Say you pick the loosing side, will the game suck for you ?
Difference between Guild Wars2 and Ashes of Creation is GW2 was instanced PvP and the world activities for PvE didn't change for better/worst !
This may effect how much fun PvE is for the loosing side.
Comments
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I'm going to get in trouble for advocating "realism" here. You can overcome numbers often because in real life, there are real disadvantages when you have a lot of numbers. Less coordination, starvation, pay, less mobility, harder to communicate, longer training, etc.
In games, numbers advantage is multiplied exponentially, with none of the weaknesses. You actually move faster than small groups because of more people, more buffs. No communication problem, because just chat in region. I can go on and on.
It gets boring for both sides when the smaller side has a 10% chance to win.
In GW2, people choose the "winning" server and win the majority of the time
In ESO, same thing
The vast majority of people are going to choose the side that wins. Or the side that is most populated (as seen in WoW, most people choose the popular faction of whatever is popular on that server)
No one is going to join a game and go "I wonder what side is losing, I LOVE to lose" no, they are going to go and search what side wins the most and choose that side.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
Not to be sarcastic but then the winning side will then be the loosing side, will the game suck for them....... In other words, it's gonna suck for a lot of people !
If AoC does something like how Planetside works, then I can see it working really well.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
Yup.. Alibon.. the only side that Zerg as a class.
At least it sounds like you just play the game and have fun and TRY to win. Instead of going all easy mode lol.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
Unless the game is extremely poorly balanced though it rarely goes that far. If it does the game is probably dead anyway.
I think there is a problem with relevancy of PvP in MMOs. Sure, it's fun to slug it out sometimes but the real "suck" kicks in when you've had one "static" fight after another. If a faction is so overwhelmed, it should disappear. It's members should be absorbed by the conqueror, allowed to escape to another faction, or forced into small rebel sub-factions.
I just feel like PvP in MMOs has been limited by arcade-y win/loss conditions when it could be so much more.
The intelligent thing to do is WAIT and see,see if there is really anything there that we haven't already seen and played too much of.One or two hyped systems does not make a game and i am not even sure those systems are any good.
Poster above mentions arcade=pvp,you are pretty much dead on with that statement but this is what so many pvpr's constantly cry for.Arcade silliness ruins it completely for me,somersaults and super fast spammy combat,NO THANKS.There is a whole new wave of gamer's come out the last 5 or so years with a very different mindset for GOOD quality gaming,they seem to me to be a very superficial bunch,just give them pvp and they are all giddy.
Just look at what has become popular,VERY cheap low budget games that support pvp and are all one trick ponies.I have known for a long time but devs are just now cashing in on players intellect to pay a lot more money in pvp games,way more than a rpg gamer.
Never forget 3 mile Island and never trust a government official or company spokesman.
Maybe people don't understand that these games aren't about the developer playing them for you. They when you have more open pvp, when you have clashes between groups, the game is for you to be a part of the world, the politics and actually do something about it.
So, to comment on your remark, then that "losing side will plot in order to overthrow your 'now' winning side".
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I mean, you pick games where there are artificial sides created for you. I highly suspect you have never played Lineage 2 or EVE for that matter.
And again, to punctuate the point, there are powers that rise and eventually they fall and it continues. Now, if you want perfect balance you will never get this. This doesn't happen.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
So maybe it will be more like a Lineage 2? Probably not to be honest but if players can siege other players and then that gives some idea as too what we can expect. I imagine players will be tethered to the node they help grow/pledge allegiance to.
The thing is, can that node be brought down to lower levels (from the high metropolis stage)?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
This may effect how much fun PvE is for the loosing side.