EA will soon sell box versions of their game like games of old, and skip the digital stuff...and you never know what you'll get in the game box. Will you get a DVD? Will you get a manual? Or will the box be empty?
RNG
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
EA will soon sell box versions of their game like games of old, and skip the digital stuff...and you never know what you'll get in the game box. Will you get a DVD? Will you get a manual? Or will the box be empty?
RNG
In near future even getting a box would be a win. That way no one would nag about the contents.
Constantine, The Console Poster
"One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
I hope they do it right and make a decent game but i very much doubt it but i wish they would. actually i wish someone would make a decent new mmo of any setting, have not seen one from the west for alot of years.
It won't be an MMO, they are just using the single player game assets and adding some 'live services' in the hope of getting more revenue from it, the game will likely be hyped for all kinds of things it doesn't do, but in the end all we are likely to see is a re-run of ME:A.
Seeing that EA have so far managed to squander the IP if not drag it through the mud, i would lay higher odds on Disney pulling EA's licence to the IP. They (EA) would likely have to provide Disney with some fairly robust plans for a game to not have that happen.
True, but I am not sure that any current MMO publishers could give the IP justice in either case so I am not sure how much it matters. If EA lost it Activision would probably gain it in either case and make similar lousy games.
A good SW MMO require that the devs actually understands the IP and make new cusomized mechanics for it instead of just slapping Wows mechanics to it.
Given how the films have managed to cripple the IP lately i wouldn't hold out much hope for Star Wars generally, the latest films are officially rubbish and the only games we have seem to be all about the money, in a way i don't want to see another Star Wars game because i am very much afraid that all we will get is some cash grab attempt that locks anything meaningful behind a pay wall. I don't have any confidence in EA's ability to make a good game, nor Activision for that matter, i would hate for Activision to do to the Star Wars IP what they did to COD.
A survival Star Wars game could be fun... you crash landed on some planet and have to stay alive.
Survive on Tatooine (finding water is the big problem), on Endor (forest), on Dagobah (swamp), on Kashyyyk (multi layer ecosystem, the deeper the more dangerous, you better stay in the upper layers of those trees first), etc... each setting having its own difficulties.
You are really expecting that kind of ingenuity, creativity & vision from EA ??? We are getting Star wars battlefront with connected maps and a boss fight.
I'm not exactly expecting anything, and I don't think my post hinted at any kind of hope... I was just saying that kind of game, considering the setting, could be fun
I really liked the idea, but I think its more No Hope than New Hope.
"This sparked concerns about the future of triple-A single-player games. CEO Andrew Wilson denied that the moves were made because it was a single-player game that needed to become a live-service game."
It was all about that, we know they want the stream of income a live service game brings. Solo offline AAA is dead, how long before solo online is dead? They want you in an online game with other people, which can come in many forms just not solo. That way you have the Jones to keep up with, friends to impress, enemies to outdo.
That's why they create software that teams you up with a big spender to show you what he is buying, or makes a song and dance about the gun that just killed you, or show you loot boxes falling out of the sky and what's in them, or create a "skin economy".
The way we play our games, the gameplay, is being distorted beyond recognition to accommodate revenue streams, gambling in gaming and P2W. It is starkly obvious that we are being taken for a ride...on a no return trip cash train to a casino.
Yet...the old classics will always endure. Then there are slivers of hope like Pillars or Grim Dawn or Vermintide. EA? Fuck them and their "live services"! I don't need such future tyvm!
I wish it were so easy, other companies will always go where they see the most money being made. This is a trend and why I think solo online has no future, indeed small scale co-op may end up being seen in the same light.
"This sparked concerns about the future of triple-A single-player games. CEO Andrew Wilson denied that the moves were made because it was a single-player game that needed to become a live-service game."
It was all about that, we know they want the stream of income a live service game brings. Solo offline AAA is dead, how long before solo online is dead? They want you in an online game with other people, which can come in many forms just not solo. That way you have the Jones to keep up with, friends to impress, enemies to outdo.
That's why they create software that teams you up with a big spender to show you what he is buying, or makes a song and dance about the gun that just killed you, or show you loot boxes falling out of the sky and what's in them, or create a "skin economy".
The way we play our games, the gameplay, is being distorted beyond recognition to accommodate revenue streams, gambling in gaming and P2W. It is starkly obvious that we are being taken for a ride...on a no return trip cash train to a casino.
The hardcore forced grouping crowd won the battle but lost the war. It feels like you can't do anything without forced coop but the indepth rpg part also got shitcanned for quick-play stream-friendly esport-style mechanics. How's that for the triple hyphen. That's what our mmorpgs have devolved into, triple-hyphen hypetastic buzzword friendly sideshows.
The collision of MMO and Solo gaming has birthed a genre that is not truly satisfying to either type of gamer but if you want AAA the alternatives are diminishing. I don't think those who want grouping in MMOs got what they wanted, as the likes of SW Battlefront is not a MMO and plays like a zerg. MMOs remain resolutely solo, while solo AAA is in decline, being online with lots of others is the primary criteria.
The new 'team combat' games have run with the idea of a Battlefield approach as the optimal way milking the most money from players. The irony of that considering what BF used to be like leaves you with a rather bad taste.
I think a lot of the "side show" element comes from the mainstream that gaming is now moving into, I am not sure what benefits gamers have got from that move but the companies are making more. Indeed I am not sure those companies think they need "gamers" they just want people who will play the type of game they have designed for maximum profit. And so far that strategy has worked really well for them, so expect to see more.
It's EA, so it's going to be mediocre. Doesn't matter what genre they aim for, EA are incapable of producing good games.
My initial thought was that they would just make a Destiny clone. However, EA are already doing that with Anthem, I don't think they'd double-down on that genre with two very expensive games, that is simply too much risk for a company like EA.
So, I think whoever made the comparison with GTAV might be correct - we'll get an open(ish) world with a primarily single-player story to work through, then a load of tacked on multiplayer options with some highly aggressive monetisation attached to it.
Currently Playing: WAR RoR - Spitt rr7X Black Orc | Scrotling rr6X Squig Herder | Scabrous rr4X Shaman
I can't find anywhere that it is supposed to be a MMO. Knowing EA, it sounds more like they are going to use the assets from the originally planned RPG to create a shallow lootbox based battle royale open world game with a Star Wars theme.
I can't find anywhere that it is supposed to be a MMO. Knowing EA, it sounds more like they are going to use the assets from the originally planned RPG to create a shallow lootbox based battle royale open world game with a Star Wars theme.
To get a piece from the PUBG/Fortnite money pie.
Yup, there's nothing in the original article to suggest it'll be an MMO, so I highly doubt that it would be.
Currently Playing: WAR RoR - Spitt rr7X Black Orc | Scrotling rr6X Squig Herder | Scabrous rr4X Shaman
It's EA, so it's going to be mediocre. Doesn't matter what genre they aim for, EA are incapable of producing good games.
My initial thought was that they would just make a Destiny clone. However, EA are already doing that with Anthem, I don't think they'd double-down on that genre with two very expensive games, that is simply too much risk for a company like EA.
So, I think whoever made the comparison with GTAV might be correct - we'll get an open(ish) world with a primarily single-player story to work through, then a load of tacked on multiplayer options with some highly aggressive monetisation attached to it.
They don't really need to make the best games- they have the best IPs. Sad, but true.
Every new area will only cost $40 as an expansion. And to expand your selection of armor beyond the starting 3 generic looking pieces its only $20 per set!!
I will not give this game even a sniff. Every EA game out there is nothing but forcing you to buy 30 expansions for tiny updates.
This sparked concerns about the future of triple-A single-player games. CEO Andrew Wilson denied
that the moves were made because it was a single-player game that
needed to become a live-service game. "It was more about, 'How do we get
to a point where the overall gameplay experience was right for
players?'" he said, adding that some of the assets and content Visceral
had created might still be used in the new iteration of the game.
Soderlund also denied single-player was to blame; like Wilson, he pointed to the issue of quality, which was seemingly reinforced by a Kotaku report
at the time. Subsequently, CFO Blake Jorgensen suggested the linear,
single-player nature was at least partially to blame, saying, "As we
kept reviewing the game, it continued to look like a much more linear
game [which] people don't like as much today as they did five years ago
or 10 years ago."
A survival Star Wars game could be fun... you crash landed on some planet and have to stay alive.
Survive on Tatooine (finding water is the big problem), on Endor (forest), on Dagobah (swamp), on Kashyyyk (multi layer ecosystem, the deeper the more dangerous, you better stay in the upper layers of those trees first), etc... each setting having its own difficulties.
You are really expecting that kind of ingenuity, creativity & vision from EA ??? We are getting Star wars battlefront with connected maps and a boss fight.
I'm not exactly expecting anything, and I don't think my post hinted at any kind of hope... I was just saying that kind of game, considering the setting, could be fun
Rimworld might be the game you are looking for, There are some Star Wars mods decent Star Wars mods for it.
In all honesty: - A new Star Wars game is something to be super excited and stoked about. - EA doing it takes out some of the potential excitement.
Is it too much to hope for a great game. I mean since EA is doing it, good graphics should be something we can expect with decent voice work as well. Its the other stuff I am hopeful yet concerned about.
Comments
RNG
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
I really liked the idea, but I think its more No Hope than New Hope.
I wish it were so easy, other companies will always go where they see the most money being made. This is a trend and why I think solo online has no future, indeed small scale co-op may end up being seen in the same light.
The new 'team combat' games have run with the idea of a Battlefield approach as the optimal way milking the most money from players. The irony of that considering what BF used to be like leaves you with a rather bad taste.
I think a lot of the "side show" element comes from the mainstream that gaming is now moving into, I am not sure what benefits gamers have got from that move but the companies are making more. Indeed I am not sure those companies think they need "gamers" they just want people who will play the type of game they have designed for maximum profit. And so far that strategy has worked really well for them, so expect to see more.
My initial thought was that they would just make a Destiny clone. However, EA are already doing that with Anthem, I don't think they'd double-down on that genre with two very expensive games, that is simply too much risk for a company like EA.
So, I think whoever made the comparison with GTAV might be correct - we'll get an open(ish) world with a primarily single-player story to work through, then a load of tacked on multiplayer options with some highly aggressive monetisation attached to it.
To get a piece from the PUBG/Fortnite money pie.
https://www.gamespot.com/articles/star-wars-open-world-game-is-in-development-at-ea-/1100-6457652/
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I will not give this game even a sniff. Every EA game out there is nothing but forcing you to buy 30 expansions for tiny updates.
https://www.gamespot.com/articles/star-wars-open-world-game-is-in-development-at-ea-/1100-6457652/
This sparked concerns about the future of triple-A single-player games. CEO Andrew Wilson denied that the moves were made because it was a single-player game that needed to become a live-service game. "It was more about, 'How do we get to a point where the overall gameplay experience was right for players?'" he said, adding that some of the assets and content Visceral had created might still be used in the new iteration of the game.
Soderlund also denied single-player was to blame; like Wilson, he pointed to the issue of quality, which was seemingly reinforced by a Kotaku report at the time. Subsequently, CFO Blake Jorgensen suggested the linear, single-player nature was at least partially to blame, saying, "As we kept reviewing the game, it continued to look like a much more linear game [which] people don't like as much today as they did five years ago or 10 years ago."
Other than the 20-minute lag it'll be a great game.
- A new Star Wars game is something to be super excited and stoked about.
- EA doing it takes out some of the potential excitement.
Is it too much to hope for a great game. I mean since EA is doing it, good graphics should be something we can expect with decent voice work as well. Its the other stuff I am hopeful yet concerned about.