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New sandbox 2.5D mmorpg for mobile with SWG crafting system.

DookzDookz Member UncommonPosts: 562
edited June 2018 in The Pub at MMORPG.COM


Been playing for 2 days.  It's not publicly listed yet on English Google playstore but can bypass it by connecting to korea vpn and playing the Korean apk client. 

Durango wildlands. 

*I'm not sure how to insert images so here are the image links. 

https://ibb.co/hxp77o
 
Some advanced  items take time to crafts so there are these bins when it's completed. Example barbecuing, smoking, grilling food materials takes 5 to 10 minutes while simmer, boiling takes a few and skewering is almost instant. 
 
https://ibb.co/dsuSq8

https://ibb.co/koBqA8

It  uses a skill point system so a 2.5 profession is viable based on personal computation You can dab into other branches like in swg. I took this because I wanted to own land and be a farmer to tend to a crop seed system

Cash shop similar to GW2. no obvious paywall. I haven't come across a single Korean player yet so I don't know if I'm playing on the global version. The plan is to have one single server. 

Res system uses one of your own loot as reward (you select)  to the player who Rez you . Help is ping on the big map with coordonates  and braodcadted on region chat. You can use voice chat in game. 

You can  own and expand land next to people's plot land and hunt and gather in the same area. Items, pets and land have decay  You have to pay rent to keep your domain active like in SWG. Each island has its own economy its own bazaar terminal. Also has mission terminals, raising your trust with these different companies u can request for backup supplies. 

https://ibb.co/egQmHo
Melee includes polearms, one handed blade, two handed Axe, and hammer. Range has bow and crossbow users. No magic profession.

There's an island where's theres open pvp and clan wars u can build your house there (Feluccia in UO). There are no cities and towns. There are no dungeon crawlers. Open world.  Some islands are unstable they eventually disappear ( you cant plot land on unstable islands) don't know if they reappear. 

weather and climate system affects your fatigue depending on what you wear. The most difficult part is the fatigue and energy, u constantly have to eat, wash yourself in the lake, and rest in camp to minimize downtime. U can setup up camps and bonfires to rest in the wild. If your heading to a tundra island change your gears to suit the climate likewise tropical and temperate islands. 

https://ibb.co/dRXDV8

The food system is comprehensive and has different effects on your character if u gather and eat something in the wild uncooked. There are many different cooking methods, simmer,  boil, smoked, skewer, grill, etc.

https://ibb.co/mp6wiT

Armor and clothing system is comprehensive because of the weather system and inherit the stats of the raw materials. There's also a dye system. Builders can build the dye benches, tool maker can create the tool for the dyes, the tailor gains ability to dye, the farmer can grow the crops for the different colors. 

https://ibb.co/m31e3T

Resource system leathers and pelts named after the animal you kill with various secondary stats like bonus to heat resistance. 

https://ibb.co/gpZDxo

Mount system: tame, buy sell to other players, raise animals and hint together... , some have bag space for crafter and gatherers. They age and die eventually but can prolong their life somewhat with crafting. Mobs and mounts are dinosaur inspired and there some mammals like wolfs.  Saw someone riding a triceratop and an ostard. Not sure if u can ride a wooly mammoth. No dragons. No magic. No guns no electricity. Humans only. 






Playing now: Cities: Skyline / Ori and the Blind Forest / Banished

Post edited by Dookz on

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