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Yes, it's true - Fallout 76 limits players-per-world to 24. And to some, that's going to disqualify it from MMO status off the bat. I get why, I just hope MMO fans don't write off the game because of this number. Because at its core, it's the best new online RPG experience I've had in ages.
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again fallout 74 is nothing we need or want, is jsut a money brag, killing all the lore, stop trying to sell crap as a good thing
most of y'all are horribly out of touch if you think you're gonna get another massive tripple A theme park...too much money and time when most of theme park players stick to small groups anyway these days....don't like PvP, or item loss, so the economy would be shit or non existent...and they eat through content at an astounding rate and then complain about nothing to do....no development team can keep up with your demands....so they aren't.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/--'
It's quite simple, what you were looking to describe Fallout 76 as is Online RPG, you don't need to put MMO in there to imply its RPG aspect.
Seems to me it's another survival game with a fallout skin.
It's like they have to put the MMO on it so you understand Fallout 76 has one multiplayer RPG experience?
As for the rest, it has issues, the game engine should have been put out to pasture years ago and it really shows.
No fate but what we make, so make me a ham sandwich please.
I'll be waiting to see what happens six to eight months from now, however I do hope it is successful.