step up to the plate and explain to its audience exactly how these purchases are not giving players an advantage as they claim is the plan'

    clear yet?


    It's an advantage like being first in line to buy something with infinite supply at the local supermarket is an advantage. It means you get to go claim land from any of at least 300 planets before the guy right behind you gets to go claim it.

    Of course, if he has a faster ship - he just might find a spot before you do :)
    Didn't they say they were going to release with 5 to 10 star systems?
    Cotic
  • DKLondDKLond Member RarePosts: 2,273
    DKLond said:
    SEANMCAD said:
    Cotic said:
    SEANMCAD said:
    SEANMCAD said:
    I think they might want to consider that now is the time to tell the audience specifically how they plan to make ships and now land not an advantage. I imagine some ways but I am just speculating. they need to step up to the plate and explain
    They explain everything here.

    Star Citizen: ATV Anniversary Special - Consolidated Outland & UEE Land Claim Licenses

    https://www.youtube.com/watch?time_continue=1&v=baOd4MLeFkM
    let me ask before I watch that video (I cant tell you how often posted links are NOT related to what I say).

    Does it cover HOW.........land claims.......will not....give an ....advantage.....to players....?

    Here we go again...
    again? actually my stance is different then it has been in the past.

    for the third time, 'I think its now time for SC to step up to the plate and explain to its audience exactly how these purchases are not giving players an advantage as they claim is the plan'

    clear yet?


    It's an advantage like being first in line to buy something with infinite supply at the local supermarket is an advantage. It means you get to go claim land from any of at least 300 planets before the guy right behind you gets to go claim it.

    Of course, if he has a faster ship - he just might find a spot before you do :)
    Didn't they say they were going to release with 5 to 10 star systems?
    No, they didn't.
    Cotic
  • rodarinrodarin Member EpicPosts: 2,611
    SEANMCAD said:
    Cotic said:
    SEANMCAD said:
    SEANMCAD said:
    I think they might want to consider that now is the time to tell the audience specifically how they plan to make ships and now land not an advantage. I imagine some ways but I am just speculating. they need to step up to the plate and explain
    They explain everything here.

    Star Citizen: ATV Anniversary Special - Consolidated Outland & UEE Land Claim Licenses

    https://www.youtube.com/watch?time_continue=1&v=baOd4MLeFkM
    let me ask before I watch that video (I cant tell you how often posted links are NOT related to what I say).

    Does it cover HOW.........land claims.......will not....give an ....advantage.....to players....?

    Here we go again...
    again? actually my stance is different then it has been in the past.

    for the third time, 'I think its now time for SC to step up to the plate and explain to its audience exactly how these purchases are not giving players an advantage as they claim is the plan'

    clear yet?


    advantage isnt the point. Its just MORE MORE MORE money. 

    if you told the most basic of white knights Star Citizen was going to raise 150 million what do you think they pictured in their heads?

    Do you think it was more or less than what we have now?

    The hardcores would have said with 150 million Croberts could have taken them to space in real life.

    But here were are soon to be 170 million, MORE monetization, MORE 'spend more money', more 'limited' ships going on sale for the third or 4th time (yeah I know theyre not the same they look different).

    Seriously when is enough enough and when are they going to come clean?

    Would anyone care if Roberts and co admitted they were broke and they NEEDED the money to finish the game? I suspect that will eventually come but not until he has exhausted every other trick to make money he can.
  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    DKLond said:
    DKLond said:
    SEANMCAD said:
    Cotic said:
    SEANMCAD said:
    SEANMCAD said:
    I think they might want to consider that now is the time to tell the audience specifically how they plan to make ships and now land not an advantage. I imagine some ways but I am just speculating. they need to step up to the plate and explain
    They explain everything here.

    Star Citizen: ATV Anniversary Special - Consolidated Outland & UEE Land Claim Licenses

    https://www.youtube.com/watch?time_continue=1&v=baOd4MLeFkM
    let me ask before I watch that video (I cant tell you how often posted links are NOT related to what I say).

    Does it cover HOW.........land claims.......will not....give an ....advantage.....to players....?

    Here we go again...
    again? actually my stance is different then it has been in the past.

    for the third time, 'I think its now time for SC to step up to the plate and explain to its audience exactly how these purchases are not giving players an advantage as they claim is the plan'

    clear yet?


    It's an advantage like being first in line to buy something with infinite supply at the local supermarket is an advantage. It means you get to go claim land from any of at least 300 planets before the guy right behind you gets to go claim it.

    Of course, if he has a faster ship - he just might find a spot before you do :)
    Didn't they say they were going to release with 5 to 10 star systems?
    No, they didn't.
    Oh good. That was something I thought I heard a while back that seemed extremely lame.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2017
    rodarin said:
    SEANMCAD said:
    Cotic said:
    SEANMCAD said:
    SEANMCAD said:
    I think they might want to consider that now is the time to tell the audience specifically how they plan to make ships and now land not an advantage. I imagine some ways but I am just speculating. they need to step up to the plate and explain
    They explain everything here.

    Star Citizen: ATV Anniversary Special - Consolidated Outland & UEE Land Claim Licenses

    https://www.youtube.com/watch?time_continue=1&v=baOd4MLeFkM
    let me ask before I watch that video (I cant tell you how often posted links are NOT related to what I say).

    Does it cover HOW.........land claims.......will not....give an ....advantage.....to players....?

    Here we go again...
    again? actually my stance is different then it has been in the past.

    for the third time, 'I think its now time for SC to step up to the plate and explain to its audience exactly how these purchases are not giving players an advantage as they claim is the plan'

    clear yet?


    advantage isnt the point. Its just MORE MORE MORE money. ...
    It has been a point in the past. There are two points regarding paying for these items.

     1. the argument that its a waste of money and one will never see a game
    2. the argument that its P2W

     I am actually being critical of the game here, not sure why it has to be so hard. I think they need to explain to their audience now how all these items are not pay to win as they said they will not be.
    Cotic

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • DKLondDKLond Member RarePosts: 2,273
    Oh, still the "it's a scam but I have no evidence" claim :)

    Let's ignore how it's the most ambitious game of all time with ~325 full time developers. That's obviously very cheap.

    There are games with similar budgets that are much less ambitious and with fewer developers.

    I guess they scammed their publisher - even though the publisher made all the money ;)
  • DKLondDKLond Member RarePosts: 2,273
    @SEANMCAD

    They already explained that in the Q&A.
  • WarlyxWarlyx Member EpicPosts: 3,367
    edited November 2017
    im wondering how low they can reach :D , every month is a suprise! , next time they will sell "oil" for your airships....then food for 5$ the CIG menu for your character , in one of the multiples CIG Restaurants across the universe!
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    DKLond said:
    @SEANMCAD

    They already explained that in the Q&A.
    so let me ask you,

    1. How is buying ships not going to give an advantage to players?
    2. How is buying land not going to give an advantage to players?
    Cotic

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • DKLondDKLond Member RarePosts: 2,273
    SEANMCAD said:
    DKLond said:
    @SEANMCAD

    They already explained that in the Q&A.
    so let me ask you,

    1. How is buying ships not going to give an advantage to players?
    2. How is buying land not going to give an advantage to players?
    Again, they've answered the question countless times.

    Why would I bother explaining anything to someone who hasn't bothered to do any kind of research before bitching about something he has no understanding of.

    If you want to know why buying a land claim is not P2W - then read the Q&A.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2017
    DKLond said:
    SEANMCAD said:
    DKLond said:
    @SEANMCAD

    They already explained that in the Q&A.
    so let me ask you,

    1. How is buying ships not going to give an advantage to players?
    2. How is buying land not going to give an advantage to players?
    Again, they've answered the question countless times.

    Why would I bother explaining anything to someone who hasn't bothered to do any kind of research before bitching about something he has no understanding of.

    If you want to know why buying a land claim is not P2W - then read the Q&A.
    The reason you would give a quick summary is for five reasons.

    1. it shows that you understand it
    2. it saves you time debating why you should do it
    3. it saves me time spending hours going thru useless information just to get to what I am looking for 
    4. it prooves that you are not just causing trouble (EXTREMELY common here)
    5. it prooves that you understand what I am saying (EXTREMELY uncommon here)

    Now....I have to ask, why would someone who is not intrested in the game, find it a joke, find all the aspects of it ridiculously and silly...watch a long video about land purchases?
    Cotic

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • DKLondDKLond Member RarePosts: 2,273
    I'm afraid those things hold no value for me.

    Again, the answers are easy to find if you go to the source.
  • Tiamat64Tiamat64 Member RarePosts: 1,545
    edited November 2017
    DKLond said:
    SEANMCAD said:
    DKLond said:
    @SEANMCAD

    They already explained that in the Q&A.
    so let me ask you,

    1. How is buying ships not going to give an advantage to players?
    2. How is buying land not going to give an advantage to players?
    Again, they've answered the question countless times.

    Why would I bother explaining anything to someone who hasn't bothered to do any kind of research before bitching about something he has no understanding of.

    If you want to know why buying a land claim is not P2W - then read the Q&A.
    You see people constantly asking you that question despite their (the Q&A answers and the white knights) answers because their answers basically amount to saying "Water isn't wet because it's soggy."

    Until someone gives a satisfactory answer (which no one can, because there's no way to spin a duck not being a duck), expect non-SC fanboys to continue to ask that question.
  • DKLondDKLond Member RarePosts: 2,273
    Tiamat64 said:
    DKLond said:
    SEANMCAD said:
    DKLond said:
    @SEANMCAD

    They already explained that in the Q&A.
    so let me ask you,

    1. How is buying ships not going to give an advantage to players?
    2. How is buying land not going to give an advantage to players?
    Again, they've answered the question countless times.

    Why would I bother explaining anything to someone who hasn't bothered to do any kind of research before bitching about something he has no understanding of.

    If you want to know why buying a land claim is not P2W - then read the Q&A.
    You see people constantly asking you that question despite their (the Q&A answers and the white knights) answers because their answers basically amount to saying "Water isn't wet because it's soggy."
    I can't really agree. I think it's more that people see what they want to see, rather than what's right in front of their eyes.

    Please explain why this is a big advantage, if you actually know.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2017
    Tiamat64 said:
    DKLond said:
    SEANMCAD said:
    DKLond said:
    @SEANMCAD

    They already explained that in the Q&A.
    so let me ask you,

    1. How is buying ships not going to give an advantage to players?
    2. How is buying land not going to give an advantage to players?
    Again, they've answered the question countless times.

    Why would I bother explaining anything to someone who hasn't bothered to do any kind of research before bitching about something he has no understanding of.

    If you want to know why buying a land claim is not P2W - then read the Q&A.
    You see people constantly asking you that question despite their (the Q&A answers and the white knights) answers because their answers basically amount to saying "Water isn't wet because it's soggy."

    Until someone gives a satisfactory answer (which no one can, because there's no way to spin a duck not being a duck), expect non-SC fanboys to continue to ask that question.
    I have found nearly without fail that if someone can not or will not give their own short summary interperation of what is said in a video and they fight about it, that its extreemly likely the video or article does not have the information they claim.

    nearly 100% of the time
    Pingu2012TacticalZombeh

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • rodarinrodarin Member EpicPosts: 2,611
    SEANMCAD said:
    rodarin said:
    SEANMCAD said:
    Cotic said:
    SEANMCAD said:
    SEANMCAD said:
    I think they might want to consider that now is the time to tell the audience specifically how they plan to make ships and now land not an advantage. I imagine some ways but I am just speculating. they need to step up to the plate and explain
    They explain everything here.

    Star Citizen: ATV Anniversary Special - Consolidated Outland & UEE Land Claim Licenses

    https://www.youtube.com/watch?time_continue=1&v=baOd4MLeFkM
    let me ask before I watch that video (I cant tell you how often posted links are NOT related to what I say).

    Does it cover HOW.........land claims.......will not....give an ....advantage.....to players....?

    Here we go again...
    again? actually my stance is different then it has been in the past.

    for the third time, 'I think its now time for SC to step up to the plate and explain to its audience exactly how these purchases are not giving players an advantage as they claim is the plan'

    clear yet?


    advantage isnt the point. Its just MORE MORE MORE money. ...
    It has been a point in the past. There are two points regarding paying for these items.

     1. the argument that its a waste of money and one will never see a game
    2. the argument that its P2W

     I am actually being critical of the game here, not sure why it has to be so hard. I think they need to explain to their audience now how all these items are not pay to win as they said they will not be.
    yeah I saw you put the pom poms away for a second.

    But the arguments (from both sides) show how stupid this is. The ONLY reason CiG gives to buy land NOW is 'to further develop the game'. The message is hidden in that statement.

    Like I said 170 million (and counting) isnt enough?

    If they have to monetize a whole other area of the game (after making 170 million on ships and subs for 'news' )what is that saying?

    They could have sold fuel or oxygen or a 'special' brand of each. But they chose land. Why? Because they thought because they had so much of it it wouldnt be a big deal and they could write what they wrote and people could justify it. But the justification still misses the point that theyre selling something different, and this time for CASH.

    Basically by selling land they have said selling ships isnt enough, selling subscriptions isnt enough, taking out a loan awhile ago wasnt enough. We need more money. And more money than those 5 year old revenue streams can handle (despite averaging 38 or so million a year)

    The land isnt the important thing its the reason of why something new? Its a benchmark psychological test. anyone willing to fork over 50 more dollars for something so easily obtainable just to help keep the game developing (deposit the 170 million aforementioned dollars) is the perfect mark for when they REALLY are up against it and they need to demographic to exploit.

    If anyone thinks this is 'cool' to do after they have raised so much money is completely living outside of reality right now. Whats the old cliche'? Its not the money its the principle.? And that goes both ways people can justify that its 'only' 50 bucks and if it helps the game its well worth it.  

    Its all make believe now, sort of like the US debt, what is it 20 trillion? Whats another trillion or 3 on top of that? Like 50 bucks on top of 170. We are dealing with numbers people dont understand.

    And when theyre shown a list of how much other games have cost ,which ALL including marketing which SC doesnt have because they get it all for free here and is at least 25% and usually way more for a video game, they still try to explain it away. And as always those lists are for COMPLETED games out the door. Not a project that even by extremely favorable guesses is around 30% complete. And if its more than that then a lot of core things or things people expect to see arent going to be there. Because theyre not there now and if you add those all up its way more than 70%. SO you cant have it both ways. 

    You cant have a project half done or even more than that and NOT see shit they promised 5 years ago. I dont think they even have half the ships playable yet. but they keep drawing (and selling) more of them every year.

    Its just so laughable its amazing so many people fall for it. I think thats why people equate it to a religion because no where else can things be so blatant yet taken to heart by millions of people. Point at any religion and break it down (even if its your own) and you can find a lot to question (with an open mind) but thats the sell you dont have an open mind you have faith. Which is the best and worst things human beings have. Especially when its misplaced....
  • TalonsinTalonsin Member EpicPosts: 3,619
    edited November 2017
    DKLond said:

    Again, they've answered the question countless times.

    Why would I bother explaining anything to someone who hasn't bothered to do any kind of research before bitching about something he has no understanding of.

    If you want to know why buying a land claim is not P2W - then read the Q&A.
    @DKLond

    Your premise seems to be that there is an unlimited supply of land available and while that is true, prime land is not in an unlimited supply.  Building a vendor next to a busy starport will obviously increase your revenue vs building out in deep lawless space.  My understanding is there will be protected planets and others not so protected. 

    At this point we have no idea how valuable certain land will be.   Look at Eve Online and Jita, that space is obviously much more prime than other space and would certainly give an advantage if people could build there.

    While it is true that at this point we dont know how it will turn out but can you honestly tell me that this is not being marketed in a way to suggest people should buy claims now and get first dibs on the best land?  Sure they are doing it using reverse psychology and saying, "lets say you find an out of the way spot on a remote planet out on the frontier planet" which suggests there will also be non-remote planets at the core where all the traffic will be.

    I think if they had waited and launched this 6  to 12 months after launch, it would have been fine but why now?  Why after 160 million dollars are they doing it now?  Why start adding this new game mechanic when so many others are not finished? 

    Now before the hyper-fans jump all over me, I am not saying it is a scam.  I am just questioning the wisdom of introducing a new game mechanic that requires more investment on the players behalf when so much of the game has yet to be finished and the company is already taking heat over so many ship sales.
    Cotic
    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    Tiamat64 said:
    You see people constantly asking you that question despite their (the Q&A answers and the white knights) answers because their answers basically amount to saying "Water isn't wet because it's soggy."

    Until someone gives a satisfactory answer (which no one can, because there's no way to spin a duck not being a duck), expect non-SC fanboys to continue to ask that question.
    Can you explain the big advantage as well? I'm curious.

    So by points:
    - You can buy this in-game with normal currency.
    - You can buy it now with cash.
    - Even if you buy it now, you will not get it any sooner, you can only use it once the mechanic is available to all.
    - That means that by the time the mechanic is up, those who want to buy such with UEC currency would already have it. 

    The only advantage buying has is, well, you don't have to save up UEC in-game for it later, same as ships only that ships became available before you could earn them.
  • DKLondDKLond Member RarePosts: 2,273
    @SEANMCAD

    I have little doubt that's what you've convinced yourself of. Probably easier when constructing an imaginary reality :)
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    DKLond said:
    @SEANMCAD

    I have little doubt that's what you've convinced yourself of. Probably easier when constructing an imaginary reality :)
    AND....what confuses me is the stradegy. Lets say, for example, I do watch the video and I find the information I am seeking is actually not there. What is the expected outcome at that point?

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • TalonsinTalonsin Member EpicPosts: 3,619
    MaxBacon said:
    Talonsin said:
    The problem is, we dont know how hard it will be to earn these items in the game.  It could possibly be as bad as archeage where you need TS trees to build siege equipment but your chance of getting a TS tree in the game are less than one percent so they see them in the cash shop.
    That's not a problem that's speculation. MMO's are well known for RNG loot, something for all that shows until now SC does not have because it's not the fight mob > collect loot type of game, what then makes it based on currency earning rate for most of it at least.

    When it comes to earning rates I think we all know how hardcore MMO players get with metagaming for the most profitable/more xp gameplay, always find loops that are constantly getting nerfed all the time gg
    But what about the other 80% of gamers who are not hardcore?  I have a job, family and other hobbies besides computer games.  Does that mean I should either wallet up or forget any dreams I have for playing Star Citizen and being somewhat competitive with others?  Will I always be getting destroyed by all the hardcore peeps in their connies because I can not devote 6 hours a night to a video game?
    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    edited November 2017
    Talonsin said:
    But what about the other 80% of gamers who are not hardcore?  I have a job, family and other hobbies besides computer games.  Does that mean I should either wallet up or forget any dreams I have for playing Star Citizen and being somewhat competitive with others?  Will I always be getting destroyed by all the hardcore peeps in their connies because I can not devote 6 hours a night to a video game?
    People who have a job, a family and other hobbies should not look into playing MMO's in the first place. You could settle with SQ42.

    MMO's are meant to be heavy on time due their high grind bars, the moment one MMO doesn't have something for you to grind for, it dies, or turns into full PvP (that feeds itself in replayability).

    You always have the choice, you can play casually in terms of time spent in-game but not achieve much, or you can join in with friends or a guild to ease out your grind bar to just jump into whatever gameplay.

    If the grind bar is too low, those with a lot of time will achieve stuff too fast, that's why MMO's are always pumping up the grind at the late game.
    CoticPingu2012
  • DKLondDKLond Member RarePosts: 2,273
    Talonsin said:
    DKLond said:

    Again, they've answered the question countless times.

    Why would I bother explaining anything to someone who hasn't bothered to do any kind of research before bitching about something he has no understanding of.

    If you want to know why buying a land claim is not P2W - then read the Q&A.
    @DKLond

    Your premise seems to be that there is an unlimited supply of land available and while that is true, prime land is not in an unlimited supply.  Building a vendor next to a busy starport will obviously increase your revenue vs building out in deep lawless space.  My understanding is there will be protected planets and others not so protected. 

    At this point we have no idea how valuable certain land will be.   Look at Eve Online and Jita, that space is obviously much more prime than other space and would certainly give an advantage if people could build there.

    While it is true that at this point we dont know how it will turn out but can you honestly tell me that this is not being marketed in a way to suggest people should buy claims now and get first dibs on the best land?  Sure they are doing it using reverse psychology and saying, "lets say you find an out of the way spot on a remote planet out on the frontier planet" which suggests there will also be non-remote planets at the core where all the traffic will be.

    I think if they had waited and launched this 6  to 12 months after launch, it would have been fine but why now?  Why after 160 million dollars are they doing it now?  Why start adding this new game mechanic when so many others are not finished? 

    Now before the hyper-fans jump all over me, I am not saying it is a scam.  I am just questioning the wisdom of introducing a new game mechanic that requires more investment on the players behalf when so much of the game has yet to be finished and the company is already taking heat over so many ship sales.
    First of all, I don't think of Star Citizen as a business enterprise - like you seem to do.

    I don't see their efforts to raise funds and encourage support as "marketing" - because they're talking to backers who're already invested in the project. They're not trying to "sell" anything - and they state CLEARLY in the Q&A that if you buy a land claim you DO NOT gain a meaningful advantage - you're simply supporting the game.

    Just like they've stated time and again that pledge ships are there to SUPPORT the game, not to gain an advantage.

    Now, the whole matter comes down to whether you believe them or not.

    I can't "prove" that their intention is to hold true to their word. I don't know if they're going to facilitate "prime" land ownership that would give people some kind of major advantage - once the game goes live. That would be 100% counter to the stated intention, but there's really no way for us to know.

    I also don't know if they intend to make the game about grinding - and anyone who didn't pledge for a lot of money is supposed to suffer a really boring experience.

    That would also go 100% counter to the stated intention, but I can't know.

    To me, everything about the project screams ambition, talent and vision. 

    If you want to find a "scam" - you can go look at Shroud of the Avatar - and see what that looks like.

    To me, it's plain as day that CIG are going above and beyond in terms of creative ambition - and that simply doesn't correlate well with destroying their own product by allowing "whales" to dominate the playfield.

    To each his own, though.
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