So CoE, with great fanfare... announced their Kickstarter 2nd Anniversary celebration which included a month of sales with weekly unique and special items each week. The sale is currently stated to end just a few days from now.
They really pulled out all the stops, reopening sales of Nobility packages which were supposed to have been gone, a sale on "EP" their in house currency that you can use to buy perks and advantages, cute pets, new mounts, even jpeg ships!
They published stretch goals out to the $500k mark which included some big advantages such as guaranteed "Old" souls for backers which would given them one or more lifetimes advantage over later pledgers/customers, extra soul packs, upgraded housing (for the higher donors. Just Aristocracy and Nobles) and even a new playable race.
Yet sales have been... lukewarm at best. With just a few days to go (scheduled to end by June 1) they have raised an anemic $141k. Per Caspien: "We just went for depth for this kickstarterversary instead of breadth, so there wasn't necessarily something for everyone. Lesson learned. We'll do it differently next year."
So why do you think the sales were so slow?
- Funding Fatigue
- Lack of Breadth of offerings
- Too much Pay 4 Advantage stuff
- Folks waiting for the last day to see if something better comes along for the sale
- Lowered interest in the game (note that activity here and on other sites is down dramatically)
- Something else?
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
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"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Ultimately, the schedule for COE was always unrealistic and still is. That bit of information seems to be taking hold in even the most fervent supporters. This has created a major confidence problem for the development team -- their customers lost faith in them. It appears that some of their most loyal followers have questions about CIG's ability to deliver on their promises and are backing away from continued support. The answers received (or lack of answers) haven't inspired continued faith in the promises and schedules about this project.
In other industries, the most common way to address issues concerning the customer's belief in a company's product involves the removal of leadership. Changing the CEO, president or project leadership is used to rebuild the community's belief in the project. It can be used to bury bad promises and restart a struggling project. At least, that's one way a company addresses a distressed development project.
I don't know the internal state of affairs, but to a complete outsider, there are signs that this is a project in trouble. How CIG will address the situation will have a significant impact on their company's future.
Logic, my dear, merely enables one to be wrong with great authority.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Seaspite
Playing ESO on my X-Box
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
They were supposed to be rolling in some backer tier into Vox Elyria by now, but if its happening theres been little news on it.
Certainly nothing people can buy in or upgrade to.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
What does that even mean?
I am in the "it will probably never launch" camp as well.
Speaking personally, as a former KS backer, I guess you can say I lost interest in the game.
Which pretty much all stemmed from how SBS has conducted themselves as a company since the KS ended.
Big love for those who have stopped or will stop to support KS MMo's.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
We get an actual answer from Caspien that admits the math doesn't work and if you just add up his statements that it does add up to more than 2019:
Caspian-Today at 12:47 PM
And then THIS statement seems to indicate that feature cuts might be in the cards in order to make that date:
Caspian-Today at 12:49 PM
earlier-
We always have a target date. That's the date we use to make decisions. Decisions such as "do we need more staff," "do we need to cut features to hit this date." etc. The target date is there as a guideline to give us frame of reference. But we won't ship until the game is ready. My aim is to make that late 2019, but I can't make any guarantees. Staff changes happen, people get stuck in jury duty for weeks, etc. So I don't believe there's a contradiction there. There's the plan we've stated publicly, we're working toward, and then there's the reality of not being able to predict the future, and we adjust our resources and planning accordingly to handle our changing circumstances.
------------------
So I think that reality may actually be starting to hit both the fan base AND the dev team. While it may hurt short term funding... getting out of the Ivory Tower and into a more realistic feature scope and timeline is probably a much needed event. We all know it's much easier to sell things but much harder to deliver them. Maybe this sale's lackluster performance is the first step on a corrected and viable path.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Sorry but you have to build a game with your own money,i am not funding ANY developer to build a game so they can get rich.
So the more in game stuff they sell with packages,the further away i get and right now i am about 5 million miles away.
Never forget 3 mile Island and never trust a government official or company spokesman.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
I'm waiting to be shown the logic behind that.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The main change was they added another ship jpeg to the store but this one was the "Cutter"
Also, the "layaways" end (again) on May 31st. Per word on the street, the uptick was largely these being paid off. Further looking into the layaways does not paint a good picture. Here is how Caspien has described the situation:
"We assumed some percentage of those layaways wouldn't be completed. But it appears the number will be significantly higher than we anticipated. But, it is what it is. We just don't have that revenue to count on."
And perhaps even more troubling:
"We make business decisions on revenue projections of those layaways. So when we've got hundreds of thousands of dollars tied up in layaways by people with no intention of actually completing them, it messes with our projections and makes our business decisions inaccurate"
Hundreds of thousands on unpaid layaways? That just SCREAMS waning interest to me...
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018