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SC's Gas Cloud Prototype - Citizencon

MaxBaconMaxBacon Member LegendaryPosts: 7,846


This is the 3 minutes from the tech graphics dev team demo where they showcase what they have been working on, this is a massive visual improvement over the game, and still at the prototyping stage, what was shown there already sets the vibe for what to expect from SQ42 (if you seen the trailer or the vertical slice the "coil" gas cloud disaster thing is a huge bit to the area you play on) and SC itself once gas clouds are in.
Erillion

Comments

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    MaxBacon said:
    ... and still at the prototyping stage...
    Only a few more years... :wink:
  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    Oh, by the way, the full presentation from the graphics team:

  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    MaxBacon said:
    ... and still at the prototyping stage...
    Only a few more years... :wink:
    Prototyping can be years away depending on the scale of the feature, procedural planets were one that took years, graphics improvements is not anything of immense complexity, but optimization might just be what will hold it back for a while.

    Performance tends to be the biggest enemy of graphics teams, they have to do the best looking game within the performance budget (that's actually a thing btw).
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