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Class Combat Overview Videos Show Off How Each One Fights - Bless - MMORPG.com

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Comments

  • sayuusayuu Member RarePosts: 766
    Paladin reminds me of Warrior Priest from Warhammer online, guess I'll give this a shot.
  • Asch126Asch126 Member RarePosts: 543
    Essentially GW2's combat system, only a little bit better.
  • Mackaveli44Mackaveli44 Member RarePosts: 717
    Albatroes said:

    Spam ability 12345 fest, avoid red, have addon tell you what to do, when to do it, where to do it, when to scratch your balls, when to milk your prostate, when you stroke your cock, when to wipe your ass, when to eat, spam dungeons with zero communication between players, zero community building features, rush to max lvl, get bored, bitch at devs for lack of content(But wont take criticism for rushing, continue to blame devs), bitch if anything takes any amount of time, devs crash to crying babies and make game super easy, everything given on a silver platter easily, players bitch even more, devs rush content to keep up with the cry babies rushing content and results in content being riddled with bugs which than causes community to bitch and max exodus resides. 

    Lol sorry, I had to give you a "Lol" on that bit alone cause its sad, true, and funny all at once.
    Lol thanks dude.

    You're right man, it is sad, and it is true.  Anyone who doesn't think so is in denial of what we've been given the last 10 yrs or so. 
  • Mackaveli44Mackaveli44 Member RarePosts: 717
    acidblood said:
    So yet another limited action set, hyper movement, AoE everyhing, and avoid the red combat system... am I the only one that misses the full ability set, 1-vs-1(maybe 2) combat of Vanilla WoW?
    Nope, not the only one. 

    Every game that's come out in the last 10 or so years has been the same.  Spam ability 12345 fest, avoid red, have addon tell you what to do, when to do it, where to do it, when to scratch your balls, when to milk your prostate, when you stroke your cock, when to wipe your ass, when to eat, spam dungeons with zero communication between players, zero community building features, rush to max lvl, get bored, bitch at devs for lack of content(But wont take criticism for rushing, continue to blame devs), bitch if anything takes any amount of time, devs crash to crying babies and make game super easy, everything given on a silver platter easily, players bitch even more, devs rush content to keep up with the cry babies rushing content and results in content being riddled with bugs which than causes community to bitch and max exodus resides. 


    ^^^^^  This is the repetitive nature that has gone on the last 10 yrs from games all because they try make a game that is instant gratification, takes 2 seconds to acquire anything or accomplish anything.   This is the very reason I am excited for Pantheon.  Bring back something difficult and something that takes times, oh and having some community building aspects such as open world dungeons to actually COMMUNICATE with your fellow player is also a nice thing.  

    I WAS excited for Bless when I first saw it but the more I look into it, the more I realize its the same ole shit. 
    You're both talking out of your asses.  Can either of you explain how the combo system works?  No?  Your opinion is worthless then.
    If you go watch any stream, you'll see what the game is.  Regardless of what the "combo" system has or doesn't have, the gameplay and pace is exactly the same.  Rush rush rush, spam 1231312231312, avoid shit on the ground, rinse, repeat.   Im sorry but I'm not "talking out of my ass" when the proof is in the pudding buddy.  
  • pureremedypureremedy Member UncommonPosts: 42
    Just going to play it till BFA releases or even sooner if i can get into the PTR all i know im disappointed the combat still looks the same instead of clicking for them there just chained big F-ing deal to me it still looks as fast
  • pureremedypureremedy Member UncommonPosts: 42

    IceAge said:


    DMKano said:



    IceAge said:








    At this point I'd have to agree with some others here: this looks like a generic and/or f2p game. I suppose this is still "early" by today's standards since nobody really releases finished product any more, but still.









    Generic ? I am curious to know what is .. generic f2p game by your standards.





    About the videos, I love them. The combat and animations are faster and solid then the one in KR/JP version. It reminds me of Aion, which is a very good point.





    Also , the combat rework , as they explain it , seems that you really need skill ( beside gear ) , to be really good, which is also a big plus.





    Can't wait for the release. Bring it already !!





    PS: Where is Kano ? Curios to know his explication as to why this isn't looking like KR/JP version , which he frequently told us that "nothing will change" and that "it will be the same".








    I am here - it is literally 90% the same as Japan version.



    Do you not see this?

    Wait til you see actual end-user videos, and not these marketing dev-made videos.




    Right. That's exactly what you said some weeks ago "wait till you see combat videos" . Now we saw them , you were wrong, but here you are, asking ( again ) to "wait....".

    And no , is not 90%. Take some glasses please maybe?


    DMKano said:



    IceAge said:





    KnaveSkye said:



    Link to the Mage video :





    Also:


    Cant say much about how "generic" the game is, but the class selection is pretty disappointing. 3 out of the 5 classes are plate armor wearing melee fighters, two of which carry a shield. Other 2 are ranger and mage which are about as basic as it gets. No agility/dexterity type melee, no pet class, nothing unique. Hopefully one of them turns out enjoyable or more are coming soon.









    I do share some of your points, meaning the lack of the classes. The more the better of course, but .. in the same time I do really understand the dev's. They go for EA with a reason , to redone combat, classes and such.





    So Mystic and Assassin , two very loved classes by the community as far as I read , will come later this year, before they go full release. They wanted to take the time to redesign and polish those 2 classes , and I fully support them for that.





    Also , being self-publishing its very very good. We get the updates first hand and the feedback "first hear". This should be a pretty strong message for every Asian company who wants to release games in the EU/NA : Stop giving rights to some pathetic company from here, and release your game by yourself.








    Umm they are releasing on Steam - which takes a 30% cut from all sales, including cash shop. This is literally worse than going with an actual western publisher, most of which take a lot smaller cut.



    Again do you not see how ludicrous this is?



    They are not releasing by themselves, if they were - they wouldn't be going through Steam but would be bringing up their own launcher and account platform to the west.



    Hello?


    Well, glad you are not into this or any business ( at least not big enough ) . 

    Paying 30% to a Publisher ( yes, Steam actually acts like a Publisher ) , where he takes care of everything ( E V E R Y - T H I N G ) , from sales processing to advertising ( I really hope you understand how sales/sales processing and advertising works and how much time and money consuming are , if you start from zero ) , makes developers focus a lot more on creating content. 

    Steam Platform is a beast money making if your product is good, and so,  I will take Steam every fucking day , then to choose, Aeria Games Publishing for exemple.

    "This is literally worse than going with an actual western publisher, most of which take a lot smaller cut."

    Clearly you have no idea about this. Most of the time, Publishers is adding Marketing costs into the share % , and saying they take "a lot less" then 30% is delusional. Plus , I am really, really curios , as to what Western Publisher would be better then Steam, hm?

    Now, a question Kano. If you had , which you don't, but if you had a product , big enough , which Publisher would you choose? Steam or ...Aeria Games ( or insert other Western Publisher ) ?! If you say Trion, then you better stop replying to me.



    Trion FTW!
  • pureremedypureremedy Member UncommonPosts: 42

    IceAge said:


    DMKano said:



    IceAge said:








    At this point I'd have to agree with some others here: this looks like a generic and/or f2p game. I suppose this is still "early" by today's standards since nobody really releases finished product any more, but still.









    Generic ? I am curious to know what is .. generic f2p game by your standards.





    About the videos, I love them. The combat and animations are faster and solid then the one in KR/JP version. It reminds me of Aion, which is a very good point.





    Also , the combat rework , as they explain it , seems that you really need skill ( beside gear ) , to be really good, which is also a big plus.





    Can't wait for the release. Bring it already !!





    PS: Where is Kano ? Curios to know his explication as to why this isn't looking like KR/JP version , which he frequently told us that "nothing will change" and that "it will be the same".








    I am here - it is literally 90% the same as Japan version.



    Do you not see this?

    Wait til you see actual end-user videos, and not these marketing dev-made videos.




    Right. That's exactly what you said some weeks ago "wait till you see combat videos" . Now we saw them , you were wrong, but here you are, asking ( again ) to "wait....".

    And no , is not 90%. Take some glasses please maybe?


    DMKano said:



    IceAge said:





    KnaveSkye said:



    Link to the Mage video :





    Also:


    Cant say much about how "generic" the game is, but the class selection is pretty disappointing. 3 out of the 5 classes are plate armor wearing melee fighters, two of which carry a shield. Other 2 are ranger and mage which are about as basic as it gets. No agility/dexterity type melee, no pet class, nothing unique. Hopefully one of them turns out enjoyable or more are coming soon.









    I do share some of your points, meaning the lack of the classes. The more the better of course, but .. in the same time I do really understand the dev's. They go for EA with a reason , to redone combat, classes and such.





    So Mystic and Assassin , two very loved classes by the community as far as I read , will come later this year, before they go full release. They wanted to take the time to redesign and polish those 2 classes , and I fully support them for that.





    Also , being self-publishing its very very good. We get the updates first hand and the feedback "first hear". This should be a pretty strong message for every Asian company who wants to release games in the EU/NA : Stop giving rights to some pathetic company from here, and release your game by yourself.








    Umm they are releasing on Steam - which takes a 30% cut from all sales, including cash shop. This is literally worse than going with an actual western publisher, most of which take a lot smaller cut.



    Again do you not see how ludicrous this is?



    They are not releasing by themselves, if they were - they wouldn't be going through Steam but would be bringing up their own launcher and account platform to the west.



    Hello?


    Well, glad you are not into this or any business ( at least not big enough ) . 

    Paying 30% to a Publisher ( yes, Steam actually acts like a Publisher ) , where he takes care of everything ( E V E R Y - T H I N G ) , from sales processing to advertising ( I really hope you understand how sales/sales processing and advertising works and how much time and money consuming are , if you start from zero ) , makes developers focus a lot more on creating content. 

    Steam Platform is a beast money making if your product is good, and so,  I will take Steam every fucking day , then to choose, Aeria Games Publishing for exemple.

    "This is literally worse than going with an actual western publisher, most of which take a lot smaller cut."

    Clearly you have no idea about this. Most of the time, Publishers is adding Marketing costs into the share % , and saying they take "a lot less" then 30% is delusional. Plus , I am really, really curios , as to what Western Publisher would be better then Steam, hm?

    Now, a question Kano. If you had , which you don't, but if you had a product , big enough , which Publisher would you choose? Steam or ...Aeria Games ( or insert other Western Publisher ) ?! If you say Trion, then you better stop replying to me.

  • AnnaTSAnnaTS Member UncommonPosts: 600
    edited May 2018
    I have watched these videos on Youtube over and over again, But i'm not seeing what the issue is with combat. 

    If it's the moving around is that really part of the combat or is that just how the person played ?

    I know you have to dodge telegraphs because i watched someone streaming on twitch and they got killed a few times trying to kill an elite because they didn't move out of it's telegraph.

    The only criticism i have is that they didn't show the  paladin healing because i am really interested in how the combo system works with healing, Also the videos could have been a bit more detailed with what skills the classes were using. 

    I have a feeling these videos have been rushed with people keep complaining about  there not being any videos of gameplay. 

    I'm waiting to see what happens on the 11th may .
    Post edited by AnnaTS on
  • qtaqqtaq Member UncommonPosts: 75
    Iceage I am sure you live in your mom's basement and what does StarCraft Pro have to do with anything that is in these videos just like the rest of these comments, I am sorry If I am not saying what you want to hear but if whoever is playing these toons in these videos wanted to show the combat system in a positive way I am sorry they did not do it in the least bit. I mean dang Wildstar has better combat than what is displayed in these videos, GW2 has better combat than what is shown , ESO has better combat, BDO, Blade and Soul shall I keep on going...............
  • pyonchanpyonchan Member CommonPosts: 1
    To people who think it's generic as fuck, some gamers like traditional style MMOs and are looking for a new world to enjoy. Not everyone wants competitive arcadey action. Now whether they make it engaging or not is still up in the air I think.
  • ShaighShaigh Member EpicPosts: 2,150
    edited May 2018
    Its an improvement over how solo combat looked before but instead of going full action combat they went full strafing combat.
    Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
  • ysquare21ysquare21 Member UncommonPosts: 30
    I have been waiting for Bless Online for many years now but the more I see the less excited I get.

    The videos are awful from a marketing perspective. The locations they chose look boring and the armor looks bland. Nothing about the video looks exciting, fresh or original. Really poorly done. The Aion class videos from years ago are much much much better done.

    Everything looks cheap and generic. The animations are jerky, framerate drops, the background (notice the hills) are barren, the sound effects are atrocious and the effects/spells/skills are very bland. People mention Aion and Guld Wars 2 but at least those two games had their own look to everything. Bless really does nothing to set itself apart from other f2p Asian games, apart from it having a price tag of course.

    I really hope good PvE, lore and storylines make up for these afwul videos.
  • savidgesportssavidgesports Member CommonPosts: 1
    edited May 2018
  • jimmywolfjimmywolf Member UncommonPosts: 292
    been hearing about the game for a few months with mixed hype from everyone saying " it next game worth your time to insert X issues move along it not worth it.


    for me it showed nothing new an nothing worth investing in which is a shame as i am waiting for the next good none cash shop p2w MMO worth are time, so that we can ditch the old WoW, eso, FF14, gw2 hype and get new blood worth talking about.

    think the biggest issue with everyone making a MMO is cost and time invested, everyone can't wait to get to the profit so they cut corners in time invested making it, so they slap a gimmick copy what worked till this point and assume that they will get a piece of the pie as the new MMO flavor of the month. they then try too ride the profits for awhile slowly making the game " better " with time and keep profiting.



  • IceAgeIceAge Member EpicPosts: 3,200
    qtaq said:
    Iceage I am sure you live in your mom's basement and what does StarCraft Pro have to do with anything that is in these videos just like the rest of these comments, I am sorry If I am not saying what you want to hear but if whoever is playing these toons in these videos wanted to show the combat system in a positive way I am sorry they did not do it in the least bit. I mean dang Wildstar has better combat than what is displayed in these videos, GW2 has better combat than what is shown , ESO has better combat, BDO, Blade and Soul shall I keep on going...............
    No, I am not living in my mom's basement. Take your pathetic line and trow it to your friends or something.

    If you read what I've said , the StarCraft Pro Match was just to give you an idea, hence "The "haotic" camera moves, key's pressed and such , keeps the player "on".  And so , the player which recorded , clearly is a player , which you will never be. 

    And yet again, if you kept reading , you would then notice that I indeed said that Bless PR Team ( Marketing Team for you to understand ) lacks experience pretty much when it comes to ..Marketing. So yeah, no flashy and "awesome" combat videos for us because of the above reason(s). 

    Anyway , how is in your mom's basement ?

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  • KajidourdenKajidourden Member EpicPosts: 3,030
    acidblood said:
    So yet another limited action set, hyper movement, AoE everyhing, and avoid the red combat system... am I the only one that misses the full ability set, 1-vs-1(maybe 2) combat of Vanilla WoW?
    Nope, not the only one. 

    Every game that's come out in the last 10 or so years has been the same.  Spam ability 12345 fest, avoid red, have addon tell you what to do, when to do it, where to do it, when to scratch your balls, when to milk your prostate, when you stroke your cock, when to wipe your ass, when to eat, spam dungeons with zero communication between players, zero community building features, rush to max lvl, get bored, bitch at devs for lack of content(But wont take criticism for rushing, continue to blame devs), bitch if anything takes any amount of time, devs crash to crying babies and make game super easy, everything given on a silver platter easily, players bitch even more, devs rush content to keep up with the cry babies rushing content and results in content being riddled with bugs which than causes community to bitch and max exodus resides. 


    ^^^^^  This is the repetitive nature that has gone on the last 10 yrs from games all because they try make a game that is instant gratification, takes 2 seconds to acquire anything or accomplish anything.   This is the very reason I am excited for Pantheon.  Bring back something difficult and something that takes times, oh and having some community building aspects such as open world dungeons to actually COMMUNICATE with your fellow player is also a nice thing.  

    I WAS excited for Bless when I first saw it but the more I look into it, the more I realize its the same ole shit. 
    You're both talking out of your asses.  Can either of you explain how the combo system works?  No?  Your opinion is worthless then.
    If you go watch any stream, you'll see what the game is.  Regardless of what the "combo" system has or doesn't have, the gameplay and pace is exactly the same.  Rush rush rush, spam 1231312231312, avoid shit on the ground, rinse, repeat.   Im sorry but I'm not "talking out of my ass" when the proof is in the pudding buddy.  
    You just proved that you are though, so.....
  • lahnmirlahnmir Member LegendaryPosts: 5,050
    edited May 2018
    The game looks reasonable, the emo people defending it not so much. Lots of hurt emotions and anger followed by badmouthing and attacking others, always nice to see.

    At least DMKano knows what he is talking about, I wish more would follow that example instead of shouting 'uhh uhh, not true, you dumb uhh uhh." Ahh well, nobody needs my help to look like an absolute tool, I'll be skipping these threads from now on due to toxicity.

    /Cheers,
    Lahnmir

    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • cheyanecheyane Member LegendaryPosts: 9,386
    edited May 2018
    I realised I can play this. I can strafe reasonably well. Not too bad not as actiony as I thought. I liked the paladin and ranger. However it is the performance issue that worries me. I managed combat in ESO,GW2 and BDO so I suppose I could play this not well mind you but passably okay.

    I can just quit before the end game and payment to remain immune to PvP. In BDO I stayed within the immunity limit at all times.
    Phry
    Garrus Signature
  • TheocritusTheocritus Member LegendaryPosts: 9,976
    Ugh action combat...aren't people worn out by this yet?
    Phry
  • MardukkMardukk Member RarePosts: 2,222
    Where was the dodging? Circle strafing all the time would get boring. I do like that there doesn't appear to be over use of animation lock like TERA.
  • SovrathSovrath Member LegendaryPosts: 32,780
    edited May 2018
    Ugh action combat...aren't people worn out by this yet?
    Why would they be it's awesome! B)

    Especially because people are worn out by tab targeting.


    See what I did there.
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • NumenonNumenon Member CommonPosts: 2
    Well... No, thank you. We have Guild Wars 2, tanks.
    First: YOU LIED. This is not "rhythmic" combat but a simple combo system; like in CABAL 2 or GW 2 or other free to play mmo-s in the market. Nothing strange or rhythmic in that. Press the button after you see the icons. Why do you circleing? Absolutely no point on that. You suffer the hits, all the time. No active roll or dodge mechanics in here.
    Second: The animations are not so good. Especially the berserker. NO TURNING ANIMATIONS?! ARE YOU serious? No point of dodging or walking, only from the ugly telegraphs. Why? Only Ranger, Mage can aviod a few hits before the mobs get close. Don't need a nother GW 2 or CABAL 2.
    I'm so disappointed... :'-(
  • SovrathSovrath Member LegendaryPosts: 32,780
    Numenon said:
    Well... No, thank you. We have Guild Wars 2, tanks.
    First: YOU LIED. This is not "rhythmic" combat but a simple combo system; like in CABAL 2 or GW 2 or other free to play mmo-s in the market. Nothing strange or rhythmic in that. Press the button after you see the icons. Why do you circleing? Absolutely no point on that. You suffer the hits, all the time. No active roll or dodge mechanics in here.
    Second: The animations are not so good. Especially the berserker. NO TURNING ANIMATIONS?! ARE YOU serious? No point of dodging or walking, only from the ugly telegraphs. Why? Only Ranger, Mage can aviod a few hits before the mobs get close. Don't need a nother GW 2 or CABAL 2.
    I'm so disappointed... :'-(
    There is a lesson to be learned here.

    This is not "lying". That's the go to cry for kids who say to their parents "you lied" when things don't pan out how "they" thought it would.


    The lesson? When a developer uses an over-the-top adjective to describe something, they are "using a subjective adjective to describe something". Developers do this all the time and they are not lying. It's how they see it.

    If it resonates with you "great". If it doesn't then most likely the developers "felt it" but failed to inspire the players, failed to connect with them using imprecise or subjective language. They are, however, "not lying".

    So when a developer says "epic" discard that. "Action"? See it before you believe it. Rhythmic? Sure I can find a rhythm in any combat. Yes there is "rhythm" here just like there is a rhythm to many things we do every day. But it's so subjective.

    Also, what you are not seeing here is the HUD and the switching back and forth between the stances. I strongly suspect that is a part of it as you get three "stance skills" and switching back and forth between them alter them. I think there are several stances that actually affect these stance skills. Is that what they meant by "rhythmic"

    Another thing is that this is a tab target game so it's more of a hybrid therefore while I've read there is dodging/blocking it's not really done like Tera.

    Also, this might be an imprecise translation as one of the words in Korean for rhythm is yul. I think it can also mean “rate” as in the “rate” something happens.

    I think more info is needed. And in the end, if they "think" it's "rhythmic combat" that doesn't mean that you are going to agree with them.

    So again, not lying.





     





    IceAgeNumenonesc-joconnorEponyxDamor
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • NumenonNumenon Member CommonPosts: 2
    Sovrath said:
    Numenon said:
    Well... No, thank you. We have Guild Wars 2, tanks.
    First: YOU LIED. This is not "rhythmic" combat but a simple combo system; like in CABAL 2 or GW 2 or other free to play mmo-s in the market. Nothing strange or rhythmic in that. Press the button after you see the icons. Why do you circleing? Absolutely no point on that. You suffer the hits, all the time. No active roll or dodge mechanics in here.
    Second: The animations are not so good. Especially the berserker. NO TURNING ANIMATIONS?! ARE YOU serious? No point of dodging or walking, only from the ugly telegraphs. Why? Only Ranger, Mage can aviod a few hits before the mobs get close. Don't need a nother GW 2 or CABAL 2.
    I'm so disappointed... :'-(
    There is a lesson to be learned here.

    This is not "lying". That's the go to cry for kids who say to their parents "you lied" when things don't pan out how "they" thought it would.


    The lesson? When a developer uses an over-the-top adjective to describe something, they are "using a subjective adjective to describe something". Developers do this all the time and they are not lying. It's how they see it.

    If it resonates with you "great". If it doesn't then most likely the developers "felt it" but failed to inspire the players, failed to connect with them using imprecise or subjective language. They are, however, "not lying".

    So when a developer says "epic" discard that. "Action"? See it before you believe it. Rhythmic? Sure I can find a rhythm in any combat. Yes there is "rhythm" here just like there is a rhythm to many things we do every day. But it's so subjective.

    Also, what you are not seeing here is the HUD and the switching back and forth between the stances. I strongly suspect that is a part of it as you get three "stance skills" and switching back and forth between them alter them. I think there are several stances that actually affect these stance skills. Is that what they meant by "rhythmic"

    Another thing is that this is a tab target game so it's more of a hybrid therefore while I've read there is dodging/blocking it's not really done like Tera.

    Also, this might be an imprecise translation as one of the words in Korean for rhythm is yul. I think it can also mean “rate” as in the “rate” something happens.

    I think more info is needed. And in the end, if they "think" it's "rhythmic combat" that doesn't mean that you are going to agree with them.

    So again, not lying.





     





    Oh well. Would you look it that... Insulting other commenter is always a good point to start! Kid? That was a loong time ago. But thank you! Always a smart move to tell the other you know better...

    English is not my native language so here is a little disadvantage to react this smart "answer".

    Translation mistake? Maybe, how do you know? They want to release it in Steam so it's not a bad move to translate it the proper meaning.

    Epic is a normal and overused word to represent the story. When they say "rhythmic" and a new/upgraded combat system... need at least a better one, for the money. In a free to play game it's ok, but this game is a buy to play mmorpg.

    I don't know what videos you saw but you can see the switches and the HUD itself too... pretty clearly. No fancy animation changes or anything. Oh, you didn't noticed?

    I didn't talk about the optimization problems they had. Did you saw the lag/fps drop a few times in the videos? Not even try to hide those. Opt.fix was a nother promise.

    You're probably right, who am I to judge a gameplay video? We can choose to buy this game or not.

    Lesson learned, Sovrath
  • exile01exile01 Member RarePosts: 1,089
    I dont know if anyone is noticing this but probably most arent anyway. The combat system didnt change at all- what they did was changing the ui- so instead having a tab with 10 skills to chose, you now have a timer wich skills u are allowed to use. So its basicly the same.
    [Deleted User]
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