So how much is it going to cost players to make dungeons?
I'm betting most of the dungeon making assets will be in the cash shop...
Also what will they be doing to prevent people from gaming the system to make meow missions like in City of Heroes that break the game with npcs who will not attack but give exp, or just make a room with 100's of loot chests?
Will they have a player review and rating system, and/or reporting system for the dungeons?
This has to be one of the least explained features I've read about. All they describe on thier site is making the entrances look different and a point system for creating dungeons with different entrances.
Are they making an in-game tool set for players to build these dungeons or just getting them to download Unity?
Are they going to put the dungeons people make in the store to sell to other people?
All this is tentative and from readings of various posts in Chri's blog, so might not turn out this way in the end.
From what I'm gathering you will be able to make a dungeon 2x the one in this video without any upgrades, for your Row home. You get a row for free from completing the main storyline.
Then you can upgrade using gold or COTO's, so when you're talking about spending actual money it appears the money is for fancier rooms and entrances. But they are doing a decent job of putting in great craftable houses in game, so expect some fine looking craftable dungeon rooms.
(Great looking craftable houses IMO: Log cabin, no alternative to that in the cash shop, Hollow Log Home, looks better than the Cash shop one, I don't like the second floor that exists in the store, Storefront 2 story, good looking, maybe the shop one is better, maybe not, Crafted Inn, best Inn in the game due to the size of windows, better than any in the cash shop.)
I don't know the specifics of preventing gaming the system. They have talked about making encounter rooms have minimal deco, figuring out ways to not let you farm a specific monster, etc. I'm sure this will change with time.
They said yes on reviews and I would assume reporting.
The tool set is in game, using the deco system. You snap pieces onto the next one, in the same way they do. But we do it in game, they do it in Unity. It appears we'll have access to the Unity assets too, so we can play around with them out of game. Non-commercial use according to the store.
I think they are tying dungeons to accounts. If I were guessing, I would say they are tired of being harangued about RMT so no trading or selling of dungeons. I suppose the work around if someone wanted to do that exclusively would be to buy a new account, then sell that account with the dungeon and deeds.
Maybe you haven't been with SOTA for very long but everything is for sale and RMT. If there was any intention of making something account bound it would be disclosed prior to its sale. This is how things are.
You're not just wrong with your guess, you're wrong about their feelings about RMT. They love it and they have RMT partners they use to run metas against the players.
Shroudoftheavatar.net just like the official domain, but the .net is owned by the famous WoW botter Markee Dragon. That same RMT botter also happens to be an official partner with Portalarium.
The rabbit hole goes very deep. Don't kid yourself, SOTA is nothing but RMT and the devs love it.
Premium prices on DLC content that doesn't exist. Pay today, play tomorrow. Nothing weird about that.
Star Citizen wholeheartily agrees, as do millions of backers. Difference is that SotA is 90% reality and 10% wishful thinking and SC is 30% reality and 70% wishful thinking. Funny how that works.
OT, looking forward to player creations being better then the current content, still won't play it unfortunately.
/Cheers, Lahnmir
SC & AoC are similar to SotA with it's extremely aggressive monetizing scheme; the difference being that we already saw SotA failed, while also failing to collect the amount of money SC did (in which case the project would still be developing...it's cash shop).
In fact it is exactly the lack of money that forced SotA to launch the game the project practically in alpha state, thus accelerating it's death.
SotA hasn't failed. It will have another release in what, 2.5, 3 weeks?
It's actually pretty awesome to be playing a game that has had 56 monthly releases in a row.
That's their monetization scheme. The game itself plays like an Alpha 2. Bugs, rampant exploitation, bots, lag. The netcode is horrible, people get 10fps.
<snip> Please try to keep it factual instead of just spouting nonsense.
Very interesting sentence on oh-so-many levels! So you finally decided to give us the source for your "1000 or more" claim? Please, go ahead - I'm all ears!
I mentioned as well there are over 1000 players in game in another thread and got the same response lol. Its clear that these few have made up there minds and believe there is less because they follow steam numbers and don't actually play and assume the sky is falling lol.
Premium prices on DLC content that doesn't exist. Pay today, play tomorrow. Nothing weird about that.
Star Citizen wholeheartily agrees, as do millions of backers. Difference is that SotA is 90% reality and 10% wishful thinking and SC is 30% reality and 70% wishful thinking. Funny how that works.
OT, looking forward to player creations being better then the current content, still won't play it unfortunately.
/Cheers, Lahnmir
SC & AoC are similar to SotA with it's extremely aggressive monetizing scheme; the difference being that we already saw SotA failed, while also failing to collect the amount of money SC did (in which case the project would still be developing...it's cash shop).
In fact it is exactly the lack of money that forced SotA to launch the game the project practically in alpha state, thus accelerating it's death.
SotA hasn't failed. It will have another release in what, 2.5, 3 weeks?
It's actually pretty awesome to be playing a game that has had 56 monthly releases in a row.
That's their monetization scheme. The game itself plays like an Alpha 2. Bugs, rampant exploitation, bots, lag. The netcode is horrible, people get 10fps.
<snip> Please try to keep it factual instead of just spouting nonsense.
Very interesting sentence on oh-so-many levels! So you finally decided to give us the source for your "1000 or more" claim? Please, go ahead - I'm all ears!
I mentioned as well there are over 1000 players in game in another thread and got the same response lol. Its clear that these few have made up there minds and believe there is less because they follow steam numbers and don't actually play and assume the sky is falling lol.
I'll believe you if you can prove it. Right now on Steam charts it's showing 231 people playing. See for yourself.
If you can get a dev to give a definitive numbers or maybe snap a picture of 1000 people in game somehow... Maybe find a twitch steamer playing SOTA with more than five viewers.
Just prove it. Because anyone that logs into the game will find it's empty.
I banned the most flagrant two and sent the others warnings. There were two additional ones who look like they used it for a minute to test to see if it worked. Please stop. Once we go live our policy will most likely just be to permaban people. There is no excusable reason for people to be doing this post live and I'm asking you don't do it now unless you want to tell us in advance when you will be doing it.
If you got banned and would like to be reinstated, just message me please. Oh, and stop that...
The system looks for exploits from hardware and software macros / bots that do repeat tasks. it looks for patterns as well timings of each. If it sees that there is a pattern being used or that a person is online x number of hours straight it flags and can temp lock the account or outright ban. the person whos account gets hit must appeal and they will investigate the reason.
I know one person that that got banned for a few days because they were on x hours straight which the system caught. They share the account between two peoples which is why there were on that long. I felt sorry for them but I agree with the system on this one. not sure if the EULA has a clause in there about sharing passwords / accounts but this does stop a lot of farm bots for sure. I have yet to run into a bot short of the water bucket peoples at the fountains lol.
I banned the most flagrant two and sent the others warnings. There were two additional ones who look like they used it for a minute to test to see if it worked. Please stop. Once we go live our policy will most likely just be to permaban people. There is no excusable reason for people to be doing this post live and I'm asking you don't do it now unless you want to tell us in advance when you will be doing it.
If you got banned and would like to be reinstated, just message me please. Oh, and stop that...
The system looks for exploits from hardware and software macros / bots that do repeat tasks. it looks for patterns as well timings of each. If it sees that there is a pattern being used or that a person is online x number of hours straight it flags and can temp lock the account or outright ban. the person whos account gets hit must appeal and they will investigate the reason.
I know one person that that got banned for a few days because they were on x hours straight which the system caught. They share the account between two peoples which is why there were on that long. I felt sorry for them but I agree with the system on this one. not sure if the EULA has a clause in there about sharing passwords / accounts but this does stop a lot of farm bots for sure. I have yet to run into a bot short of the water bucket peoples at the fountains lol.
I banned the most flagrant two and sent the others warnings. There were two additional ones who look like they used it for a minute to test to see if it worked. Please stop. Once we go live our policy will most likely just be to permaban people. There is no excusable reason for people to be doing this post live and I'm asking you don't do it now unless you want to tell us in advance when you will be doing it.
If you got banned and would like to be reinstated, just message me please. Oh, and stop that...
The system looks for exploits from hardware and software macros / bots that do repeat tasks. it looks for patterns as well timings of each. If it sees that there is a pattern being used or that a person is online x number of hours straight it flags and can temp lock the account or outright ban. the person whos account gets hit must appeal and they will investigate the reason.
I know one person that that got banned for a few days because they were on x hours straight which the system caught. They share the account between two peoples which is why there were on that long. I felt sorry for them but I agree with the system on this one. not sure if the EULA has a clause in there about sharing passwords / accounts but this does stop a lot of farm bots for sure. I have yet to run into a bot short of the water bucket peoples at the fountains lol.
Got any proof for anything you just said?
He also claimed earlier that, and I quote, ""There are more than 1000 people on the server at any given time this I know"; later on, when pressed, he admitted he was lying - but now he changes his song again, likely thinking that we have short memories!?
Well, at least he bothers to reply unlike Vlad Begemot who switched to the good old tactics of la-la-la-la-I-can't-hear-you, in line with his earlier "keep it factual instead of just spouting nonsense".
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
So how much is it going to cost players to make dungeons?
I'm betting most of the dungeon making assets will be in the cash shop...
Also what will they be doing to prevent people from gaming the system to make meow missions like in City of Heroes that break the game with npcs who will not attack but give exp, or just make a room with 100's of loot chests?
Will they have a player review and rating system, and/or reporting system for the dungeons?
This has to be one of the least explained features I've read about. All they describe on thier site is making the entrances look different and a point system for creating dungeons with different entrances.
Are they making an in-game tool set for players to build these dungeons or just getting them to download Unity?
Are they going to put the dungeons people make in the store to sell to other people?
All this is tentative and from readings of various posts in Chri's blog, so might not turn out this way in the end.
From what I'm gathering you will be able to make a dungeon 2x the one in this video without any upgrades, for your Row home. You get a row for free from completing the main storyline.
Then you can upgrade using gold or COTO's, so when you're talking about spending actual money it appears the money is for fancier rooms and entrances. But they are doing a decent job of putting in great craftable houses in game, so expect some fine looking craftable dungeon rooms.
(Great looking craftable houses IMO: Log cabin, no alternative to that in the cash shop, Hollow Log Home, looks better than the Cash shop one, I don't like the second floor that exists in the store, Storefront 2 story, good looking, maybe the shop one is better, maybe not, Crafted Inn, best Inn in the game due to the size of windows, better than any in the cash shop.)
I don't know the specifics of preventing gaming the system. They have talked about making encounter rooms have minimal deco, figuring out ways to not let you farm a specific monster, etc. I'm sure this will change with time.
They said yes on reviews and I would assume reporting.
The tool set is in game, using the deco system. You snap pieces onto the next one, in the same way they do. But we do it in game, they do it in Unity. It appears we'll have access to the Unity assets too, so we can play around with them out of game. Non-commercial use according to the store.
I think they are tying dungeons to accounts. If I were guessing, I would say they are tired of being harangued about RMT so no trading or selling of dungeons. I suppose the work around if someone wanted to do that exclusively would be to buy a new account, then sell that account with the dungeon and deeds.
Maybe you haven't been with SOTA for very long but everything is for sale and RMT. If there was any intention of making something account bound it would be disclosed prior to its sale. This is how things are.
You're not just wrong with your guess, you're wrong about their feelings about RMT. They love it and they have RMT partners they use to run metas against the players.
Shroudoftheavatar.net just like the official domain, but the .net is owned by the famous WoW botter Markee Dragon. That same RMT botter also happens to be an official partner with Portalarium.
The rabbit hole goes very deep. Don't kid yourself, SOTA is nothing but RMT and the devs love it.
I banned the most flagrant two and sent the others warnings. There were two additional ones who look like they used it for a minute to test to see if it worked. Please stop. Once we go live our policy will most likely just be to permaban people. There is no excusable reason for people to be doing this post live and I'm asking you don't do it now unless you want to tell us in advance when you will be doing it.
If you got banned and would like to be reinstated, just message me please. Oh, and stop that...
The system looks for exploits from hardware and software macros / bots that do repeat tasks. it looks for patterns as well timings of each. If it sees that there is a pattern being used or that a person is online x number of hours straight it flags and can temp lock the account or outright ban. the person whos account gets hit must appeal and they will investigate the reason.
I know one person that that got banned for a few days because they were on x hours straight which the system caught. They share the account between two peoples which is why there were on that long. I felt sorry for them but I agree with the system on this one. not sure if the EULA has a clause in there about sharing passwords / accounts but this does stop a lot of farm bots for sure. I have yet to run into a bot short of the water bucket peoples at the fountains lol.
Got any proof for anything you just said?
He also claimed earlier that, and I quote, ""There are more than 1000 people on the server at any given time this I know"; later on, when pressed, he admitted he was lying - but now he changes his song again, likely thinking that we have short memories!?
Well, at least he bothers to reply unlike Vlad Begemot who switched to the good old tactics of la-la-la-la-I-can't-hear-you, in line with his earlier "keep it factual instead of just spouting nonsense".
Sometimes we just get tired of dealing with the same people stretching the truth or making things up over and over and over and over for the last several years. It's not la-la-la, a bunch of you guys just aren't worth talking to because you have an agenda that is the death of the game, and you will say anything and make up anything to further your agenda.
Don't feed the trolls. If I stop responding to someone, I'm just done feeding them.
I banned the most flagrant two and sent the others warnings. There were two additional ones who look like they used it for a minute to test to see if it worked. Please stop. Once we go live our policy will most likely just be to permaban people. There is no excusable reason for people to be doing this post live and I'm asking you don't do it now unless you want to tell us in advance when you will be doing it.
If you got banned and would like to be reinstated, just message me please. Oh, and stop that...
The system looks for exploits from hardware and software macros / bots that do repeat tasks. it looks for patterns as well timings of each. If it sees that there is a pattern being used or that a person is online x number of hours straight it flags and can temp lock the account or outright ban. the person whos account gets hit must appeal and they will investigate the reason.
I know one person that that got banned for a few days because they were on x hours straight which the system caught. They share the account between two peoples which is why there were on that long. I felt sorry for them but I agree with the system on this one. not sure if the EULA has a clause in there about sharing passwords / accounts but this does stop a lot of farm bots for sure. I have yet to run into a bot short of the water bucket peoples at the fountains lol.
Got any proof for anything you just said?
He also claimed earlier that, and I quote, ""There are more than 1000 people on the server at any given time this I know"; later on, when pressed, he admitted he was lying - but now he changes his song again, likely thinking that we have short memories!?
Well, at least he bothers to reply unlike Vlad Begemot who switched to the good old tactics of la-la-la-la-I-can't-hear-you, in line with his earlier "keep it factual instead of just spouting nonsense".
Sometimes we just get tired of dealing with the same people stretching the truth or making things up over and over and over and over for the last several years. It's not la-la-la, a bunch of you guys just aren't worth talking to because you have an agenda that is the death of the game, and you will say anything and make up anything to further your agenda.
Don't feed the trolls. If I stop responding to someone, I'm just done feeding them.
Wow. You actually have a chance here to prove everyone wrong and shut everyone down. Just prove what you said. Provide some proof, instead of conjecture and wishful whale thinking, just prove how you know the things you claim? That's all anyone wants.
I banned the most flagrant two and sent the others warnings. There were two additional ones who look like they used it for a minute to test to see if it worked. Please stop. Once we go live our policy will most likely just be to permaban people. There is no excusable reason for people to be doing this post live and I'm asking you don't do it now unless you want to tell us in advance when you will be doing it.
If you got banned and would like to be reinstated, just message me please. Oh, and stop that...
The system looks for exploits from hardware and software macros / bots that do repeat tasks. it looks for patterns as well timings of each. If it sees that there is a pattern being used or that a person is online x number of hours straight it flags and can temp lock the account or outright ban. the person whos account gets hit must appeal and they will investigate the reason.
I know one person that that got banned for a few days because they were on x hours straight which the system caught. They share the account between two peoples which is why there were on that long. I felt sorry for them but I agree with the system on this one. not sure if the EULA has a clause in there about sharing passwords / accounts but this does stop a lot of farm bots for sure. I have yet to run into a bot short of the water bucket peoples at the fountains lol.
Got any proof for anything you just said?
He also claimed earlier that, and I quote, ""There are more than 1000 people on the server at any given time this I know"; later on, when pressed, he admitted he was lying - but now he changes his song again, likely thinking that we have short memories!?
Well, at least he bothers to reply unlike Vlad Begemot who switched to the good old tactics of la-la-la-la-I-can't-hear-you, in line with his earlier "keep it factual instead of just spouting nonsense".
Sometimes we just get tired of dealing with the same people stretching the truth or making things up over and over and over and over for the last several years. It's not la-la-la, a bunch of you guys just aren't worth talking to because you have an agenda that is the death of the game, and you will say anything and make up anything to further your agenda.
Don't feed the trolls. If I stop responding to someone, I'm just done feeding them.
Wow. You actually have a chance here to prove everyone wrong and shut everyone down. Just prove what you said. Provide some proof, instead of conjecture and wishful whale thinking, just prove how you know the things you claim? That's all anyone wants.
If that worked it would have worked a long time ago. As soon as people are claiming botting and hacking is destroying the game, you can pretty much go "Oh, these guys will just say whatever, no matter how false."
I mean, how many times have we had to rehash the concurrent user debate? One of you guys recently said that there's only 100 people playing. I mean come on... there's no point in arguing with people that will just make crap up.
So I'll just keep saying my side of it. It's fun for me. I'm talking to people in game right now. There were enough people at every event I was at this weekend to make them entertaining, and enough at the Duke's tournament to make it laggy for some. When I want to be alone I can go do crafting and such. The game's not for everyone, but it's not dead and for those of us who like it, it's the best multi experience to be created yet.
Premium prices on DLC content that doesn't exist. Pay today, play tomorrow. Nothing weird about that.
Star Citizen wholeheartily agrees, as do millions of backers. Difference is that SotA is 90% reality and 10% wishful thinking and SC is 30% reality and 70% wishful thinking. Funny how that works.
OT, looking forward to player creations being better then the current content, still won't play it unfortunately.
/Cheers, Lahnmir
SC & AoC are similar to SotA with it's extremely aggressive monetizing scheme; the difference being that we already saw SotA failed, while also failing to collect the amount of money SC did (in which case the project would still be developing...it's cash shop).
In fact it is exactly the lack of money that forced SotA to launch the game the project practically in alpha state, thus accelerating it's death.
SotA hasn't failed. It will have another release in what, 2.5, 3 weeks?
It's actually pretty awesome to be playing a game that has had 56 monthly releases in a row.
Wait..what? I have news for you, SotA failed big time on many things. First, they failed to release a GAME. Instead, they released a messy alpha state project. 56 monthly shity releases.. that doesn't make it a good project. Just in numbers, the game has failed. Number of players, the amount of money they got from this mess and the features. They even failed at shipping their collector Edition, people who backed the game with hundreds of $$$$!! And now, they are asking players to make dungeons for them! So you can add, failed at the content too.
Failure: The fact of not doing something that you must do or are expected to do.
Wrong, game hasn't failed. Logging in now to go to a market event where people are bringing their goods to share. 56 great releases, game gets better every month.
Show me facts and I'll believe you. But you won't and you know why, because there is none .
There are no facts at all to support your sayings. End of story.
The numbers are there to prove it. All you got is, the game is wonderful , full of unicorns and rainbows.
I banned the most flagrant two and sent the others warnings. There were two additional ones who look like they used it for a minute to test to see if it worked. Please stop. Once we go live our policy will most likely just be to permaban people. There is no excusable reason for people to be doing this post live and I'm asking you don't do it now unless you want to tell us in advance when you will be doing it.
If you got banned and would like to be reinstated, just message me please. Oh, and stop that...
The system looks for exploits from hardware and software macros / bots that do repeat tasks. it looks for patterns as well timings of each. If it sees that there is a pattern being used or that a person is online x number of hours straight it flags and can temp lock the account or outright ban. the person whos account gets hit must appeal and they will investigate the reason.
I know one person that that got banned for a few days because they were on x hours straight which the system caught. They share the account between two peoples which is why there were on that long. I felt sorry for them but I agree with the system on this one. not sure if the EULA has a clause in there about sharing passwords / accounts but this does stop a lot of farm bots for sure. I have yet to run into a bot short of the water bucket peoples at the fountains lol.
Got any proof for anything you just said?
He also claimed earlier that, and I quote, ""There are more than 1000 people on the server at any given time this I know"; later on, when pressed, he admitted he was lying - but now he changes his song again, likely thinking that we have short memories!?
Well, at least he bothers to reply unlike Vlad Begemot who switched to the good old tactics of la-la-la-la-I-can't-hear-you, in line with his earlier "keep it factual instead of just spouting nonsense".
Sometimes we just get tired of dealing with the same people stretching the truth or making things up over and over and over and over for the last several years. It's not la-la-la, a bunch of you guys just aren't worth talking to because you have an agenda that is the death of the game, and you will say anything and make up anything to further your agenda.
Don't feed the trolls. If I stop responding to someone, I'm just done feeding them.
Wow. You actually have a chance here to prove everyone wrong and shut everyone down. Just prove what you said. Provide some proof, instead of conjecture and wishful whale thinking, just prove how you know the things you claim? That's all anyone wants.
If that worked it would have worked a long time ago. As soon as people are claiming botting and hacking is destroying the game, you can pretty much go "Oh, these guys will just say whatever, no matter how false."
I mean, how many times have we had to rehash the concurrent user debate? One of you guys recently said that there's only 100 people playing. I mean come on... there's no point in arguing with people that will just make crap up.
So I'll just keep saying my side of it. It's fun for me. I'm talking to people in game right now. There were enough people at every event I was at this weekend to make them entertaining, and enough at the Duke's tournament to make it laggy for some. When I want to be alone I can go do crafting and such. The game's not for everyone, but it's not dead and for those of us who like it, it's the best multi experience to be created yet.
Annual Report April 30, 2018 Portalarium, Inc.
The Company currently requires approximately $300,000 a month to sustain operations. Liquidity and Capital Resources As of April 17, 2018, the Company has approximately $394,073 in cash on hand. The Company is a business that has not yet generated profits, has sustained net losses of $3,496,371 and $3,068,579 during the years ended December 31, 2017 and 2016, respectively, has an accumulated deficit of $21,585,453 and $18,089,082 as of December 31, 2017 and 2016, respectively, and has current liabilities in excess of current assets by $13,448,648 as of December 31, 2017. PORTALARIUM, INC. NOTES TO FINANCIAL STATEMENTS (UNAUDITED) As of December 31, 2017 and 2016 and for the years ended
These factors, among others, raise substantial doubt about the ability of the Company to continue as a going concern for a reasonable period of time. The financial statements do not include any adjustments relating to the recoverability and classification of recorded asset amounts or the amounts and classification of liabilities that might be necessary should the Company be unable to continue as a going concern.
Personally, I think this response is probably closest to the truth...
"I feel sorry for the guy. Nothing he ever posts can be supported. He's probably just one of those whales that took out a reverse mortgage so he could RMT for SotA and it all fell apart."
Thank you for the info and links @LeFantome; I quoted some of it there, tho I wasn't the first one to write a warning.
You're right, I'm not ashamed of it. It's a good game, and I hope to find more players who will enjoy it with us.
You won't find more players..Sorry. As you might end up playing alone when they'll go bankrup. You can say bye bye to your chapters.
Their words, not mine : These factors, among others, raise substantial doubt about the ability of the Company to continue as a going concern for a reasonable period of time.
I banned the most flagrant two and sent the others warnings. There were two additional ones who look like they used it for a minute to test to see if it worked. Please stop. Once we go live our policy will most likely just be to permaban people. There is no excusable reason for people to be doing this post live and I'm asking you don't do it now unless you want to tell us in advance when you will be doing it.
If you got banned and would like to be reinstated, just message me please. Oh, and stop that...
The system looks for exploits from hardware and software macros / bots that do repeat tasks. it looks for patterns as well timings of each. If it sees that there is a pattern being used or that a person is online x number of hours straight it flags and can temp lock the account or outright ban. the person whos account gets hit must appeal and they will investigate the reason.
I know one person that that got banned for a few days because they were on x hours straight which the system caught. They share the account between two peoples which is why there were on that long. I felt sorry for them but I agree with the system on this one. not sure if the EULA has a clause in there about sharing passwords / accounts but this does stop a lot of farm bots for sure. I have yet to run into a bot short of the water bucket peoples at the fountains lol.
Got any proof for anything you just said?
He also claimed earlier that, and I quote, ""There are more than 1000 people on the server at any given time this I know"; later on, when pressed, he admitted he was lying - but now he changes his song again, likely thinking that we have short memories!?
Well, at least he bothers to reply unlike Vlad Begemot who switched to the good old tactics of la-la-la-la-I-can't-hear-you, in line with his earlier "keep it factual instead of just spouting nonsense".
Sometimes we just get tired of dealing with the same people stretching the truth or making things up over and over and over and over for the last several years. It's not la-la-la, a bunch of you guys just aren't worth talking to because you have an agenda that is the death of the game, and you will say anything and make up anything to further your agenda.
Don't feed the trolls. If I stop responding to someone, I'm just done feeding them.
I, for one, don't have the death of the game as my agenda. I'm confident that SotA will get there before long all on its own, without my help. My goal is to warn other gamers away from this horrible, floundering, money grabbing disaster.
This game even going to have a playerbase left to even make dungeons? Everything I keep reading and what I saw with my own eyes when I played indicates that no it wont. Crazy they keep trying
For those who really think this game has a future, remember the Darkstar quote, "...at a modest number, we only need about 50K people per month active users to be profitable and that's a pretty low number considering that the fan base for a Richard Garriott Ultima game is in the millions?" Do you honestly think that SotA is somehow going to get to those numbers? Truly? If so, how?
I don't know that SotA is going to close down soon, but I believe it's a safe bet that at the best, they'll cut down to a skeleton crew (already getting close) and put it on life support.
For those who really think this game has a future, remember the Darkstar quote, "...at a modest number, we only need about 50K people per month active users to be profitable and that's a pretty low number considering that the fan base for a Richard Garriott Ultima game is in the millions?" Do you honestly think that SotA is somehow going to get to those numbers? Truly? If so, how?
I don't know that SotA is going to close down soon, but I believe it's a safe bet that at the best, they'll cut down to a skeleton crew (already getting close) and put it on life support.
I forsee a possible reorganization, bankruptcy, or sale to help clear down some of that debt they have, hard to dig out of the hole if they don't.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Comments
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/You're not just wrong with your guess, you're wrong about their feelings about RMT. They love it and they have RMT partners they use to run metas against the players.
Shroudoftheavatar.net just like the official domain, but the .net is owned by the famous WoW botter Markee Dragon. That same RMT botter also happens to be an official partner with Portalarium.
The rabbit hole goes very deep. Don't kid yourself, SOTA is nothing but RMT and the devs love it.
I mentioned as well there are over 1000 players in game in another thread and got the same response lol. Its clear that these few have made up there minds and believe there is less because they follow steam numbers and don't actually play and assume the sky is falling lol.
https://steamcharts.com/app/326160
If you can get a dev to give a definitive numbers or maybe snap a picture of 1000 people in game somehow... Maybe find a twitch steamer playing SOTA with more than five viewers.
Just prove it. Because anyone that logs into the game will find it's empty.
The system looks for exploits from hardware and software macros / bots that do repeat tasks. it looks for patterns as well timings of each. If it sees that there is a pattern being used or that a person is online x number of hours straight it flags and can temp lock the account or outright ban. the person whos account gets hit must appeal and they will investigate the reason.
I know one person that that got banned for a few days because they were on x hours straight which the system caught. They share the account between two peoples which is why there were on that long. I felt sorry for them but I agree with the system on this one. not sure if the EULA has a clause in there about sharing passwords / accounts but this does stop a lot of farm bots for sure. I have yet to run into a bot short of the water bucket peoples at the fountains lol.
Well, at least he bothers to reply unlike Vlad Begemot who switched to the good old tactics of la-la-la-la-I-can't-hear-you, in line with his earlier "keep it factual instead of just spouting nonsense".
~~ postlarval ~~
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Wow, tin foil hat much?
Sometimes we just get tired of dealing with the same people stretching the truth or making things up over and over and over and over for the last several years. It's not la-la-la, a bunch of you guys just aren't worth talking to because you have an agenda that is the death of the game, and you will say anything and make up anything to further your agenda.
Don't feed the trolls. If I stop responding to someone, I'm just done feeding them.
I mean, how many times have we had to rehash the concurrent user debate? One of you guys recently said that there's only 100 people playing. I mean come on... there's no point in arguing with people that will just make crap up.
So I'll just keep saying my side of it. It's fun for me. I'm talking to people in game right now. There were enough people at every event I was at this weekend to make them entertaining, and enough at the Duke's tournament to make it laggy for some. When I want to be alone I can go do crafting and such. The game's not for everyone, but it's not dead and for those of us who like it, it's the best multi experience to be created yet.
Show me facts and I'll believe you. But you won't and you know why, because there is none .
There are no facts at all to support your sayings. End of story.
The numbers are there to prove it. All you got is, the game is wonderful , full of unicorns and rainbows.
Portalarium, Inc.
The Company currently requires approximately $300,000 a month to sustain operations.
Liquidity and Capital Resources As of April 17, 2018, the Company has approximately $394,073 in cash on hand.
The Company is a business that has not yet generated profits, has sustained net losses of $3,496,371 and $3,068,579 during the years ended December 31, 2017 and 2016, respectively, has an accumulated deficit of $21,585,453 and $18,089,082 as of December 31, 2017 and 2016, respectively, and has current liabilities in excess of current assets by $13,448,648 as of December 31, 2017.
PORTALARIUM, INC. NOTES TO FINANCIAL STATEMENTS (UNAUDITED) As of December 31, 2017 and 2016 and for the years ended
These factors, among others, raise substantial doubt about the ability of the Company to continue as a going concern for a reasonable period of time. The financial statements do not include any adjustments relating to the recoverability and classification of recorded asset amounts or the amounts and classification of liabilities that might be necessary should the Company be unable to continue as a going concern.
Game is not dead...... yet.
Thank you for the info and links @LeFantome; I quoted some of it there, tho I wasn't the first one to write a warning.
Personally, I think this response is probably closest to the truth...
"I feel sorry for the guy. Nothing he ever posts can be supported. He's probably just one of those whales that took out a reverse mortgage so he could RMT for SotA and it all fell apart."
~~ postlarval ~~
As you might end up playing alone when they'll go bankrup.
You can say bye bye to your chapters.
Their words, not mine :
These factors, among others, raise substantial doubt about the ability of the Company to continue as a going concern for a reasonable period of time.
I don't know that SotA is going to close down soon, but I believe it's a safe bet that at the best, they'll cut down to a skeleton crew (already getting close) and put it on life support.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon