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How come fake trailers work ?

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Comments

  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    Kyleran said:
    Asheram said:
    @Kyleran looks like we got turned down by the kool kids club.
    Clearly, story of my life it seems.

    Best part of being older is you no longer remember why being cool was ever important in the 1st place.

    You pretty much can just do whatever the heck you want and just ignore other people's condescending smiles and shocked stares.

    It's pretty awesome really.


    Y'know, if you don't ever hang out with other human beings..  You get to be the arbiter of what's kool or not. ;)
    SovrathKyleran

    image
  • LokeroLokero Member RarePosts: 1,514
    I don't typically think there is such a thing as a "fake trailer".  To keep it simple(black and white), there are just two very distinctive types of trailers.

    The basic eye-drawing cinematic is just that -- cinematic.  I find it hard to believe that anyone would expect the actual gameplay to be the same as a cinematic mini-movie.  These are generally used to show the setting and premise of the game, not to show how it plays, directly.

    Then you have what are literally called "gameplay trailers".  I mean, it can't get any clearer than that self-explanation.  You can't really fake gameplay, but most beef up the graphics and show it on max settings, of course, when possible.

    Personally, I have a much bigger gripe with movie trailers.  Those movie marketers can take a 3 hour film, find the one and only good scene in the entire movie, and somehow use that one interesting scene to make a movie sound interesting.
    Marketing is definitely an art-form.
    SovrathKyleran
  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    There are people who pay attention to trailers?
    ChildoftheShadowsKyleran
  • delete5230delete5230 Member EpicPosts: 7,081
    Kyleran said:
    Asheram said:
    exile01 said:
    Well i believe that stupid people fall easy for such things not matter what. ATLAS carters just about 40k dumb human beeings- i guess enough for that company to make another trash game. At least the programmers have a job to feed their familys: thats the only good thing about this.
    Guess I am dumb because I like Atlas.
    No worries, others say the same of me for still enjoying FO76 while all the "kool kidz" slag on it relentlessly.

    B)
    I remind you that the OP once admitted he bought a washing machine, something quite expensive, because he liked its advertisement...

    That's the answer to the topic question. That's how it works.

    There are many ways to part easily impressed people and their money ;)
    Thanks for reminding me. 
    This fits for the topic, it was heavily advertised Whirlpool frontend loader, expensive too.  Many people had problems out of the box with the main motherboard.  Long wait to have another one shipped and many need a service call to replace it.  I was lucky but the reviews after the fact were in the toilet.  Still have it.  It doesn't wash as good as my old one either.  

    Goes to show it's advertised as "the best" before it hits the market ! 
    This is fake
  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    If you believe that trailers are misleading you and causing you to make bad decisions, may I suggest that you stop watching them?
    delete5230[Deleted User]
  • KyleranKyleran Member LegendaryPosts: 43,975
    Lokero said:
    I don't typically think there is such a thing as a "fake trailer".  To keep it simple(black and white), there are just two very distinctive types of trailers.

    The basic eye-drawing cinematic is just that -- cinematic.  I find it hard to believe that anyone would expect the actual gameplay to be the same as a cinematic mini-movie.  These are generally used to show the setting and premise of the game, not to show how it plays, directly.

    Then you have what are literally called "gameplay trailers".  I mean, it can't get any clearer than that self-explanation.  You can't really fake gameplay, but most beef up the graphics and show it on max settings, of course, when possible.

    Personally, I have a much bigger gripe with movie trailers.  Those movie marketers can take a 3 hour film, find the one and only good scene in the entire movie, and somehow use that one interesting scene to make a movie sound interesting.
    Marketing is definitely an art-form.
    Or how about those scenes in movie trailers that actually aren't in the theater version of the film?  

    Happens more and more often,  presumably because the marketing effort starts much earlier and well before the final cut is created.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    Kyleran said:
    Lokero said:
    I don't typically think there is such a thing as a "fake trailer".  To keep it simple(black and white), there are just two very distinctive types of trailers.

    The basic eye-drawing cinematic is just that -- cinematic.  I find it hard to believe that anyone would expect the actual gameplay to be the same as a cinematic mini-movie.  These are generally used to show the setting and premise of the game, not to show how it plays, directly.

    Then you have what are literally called "gameplay trailers".  I mean, it can't get any clearer than that self-explanation.  You can't really fake gameplay, but most beef up the graphics and show it on max settings, of course, when possible.

    Personally, I have a much bigger gripe with movie trailers.  Those movie marketers can take a 3 hour film, find the one and only good scene in the entire movie, and somehow use that one interesting scene to make a movie sound interesting.
    Marketing is definitely an art-form.
    Or how about those scenes in movie trailers that actually aren't in the theater version of the film?  

    Happens more and more often,  presumably because the marketing effort starts much earlier and well before the final cut is created.
    Fortunately, movie critics don't softball it in when the movie isn't great (no offense to any gaming journalists reading this).

    Trying to compare video games to other industries always leaves me wanting.  The industry has struck out in such a unique direction.

    image
  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    Kyleran said:
    Lokero said:
    I don't typically think there is such a thing as a "fake trailer".  To keep it simple(black and white), there are just two very distinctive types of trailers.

    The basic eye-drawing cinematic is just that -- cinematic.  I find it hard to believe that anyone would expect the actual gameplay to be the same as a cinematic mini-movie.  These are generally used to show the setting and premise of the game, not to show how it plays, directly.

    Then you have what are literally called "gameplay trailers".  I mean, it can't get any clearer than that self-explanation.  You can't really fake gameplay, but most beef up the graphics and show it on max settings, of course, when possible.

    Personally, I have a much bigger gripe with movie trailers.  Those movie marketers can take a 3 hour film, find the one and only good scene in the entire movie, and somehow use that one interesting scene to make a movie sound interesting.
    Marketing is definitely an art-form.
    Or how about those scenes in movie trailers that actually aren't in the theater version of the film?  

    Happens more and more often,  presumably because the marketing effort starts much earlier and well before the final cut is created.
    Fortunately, movie critics don't softball it in when the movie isn't great (no offense to any gaming journalists reading this).

    Trying to compare video games to other industries always leaves me wanting.  The industry has struck out in such a unique direction.
    You can watch an entire movie in a small fraction of a day.  Then you can have seen the entire movie before writing a review.  For an MMORPG with a ton of content, at best, you've only seen a small fraction of the game before writing a review, and have to hope that that fraction is representative of what you haven't seen.  This site does well by giving their reviewers a few weeks with the "review in progress" model.  That's a lot better than being more of a first impressions "review" from someone who clearly didn't understand the game they were playing, as I've seen on some other sites.
    Kyleran[Deleted User]
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited January 2019
    Quizzical said:
    Kyleran said:
    Lokero said:
    I don't typically think there is such a thing as a "fake trailer".  To keep it simple(black and white), there are just two very distinctive types of trailers.

    The basic eye-drawing cinematic is just that -- cinematic.  I find it hard to believe that anyone would expect the actual gameplay to be the same as a cinematic mini-movie.  These are generally used to show the setting and premise of the game, not to show how it plays, directly.

    Then you have what are literally called "gameplay trailers".  I mean, it can't get any clearer than that self-explanation.  You can't really fake gameplay, but most beef up the graphics and show it on max settings, of course, when possible.

    Personally, I have a much bigger gripe with movie trailers.  Those movie marketers can take a 3 hour film, find the one and only good scene in the entire movie, and somehow use that one interesting scene to make a movie sound interesting.
    Marketing is definitely an art-form.
    Or how about those scenes in movie trailers that actually aren't in the theater version of the film?  

    Happens more and more often,  presumably because the marketing effort starts much earlier and well before the final cut is created.
    Fortunately, movie critics don't softball it in when the movie isn't great (no offense to any gaming journalists reading this).

    Trying to compare video games to other industries always leaves me wanting.  The industry has struck out in such a unique direction.
    You can watch an entire movie in a small fraction of a day.  Then you can have seen the entire movie before writing a review.  For an MMORPG with a ton of content, at best, you've only seen a small fraction of the game before writing a review, and have to hope that that fraction is representative of what you haven't seen.  This site does well by giving their reviewers a few weeks with the "review in progress" model.  That's a lot better than being more of a first impressions "review" from someone who clearly didn't understand the game they were playing, as I've seen on some other sites.
    Be that as it may, take a look at the average publication game review score on Metacritic (https://www.metacritic.com/browse/games/publication/reviewed):

    Forbes: 82
    IGN UK: 83
    Game Informer: 74
    The Escapist: 75
    MMORPG.com: 75



    Low is 54, high 88.  Average review score for all these publications all-time is 74.  Seventy-friggin'-four.  

    Contrast that to the movie industry (https://www.metacritic.com/browse/movies/publication/reviewed):

    UpRoxx: 71
    The Verge: 70
    IGN: 69
    Entertainment Weekly: 66
    Rolling Stone: 66

    High is 74, low is 56.  For those playing at home, the score the most generous publication in the movie industry gives is the average score in the video game industry.  Average for movies is 64, a full ten points lower.

    There's no question: video game reviewers go easier on these products than do movie critics on theirs.
    LokeroKyleranGdemami

    image
  • KyleranKyleran Member LegendaryPosts: 43,975
    edited January 2019
    Quizzical said:
    Kyleran said:
    Lokero said:
    I don't typically think there is such a thing as a "fake trailer".  To keep it simple(black and white), there are just two very distinctive types of trailers.

    The basic eye-drawing cinematic is just that -- cinematic.  I find it hard to believe that anyone would expect the actual gameplay to be the same as a cinematic mini-movie.  These are generally used to show the setting and premise of the game, not to show how it plays, directly.

    Then you have what are literally called "gameplay trailers".  I mean, it can't get any clearer than that self-explanation.  You can't really fake gameplay, but most beef up the graphics and show it on max settings, of course, when possible.

    Personally, I have a much bigger gripe with movie trailers.  Those movie marketers can take a 3 hour film, find the one and only good scene in the entire movie, and somehow use that one interesting scene to make a movie sound interesting.
    Marketing is definitely an art-form.
    Or how about those scenes in movie trailers that actually aren't in the theater version of the film?  

    Happens more and more often,  presumably because the marketing effort starts much earlier and well before the final cut is created.
    Fortunately, movie critics don't softball it in when the movie isn't great (no offense to any gaming journalists reading this).

    Trying to compare video games to other industries always leaves me wanting.  The industry has struck out in such a unique direction.
    You can watch an entire movie in a small fraction of a day.  Then you can have seen the entire movie before writing a review.  For an MMORPG with a ton of content, at best, you've only seen a small fraction of the game before writing a review, and have to hope that that fraction is representative of what you haven't seen.  This site does well by giving their reviewers a few weeks with the "review in progress" model.  That's a lot better than being more of a first impressions "review" from someone who clearly didn't understand the game they were playing, as I've seen on some other sites.
    Be that as it may, take a look at the average publication game review score on Metacritic (https://www.metacritic.com/browse/games/publication/reviewed):

    Forbes: 82
    IGN UK: 83
    Game Informer: 74
    The Escapist: 75
    MMORPG.com: 75



    Low is 54, high 88.  Average review score for all these publications all-time is 74.  Seventy-friggin'-four.  

    Contrast that to the movie industry (https://www.metacritic.com/browse/movies/publication/reviewed):

    UpRoxx: 71
    The Verge: 70
    IGN: 69
    Entertainment Weekly: 66
    Rolling Stone: 66

    High is 74, low is 56.  For those playing at home, the score the most generous publication in the movie industry gives is the average score in the video game industry.  Average for movies is 64, a full ten points lower.

    There's no question: video game reviewers go easier on these products than do movie critics on theirs.
    Funny thing, there's really no such thing as early access in movies, at best you might see a prescreening of the finished product a month or so early because they strategically hold up finished titles until the timing is right.

    Gaming is one of the few, if not only products that people will pay big money for just to get in early regardless of its actually condition.

    Few would be interested in paying to read a novelists first draft, watch movie in early shooting, try out early access parachutes,  accept their new car without back doors and seats just to get it early.

    Video games are just very weird products.




    MadFrenchie

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    The million billion dollar question is: why?

    image
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