Hey guys,
I haven't played a turn-based strategy game in many years. I've been eyeing XCOM 2 and BattleTech on Steam, but I'm a little concerned at the difficulty and complexity of both. Which one gives the easier, leas complex, more user-friendly experience? Simpler UI and combat, better tutorial, all that?
Thanks!
Comments
it does a decent job giving you as a player a idea how to play, the game loves to force you into bad situations no matter how you play so don't be shocked when it keeps making things go south.
I liked xcom a lot more.
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The setting is altogether awesome, and being able to rename and model operatives after friends and family gives a little extra oomph behind the permadeath feature regarding said operatives. Your best friend-modeled operative WILL be viciously eviscerated by an alien at some point, and he/she ain't coming back from that. But you can always cry over their photo in the memorial to the fallen back at HQ.
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It is very much one of those "You'll always be short on something" games. Playing on normal difficulty, don't expect that you will 100% complete the campaign successfully on your first try. It's tuned for a long-term delve into the game; you take what you learned from the prior playthrough and apply it to become more efficient and better equipped on the next. Of course, there are difficulty levels that can help alter that.
It's certainly not a "sit back, relax, and massacre all the aliens" game. Those aliens will put up a good fight, and your squadmates will not become godlike (well, maybe late game after you've got a pretty good handle on the mechanics and what you need to focus on early, mid, and late game). I would recommend saving before difficult missions with unique, intuitive save names. You don't have to reload every time a mission doesn't go perfectly, but it will help to avoid starting completely from scratch should you find that a certain mission was when your campaign started to go south in general.
Hmm, I'd hate to put $60 into it just to find out it's more than I'd bargained for. Any suggestions on any other turn-based games that might ease me back into the genre without crushing my hopes and dreams?
I'd say the roughest part of that game is starting out and finding ammo. There are perks that help with this through finding extra ammo, and as you progress and sell items, you'll generally keep enough cash to buy ammo you need. It's got a post-apoc setting, which is cool in its own right. It uses a cover system much like XCom, but you just won't do a lot of running into new mobs you didn't see coming that rip through a squadmate before you have a chance to react (I remember the first time I encountered a Cryssalid in XCom: EW. The first one murdered a squadmate before I could react or even knew what the hell those things were capable of ).
EDIT- Shadowrun is anothe good one. Additionally, both these titles come at a lower price point. Xcom if well worth the price, but unforgiving.
It looked like you had some questions about XCom 2 and its difficulty. There are 4 difficulty levels (rookie, veteran, commander, and legendary). I happen to enjoy rookie level, myself. I have tried a couple of veteran runs and they are quite a bit harder. Also, each of these modes can be played regularly (save when you want and save scum to your heart's content) or Iron Man, where there is one autosave that continually gets overwritten. Most of the veteran XCom players call "iron man" the way XCom is supposed to be played. Don't listen to them. Play it how you like.
Modding is alive and well on Steam, and also the Nexus. A lot of UI mods to help improve the information you have at hand. There are also the "strange" armor/weapon mods brough over from other games and movies. There is even a full on game changing mod called "The Long War" that is just like a free DLC, it is that good. So, you'd be getting three games to play: Vanilla XCom 2, "The Long War" XCom 2, and War of the Chosen XCom 2
If you enjoy turned based squad strategy games with a bit of base building and research on the side, I can't recommend this series enough
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR