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Atlas - Misrepresented - MMORPG.com

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  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited December 2018
    Herase said:
    Confused by that nothing in the trailer is like what it seems.

    The combat and graphics are exactly the same. Maybe cause i played and watched ARK for silly amount of hours i noticed straight away. Which is the combat always looks better than it plays.

    I've come across sea chests, treasure maps, Ghost ships, mermaids, even came in contact with the elemental, didn't even bother attacking cause i know i would get my ass handed to me. 

    The thing is, i said it before, is people seem to be expecting to engage with everything in the trailer STRAIGHT AWAY or every time they go to a new island, it's also confusing as this is a survival game, says so on the steam page "ATLAS: The ultimate survival MMO". Would have thought by now people would understand what that meant, long as grind, long ass meters you have to manage, guess not then.

    On topic of launch, it was shit, they should have done a stress test well before, but saying that. What did people expect? if everyone and their mum was trying to enter the server, which was trying out new tech, were people expecting anything less than a mess? imho i haven't played a multiplayer that hasn't had a crap launch or expac start, but agian they should have stress test first, but the reviews aren't warranted imho
    If you read the game features below the one time they mention survival, you'd never guess it was a survival game.


    In fact, unless I missed it, the only time survival is ever mentioned is once in the header line to the game features.  None of the game features reference back to it (except maybe crafting, which is a stretch considering crafting is a staple of MMOs).  Maybe had they taken more than a week or so from announcement to launch, they would've had time to do interviews or streams to clarify what players could expect.  Alas, dat Christmas money!

    When the devs get consistent, so will gamers' expectations I think.  But not before.
    MaurgrimNildenYashaX

    image
  • rodarinrodarin Member EpicPosts: 2,611
    black9ice said:


    https://www.twitch.tv/summit1g/clip/SpoopyEagerLousePRChase?filter=clips&range=7d&sort=time

    Yeah, definitely misrepresented. I can provide twenty or thirty more examples just like this, from different streamers or youtubers.

    Trying to act like these issues do not exist, while being purposefully dishonest and misleading towards the readers here, is both insulting and offensive.



    Um I usually do not reply to posts such as this; but the problem was resolved within that day or the next, the rubber banding is no longer an issue. This was an old video from the 23rd, pretty impressive that they fixed something this quickly. All depends how you look at things I guess.
    No they didnt 'fix' it players do what they dop and they figured out the limits of the servers and they spread out. If you threw 50+ people close together the server wouldnt only still rubber band it would crash outright.

    There were clips and videos (til they got taken down for some reason) of guys getting booted and unable to get back on LAST NIGHT *the 26th) when the Chinese zerg hit a few maps(servers). I did see Burke Black, Timmac and Cream have almost a dozen people in one spot but she spun the wheel a few times and a lot of "Fs" appeared in the chat but they pulled out of the spin.

    You notice they stopped respawns? Why? Because it was crashing the servers. You know why they disabled half the shit that supposed to be swimming around the ocean? Because it crashed the servers. There are supposed to be a fleet of NPC boats riding around the new zone. Why arent they there? They crash the server. Every zone is its own server and at any given time I would say 20-25% of those are offline or crashing or rubber banding. Watch the streamers with huge companies/guilds youll see a third or more of them complaining about being DCed or CTD and unable to connect. But the streamers and the 'smart' guys are all off in no mans land now ans sending those suckers (subscribers) off to do their grunt work so they can stream without crashes. First few nights half the guys streaming were showing a log in screen sim.

    I dont know if the PvE version is going or not but that one might be slightly better. But also depends on ig assets rendering in there are causing the same problems. But I would assume the pop on the PvE servers are a lot less then the PvP ones (ironically). But then again other than the Chinese I havent seen any actual PvP but thats what you get watching guys who pretend to be someone else all the time. Even Burke Black who was all gung ho about the game and talked a big 'pirate' game hasnt done anything. In fact they sunk his boat right after he logged off. Now theyre running around on rafts and sloops or schooners, whatever the easiest actual boat there is.

    I havent looked but I guarantee the lay out of the update page is EXACTLY like ARKs was and the wording is also goingot be exactly the same. I can remember it still...

    Current build version. A date and time of the next update (always missed) so always needing to be updated. Then a bullet point list of fixes (half of which might actually do what theyre supposed to do) Then a list of next patch stuff then another list entitled 'down the road'. DX 12 was 'down the road' forever with ARK I dont even know if they ever put it in. But to be fair that wasnt completely their fault.

    But yeah overall they misrepresented a lot about the game, the whole '40K+ simultaneous players  in the same world' semantics at best. Each map/server can hold 150 people and once that cap is reached thats it no one else can get in. So the game is literally a whole bunch of ARK mini servers all strung together with some glowing barrier in between servers. And no matter what THAT will NEVER be any different. They MIGHT make the performance slightly better with people closer together built ARK 3 or 4 years down the road and all the work they did to that you get 30 people and a bunch of dinos and its a slide show.
    [Deleted User]
  • Red_ThomasRed_Thomas Member RarePosts: 666
    https://www.twitch.tv/summit1g/clip/SpoopyEagerLousePRChase?filter=clips&range=7d&sort=time

    Yeah, definitely misrepresented. I can provide twenty or thirty more examples just like this, from different streamers or youtubers.

    Trying to act like these issues do not exist, while being purposefully dishonest and misleading towards the readers here, is both insulting and offensive.
    That was from SUNDAY.
  • rodarinrodarin Member EpicPosts: 2,611

    If you read the game features below the one time they mention survival, you'd never guess it was a survival game.


    In fact, unless I missed it, the only time survival is ever mentioned is once in the header line to the game features.  None of the game features reference back to it (except maybe crafting, which is a stretch considering crafting is a staple of MMOs).  Maybe had they taken more than a week or so from announcement to launch, they would've had time to do interviews or streams to clarify what players could expect.  Alas, dat Christmas money!

    When the devs get consistent, so will gamers' expectations I think.  But not before.
    Yeah and 'survival' is nonexistent. One of the stupidest decay mechanics I have ever seen., Done in a lazy way (like they all are) but if done 'right' would maybe work. But now with zero death penalty people literally take the suicide train to a bed somewhere across the world. As long as someone in a clan/company/guild places it any member can port all over the map. So so much for being some thing you have ot take days to discover. Get 150 guys one in each zone and you can port to them all. I think if you do it alive (not rezzing in a bed off a death) I think you even stay clothed. Your inventory is empty but I think if you teleport (one bed to another) and arent rezzing (no bed where you die) you arent naked. But even if you are youre spawning where guys you know placed a bed.

    So more shitty mechanics from these guys. They make a 'hardcore' (well it is nearly impossible to stay alive right now eating all the things you need to) but leave obvious (what should be called exploits) that make what should be the hardest part of the game laughable.
  • Red_ThomasRed_Thomas Member RarePosts: 666
    Of course, but the two's Steam pages don't nearly read like they would be so similar.  As @Slapshot1188 implied, expectations are a bitch and when you create silly expectations, you get silly reactions.

    In fact, the only thing that Atlas store page mentions that could be directly linked to survival is that they call it a "survival MMO." The specific features read like a 21st century pirate-themed Wurm Online, and definitely doesn't seem to imply you'd be pulling things like the ol bush punch for berries to stave off starvation.

    Maybe devs should stop letting the marketing folks go buck wild with things like this.  Or at least proofread these kinds of things so it isn't a completely and depressingly bonkers caricature of what the actual game is.
    hmmm  Marketing teams going wild and intentionally misrepresenting what they heard from the devs...  Think I've heard that one before.  =)    That's a problem that has always existed, and always will.

    I don't really agree about the Steam page.  They lead off with the fact that the game is from the developers of ARK and then go on later to mention the survival system.   So it's a survival game made by the same guys that made ARK, and pretty much every survival game I've played since Minecraft had some form of punching bushes for food to survive until you could establish consistent food sources.  Even the reality survival shows like "Alone" involve the exact same process.

    So, they're not doing anything different on that end from any other survival game and I kind of expected a survival game from reading the page.  They're focusing on the things that are different in ATLAS because they expect everyone to already know ARK.

    I think it's more an issue with people reading what they were wanting, rather than reading what was intended.  I've done it often enough myself, and it's definitely true that it's a point the marketing folks should take seriously because there's still an element of failure on their end in it, as well.  No one's wrong for misreading it, but I think you have to have misread it in order to not get that it's basically an MMO built on the bones of ARK, or is intended to be.
  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    edited December 2018
    They're focusing on the things that are different in ATLAS because they expect everyone to already know ARK.
    Duh, people ain't getting that part.

    The whole bits like describing the improved snapping system for building is all mentioning what Atlas has over Ark. 

    I mean just a quote like this would be clear enough:
    "Overhauled building systems include automatic foundational elevation adjustment, dynamic tile type swapping, improved snap detection & previewing,"

    "Overhauled", what was overhauled? Ark's building mechanics. That is what Atlas is, Ark mechanics + the game store description.
    Red_Thomas
  • Red_ThomasRed_Thomas Member RarePosts: 666
    Scarran said:
    What boggles me about this game is why they put unneeded pressure on themselves by setting a early access release date so close to the announcement. I do not know anyone who seen the leaked trailer from a while back that thought they would be playing this in 2018.

    They really should have penciled in the early access release for the 1st or 2nd quarter of 2019. The recent patches have helped with the lag issue's and have proven that a little bit of extra time in the oven would have helped alot for this game. They still have a good bit of optimization to do on this and I hope they get rid of the awful vitamin system. For me it still has potential but they burned alot of bridges by rushing its early access launch, rather than spending time to make sure it was at least in a reasonably playable state before pushing it out the door.
    I like the vitamin system.  It creates a need for higher-level foods that can manage that aspect of your character's health.  It sucks a little early on, especially if you solo like I tend to, but I definitely like what it does to expand the number of higher-tier rolls.

    w/r to early access, think that box has already been opened.  A lot of people enjoy being involved in the early development of games (myself included).  The days of not hearing about a game until it's about to release in it's end state are pretty well done.  There's nothing saying you can't wait until the game is done to make your purchase.  If enough people do that, then EA games will go away.  The market has spoken, though.  Don't think that's going to happen, and you can't really demand a for-profit company not do something that's going to make them money.

    Survival games have a terrible track-record for ever leaving early access.  Conan Exiles is my favorite example of success (and probably the only one, if I'm being honest).  Folks are okay with unfinished in general when it comes to these games.

    If you want a fantastic survival experience in a much more polished state, I'd recommend CE, though.   Very good game, imo.
    [Deleted User]
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,587
    Of course, but the two's Steam pages don't nearly read like they would be so similar.  As @Slapshot1188 implied, expectations are a bitch and when you create silly expectations, you get silly reactions.

    In fact, the only thing that Atlas store page mentions that could be directly linked to survival is that they call it a "survival MMO." The specific features read like a 21st century pirate-themed Wurm Online, and definitely doesn't seem to imply you'd be pulling things like the ol bush punch for berries to stave off starvation.

    Maybe devs should stop letting the marketing folks go buck wild with things like this.  Or at least proofread these kinds of things so it isn't a completely and depressingly bonkers caricature of what the actual game is.
    hmmm  Marketing teams going wild and intentionally misrepresenting what they heard from the devs...  Think I've heard that one before.  =)    That's a problem that has always existed, and always will.

    Not an excuse. And it will only remain true as long as they are enabled to "intentionally misrepresent" things by people who accept it as normal.

    [Deleted User]AlmostLancelotLackingMMONildenSpottyGekko

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  • AlmostLancelotAlmostLancelot Member UncommonPosts: 135
    edited December 2018
    black9ice said:


    https://www.twitch.tv/summit1g/clip/SpoopyEagerLousePRChase?filter=clips&range=7d&sort=time

    Yeah, definitely misrepresented. I can provide twenty or thirty more examples just like this, from different streamers or youtubers.

    Trying to act like these issues do not exist, while being purposefully dishonest and misleading towards the readers here, is both insulting and offensive.



    Um I usually do not reply to posts such as this; but the problem was resolved within that day or the next, the rubber banding is no longer an issue. This was an old video from the 23rd, pretty impressive that they fixed something this quickly. All depends how you look at things I guess.
    Interesting, because these issues are still effecting numerous individuals.

    No, it has not been fixed, far from it. I can post videos from today or yesterday showing the same issues if that somehow makes it better for you? The date is actually irrelevant in terms of what we're discussing, assuming you actually have the facts.

    Care to mention about how Ghost Ships destroyed hundreds of players boats today? Many of whom were offline at the time?

    Or the nerf to progression and point costs for skill acquisition being raised, effectively gimping players who had spent 50+ hours playing?

    Did the intentionally misleading gameplay trailer not bother you?

    How about the spawning in the ocean issue, which still persists for many.

    Or the atrocious performance for a game with such low visual fidelity?

    The list is long and gets longer by the day, if you're actually fooled into thinking they are fixing issues at some sort of breakneck pace then I have a bridge I'd like to sell you.
  • rodarinrodarin Member EpicPosts: 2,611
    yeah I love the whining from people who lost 'all that time' guess what....youre going to lose more because there will 100% for sure be at least one wipe and more than likely multiple wipes. If there arent then the game really doesnt have a chance. You literally had guys streaming dupes they heard about on Twitch. (waiting to hear if they got banned since showing cheats on Twiitch is a bannable offense).

    So there are dupes, there are exploits there are the usual issues (all of which ARK had) but because its 2 or 3 actual days into existence I guess it gets a pass. While FO 76 was and still is getting raked all over the coals.

    And before people use the 'it was a released title and not EA' thats the typical bullshit excuse ALL EA title hide behind, and as it is Atlas is only like 7 or 8 bucks less than FO 76 right now (and like FO 76) Atlas took 20% off before it even released I think. But it will be the full 30 bucks pretty soon I imagine.

    BEST thing you can say about it is user experiences will be varied. 

    But this hiding behind EA (when youre paying money for a game) is getting old. And even though its 'only' 30 bucks it wasnt long ago when 30 bucks was full retail. And it wasnt until someone had the balls to throw games out there for 50 did the prices really start getting stupid (that and idiot console players who habitually pay 75 or more bucks for games they get 10-12 hours out of.
    LackingMMOPhry
  • Red_ThomasRed_Thomas Member RarePosts: 666
    Interesting, because these issues are still effecting numerous individuals.

    No, it has not been fixed, far from it. I can post videos from today or yesterday showing the same issues if that somehow makes it better for you? The date is actually irrelevant in terms of what we're discussing, assuming you actually have the facts.

    Care to mention about how Ghost Ships destroyed hundreds of players boats today? Many of whom were offline at the time?

    Or the nerf to progression and point costs for skill acquisition being raised, effectively gimping players who had spent 50+ hours playing?

    Did the intentionally misleading gameplay trailer not bother you?

    How about the spawning in the ocean issue, which still persists for many.

    Or the atrocious performance for a game with such low visual fidelity?

    The list is long and gets longer by the day, if you're actually fooled into thinking they are fixing issues at some sort of breakneck pace then I have a bridge I'd like to sell you.
    Why didn't you, then?   It's been stated that it was a problem Sat/Sun and has since cleared up, and your proof was a video from...  Sunday?

    I'm sure some people have had problems.  No matter how clean a game is, someone always has a problem.  In general, I don't think anyone is having the sort of problems they had that first day and a half or so.
    RexKushman
  • BananableBananable Member UncommonPosts: 194
    edited December 2018
    "some of the early reviews may be wrong about the game."
    LOLZ
    I see so much "May be" lately.

    So when kids write positive "review", after playing for 5 mins, it legit. But if its negative - its not? Because the game isnt finished yet. How da flock can you even describe it then, if you cant say anything bad about it?
    They shoudnt threw up this thing right now, if they dont like the truth.

    P.S. Meanwhile theres another promotion of another amazing game on the background :P


    xxx.jpg 415.2K
  • krgwynnekrgwynne Member UncommonPosts: 119
    in the games current state ill still be occasionally playing but isnot anything like what they sold it as. it does have potential but its most probably a hear off being decent to play.
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    Torval said:
    Kyleran said:
    This sounds like a pay to play pre-alpha release. It will probably be ready to play in about two years. Sounds like they did get people with that land rush thingy.
    Bingo,  and why there is a gamer alive today who bought into this expecting anything else than what they got baffles me.

    Are people really that naive, just doesn't seem possible but I guess one could still sell them bridges if so inclined.


    I agree to a point, but I still believe that companies need to be held accountable for misleading consumers:

    "Atlas is groundbreaking in its scope and ambition, but it’s far from what you saw in that long gameplay trailer, and it’s definitely not quite everything the steam pages claims it will be or should be. "

    Those are Bill's words.  He's not exactly the "Get Yer Pitchforks" kind of guy.  I just do not think it's acceptable to say that consumers should naturally expect a company to use false advertising.  Why do we accept in this product-stream what we would NEVER accept elsewhere?

    Why do we give some offenders a lighthearted pass and others crucify? Why do we constantly contradict ourselves between two games in multiple discussions, sometimes on the very same day? I think the root answer to all those questions is the same.
    But how does a human flaw change the reality of the situation?

    Are we saying that because other games got a break, that somehow the trailer we were shown is more consistent with the product released?  How does that work?


    And if it doesn't change the reality of the situation, why are you so focused on it, other than to disparage fellow consumers pointing to an unfriendly business practice?

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  • narg1narg1 Member UncommonPosts: 29
    edited December 2018
    lol sure dude, definitely not a Arc clone (or reskin), but scam for sure
  • ChildoftheShadowsChildoftheShadows Member EpicPosts: 2,193
    narg1 said:
    lol sure dude, definitely not a Arc clone (or reskin), but scam for sure
    The very beginning of the video "pretty sure they're the same engine because if the menus "... Well menus dont mean anything in regards to the engine. It's the same engine as Fortnite, Unreal Tournament, PUBG.. and many other games.  I get that most people don't understand this stuff, but that's also why it's not a big deal that's it's made from Ark. 
    Ozmodan
  • NildenNilden Member EpicPosts: 3,916

    Phry

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  • LobotomistLobotomist Member EpicPosts: 5,980
    Only person scamming is you, yourself.

    Its early access game, they even sell it half price there for. They said its alpha, not even beta. They said it will take at least two years to launch.

    All this was not secret. And you still went and bought it.
    ScotConstantineMerusCaylera[Deleted User]



  • PhryPhry Member LegendaryPosts: 11,004
    Hillariously, we now have players complaining about a 'Chinese Invasion' where they are claiming all the islands they can and killing any none chinese bases, it looks like there is even a move towards petitioning to have Chinese banned or at least have their own game seperate from everyone else.  :p
    Scot
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    Phry said:
    Hillariously, we now have players complaining about a 'Chinese Invasion' where they are claiming all the islands they can and killing any none chinese bases, it looks like there is even a move towards petitioning to have Chinese banned or at least have their own game seperate from everyone else.  :p
    There appears to be a design issue where planting a claim flag but not actually building anything can make your land claim impossible to remove.  I saw it in a few articles, specifically speaking about how so many islands are already full up on land claims, with or without any accompanying buildings.
    Red_Thomas[Deleted User]

    image
  • rodarinrodarin Member EpicPosts: 2,611
    Phry said:
    Hillariously, we now have players complaining about a 'Chinese Invasion' where they are claiming all the islands they can and killing any none chinese bases, it looks like there is even a move towards petitioning to have Chinese banned or at least have their own game seperate from everyone else.  :p
    no the chinese fearmongering was from the first moment the thing was going with any sort of stability (by comparison) when the zergs of dozens of ships (when most NA players were still on the starter island or in rafts) where Chinese were running rampant over the islands they wanted. It became a whole 'thing'.

    While some of it might have been done through legit team work and knowing how to actually play the game there was alot of duping going on as well. More than a couple Chinese streamers were streaming themselves duping and clips were made (gone from youtube and twitch vods now) and some idiot NA guys were trying to duplicate the duplications. Irony at its best. And they did in fact work.

    I watched a few Chinese streams last night and they were going out of their way to look 'legit'. Also a lot more Chinese streamers showed up. Presumably to sell that thyre not cheating. But thats the thing after 2+ days of duping and exploiting in a mess like this how much do you need to do? Not to mention if they do incur losses its not like the 4 or 5 hundred other guys you have cant be duping somewhere.

    It has however made an 'us versus them' mentality. SO I am sure people can go watch some old Twilight Zone episodes somewhere to see how guys in the 50s and 60s knew the human psyche and it even transfers over into video games.

    You now have NA streamers mass inviting their subs (great money making ploy for them and  I mentioned how they would monetize it earlier) trying to boost numbers. Selling the whole 'we have to save the world from the chinese (they use many 'colorful' wink wink nod nod descriptions) horde/zerg. SO these guys with thousands of viewers, have over the past few days made a shit ton of money guys getting 5, 6, 8 hundred and some over thousand or more new subs in the past 3 days alone. Do you think any of these guys would give an honest opinion on anything if theyre reaping that kind of money?

    And guess what the spawns might have been slowed but they didnt clear the old ones. And the worlds are still crashing. Watched Burke Black and the 'late shift' crash two or three times this morning.

    Its a great case study in a lot of things.
  • YashaXYashaX Member EpicPosts: 3,100
    I am kind of surprised that there is so much outrage. Its an early access title that is basically a less polished version of Ark with a pirate theme, which is exactly what I expected it to be.

    I suppose if you don't follow games much and just watched the trailer or read some of the hype you might be in for a nasty shock, but much of the angst seems to be driven from streamers/gaming youtubers etc that definitely know the score. 

    What I find interesting is how much interest was drummed up for the title in what seems to have been a very short space of time. It seems to have just exploded onto the gaming scene in a way that I don't see very often. 
    [Deleted User]
    ....
  • TsiyaTsiya Member UncommonPosts: 280
    31 hours in, still having fun. Work keeps interfering with my goals...
    [Deleted User]

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  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited December 2018
    YashaX said:
    I am kind of surprised that there is so much outrage. Its an early access title that is basically a less polished version of Ark with a pirate theme, which is exactly what I expected it to be.

    I suppose if you don't follow games much and just watched the trailer or read some of the hype you might be in for a nasty shock, but much of the angst seems to be driven from streamers/gaming youtubers etc that definitely know the score. 

    What I find interesting is how much interest was drummed up for the title in what seems to have been a very short space of time. It seems to have just exploded onto the gaming scene in a way that I don't see very often. 
    I think both the intentionally short window with very little actual concrete details, as well as how the technical issues are languishing with ARK, that most people expected the dev to shore up their game on the next title.

    We generally expect that companies will do better on subsequent cracks at the same general product.  If they don't, that indicates either an unwillingness to address deficiencies or a complete lack of talent necessary to overcome them.

    And since it's related to technical quality and not design philosophy (which is subjective), it's an objective detriment that can be agreed upon among all gamers, and indicates this title may suffer from the same technical deficiencies throughout its lifetime as has ARK.  Nobody wants to see the dev pull the same "add more content; optimization, what's that?" over again.
    YashaX[Deleted User]

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  • jazz.bejazz.be Member UncommonPosts: 962
    Reviews are consumer's expressions of how they experience the game and so reviews are never wrong. They are never right either. Whether they're right or wrong depends on the person who reads the review and how that person experienced the game.
    They can be factually right or wrong but consumer reviews are not about the facts. They're about the experience.
    I wrote a bad review because of how they handled the release, the countdown, nothing, little communication, streamers first. What is this? Game companies didn't deal with consumers this way even during FREE beta testing which they were thankful to have us for. Now you PAY for beta testing and they treat you like sh*t.
    So I wrote a review based on my experience. If they treated us differently I probably would have tolerated A LOT more before writing a review.
    Red_Thomasmmolou
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