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Shroud of the Avatar News - The Shroud of the Avatar site has been updated with a forward look at the game's Top 10 development goals, but also with a forward looking peek at what's coming in Release 53 that is slated to go live on April 26th. Release 53 is the first post-launch update and contains both new features, polish and iterations on existing features.
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and of course need more group and guild content+ maybe more activities on map(multilocational type)
Still in beta and got relaunch few days ago for money purposes..
Plus, the game is still empty. Nobody is playing .
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Press F1 to continue......
That said, considering this game has an "offline" mode where you just play the storyline and an "Online Single Player" mode where you are able to take said character to the "Friends World" or "Public World"... Much of the criticism it receives is, in my opinion, unwarranted.
But I guess that's the result of people having expectations and tying a franchise or big name in the past to a game. I got the game free and played a few hours, as well as watched others play. Honestly, I can definitely see people having fun with it in their most enjoyed modes (though I have too much on my plate and won't be continuing any time soon). Going into the game expecting to see a lot of people is just thinking of it as an MMO. Though I suppose the new Looking for Group tool they are planning to add is a response to those types of people.
This is a case where I think people are just being dumb, or letting outside influence dictate what they think about something. Many citing criticism with the way they handled funding the game or had "begathons" during development. As well as letting their own imaginations ruin what the game is versus to who they were thinking it would be due to overactive thoughts, memories of past games and overactive imaginations. As well as many just not understanding what "Early Development" or "Early Access means." Though I won't get into the whole "Persistence = release" debate as there are good points on both sides. But as a whole, that only works if the game is marketed as a 100% MMO in the first place -- which this is not. One could easily try to review the offline mode and it will still be Early Access.
Performance is definitely a problem if people aren't able to run it well. Especially now that it is released. Though I think people being stupid kind of hurt them in the long run when it came to the development of the game. Some of those who hate it would probably even enjoy this game if it came out of now where and just released without any names or spiritual successors attached.
That being said, I don't expect the game to have a huge population, but apparently they just started actually advertising for the game, and there's a 15% steam sale that I find weird, because it's $45 brought down to $38.??, then on their actual site, it's just $39 with no mention of a sale.
I'll likely get bored pretty quick, too, but at least they said they'll be having somewhat large monthly updates, that they say they'll continue to improve optimization with, so it's something to screw around on that should be consistently updated pretty quickly, so whatever.
The game is marketed for having an Online mode. It's not expecting too much that it be fun and interesting. I don't care for the single player game either and didn't find the story or gameplay compelling either.
I haven't tried the online modes. Though a post above ours says that they have a lot of fun playing online with friends. Who is right between the two of you?
Though it is reasonable to ask for a feature to be fun and enjoyable. I'm just wondering who is right when people who do find it fun online with the friends they made or had are saying things the opposite of what those who are not having fun.
What quantifies it?
I suppose the perception of population for the "public" type of server?
I can see why most dev studios stay away from this genre
No one is even worried that Steam only shows a few hundred people playing this game? No one is worried that the publishers divided up the community against player wishes? No one cares that many Kickstarter promises haven't been awarded yet and that's not just the digital rewards but all the physical rewards too. This commercial launch was so bad that no one is even willing to review it?
It is easier to redirect everyone to something that may happen in the future, this is how Portalarium managed their entire time in Early Access and now that commercial launch has already happened, the game is so bad that people are afraid to even review it until more work can be done to it. The state of this game right now is such that it is finally ready for Early Access but no, it's commercial release. I'm so happy there is something to look forward to in R53, if the game is still around next month.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Where Star Citizen shows progress, mechanics, IP, and momentum Shroud is doing monthly telethons, censoring, banning, and hyping a launch that actually happened in 2016. All the money backers gave them five years ago and they haven't delivered on physical rewards - which I'm pretty sure is enough to get them sued since there is established precedence on delivering physical goods promised during Kickstarter. They can weasel out of all the rest of it, but the physical stuff comes with a guarantee backed by the courts. I think where Shroud is would be considered a lot different than where Star Citizen is. Star Citizen is steady making progress on with their game mechanics, whereas Shroud has a lot of Unity assets and 10fps.
One big difference though, SotA is officially launched regardless what anyone may think off it and SC.....well still no indication of when either the Squadron 42 or the full game will reach that status.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
One new user asked early this week in the discussion section on Steam.
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[has Shroud of the Avatar: Forsaken Virtues] Mar 27 @ 3:03pm
Who dares to release game in such a state?
I've backed this game 4 years ago, because I loved Ultima Online. Since then Every now and then I've been checking how developers do and everytime the gameplay was bad. But hey i still had hope that it will be playable after the release. WTF? doesn't matter if I use fantastic or fastest graphics preset game runs 15-26 FPS in towns or bigger locations (GPU usage like 30-40%). I just feel truly betrayed and honestly disappointed.
Portalarium [developer] Mar 27 @ 5:19pm
Hi everyone! We're sorry to hear about the performance problems. We've been working very hard on this are of the game to ensure that the game runs smooth in most situations for modern hardware.
Please feel free to check our min spec requirements to get an idea on the hardware you will need to run with the graphics quality we've added to the game:
https://www.shroudoftheavatar.com/?page_id=19#faq_031
Let us know if you have any questions!
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After a few more posts, the thread was deleted or something, it's no longer there. Why delete it?
I know people that play games like BDO, WoW, ESO, and many other modern mmorpg's on PC's they've gotten from Walmart for under $500, runs pretty smoothly, and still looks beautiful. Somehow this game that looks a decade old requires the top of the line hardware to play? It's laughable.
These are the spec requirements https://www.shroudoftheavatar.com/?page_id=19#faq_031
Windows
Minimum:
OS: Windows 7 64 bit or newer
Processor: Quad Core 2.4 GHz or faster
Memory: 8 GB RAM
Graphics: DirectX 11 Compatible NVIDIA 960 / AMD 560
Network: Broadband Internet connection (Not required for Offline Mode)
Hard Drive: 22 GB available space
Recommended:
Processor: Quad Core 2.8GHz or faster
Memory: 12 GB RAM
Graphics: DirectX11 Compatible AMD Radeon R9 / NVIDIA GeForce GTX 1070
Hard Drive: SSD
Mac OS X
Minimum:
OS: 10.8.5 (Mountain Lion) or newer
Processor: Quad Core 2.4 GHz or faster
Memory: 8 GB RAM
Graphics: DirectX 11 Compatible NVIDIA 960 / AMD 560
Network: Broadband Internet connection (Not required for Offline Mode)
Hard Drive: 22 GB available space
Recommended:
Processor: 2.4 GHz Intel Core 2 Duo (Dual-Core)
Memory: 12 GB RAM
Graphics: DirectX 11 Compatible NVIDIA GTX 1070 / ATI Radeon HD 5870
Hard Drive: SSD
SteamOS + Linux
Minimum:
OS: Ubuntu 10.10 or newer officially but most linux flavors supported
Processor: Quad Core 2.4 GHz or faster
Memory: 8 GB RAM
Graphics: DirectX 11 Compatible NVIDIA 960 / AMD 560
Network: Broadband Internet connection (Not required for Offline Mode)
Hard Drive: 22 GB available space
Recommended:
Processor: Quad Core Processor 2.8GHz or faster
Memory: 12 GB RAM
Graphics: DirectX 11 Compatible NVIDIA GTX 1070 / ATI Radeon HD 5870
Hard Drive: SSD
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
It's not just people complaining about it with old pc's either.
https://steamcommunity.com/app/326160/discussions/0/1697169163402050683/
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
SotA should not be taxing your PC, but you really do need to get an upgrade, just saying.
I am the Cannon Fodder God
This game shouldn't take anywhere near a 1070 "recommended" card, based upon the visual fidelity I experienced when I tried the trial.
Optimization is core to any video game experience. SotA's requirements match Star Citizen's. That's saying something quite alarming.
That would be funny.
polish to Paths of Love, Truth and Courage and the addition of side quests, unique maps and backer NPC conversations
performance work to improve frame rate and reducing "hitching during gameplay"
Looking for Group tool
player crafted gear sold to merchants will appear as loot in the game
UI polish
combat balance pass
player towns and housing updates