I don't get the impression that they intend to make Monopoly/Mario Party in the Diablo Universe (as hilarious as Diablo Party would be. Damn, I want that now).
It sounds more like they intend to take D&D design philosophies and integrate them into a co-op action game. This is why I think it could be a Diablo take on Breach/Dungeonland with their dungeon master type mechanics.
this game is separate from the Diablo job postings. read the links such as
I told yas of Blizzs BR coming 4 months ago .... And it will effect the market drastically ..Looking at you Fortnite
Like they did with HOTS? They hit the market too late with that game too, plus they dumbed it down too much.
Blizzard releasing a BR next year will not supplant the market.
Well, i never said supplant anything thats your word ..
I said it will effect the market and yes it will very strongly and yes it will effect Fornite ..
and as far as HOTS , is insignifigant here..
Odd tho you did not choose Hearthstone for an example tho , as coming in late, But that would not fit your tranparent agenda ..would it ...
There was not computer CCG dominating the market when hearthstone hit - hence why I didn't include it. Nor was there an existing massive market on the computer. Magic's game had a horrible interface and was not a big seller. There were no fortnite/PUBG or DTOA2/LoL juggernauts in the market. I assume you can see that?
Blizzards physical card game landed late and couldn't compete with the other physical card games either. so they smartly went the digital route where a market hadn't been established.
Blizzard is good at finding untapped markets, players that aren't happy with the current offerings. I don't believe they ever successfully made a real foothold in a saturated one when they entered. And they even had to cancel two games where they tried Starcraft:Ghost and Project:Titan.
lmao such a disgruntled lil Hobbit , tell ya what , you keep counting Blizzs failures on your furry lil fingers ,and ill keep counting the zeros in my stock portfolio ..... Aint that rich (pun intended)
A lot of mystery surrounding these projects, i will follow it more out of curiosity rather than being a diablo fan, after all when Blizzard makes a main game, you can bet that will make a big impact in the gaming industry (for better or worse).
Well, this is worth watching simply because it's from Blizzard. But there's next to nothing in the way of solid facts to get excited about. I wonder how far out these projects are?
Logic, my dear, merely enables one to be wrong with great authority.
Some one gotta warn the masses against these mass hypnotic cashshop games, fortnite are a menace to the youth- using their birthday money on fictive skins,- should be F illegal. Nevertheless give us a diablo mmo... wishful thinking i know.
When you consider how badly Blizzard has mucked up the last two Wow expansions, throw in Overwatch and Heroes of the Storm, neither are close to a market leader and you have development teams that are using dumbed down design.
I would be shocked if they made something new that was innovative because the innovators have long ago left.
Some one gotta warn the masses against these mass hypnotic cashshop games, fortnite are a menace to the youth- using their birthday money on fictive skins,- should be F illegal. Nevertheless give us a diablo mmo... wishful thinking i know.
So spending birthday money on skins in a MMORPG is better than doing so in Fortnite? At least Fortnite has the decency to be free. World of Warcraft charges for box price, expansions, and a subscription fee and still has the audacity to have a cash shop.
like every game they copied, they improved and added new twist to it and then dominate the market. I can't wait for it!
HotS never got close to dominating MOBAs.
Diablo 3 currently is not dominating ARPGs.
Fortnite has made Overwatch a lot less popular - also in terms of total playerbase Blizzard has nothing on Fortnite
That last statement is a bit misleading Kano as a F2P game Fortnite has 125 million registered accts , Which is impressive for its lifespan. ( and i stress F2P) Neo Pets has trillions of page visits to put this in perspective ..
Im certain that Blizz has over 125 million registered accts to all there products over the last 2 + decades ..
That being said as i stated 4 months ago Blizz is making a BR , and it will take a bite of the Pie some of that pie certainly belongs to Epic atm... Will be interesting and a good competitive product for Fortnite , means consumers win
I told yas of Blizzs BR coming 4 months ago .... And it will effect the market drastically ..Looking at you Fortnite
Like they did with HOTS? They hit the market too late with that game too, plus they dumbed it down too much.
Blizzard releasing a BR next year will not supplant the market.
Well, i never said supplant anything thats your word ..
I said it will effect the market and yes it will very strongly and yes it will effect Fornite ..
and as far as HOTS , is insignifigant here..
Odd tho you did not choose Hearthstone for an example tho , as coming in late, But that would not fit your tranparent agenda ..would it ...
As an ATVI shareholder we are quite happy with all there moves ... The BR market is fresh and ripe , right now ,, So your coming into the market late comment is entirely without merit and off base
Knowing about shares doesn't mean you know about games, vice versa. The BR genre is going through the same treatment as MOBAs went through. If Blizzard does release a BR genre game, it better has something the others do not offer already... which I find very hard to do. Just my humble opinion. They're better off listening to their community, besides... there was an article in this same forum, a blizzard staff member was interviewed and mentioned on having an MMORPG in the works.
like every game they copied, they improved and added new twist to it and then dominate the market. I can't wait for it!
HotS never got close to dominating MOBAs.
Diablo 3 currently is not dominating ARPGs.
Fortnite has made Overwatch a lot less popular - also in terms of total playerbase Blizzard has nothing on Fortnite
Nothing is dominating ARPGs. I love the indies but seriously, nothing is dominating the genre at all. It's almost as stale as MMORPGs.
Action roleplaying games seem to be going away from the isometric. All the better for it in my opinion.
I still like isometric but I agree, especially because I think there are preconceived notions about design weighing isometric presentation down. It's why I think Victor Vran is so clever, because it's "isometric" kind of, but you can rotate the camera fully, it's totally different challenge and progression mechanics. I liked that thinking outside the box.
Shadow of War is a modern ARPG in my opinion. I hope Blizzard steps up with equal or better with their Diablo projects and whatever this is. The PvE Riot thing is a total joke in my opinion. Hopefully Blizzard isn't going to put out a half-assed effort like that.
I haven't played Shadow of War yet, but if it's anything like its predecessor I see it more as an action game. I think Souls series, Nioh, Lords of the Fallen, etc. are better examples of modern ARPG.
I personally am a fan of isometric view. Although I believe RPGs tend to be much better games with that setup (ie Divinity, Wasteland, etc.) and I want those to keep coming.
Constantine, The Console Poster
"One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
like every game they copied, they improved and added new twist to it and then dominate the market. I can't wait for it!
HotS never got close to dominating MOBAs.
Diablo 3 currently is not dominating ARPGs.
Fortnite has made Overwatch a lot less popular - also in terms of total playerbase Blizzard has nothing on Fortnite
Nothing is dominating ARPGs. I love the indies but seriously, nothing is dominating the genre at all. It's almost as stale as MMORPGs.
Action roleplaying games seem to be going away from the isometric. All the better for it in my opinion.
I still like isometric but I agree, especially because I think there are preconceived notions about design weighing isometric presentation down. It's why I think Victor Vran is so clever, because it's "isometric" kind of, but you can rotate the camera fully, it's totally different challenge and progression mechanics. I liked that thinking outside the box.
Shadow of War is a modern ARPG in my opinion. I hope Blizzard steps up with equal or better with their Diablo projects and whatever this is. The PvE Riot thing is a total joke in my opinion. Hopefully Blizzard isn't going to put out a half-assed effort like that.
I haven't played Shadow of War yet, but if it's anything like its predecessor I see it more as an action game. I think Souls series, Nioh, Lords of the Fallen, etc. are better examples of modern ARPG.
I personally am a fan of isometric view. Although I believe RPGs tend to be much better games with that setup (ie Divinity, Wasteland, etc.) and I want those to keep coming.
Interesting take. I see Shadow of War as a great example of an ARPG. You level up, upgrade loot, enchant items, fight waves of baddies. I guess what turns some to the Action game side is the free roam ability in regards to traversal. This, to me, is what is propelling the ARPG genre forward. I like what Victor V did with that as well.
My opinion regarding SoW is only based on my experience with SoM. So if things have changed a lot then I wouldn't know.
But regarding RPG, I guess we're all a bit set in our ways. For me the presence of stats is a key factor here. Stats like Strength, Dexterity, Agility, Intelligence, Stamina, etc. which would get affected by leveling up and items and leveling up alone would make your character stronger separate from your skill, gear and abilities. Also items and gears require minimum stats and such. And the freedom to build your character differently through stats.
Through time stats got simplified in games. In Diablo 1 + 2 you had to level your stats by yourself. Then WoW came along and everyone got the same amount of bump when leveling up so D3 followed that example. Some might argue that there are going to be optimum builds so why bother. Well that's the "action" attitude, not the RPG. I prefer the freedom even if I won't be the most efficient pretty doll out there.
So in general games like Shadow of Mordor (or even War not sure) or God of War are action games with RPG elements in my worldview. And I don't think this is a flaw in any way. It is just a different type of game which I enjoy just the same.
Constantine, The Console Poster
"One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
like every game they copied, they improved and added new twist to it and then dominate the market. I can't wait for it!
HotS never got close to dominating MOBAs.
Diablo 3 currently is not dominating ARPGs.
Fortnite has made Overwatch a lot less popular - also in terms of total playerbase Blizzard has nothing on Fortnite
Nothing is dominating ARPGs. I love the indies but seriously, nothing is dominating the genre at all. It's almost as stale as MMORPGs.
Action roleplaying games seem to be going away from the isometric. All the better for it in my opinion.
I still like isometric but I agree, especially because I think there are preconceived notions about design weighing isometric presentation down. It's why I think Victor Vran is so clever, because it's "isometric" kind of, but you can rotate the camera fully, it's totally different challenge and progression mechanics. I liked that thinking outside the box.
Shadow of War is a modern ARPG in my opinion. I hope Blizzard steps up with equal or better with their Diablo projects and whatever this is. The PvE Riot thing is a total joke in my opinion. Hopefully Blizzard isn't going to put out a half-assed effort like that.
I haven't played Shadow of War yet, but if it's anything like its predecessor I see it more as an action game. I think Souls series, Nioh, Lords of the Fallen, etc. are better examples of modern ARPG.
I personally am a fan of isometric view. Although I believe RPGs tend to be much better games with that setup (ie Divinity, Wasteland, etc.) and I want those to keep coming.
Interesting take. I see Shadow of War as a great example of an ARPG. You level up, upgrade loot, enchant items, fight waves of baddies. I guess what turns some to the Action game side is the free roam ability in regards to traversal. This, to me, is what is propelling the ARPG genre forward. I like what Victor V did with that as well.
My opinion regarding SoW is only based on my experience with SoM. So if things have changed a lot then I wouldn't know.
But regarding RPG, I guess we're all a bit set in our ways. For me the presence of stats is a key factor here. Stats like Strength, Dexterity, Agility, Intelligence, Stamina, etc. which would get affected by leveling up and items and leveling up alone would make your character stronger separate from your skill, gear and abilities. Also items and gears require minimum stats and such. And the freedom to build your character differently through stats.
Through time stats got simplified in games. In Diablo 1 + 2 you had to level your stats by yourself. Then WoW came along and everyone got the same amount of bump when leveling up so D3 followed that example. Some might argue that there are going to be optimum builds so why bother. Well that's the "action" attitude, not the RPG. I prefer the freedom even if I won't be the most efficient pretty doll out there.
So in general games like Shadow of Mordor (or even War not sure) or God of War are action games with RPG elements in my worldview. And I don't think this is a flaw in any way. It is just a different type of game which I enjoy just the same.
Yes, RPG needs to be finely defined these days because if it isn't then everything could be called an RPG.
I don't suffer from insanity, I enjoy every minute of it.
I don't get the impression that they intend to make Monopoly/Mario Party in the Diablo Universe (as hilarious as Diablo Party would be. Damn, I want that now).
It sounds more like they intend to take D&D design philosophies and integrate them into a co-op action game. This is why I think it could be a Diablo take on Breach/Dungeonland with their dungeon master type mechanics.
this game is separate from the Diablo job postings. read the links such as
Comments
(But Diablo Party would still be amazing.)
lmao such a disgruntled lil Hobbit , tell ya what , you keep counting Blizzs failures on your furry lil fingers ,and ill keep counting the zeros in my stock portfolio ..... Aint that rich (pun intended)
Logic, my dear, merely enables one to be wrong with great authority.
fuck me more cartoonish shit........ when will we get a proper goth/gritty diablo game
I would be shocked if they made something new that was innovative because the innovators have long ago left.
Pokemon-Go Azeroth edition. Up to and including the PvP.
That kid didn't get run over by a car, he got ganked by an Orc Rogue.
And you collect toon from Overwatch and have them pop out of the poke-balls and fight one another.
Pretty sure I just nailed it.
I can't wait.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
Starcraft in an 1st person shooter/RPG type aspect or maybe Starcraft similar to Destiny/Anthem-type of feel.
~Greatness~
Currently Playing:
Nothing
Hence why they ll make something to beat fortnite, it s a no brainer.
거북이는 목을 내밀 때 안 움직입니다
Knowing about shares doesn't mean you know about games, vice versa. The BR genre is going through the same treatment as MOBAs went through. If Blizzard does release a BR genre game, it better has something the others do not offer already... which I find very hard to do. Just my humble opinion. They're better off listening to their community, besides... there was an article in this same forum, a blizzard staff member was interviewed and mentioned on having an MMORPG in the works.
asdasdasd
I personally am a fan of isometric view. Although I believe RPGs tend to be much better games with that setup (ie Divinity, Wasteland, etc.) and I want those to keep coming.
거북이는 목을 내밀 때 안 움직입니다
But regarding RPG, I guess we're all a bit set in our ways. For me the presence of stats is a key factor here. Stats like Strength, Dexterity, Agility, Intelligence, Stamina, etc. which would get affected by leveling up and items and leveling up alone would make your character stronger separate from your skill, gear and abilities. Also items and gears require minimum stats and such. And the freedom to build your character differently through stats.
Through time stats got simplified in games. In Diablo 1 + 2 you had to level your stats by yourself. Then WoW came along and everyone got the same amount of bump when leveling up so D3 followed that example. Some might argue that there are going to be optimum builds so why bother. Well that's the "action" attitude, not the RPG. I prefer the freedom even if I won't be the most efficient pretty doll out there.
So in general games like Shadow of Mordor (or even War not sure) or God of War are action games with RPG elements in my worldview. And I don't think this is a flaw in any way. It is just a different type of game which I enjoy just the same.
I don't think my palm could take anymore blisters after Mario Party.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer