But I am pretty sure you will still find something else to QQ about.
Here, I will give you an exemple "What? 40$ for the base game and Premium Subscription with nothing but some COSMETICS? At least give us XP bonus !!!"
So let me get this straight, people who are frugal with money are QQs? You do know people who have money and are smart tend not to spend it frivolously right? This was the reason things like earned income credit for those who qualify exists. Low income people tend to throw that money right back into the economy just as fast as they get it on things like this, a game that failed a few times now. Their track record isn't that great, sounds like a poor investment to me. I'll stick with the smart camp and see what they bring before (if ever) I buy.
Lol @ the idiots crying about a 200$ pack they don't have to buy, double LOL at the bums crying about $40....get a job.
Do you throw money at every POS that gets dumped on steam?
People who have jobs understand the value of money and do not want to waste it on inferior products. Then again basic market concepts do not apply to fanboys.
A guy pays a subscription fee for a F2P or B2P model and starts acting like he owns Ziff Davis. The sh!# that makes some of you weenies feel special and in a position to condescend is absolutely hilarious.
"I work a decent job, and if it wasn't for me people like you'd have no game to play"
That's how you feel IRL dawg?
"As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*"
Game still needs to prove itself that it can be successful. It has failed several times...... not paying money till I think it is improved and get player feedback.
The western playerbase isnt forgoving, they will rip Bless to shreds. Wait and see
Well, it launched a few years ago in Korea, and failed, they worked it over a bit and relaunched it in Japan, that failed, so they did a bit more work and launched it in Russia, and that failed too. So Aeria thought they would have a go at it and see if they could make it work here in the West, only they threw in the towel and gave up, so the developers gave it a bit more work and this time they are releasing it as a B2P game, 4th time lucky? maybe, but its not looking all that encouraging, also have to wonder why all these 'fans' didn't try the game when it launched the previous 3 times?
Game still needs to prove itself that it can be successful. It has failed several times...... not paying money till I think it is improved and get player feedback.
The western playerbase isnt forgoving, they will rip Bless to shreds. Wait and see
Well, it launched a few years ago in Korea, and failed, they worked it over a bit and relaunched it in Japan, that failed, so they did a bit more work and launched it in Russia, and that failed too. So Aeria thought they would have a go at it and see if they could make it work here in the West, only they threw in the towel and gave up, so the developers gave it a bit more work and this time they are releasing it as a B2P game, 4th time lucky? maybe, but its not looking all that encouraging, also have to wonder why all these 'fans' didn't try the game when it launched the previous 3 times?
At this point I'm just waiting for the excuses when it releases here. With no beta or stress tests made before release I'm expecting a horrid experience during launch weeks.
Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
Game still needs to prove itself that it can be successful. It has failed several times...... not paying money till I think it is improved and get player feedback.
The western playerbase isnt forgoving, they will rip Bless to shreds. Wait and see
Well, it launched a few years ago in Korea, and failed, they worked it over a bit and relaunched it in Japan, that failed, so they did a bit more work and launched it in Russia, and that failed too. So Aeria thought they would have a go at it and see if they could make it work here in the West, only they threw in the towel and gave up, so the developers gave it a bit more work and this time they are releasing it as a B2P game, 4th time lucky? maybe, but its not looking all that encouraging, also have to wonder why all these 'fans' didn't try the game when it launched the previous 3 times?
At this point I'm just waiting for the excuses when it releases here. With no beta or stress tests made before release I'm expecting a horrid experience during launch weeks.
The problem with 'BETA's' is that there are the inevitable 'leaks' of gameplay footage from a few of the testers, if a game is good then this can be a benefit to sales of the game on launch, but if it shows the game in a negative light, or exposes flaws that perhaps you would rather people didn't see, then this also can have a devastating effect on a games sales at launch, if it was launching as F2P then it likely wouldn't be too bad, but for a B2P game with what looks like some fairly expensive 'founders packs' becoming available, although 4th launch of a game already years old perhaps calling them 'founders' is not really appropriate, maybe calling them Brummagem Packs would be amusing, because if someone buys one then it likely means they aren't reading the small print
A guy pays a subscription fee for a F2P or B2P model and starts acting like he owns Ziff Davis. The sh!# that makes some of you weenies feel special and in a position to condescend is absolutely hilarious.
"I work a decent job, and if it wasn't for me people like you'd have no game to play"
That's how you feel IRL dawg?
And that's not true? Who's going to pay for the game so the self-entitled freeloading leeches can play and whine about what they don't get for free. Sounds like you don't get it "dawg".
I've heard of people having a rough go in high school and compensating later in life, but nothing quite like this.
"As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*"
Well fanbois do have their uses. I mean they'll try the game for me and even though I'm extremely skeptical that it will be anything other than a cash grab, it might surprise. Hell, I was very vocal that BDO was just another cash grab as well an it stuck around (kakao had very communication with the community as well if anyone remembers). By their pricing and such, it seems like they are trying to follow suit although BDO didnt drastically need to change like Bless has, so there's that.
Ya, I might be breaking my never buy EA protocol. I think it's ok though, after all, its not really an EA game. If anyone is getting an mmorpg.com guild going. I'd love to join.
I'm more than content with the $40 pack. That's a good price. I was worried it was going to start at $60.
regardless of the game... guys we are in 2018 ... not in 1998 ... we should be lucky that games are still the same prices
What same prices? Games now feel like $20-50 trials for $200-50000 full versions.
Exactly. At least 10 years ago you would get a complete, mostly polished game. Now, most of the time you get a half baked buggy mess full of promises (mostly empty ones at that).
So, you see the prices haven't technically gone up, it's just you get a 1/3 of what you used to pay for.
regardless of the game... guys we are in 2018 ... not in 1998 ... we should be lucky that games are still the same prices
What same prices? Games now feel like $20-50 trials for $200-50000 full versions.
Exactly. At least 10 years ago you would get a complete, mostly polished game. Now, most of the time you get a half baked buggy mess full of promises (mostly empty ones at that).
So, you see the prices haven't technically gone up, it's just you get a 1/3 of what you used to pay for.
What I find it "funny" , beside your comment , are the 2 likes you got. That clearly says a lot about you 3 and the knowledge of the MMO's you possess.
Age of Conan : Release NA: May 20, 2008[3] EU: May 23, 2008
Warhammer Online : Initial release date: September 18, 2008
I didn't bother to look for a similar thread on Warhammer back in the days, but be my guest.
Anyway, Bless is , how do I say it , a LOT better in terms of content , optimization ( ironically , yes? ) combat , etc.
So yeah! Learn some .. history, newbie
PS: Don't , ever .. compare KS projects "full of promises" MMO's , to MMO Games made with the company's own money.
You claim to have absolute MMO knowledge but comparing Bless now to AoC or WAR then the way you are makes it seem like you don't. Did you play AoC or WAR at launch? my guess is you didn't cause if you did you were one of these people below and would know just how complete those games were even with all their problems.
WAR - "the game launched on September 18. 2008 selling over a million copies and peaking at 800,000 subscribers, but dropped to 300,000 subscribers several months later"
Let's keep track of it and come back around to flinging insults in about 6 months when/if more information is added to it. We can also check Steam Charts and Steam reviews to gauge its success. Enjoy your game.
We should be encouraging other gamers to pay for their games not discouraging it because playing "trash the title" is a fun way to alleviate boredom. We have a problem in our hobby with too many leeches and an industry hell-bent on converting them.
Today's gamers are their own worst enemy. On the one hand, we have the shameless, entitled leeches that want everything for free and who take pleasure in mocking the fools that keep their hobby an actual thing by supporting it...
On the other hand, we have the whales. Who spend ludicrous amounts of money on games and are generally the reason devs can alienate 90% of their player base and still turn a profit with their P2W mechanics. Or run Kickstarters with $10k backer packages that make them King automatically.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
Well fanbois do have their uses. I mean they'll try the game for me and even though I'm extremely skeptical that it will be anything other than a cash grab, it might surprise. Hell, I was very vocal that BDO was just another cash grab as well an it stuck around (kakao had very communication with the community as well if anyone remembers). By their pricing and such, it seems like they are trying to follow suit although BDO didnt drastically need to change like Bless has, so there's that.
Just because BDO stuck around doesn't mean it wasn't just another cash grab, because that's exactly what it is. It just happens to have one of the best(if not best) combat systems for an MMO which is a large reason for its longevity though Kakao is doing everything in their power to ruin it for many.
We should be encouraging other gamers to pay for their games not discouraging it because playing "trash the title" is a fun way to alleviate boredom. We have a problem in our hobby with too many leeches and an industry hell-bent on converting them.
Today's gamers are their own worst enemy. On the one hand, we have the shameless, entitled leeches that want everything for free and who take pleasure in mocking the fools that keep their hobby an actual thing by supporting it...
On the other hand, we have the whales. Who spend ludicrous amounts of money on games and are generally the reason devs can alienate 90% of their player base and still turn a profit with their P2W mechanics. Or run Kickstarters with $10k backer packages that make them King automatically.
When the genre moved from box plus subscription to cash shop these flaws started to become inherent in the design of MMOs. Not only has gameplay been changed from a level playing field for gamers to a P2W one, but we have the games community divided by the revenue model.
Each MMO used to have a more collegiate community where at most players would complain about unbalanced classes and ganking. Whales versus leechers is not healthy for any sort of game.
You can but hope lessons will be learnt, but little sign of that so far.
200 seems high but I guess the extra copy, premium customer service (shouldn't everyone get good customer service if they need it) and your name in the credits is worth that much? Anyway, won't be buying that so it's a non-issue. 40 bucks to give this game a whirl doesn't seem horrible though.
200 seems high but I guess the extra copy, premium customer service (shouldn't everyone get good customer service if they need it) and your name in the credits is worth that much? Anyway, won't be buying that so it's a non-issue. 40 bucks to give this game a whirl doesn't seem horrible though.
I guess it depends on relative values, personally i don't consider $40 to be an inconsequential amount, thats what i would pay for a AAA game, a decent one at least, unfortunately the standards of AAA games has slipped lately, and by more than a little. Before i pay out that kind of money though, i would like to know exactly what i was buying and have a pretty good idea of whether or not i was going to enjoy it. Free trials etc. are what you 'give a whirl' to, at least for me, i like the term try before you buy as it also implies that the seller has confidence in their product.
Currently the game has a daily dungeon limit in the JP version? If so, is it a limit per dungeon like Tera where its 2 per at cap or is some kind of garbage like Tree of Savior where you can only do a total of 2 dungeons per day and then have to buy entry tickets after that?
Hmm did this really need its own thread when the other one is pretty healthy and people are engaging in conversation there?
IF you had bothered to read the full article, that thread IS linked. And, yes. It does belong in our news stream because many of our readers do not go to the forums and it places it in the Bless news tab of the games list entry.
I'm not seeing why that other pack costs 200. Other than it comes with another copy of the game. It should cost maybe 120 for all of that, as it doesn't even double the previous packs contents. A bit weird.
You know, you have Premium Customer Service... /Facepalm ...
199$ if i want a "Premium Customer Service"... Really? I do not enter a virtual world to find the same as in real life, rich people with preferences.
Who do you think keeps F2P (and poser B2P) games afloat? Rich people bankrolling and subsidizing your game experience so you can have no "p2w".
Wow player here, i'm fine paying my monthly sub and having the same rights than the other players.
I'm not asking anyone to pay me anything.
Yep, even though I think Blizzard milks the sub and strings content along, I like that everyone has to pay their own share. It keeps the cost of the game more evenly and consistently distributed across the player base imo. I like that. And $15/mo is cheap enough that not playing for a month is only mildly annoying compared to looking at a $400 cosmetic and storage pack like in PoE.
If you think WoW is not pay 2 win then lets me tell you why is it also p2w and most people do not see it. By the way, I did it myself so I know what am I talking about. Most of people think that when you pay $15/month you will have equal right and things like that. However, there is also a way to p2w in WoW - and again I did it myself - If you only pay $15 for the sub then to get better gear you have to do Mythic + and Raids day by day and it could take you about 1 or 2 months to gear up and then Blizzard launches new Raid & Mythic + and you have to do the same thing all over again. But, for me I use my credit card and pay for the service where I can get full high-end gear in 1 or 2 weeks, sometimes if I want some skin from PvP, I pay for the service which carries me in Rank and BG. This world we live on is pay 2 win, you have more money you will have more power same with all the MMOs.
I'm not seeing why that other pack costs 200. Other than it comes with another copy of the game. It should cost maybe 120 for all of that, as it doesn't even double the previous packs contents. A bit weird.
You know, you have Premium Customer Service... /Facepalm ...
199$ if i want a "Premium Customer Service"... Really? I do not enter a virtual world to find the same as in real life, rich people with preferences.
Who do you think keeps F2P (and poser B2P) games afloat? Rich people bankrolling and subsidizing your game experience so you can have no "p2w".
Wow player here, i'm fine paying my monthly sub and having the same rights than the other players.
I'm not asking anyone to pay me anything.
Yep, even though I think Blizzard milks the sub and strings content along, I like that everyone has to pay their own share. It keeps the cost of the game more evenly and consistently distributed across the player base imo. I like that. And $15/mo is cheap enough that not playing for a month is only mildly annoying compared to looking at a $400 cosmetic and storage pack like in PoE.
If you think WoW is not pay 2 win then lets me tell you why is it also p2w and most people do not see it. By the way, I did it myself so I know what am I talking about. Most of people think that when you pay $15/month you will have equal right and things like that. However, there is also a way to p2w in WoW - and again I did it myself - If you only pay $15 for the sub then to get better gear you have to do Mythic + and Raids day by day and it could take you about 1 or 2 months to gear up and then Blizzard launches new Raid & Mythic + and you have to do the same thing all over again. But, for me I use my credit card and pay for the service where I can get full high-end gear in 1 or 2 weeks, sometimes if I want some skin from PvP, I pay for the service which carries me in Rank and BG. This world we live on is pay 2 win, you have more money you will have more power same with all the MMOs.
Thats not called P2W, its called being carried for money and the way you describe it it might also be cheating. Its a service "outside" of the game not created or intended by the developers, P2W is something completely different.
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Comments
"I work a decent job, and if it wasn't for me people like you'd have no game to play"
That's how you feel IRL dawg?
¯\_(ツ)_/¯
I've heard of people having a rough go in high school and compensating later in life, but nothing quite like this.
¯\_(ツ)_/¯
Ya, I might be breaking my never buy EA protocol. I think it's ok though, after all, its not really an EA game. If anyone is getting an mmorpg.com guild going. I'd love to join.
I'm more than content with the $40 pack. That's a good price. I was worried it was going to start at $60.
On the other hand, we have the whales. Who spend ludicrous amounts of money on games and are generally the reason devs can alienate 90% of their player base and still turn a profit with their P2W mechanics. Or run Kickstarters with $10k backer packages that make them King automatically.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
Each MMO used to have a more collegiate community where at most players would complain about unbalanced classes and ganking. Whales versus leechers is not healthy for any sort of game.
You can but hope lessons will be learnt, but little sign of that so far.
Before i pay out that kind of money though, i would like to know exactly what i was buying and have a pretty good idea of whether or not i was going to enjoy it.
Free trials etc. are what you 'give a whirl' to, at least for me, i like the term try before you buy as it also implies that the seller has confidence in their product.
You're missing the point they're making.
That said, you remind me of a saying: "A fool and his money will soon be parted".
Premiium Subscription
and in-game Cash shop.
Are they forgetting this game failed in every release so far?
Archeage EU - Nui
Just because you HAVE money, doesn't mean you HAVE to be stupid with it.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
If you think WoW is not pay 2 win then lets me tell you why is it also p2w and most people do not see it. By the way, I did it myself so I know what am I talking about. Most of people think that when you pay $15/month you will have equal right and things like that. However, there is also a way to p2w in WoW - and again I did it myself - If you only pay $15 for the sub then to get better gear you have to do Mythic + and Raids day by day and it could take you about 1 or 2 months to gear up and then Blizzard launches new Raid & Mythic + and you have to do the same thing all over again. But, for me I use my credit card and pay for the service where I can get full high-end gear in 1 or 2 weeks, sometimes if I want some skin from PvP, I pay for the service which carries me in Rank and BG. This world we live on is pay 2 win, you have more money you will have more power same with all the MMOs.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer