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Suggest new money making schemes for CIG to use in Star Citizen!

ArglebargleArglebargle Member EpicPosts: 3,465
Given CIG's track record of monetization of many different aspects of Star Citizen's development, I thought it would be interesting to see what suggestions we could give them on other aspects to start charging for.  

Legitimate or snarky is fine, but remember, they might actually do it.

My suggestion, which I think would be in character for the game and a cool thing to have, is this:   Nose Art.
Planes (and even ocean ships in some cultures) had distinctive nose art, either by squadron or by the crew flying the plane.  CIG could charge say, $10 for an area on the ship for personalized art.  Very much in the historical spirit of piloting.  Guilds could get matching insignia (at some small discount).  Charge by the vessel  for maximum profit.  And since the personalized nose art would require human vetting to make sure nothing too objectionable gets through, you could add another fee to go to the front of the line to get your art approved.  

More revenue streams, with unique appeal.

What'd be your suggestion? 

If you are holding out for the perfect game, the only game you play will be the waiting one.

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Comments

  • laseritlaserit Member LegendaryPosts: 7,591
    I've got an extra kidney I could pledge.
    Scot

    "Be water my friend" - Bruce Lee

  • KefoKefo Member EpicPosts: 4,229
    Charge for logging in. Everytime you click that connect button you’re credit card gets hit with a 5 dollar charge.

    also charge for rage quitting from star marine. Game going poorly? Too bad unless you wanna be charged 10 bucks for rage quitting

    Phaserlight
  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    Charging your credit card to prevent people rage-quitting parties for matches and dungeons should be implemented in every MMO.
  • TEKK3NTEKK3N Member RarePosts: 1,115
    Charge $10 to watch Chris Roberts spending your money.
    $50 to carry his shopping bags.
  • ArglebargleArglebargle Member EpicPosts: 3,465
    MaxBacon said:
    Charging your credit card to prevent people rage-quitting parties for matches and dungeons should be implemented in every MMO.
    I'd favor added play delays based on the average time of the match or run.  But I get the point.

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • MendelMendel Member LegendaryPosts: 5,609
    More in line with selling ships, sell entire planets!  The ultimate real estate swindle!



    El-Hefe

    Logic, my dear, merely enables one to be wrong with great authority.

  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    MaxBacon said:
    Charging your credit card to prevent people rage-quitting parties for matches and dungeons should be implemented in every MMO.
    I'd favor added play delays based on the average time of the match or run.  But I get the point.
    Yeah  it's really one annoying thing, I've lost count of how many hours I've lost in party stuff, especially dungeons, because those edgy type of players. Monetize something like that would be saltpocalypse tho
  • seldinseldin Member UncommonPosts: 196
    How about having him start a Kickstarter for Star Citizen 2 if you pledge now for a game to be released in 2025(can stretch this to like 2030).  Can have pledge goals that allow chars/ships/etc. from Star Citizen 1 carry into Star Citizen 2.  Maybe that will get them to stop coming up with new unneeded or requested stuff in Star Citizen 1 so that they can focus on milking backers of Star Citizen 2.  
    JakdstripperRovn
  • VrikaVrika Member LegendaryPosts: 7,973
    Community-funded ship design:

    Lore about how a group of elite pilots were unhappy with ships manufactured by established ship industry, and pooled their money to crowdfund an independently designed and manufactured ship. With only $3000 you'll get your name to Star Citizen's history books as one of those backers, as well as the ship with LTI + unique crowdfunder only paintjob.
    Arglebargle
     
  • ErillionErillion Member EpicPosts: 10,317
    Ship skins and org decals have already been announced some time ago.

    I say:

    Cockpit Bobbleheads (like in Elite:Dangerous)

    Han Solo Lucky Dice
  • TheScavengerTheScavenger Member EpicPosts: 3,321
    edited September 2018
    Charge for using any star citizen forum, including this one here on MMORPG.com, reddit ...any star citizen forum

    My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB: 

    https://www.moddb.com/mods/skyrim-anime-overhaul



  • TheScavengerTheScavenger Member EpicPosts: 3,321
    edited September 2018
    Another idea for making money. Works all the time too.

    Offer rewards to invite people to the game

    1 person gives his referral link to someone
    every 1 dollar that person spends, the first person gets 10 cents as compensation
    That someone then gets someone to use his referral link
    Then the 2nd person gets 10 cents, but the 1st person gets 1-3 cents

    Sounds like a little, but that adds up quick over time when more and more people start sharing that link. Especially if someone pays 1000 dollars for a ship or something.

    My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB: 

    https://www.moddb.com/mods/skyrim-anime-overhaul



  • FlyByKnightFlyByKnight Member EpicPosts: 3,967
    Space Brothels that minions have to pay real world cash with.

    The "talent" will be actually live voiced over VOIP for an addition $1.99 per minute. It will be like 900 numbers way back when.

    They can also sell genetically enhanced "gentialia" and performance boosters in the cash shop.
    Scot
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • ConstantineMerusConstantineMerus Member EpicPosts: 3,338
    Escort Service - Star Citizen Cosplay
    Constantine, The Console Poster

    • "One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
  • ArglebargleArglebargle Member EpicPosts: 3,465
    Erillion said:
    Ship skins and org decals have already been announced some time ago.

    I say:

    Cockpit Bobbleheads (like in Elite:Dangerous)

    Han Solo Lucky Dice
    Gotta admit, I'd probably go for the dice.

    Hey, on the nose art, they could get famous game artist to design it for players.  For a fee, of course.

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • JakdstripperJakdstripper Member RarePosts: 2,410
    Simply put your character has to take a shit every so often. All toilet paper ingame is sold exclusively at cash shop. 

    Either pay, or walk around with shit stains. Your choice. 
  • ArglebargleArglebargle Member EpicPosts: 3,465
    This came to me as I was falling asleep.  Sell an ingame lucky ring or rabbitsfoot or the equivalent.  Adds a little bonus occasionally.  And the luck is ablative, ie, it wears off as it used.  BUT, it can be reloaded with real money.  You could even have a kiosk on the stations, call them Probability Matrix Transformers.   Or maybe Reality Matrix Transformers.   Charge a $100 dollars.  Profit!

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • IselinIselin Member LegendaryPosts: 18,719
    Mass e-mailing to random people from a prince of the Stanton system who needs to stash his fleet somewhere safe. You only need to provide your ID and banking information...
    MadFrenchieOctagon7711
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • ArglebargleArglebargle Member EpicPosts: 3,465
    Iselin said:
    Mass e-mailing to random people from a prince of the Stanton system who needs to stash his fleet somewhere safe. You only need to provide your ID and banking information...
    That'd be a great ingame quest line too!

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • ArglebargleArglebargle Member EpicPosts: 3,465
    Ran across this elsewhere in reference to the CitizenCon brouhaha:

    "Unless, you would like to help sponsor this year’s CitizenCon, for $5 you will placed on the Wall of Fame and credited at the end of the convention. For $10 you will get special flair for your hangar and jacket you can wear in game. For $20 you can get an exclusive RSI 2948 helmet that only you can wear. For $100, you can have your name engraved and displayed in Port Olisar and Grim Hex. For $500, you can get your own exclusive 2948 edition Big Benny’s vending machine"

    Boy, they were cranking!

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Special RSI Terraforming Packs, Warbond Limited Edition.  For only 2K, these packs will turn that planet you bought into a Class A biome with 100% breathable air so you will never have to worry about running out of oxygen on your home world again.  Exotic plants and animal packs coming soon.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • ceratop001ceratop001 Member RarePosts: 1,594
    edited September 2018
    I am not referring to the people who run Star Citizen. I want to make that clear. If Star Citizen is guilty of the sin Greed my statement is only coincidental. Any game who constantly asks for money should be a sign that this game means you financial harm. If my entertainment requires constantly spending money, well what makes this game any different then a drug habit? Spending some money to start a game is understandable. Constantly spending money in order to advance through the game, and that makes you better somehow; well you are fool in the end. No game that hasn't been released has no business asking you for 200$ 300$ 1000$ etc etc. Guard yourself against greedy gaming companies who ask for exorbitant contributions. A game built around addiction and unfair advantages will get exposed very fast and will fall hard. Thanks for reading.


    Mendel
     
  • ArglebargleArglebargle Member EpicPosts: 3,465
    When it becomes time for the developer layoffs, CIG can use it's panoply of videos to host  contests where various employees compete to get votes/donations to pay their salaries and maintain their employment.

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • some-clueless-guysome-clueless-guy Member UncommonPosts: 227
    How comes nobody yet has suggested the good old, already tested, CEO's blood sale? Is it in the shop already?
  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    When it becomes time for the developer layoffs, CIG can use it's panoply of videos to host  contests where various employees compete to get votes/donations to pay their salaries and maintain their employment.
    There's no way to prevent layoffs when the developers become redundant on positions there are no extra needs, this will likely hit several categories, only mitigated if after SQ42 releases they start work on its planned sequel.
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