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The fastest you uninstalled a MMORPG.

135

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  • AmatheAmathe Member LegendaryPosts: 7,630
    Probably ESO. I simply hate the movement controls. Obviously a lot of other people find them acceptable. Just not me.

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    edited September 2018
    Star Wars Galaxies free trial.

    I think there was another mmo i deleted faster but don't remember which one was it. SWG was the second fastest.

    EDIT: thanks to another poster i remember now, the first game was Mortal Online. That came and went faster than a SWG free trial.
    Post edited by rojoArcueid on




  • SovrathSovrath Member LegendaryPosts: 32,780
    edited September 2018
    edit: to to think of it, it was Shadowbane.

    I wanted to try an mmorpg so downloaded the game. I had issues with the controls (don't remember why) and then someone spammed a group invite (I still had no idea what I was doing) so uninstalled.

    5 minutes. I wasn't really an mmorpg player and didn't really play a lot of video games at that point. Neverwinte Nights and Morrowind being my heavily played games.

    also ...

    The Chronicles of Spellborn

    I loved the art design and loved the concept.

    But when I played it I really hated the tutorial and then got out of the tutorial only to be given a mission where I had to run to some towers and "ask about a delivery" or "pick up some reports" something like that.

    I just looked at the screen, deflated, and uninstalled.

    About 10 minutes.

    Oh sure I should have given it more time but I just ran out of energy.

    Kyleran
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  • IkedaIkeda Member RarePosts: 2,751
    I try to give all games a bit of time, but Horizon... I tried that game.. I mean, you could be a freakin' dragon!, but it lasted all of 20 minutes before I got mad and walked away.  

    Matrix Online I loved the beta, but then they launched.  They changed everything and not in a good way.  That was under an hour as well once I saw what they had done.

    GW2 I come back for, and bought into the expansions, but I may have a day total in the whole game... maybe.  If we said 12 hrs, it might be closer.  I want to like it but just can't.
  • necrolocknecrolock Member UncommonPosts: 48
    Probably Pirates of the Burning Sea or DDO, spent about 10-20 minutes in each game before i got the "wtf is this sh*t" feeling and uninstalled, never to return again.
  • TEKK3NTEKK3N Member RarePosts: 1,115
    edited September 2018
    TEKK3N said:


    However, I wasn't playing when it was just out of the gate, so it may have been more of an issue then.

    See, but I was.
    So telling me I am over exaggerating something you have no direct knowledge of is not nice, particularly because this should be a fun thread and over exaggerating it's allowed (though in this case I didn't).
    Early on in order to get to a specific area, you had to go through, small transitional zones you could not avoid.
    Those zones were so tiny that you could literally cross them in 1 minute.
    I believe they got rid of those zones.
    Yet as today, SotA zones are pretty small compared to most MMOs, and still an issue for me (but that's for another thread).

    TEKK3N said:


    So, yeah, I'll continue to point out when what people say about the game doesn't jive with what the game presently is, because the truth is there is a fair amount of change to it delivered at an inordinately rapid pace.

    Well, you shouldn't, not in this type of threads.
    Mine wasn't a review of the game, even though I stated my negative opinion but that's because I played the game 10 more times, and it wasn't just the loading screen issue.
    No one is reviewing the game they are talking about in their posts, they are just reporting the things that annoyed them so much that made them uninstall a game.
    And if they exaggerate, to make it more spicy, it's all good.

    If someone says: "When I logged in I saw a flying fish and immediately uninstalled", he's not saying that the game is full of flying fish and you should not play it.
    Maybe it was just an isolated bug and the rest of the game was a masterpiece.
    It doesn't matter, what counts it's that when they logged in they saw a flying fish and they could not deal with it.

    That's the spirit of the thread.
  • lahnmirlahnmir Member LegendaryPosts: 5,050
    TEKK3N said:
    TEKK3N said:


    However, I wasn't playing when it was just out of the gate, so it may have been more of an issue then.

    See, but I was.
    So telling me I am over exaggerating something you have no direct knowledge of is not nice, particularly because this should be a fun thread and over exaggerating it's allowed (though in this case I didn't).
    Early on in order to get to a specific area, you had to go through, small transitional zones you could not avoid.
    Those zones were so tiny that you could literally cross them in 1 minute.
    I believe they got rid of those zones.
    Yet as today, SotA zones are pretty small compared to most MMOs, and still an issue for me (but that's for another thread).

    TEKK3N said:


    So, yeah, I'll continue to point out when what people say about the game doesn't jive with what the game presently is, because the truth is there is a fair amount of change to it delivered at an inordinately rapid pace.

    Well, you shouldn't, not in this type of threads.
    Mine wasn't a review of the game, even though I stated my negative opinion but that's because I played the game 10 more times, and it wasn't just the loading screen issue.
    No one is reviewing the game they are talking about in their posts, they are just reporting the things that annoyed them so much that made them uninstall a game.
    And if they exaggerate, to make it more spicy, it's all good.

    If someone says: "When I logged in I saw a flying fish and immediately uninstalled", he's not saying that the game is full of flying fish and you should not play it.
    Maybe it was just an isolated bug and the rest of the game was a masterpiece.
    It doesn't matter, what counts it's that when they logged in they saw a flying fish and they could not deal with it.

    That's the spirit of the thread.
    How dare you have fun with this?? This is serious MMORPG business!

    /Cheers,
    Lahnmir
    TEKK3N
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    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • GutlardGutlard Member RarePosts: 1,019
    I was going to play EQ 2, but the guy on the box art looked at me with a snide face, so I totally didn't buy it.

    Gut Out!
    lahnmirTEKK3N

    What, me worry?

  • TEKK3NTEKK3N Member RarePosts: 1,115
    Gutlard said:
    I was going to play EQ 2, but the guy on the box art looked at me with a snide face, so I totally didn't buy it.

    Gut Out!
    Overlord Lucan D'lere....scary bugger  :D

    Risultati immagini per eq2 lucan dlere

  • KnightFalzKnightFalz Member EpicPosts: 4,522
    TEKK3N said:
    TEKK3N said:


    However, I wasn't playing when it was just out of the gate, so it may have been more of an issue then.

    See, but I was.
    So telling me I am over exaggerating something you have no direct knowledge of is not nice, particularly because this should be a fun thread and over exaggerating it's allowed (though in this case I didn't).
    Early on in order to get to a specific area, you had to go through, small transitional zones you could not avoid.
    Those zones were so tiny that you could literally cross them in 1 minute.
    I believe they got rid of those zones.
    Yet as today, SotA zones are pretty small compared to most MMOs, and still an issue for me (but that's for another thread).

    TEKK3N said:


    So, yeah, I'll continue to point out when what people say about the game doesn't jive with what the game presently is, because the truth is there is a fair amount of change to it delivered at an inordinately rapid pace.

    Well, you shouldn't, not in this type of threads.
    Mine wasn't a review of the game, even though I stated my negative opinion but that's because I played the game 10 more times, and it wasn't just the loading screen issue.
    No one is reviewing the game they are talking about in their posts, they are just reporting the things that annoyed them so much that made them uninstall a game.
    And if they exaggerate, to make it more spicy, it's all good.

    If someone says: "When I logged in I saw a flying fish and immediately uninstalled", he's not saying that the game is full of flying fish and you should not play it.
    Maybe it was just an isolated bug and the rest of the game was a masterpiece.
    It doesn't matter, what counts it's that when they logged in they saw a flying fish and they could not deal with it.

    That's the spirit of the thread.
    You're right, in that I should have originally made allowance for the possibility that your observations were out of date, and that there are many substantive issues with the game beyond the nuisance of load screens that were a tad overlong, with some remaining so. I haven't run into the tiny areas you describe, other than that for character creation and the areas immediately thereafter related to each virtue quest.

    Some of the zones are on the smaller side to be sure, but given they are still working on meeting their load time target in some cases it is probably for the best right now. I can understand how  some may find the size of them off putting.

    Exaggeration may be all well and good in your view, but it can be a disservice to those that lack adequate knowledge of the game that might construe it as fact. In the case of SotA, those that can't tell the difference between embellishment versus fact has the potential to be quite large, as many seem more interested in spreading misinformation about it than not.

    Anyway, given your response, my replies in this thread seems to now be a case of over sensitivity on my part rather than appropriately critical.

    I apologize.
    TEKK3N
  • KyleranKyleran Member LegendaryPosts: 43,975
    Sovrath said:
    edit: to to think of it, it was Shadowbane.

    I wanted to try an mmorpg so downloaded the game. I had issues with the controls (don't remember why) and then someone spammed a group invite (I still had no idea what I was doing) so uninstalled.

    5 minutes. I wasn't really an mmorpg player and didn't really play a lot of video games at that point. Neverwinte Nights and Morrowind being my heavily played games.

    also ...

    The Chronicles of Spellborn

    I loved the art design and loved the concept.

    But when I played it I really hated the tutorial and then got out of the tutorial only to be given a mission where I had to run to some towers and "ask about a delivery" or "pick up some reports" something like that.

    I just looked at the screen, deflated, and uninstalled.

    About 10 minutes.

    Oh sure I should have given it more time but I just ran out of energy.

    I recall having a similar reaction to this same game. Started on the tutorial, was underwhelmed, some guy runs up and starts beating on me but does no damage.

    Im like WTF? Another player says the guy is wacking me in hopes my immunity timer runs out.

    I thought......nah.....and uninstalled.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • LadyAugustLadyAugust Member UncommonPosts: 12
    Secret World Legends.  Saw what the dumbed down POS they turned it into and uninstalled within the first 5 minutes.
  • TheScavengerTheScavenger Member EpicPosts: 3,321
    Secret World Legends.  Saw what the dumbed down POS they turned it into and uninstalled within the first 5 minutes.
    It didn't even fix the main problems either lol. Animations and combat

    I still dunno why they didn't copy/paste age of conan combat and animations into it...AoC had rather and still has decent combat. It had by far better animations as well.

    Instead...they made it literally 5 times floatier in combat and animations lol

    My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB: 

    https://www.moddb.com/mods/skyrim-anime-overhaul



  • kitaradkitarad Member LegendaryPosts: 8,164
    Kyleran said:
    Sovrath said:
    edit: to to think of it, it was Shadowbane.

    I wanted to try an mmorpg so downloaded the game. I had issues with the controls (don't remember why) and then someone spammed a group invite (I still had no idea what I was doing) so uninstalled.

    5 minutes. I wasn't really an mmorpg player and didn't really play a lot of video games at that point. Neverwinte Nights and Morrowind being my heavily played games.

    also ...

    The Chronicles of Spellborn

    I loved the art design and loved the concept.

    But when I played it I really hated the tutorial and then got out of the tutorial only to be given a mission where I had to run to some towers and "ask about a delivery" or "pick up some reports" something like that.

    I just looked at the screen, deflated, and uninstalled.

    About 10 minutes.

    Oh sure I should have given it more time but I just ran out of energy.

    I recall having a similar reaction to this same game. Started on the tutorial, was underwhelmed, some guy runs up and starts beating on me but does no damage.

    Im like WTF? Another player says the guy is wacking me in hopes my immunity timer runs out.

    I thought......nah.....and uninstalled.
    More or less what happened in Lineage to me .I mean you don't even get time to get your bearings and they are waiting like damn vultures around just wailing on you. How stupid.
    Kyleran

  • ManestreamManestream Member UncommonPosts: 941
    edited September 2018
    Well there have been several that have not lasted more than 5hrs, names i cannot even remember and the games are no longer in existance anymore, some of which did not make it out of open beta testing.

    Hell for what its worth Tabula Rasa was better than some of those. Another 1 was also a game that was being rushed and released in order to cash grab money and 2 weeks later it became known that the company had filed for bankruptcy. All those poor bastards who bought the game soon found out that they were screwed.
  • SplitStream13SplitStream13 Member UncommonPosts: 253
    TEKK3N said:
    Darkfall and Mortal Online easily.

    Darkfall (#2 shortest game despite me listing it first it was first to come in mind)) played 5-10 minutes. Combat was neat, but game felt kinda lackluster on content and pvp does not make free content. Felt very...boring. I had a ton more fun on PvP ultima online shards, which also have a ton more content funny enough.

    Shame, Darkfall was a complex game. Best Guild vs Guild game.
    But I understand why it didn't impress you.
    It was not fun if you were not in a Guild.
    It was 100% about territory and resources control, not for solo players.
    I'm sorry but that title belongs to Guild Wars 1.
  • KyleranKyleran Member LegendaryPosts: 43,975
    TEKK3N said:
    Darkfall and Mortal Online easily.

    Darkfall (#2 shortest game despite me listing it first it was first to come in mind)) played 5-10 minutes. Combat was neat, but game felt kinda lackluster on content and pvp does not make free content. Felt very...boring. I had a ton more fun on PvP ultima online shards, which also have a ton more content funny enough.

    Shame, Darkfall was a complex game. Best Guild vs Guild game.
    But I understand why it didn't impress you.
    It was not fun if you were not in a Guild.
    It was 100% about territory and resources control, not for solo players.
    I'm sorry but that title belongs to Guild Wars 1.
    Sure, if you like your combat to be like LOL but not really a MMO.


    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Kyleran said:
    TEKK3N said:
    Darkfall and Mortal Online easily.

    Darkfall (#2 shortest game despite me listing it first it was first to come in mind)) played 5-10 minutes. Combat was neat, but game felt kinda lackluster on content and pvp does not make free content. Felt very...boring. I had a ton more fun on PvP ultima online shards, which also have a ton more content funny enough.

    Shame, Darkfall was a complex game. Best Guild vs Guild game.
    But I understand why it didn't impress you.
    It was not fun if you were not in a Guild.
    It was 100% about territory and resources control, not for solo players.
    I'm sorry but that title belongs to Guild Wars 1.
    Sure, if you like your combat to be like LOL but not really a MMO.


    the day League of Legends play like GW1 pigs will fly, and i'd play Leagues of Legends.




  • GaladournGaladourn Member RarePosts: 1,813
    edited September 2018
    Mortal Online, Black Desert Online, Dragon's Prophet, ESO, in this order of retention (last in line is the one I played the most).
  • TEKK3NTEKK3N Member RarePosts: 1,115
    Kyleran said:

    I recall having a similar reaction to this same game. Started on the tutorial, was underwhelmed, some guy runs up and starts beating on me but does no damage.

    Im like WTF? Another player says the guy is wacking me in hopes my immunity timer runs out.

    I thought......nah.....and uninstalled.
    Very similar to my Mortal Online experience.
    It seems those kind of games attract serious mentally damaged people.
    How much your life have to suck to even starting contemplating doing something like that?

    Kyleran
  • TEKK3NTEKK3N Member RarePosts: 1,115
    edited September 2018
    TEKK3N said:
    Darkfall and Mortal Online easily.

    Darkfall (#2 shortest game despite me listing it first it was first to come in mind)) played 5-10 minutes. Combat was neat, but game felt kinda lackluster on content and pvp does not make free content. Felt very...boring. I had a ton more fun on PvP ultima online shards, which also have a ton more content funny enough.

    Shame, Darkfall was a complex game. Best Guild vs Guild game.
    But I understand why it didn't impress you.
    It was not fun if you were not in a Guild.
    It was 100% about territory and resources control, not for solo players.
    I'm sorry but that title belongs to Guild Wars 1.
    Owning Castels in Darkfall had a purpose, it wasn't just aesthetics.
    You could gather extra rare materials, build crafting stations, vendor carts and defense systems.
    Not the same thing, trust me (I played both).
  • PhryPhry Member LegendaryPosts: 11,004
    Horusra said:
    Black Desert 15 minutes.
    Yup, some people really don't get past the character creation stage.. too complicated  :p
    [Deleted User]
  • PhryPhry Member LegendaryPosts: 11,004
    TEKK3N said:
    Darkfall and Mortal Online easily.

    Darkfall (#2 shortest game despite me listing it first it was first to come in mind)) played 5-10 minutes. Combat was neat, but game felt kinda lackluster on content and pvp does not make free content. Felt very...boring. I had a ton more fun on PvP ultima online shards, which also have a ton more content funny enough.

    Shame, Darkfall was a complex game. Best Guild vs Guild game.
    But I understand why it didn't impress you.
    It was not fun if you were not in a Guild.
    It was 100% about territory and resources control, not for solo players.
    But he uninstalled after 10 minutes. There's no way to know what content a game has available in 10 minutes.
    I seriously doubt you can even get past the character creation screen in the first 10 minutes  ;)
    [Deleted User]
  • PhryPhry Member LegendaryPosts: 11,004
    I think the fastest i uninstalled a game was Aion, but that was after about 9 hours. These days i tend to investigate games more before buying into them. :/
  • HarafnirHarafnir Member UncommonPosts: 1,350
    Dark and Light beta. Because reasons. Do not remember the exact minute count, but it was without a doubt the crappiest crap I have seen. Pity, the prerelease screens and info was wonderful, just not close to the actual reality. Number two was.... hm?! I think Shadowbane. Around an hour.
    [Deleted User]

    "This is not a game to be tossed aside lightly.
    It should be thrown with great force"

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