So map voting has now been announced, info taken from slapshots post in a different thread since I know its correct at the time of me posting.
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Here is the info from the Dev Journal:
World Generation is no small task, and is something we've been working on continuously for the better part of the project. But with pre-Alpha once again visible in the distance, and Map Voting and Domain & Settlement Selection rapidly approaching, our need to procedurally create the continents, settlements, buildings, and points of interest has never been higher. So in Release 0.5.0 myself, Souzou, and Raevantiel will be finishing a significant portion of the procedural world-building mechanics in preparation for the launch of Map Voting.
And when is Map Voting, you may ask? Well, as promised in the Release 0.4.0 completion blog, the release of Map Voting is just around the corner. While the news and announcement post containing the final rules and information on the map voting process will be published a few days ahead of it on the 18th, Map Voting itself will begin the 22nd... of October. So, you know, soon™.
But elsewhere Caspien has stated that:
Caspian09/29/2018
OK. RE: Map voting. Official rules will be posted when it's ready. That said, we've locked in the rules, etc. and are very happy with where it is now, as it's simple, straight forward, and logical. 1. Your votes are weighted by influence, divided by your total number of votes. So if you vote once, it's worth 100% of your influence. If you vote twice, each vote is worth 50%, etc. The more you vote, the less each vote is worth. 2. Voting will be done in a couple rounds. Round 1 will be all the servers except OCE voting on a pool of 20 maps to determine which 5 maps will be voted on for their server. 3. Round two will be all servers,and will be for each server to decide which map they want of the 5 available. That's it. Simple. At the end of Round 2, each server will know which map will be theirs. Note that round 1 is open results. So you'll be able to see how each map is fairing on each server. Round 2 is closed results, and the results of the vote won't be shown until the round ends. As for people who received a package during searing plague but have no influence, you can vote, but if you truly have 0 influence the vote won't count for much, if anything. Sorry, but that's the way it is. You get to play the game, and have all the benefits of being able to play, but with no influence, your vote doesn't count for much.
Caspian09/29/2018
There's plenty of questions that can arise from what I just said, but in all cases, the answer should be what you expect. For example: Q. Doesn't that mean people with 10,000 influence are weighted 10x as much as someone with just 1,000 influence? A. Yes.
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Comments
Saying that, the EU Kingdoms are planning on voting as one once discussions are complete, this upsets me because it sort of stops a democratic process in favour of an oligarch style system based on some of the top voters.
So on that point I will vote on the map I would like to play on the most not what I'm instructed to play on.
I am entertained. Are you not entertained?
Not that I really care overall what map I end up with. Since there supposedly isn't any "bad" maps. Just another thing in the way before domain selection happens.
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They took down the influence chart on the website at some point to make things like map voting more equitable or so it says.
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Top 3 server with the most votes would get to chose them and other servers would have to pick from the remaining.
"But Kyle, that wouldn't be very fair to everyone."
If you are still looking for fair, this isn't your game.
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I bet SBS would like that as they'd only have to create 3 maps instead of 5. Kind of like how they don't have to make the plague biome anymore because Cure won the event.
Or is it just going to be geographic concept art, where you pick the land mass that looks the prettiest?
https://chroniclesofelyria.com/blog/28843/Adventure-Completion-From-Pre-to-Alpha#image-3
So my fundamental issue with this is the fact that once again, it's giving people that pay a lot of money a ridiculous percent of the vote. If you are just a commoner with the basic package you will have 1/1000 (maybe even 1/10000) the voting power of some of these folks. This is a game with maybe... 20,000 people.
This isn't some in game role playing event... this is the player, the customer... not the character.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
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Logic, my dear, merely enables one to be wrong with great authority.
Besides OCE, cause that's aiming to be a archipelago. Since it has a way smaller population. Which from what I know. Could have many islands or only a few. Seems the more interesting one. Yet the group I'm with, seem to mostly want as few islands as possible. I think it be cool to have duchy size islands. Easier to break away from a failing kingdom. While can see the rise of the pirate nations.
Here is my ip earnings.
As you can see most is from store expenditure.
I think a referral is worth 50ip too so someone with "hundreds" of hypothetical referrals would have plenty of ip to make an impact.
Otherwise it's pretty much he who spends the most picks the most
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
But if they follow through on this what other decisions are going to be left to the whales? That's where P2W could reign. We shall see.