After watching the gameplay demo yesterday I've completely lost interest in Anthem. They've made the same error that The Division made. Any boss needs thousands of rounds aimed at weak spots to have an effect. Piss poor, unimaginative bollocks. Why not require heavy weapons or use the environment in some way, rather than a bullet sponge boss? Very disappointed.
The easy solution from Bioware would be to make some of the "large" Bosses immune to "auto-attack" damage such as bullets or flamethrowers. Bioware shouldn't even bother with the "100" or "120" damage attacks.
For instance, you have a 30 ton insect with chitinous hide or a Titan-sized mech - it doesn't take damage from bullets. Imagine a bullet as a needle fired from a blowgun.
Problem solved.
This is a pretty good idea.. but it would still need to provide a way to beat the boss.. maybe combo hits or something.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
Anything touched by EA is automatically placed on my "do not buy" list. I don't care how good it looks. I just want to celebrate the day that EA finally goes toes up for good.
I'm sure you've been burned enough to reach this point, and more power to you fo' sho!
I have more of a mind of real gamers getting into upper management positions and getting EA back on our side. I know they have shareholders, and they use the excuse of needing to show profit for their shareholders, but they need to remember what they started to do and who they started to do it for.
If real gamers ran the show there they could really squeeze all of these IP's and churn out great games. And ride that wave/creative spark toward new IP's too.
They have a lot of power and could really help our industry, but maybe I've been playing games too much and that's just a fantastical way of thinking....ha Only in the movies, or really good story-driven games.
I wonder what kind of vacuum would be created if EA did shut down though. Interesting thought!
I liked gaming better back when the action adventure game was a separate genre from the role playing game. Now they're a homogenized mess that I can't stand to play. I miss the days of Gold Box D&D, Wizardry, Baldur's Gate, EverQuest and Dark Age of Camelot.
We have entire genre's dedicated to action combat, why does the rpg have to be dragged into it as well?
I agree with this^^
Now games/genres have little identity,even the one poster says he just likes mobs to melt and the faster the better,no thinking,close your eyes and feel like you are accomplishing something,what that something is beyond me,to me it is just brain dead gaming.
I have zero use for the Diablo's or POE's.They are cheap lazy game designs,the ONLY reason they exist is because they are very low risk,low budget games for devs to just toss out,rinse and repeat until something sticks.
This made me think of something I ran across last night in Skyrim. I was finishing the Forbidden Legend Gauldur Amulet Fragment quest. You place the three pieces on the podiums and then the three ghosts appear and kick your butt, after summoning a bunch of draugrs.
There are stone stairs leading up to platforms in the huge room where the fight is. I found that by running up the steps and jumping from one platform to the others the boss's couldn't reach me, while I was hurling magic spells at them. They would run up the steps, I'd jump over, then they'd run down the previous steps and up my current steps.
Would this be an example of brain dead gaming or cheap lazy game design!?
Merriam Webster defines Swan Song as a farewell appearance or final act or pronouncement.
Depending on sales this might be a Swan Song, though not intentional which would be contrary to the meaning of the term, and that really was not the thrust of the article. So I'll ask again, how exactly is this BioWare's Swan Song?
So overly literal. It means that it is the last chance for Bioware. If they don't succeed, they'll most likely be relegated to other, less BW stuff. Like mobile gaming.
They won't. BioWare haven't got a single financial failure since they were bought 10 years ago (not even MEA despite what the haters are claiming). Anthem is not their last chance, that would require previous failures instead of 2 of their last 3 games breaking their sales records.
I think some people are a bit to into their "BioWare sucks" narrative at this point, EA isn't going to close BioWare just because you personally hate the studio now.
Comments
I'm sure you've been burned enough to reach this point, and more power to you fo' sho!
I have more of a mind of real gamers getting into upper management positions and getting EA back on our side. I know they have shareholders, and they use the excuse of needing to show profit for their shareholders, but they need to remember what they started to do and who they started to do it for.
If real gamers ran the show there they could really squeeze all of these IP's and churn out great games. And ride that wave/creative spark toward new IP's too.
They have a lot of power and could really help our industry, but maybe I've been playing games too much and that's just a fantastical way of thinking....ha Only in the movies, or really good story-driven games.
I wonder what kind of vacuum would be created if EA did shut down though. Interesting thought!
Gut Out!
What, me worry?
This made me think of something I ran across last night in Skyrim. I was finishing the Forbidden Legend Gauldur Amulet Fragment quest. You place the three pieces on the podiums and then the three ghosts appear and kick your butt, after summoning a bunch of draugrs.
There are stone stairs leading up to platforms in the huge room where the fight is. I found that by running up the steps and jumping from one platform to the others the boss's couldn't reach me, while I was hurling magic spells at them. They would run up the steps, I'd jump over, then they'd run down the previous steps and up my current steps.
Would this be an example of brain dead gaming or cheap lazy game design!?
I was pretty proud of myself either way!
Gut Out!
What, me worry?
Pardon my English as it is not my 1st language
They won't. BioWare haven't got a single financial failure since they were bought 10 years ago (not even MEA despite what the haters are claiming). Anthem is not their last chance, that would require previous failures instead of 2 of their last 3 games breaking their sales records.
I think some people are a bit to into their "BioWare sucks" narrative at this point, EA isn't going to close BioWare just because you personally hate the studio now.