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Diablo: Immortal broke the unspoken rules of Blizzard, and BlizzCon (Polygon Article)

MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
https://www.polygon.com/2018/11/5/18064290/blizzard-diablo-immortal-reaction-explainer-blizzcon

I found this article on Polygon and, I have to say, I think it nails the reasoning for every fan's disappointment.  Something so many journalists have seemingly missed.

Of interest: “Do you guys not have phones?” Blizzard developer Wyatt Cheng said in response. Not only did he misread the room with that question, he missed the point.

These folks have phones, and they probably love playing games on those phones. But Diablo was born, and made popular, on the PC. And now there will be a new Diablo game that looks better than Diablo 3, and they’ve just been told that not only will it not launch on the PC, but that there aren’t any plans to ever bring it to the PC.

Blizzard is once again breaking one of the core expectations the company has built across decades of game releases, and no one from the company seems to grasp why the fans feel hurt by this decision.



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Comments

  • PemminPemmin Member UncommonPosts: 623
    wish I had been there....I would have responded to that comment with "Do you guys not make PC games"
    [Deleted User]MadFrenchie
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