I'm still baffled by this. 0% rolls are a unique and incompetent design flaw that I don't think I've ever seen in any game before.
...or likely a display bug?
I noticed even when the game was in demo, a lot of the stats weren't finished and they mentioned to ignore the numbers for now because they were just place holders. They have so much stuff to work on it may take awhile to get to this.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Perhaps. But then is it displaying a modifier that isn't there, or is it displaying the wrong % roll on a modifier that is there?
That easily happens when database query gives no return - it may displayed as 0.
Only way to find out would be to either look into a code or test it in the game.
Its definitely not a display bug; I've tested it in-game and it gives 0% increased weak point damage while hovering. Apparently it is intentional; they removed the bonus because some people were exploiting a bug with it. However, this is not noted anywhere in patch notes. So ... Take that for what it is worth.
This game is going to succeed. Because it's really good for its genre; Loot shooter. I and a lot of people I know, really enjoy it. But to put it in perspective, we like it for what it is. Our favorite games consist of Borderlands and Vermintide. If you enjoy those games, there is a huge chance you will enjoy this game as well. The story, character and world is rather interesting too.
Times have really changed. For 5 years ago, you had to wait to get a fair review, until all the fanboys had calm down. People were so up in arms defending their choosen games, which couldn't do anything wrong. Now, 5 years later people are so pessimistic, and are having a full day's agenda telling everyone why their choosen game(s) sucks. Have to wait until they find another game to hate, to get a fair review. Miss the ol' days.
Why not being in the comments of some of the truly terrible games, spreading your knowledge and SAVING people from getting it, instead of trying to convince people here, why they should stop loving a decent (IMO one of the better ones) game. Or at least give a suggestion for a game (same genre) you find better. That would be helpful.
Apparently it is intentional;they removed the bonus because some people were exploiting a bug with it.
If that is the case, it seems like they just set the inscription effect to 0%.
Not overally bad solution imo - it is easier than messing with loot tables and item stats and once it gets properly fixed, you will have the item(s) already farmed and won't need to farm them again.
I want to see if BioWare won't instantly abandon the game like it happened with Mass Effect. Anthem has huge potential to become a great game after a year (or two) of updates, more than any other MMO game on the market.
I would be highly upset if the game got abandoned. Because the core game is easily an 8/10 right now (when it works properly). The hard part is consolidating the bugs into a numerical deduction from there. A 6-6.5/10 isn't even all that unreasonable for a game this marred by bugs and issues, but I do worry that these reviews and hate trains will lead to the game being abandoned before it can reach the potential it deserves.
I've played for about 20 hours, had one crash and maybe 3 instances of enemies bugging out and just standing there while I shoot them (PS4 Pro). I honestly don't see why people think this game is so buggy when there are FAR worse games out there which have been rated much higher despite the bugs.
I give the game a solid 7/10. The mediocre story, lack of endgame progression beyond loot, low content, and the fact that said loot doesn't really get interesting until endgame hurts it a bit, but the core mechanics are fantastic, as is the background lore.
Now if you'll excuse me, I'm heading back to Bastion to smash some Dominion troops into the ground with my big, stompy Colossus.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
The sales data coming in looks pretty grim. Even though it's only physical sales, and only in the UK, Anthem is selling at half Andromeda, which was half of Mass Effect 3...and about a quarter of Destiny 2.
The sales data coming in looks pretty grim. Even though it's only physical sales, and only in the UK, Anthem is selling at half Andromeda, which was half of Mass Effect 3...and about a quarter of Destiny 2.
expected, there is less fools around after several falilures, bioware killed most of his fan base, now they will need to work hard to try to regain half what is lost, and there is some will never look back
The sales data coming in looks pretty grim. Even though it's only physical sales, and only in the UK, Anthem is selling at half Andromeda, which was half of Mass Effect 3...and about a quarter of Destiny 2.
expected, there is less fools around after several falilures, bioware killed most of his fan base, now they will need to work hard to try to regain half what is lost, and there is some will never look back
Wondet how many PC folks said "I can play it for a month (longer than most stick with games these days) for $15 instead of paying $60?"
The sales data coming in looks pretty grim. Even though it's only physical sales, and only in the UK, Anthem is selling at half Andromeda, which was half of Mass Effect 3...and about a quarter of Destiny 2.
expected, there is less fools around after several falilures, bioware killed most of his fan base, now they will need to work hard to try to regain half what is lost, and there is some will never look back
Wondet how many PC folks said "I can play it for a month (longer than most stick with games these days) for $15 instead of paying $60?"
And then signed up for Origin Premier.
And I wonder how many of those will stick around with Origin Premier after the month is up because they either forget to or don't bother to cancel the auto-renew.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
The sales data coming in looks pretty grim. Even though it's only physical sales, and only in the UK, Anthem is selling at half Andromeda, which was half of Mass Effect 3...and about a quarter of Destiny 2.
expected, there is less fools around after several falilures, bioware killed most of his fan base, now they will need to work hard to try to regain half what is lost, and there is some will never look back
Wondet how many PC folks said "I can play it for a month (longer than most stick with games these days) for $15 instead of paying $60?"
And then signed up for Origin Premier.
That's the thing. This game might actually be deceptively and indirectly profitable due to Origin Access and Origin Access Premier. And that is not a number we can likely account for.
The sales data coming in looks pretty grim. Even though it's only physical sales, and only in the UK, Anthem is selling at half Andromeda, which was half of Mass Effect 3...and about a quarter of Destiny 2.
expected, there is less fools around after several falilures, bioware killed most of his fan base, now they will need to work hard to try to regain half what is lost, and there is some will never look back
Wondet how many PC folks said "I can play it for a month (longer than most stick with games these days) for $15 instead of paying $60?"
And then signed up for Origin Premier.
That's the thing. This game might actually be deceptively and indirectly profitable due to Origin Access and Origin Access Premier. And that is not a number we can likely account for.
I'd be curious to see those numbers.
This is a good point. There are a few videos up now about the poor physical sales for the game in the UK saying it sold about 40k which is less than half of ME:A did. However with digital sales and the sub option it will be hard to judge actual numbers.
How would success be determined based on the Access subscriptions though. Even with premier you would technically have to sub for 4 months to equal 1 copy sold retail and you get access to more than just Anthem.
I think it's all about driving resubs through content drips. Sure, you might only get someone to resub twice more by the end of 2019 to play some Anthem, but if you get another 3 month of resubs the following year because of Anthem, you just got the customer to pony up $90 based on their desire to return to Anthem.
If subbing for Anthem, say, gets the gamer to start playing Andromeda (like I'm doing), then you may have players sub for Anthem but stick with the sub for the value it provides. Companies like Epic, Ubisoft, and EA all have enough money and/or titles in their portfolios to entice gamers to sub. I like it; not like we own the games we're downloading these days anyways. If I can get new releases included as well as vault rotations, I can see it being worth $15 a month for sure. If there's a guarantee of new releases being included and reasonable assurance games I've got installed won't magically disappear because they're "out of rotation", I'd probably pay $20-25/month and be okay simply unsubbing when I felt I played the offerings out.
TLDR: if they're going to insist on these GaaS paradigms, I would much rather pay a sub for the entire package than be nickel and dimed via mtx.
The sales data coming in looks pretty grim. Even though it's only physical sales, and only in the UK, Anthem is selling at half Andromeda, which was half of Mass Effect 3...and about a quarter of Destiny 2.
expected, there is less fools around after several falilures, bioware killed most of his fan base, now they will need to work hard to try to regain half what is lost, and there is some will never look back
Wondet how many PC folks said "I can play it for a month (longer than most stick with games these days) for $15 instead of paying $60?"
And then signed up for Origin Premier.
That's the thing. This game might actually be deceptively and indirectly profitable due to Origin Access and Origin Access Premier. And that is not a number we can likely account for.
I'd be curious to see those numbers.
This is a good point. There are a few videos up now about the poor physical sales for the game in the UK saying it sold about 40k which is less than half of ME:A did. However with digital sales and the sub option it will be hard to judge actual numbers.
How would success be determined based on the Access subscriptions though. Even with premier you would technically have to sub for 4 months to equal 1 copy sold retail and you get access to more than just Anthem.
Well, there is also the likelihood of players dropping the subscription and buying the game on discount. Or simply keeping their subscription going. And then there are the microtransactions.
We likely won't know if the game is a commercial success (due to the convoluted business model) until EA themselves either commit Bioware to long term support or Mass Effect Andromeda this game and Bioware.
Saddens me, tho, that people think because something they like is under criticism it means themselves are under criticism (or their taste).
Edit: Typo
but they are. because they are the reason companies like ea and activision keep pushing trash unfinished low effort "AAA" games. if u are supporting this scum and keep throwing money at them u deserve no respect in my eyes. keep buying and they will keep making and selling. nothing will ever change. and when u remember that ea and activision were amazing companies many years ago...
I enjoy Anthem I also enjoy BF5 and i will continue to buy EA games so long as i enjoy them!
I will not listen to people like you who think that everybody should boycott EA
You also get 0 respect from me as you think your opinion is the only one that matters.
Saddens me, tho, that people think because something they like is under criticism it means themselves are under criticism (or their taste).
Edit: Typo
but they are. because they are the reason companies like ea and activision keep pushing trash unfinished low effort "AAA" games. if u are supporting this scum and keep throwing money at them u deserve no respect in my eyes. keep buying and they will keep making and selling. nothing will ever change. and when u remember that ea and activision were amazing companies many years ago...
I enjoy Anthem I also enjoy BF5 and i will continue to buy EA games so long as i enjoy them!
I will not listen to people like you who think that everybody should boycott EA
You also get 0 respect from me as you think your opinion is the only one that matters.
And here I am, sitting in the middle. If I like something, I'll buy it. If I don't, I won't.
If a developer/publisher I love makes a game I don't care for, I'm not going to buy the game just to support them. You won't see me buying Animal Crossing just because I love Nintendo or Persona Dancing just because I love Atlus.
And if a developer/publisher I don't care for makes a game I do want to play and they aren't complete bastards with the business model, I'm going to buy it. Like with EA and Anthem, or Square Enix and Dragon Quest.
The sales data coming in looks pretty grim. Even though it's only physical sales, and only in the UK, Anthem is selling at half Andromeda, which was half of Mass Effect 3...and about a quarter of Destiny 2.
expected, there is less fools around after several falilures, bioware killed most of his fan base, now they will need to work hard to try to regain half what is lost, and there is some will never look back
Wondet how many PC folks said "I can play it for a month (longer than most stick with games these days) for $15 instead of paying $60?"
And then signed up for Origin Premier.
That's the thing. This game might actually be deceptively and indirectly profitable due to Origin Access and Origin Access Premier. And that is not a number we can likely account for.
I'd be curious to see those numbers.
This is a good point. There are a few videos up now about the poor physical sales for the game in the UK saying it sold about 40k which is less than half of ME:A did. However with digital sales and the sub option it will be hard to judge actual numbers.
How would success be determined based on the Access subscriptions though. Even with premier you would technically have to sub for 4 months to equal 1 copy sold retail and you get access to more than just Anthem.
It's a cheap click-bait article.
ME Andromeda launched on Tuesday, Anthem launched on Friday.
So, that chart is based on 1 day of sales for Anthem.
I am not, I am just thinking(pointing out?) about a perception from such time spent.
I was just messing with you anyway. We are gamers I think all of us had those games we binged from time to time.
Yup, I also think 30 hours of fun is good value for one game, not everything needs to be a 100s of hours affair. Still on the fence about buying Anthem myself, it looks pretty neat.
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
I still have a hard time considering 30 hours particularly good for a paid title, especially one that competes with games that I've personally accrued thousands of hours in.
I still have a hard time considering 30 hours particularly good for a paid title, especially one that competes with games that I've personally accrued thousands of hours in.
To each their own I guess, I never understood the more is better stance. Some titles greatly benefit from a shorter length, others don’t. But panning it out for the sake of value has never benefited a game. Lets just agree to disagree.
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
I still have a hard time considering 30 hours particularly good for a paid title, especially one that competes with games that I've personally accrued thousands of hours in.
or one that has a 10 year game plan. It just seems weird to be a game with a 10 year game plan and run out of gas 30 hours later.
In War - Victory. In Peace - Vigilance. In Death - Sacrifice.
This in depth look shows more issues than anyone is discussing here, some of them the game having time paradoxes on NPCs meeting you which proves that content was cutt and re-arranged. There were armor pieces shown in dev streams which are nowhere to be found in the game (same with emotes) and the completely broken loot system which can give you broken stats and mods because (it seems at this point) they are totally random on their nature.
Not a fan of Joe but this was actually a good video and if you have a hour to blow it is worth a watch as some very valid points and concerns are raised.
There are quite a few reviews that point out similar issues, in fact this is the only site I have seen that has a relatively positive spin on the game.
At any rate, I never understood what the big deal was about this game, it was obviously going to be a third-person shooter with gameplay in the vein of something like Destiny. I never expected it to have a story or even remotely interesting rpg mechanics.
It looks very beautiful though and I bet it would be a blast to play for short bursts of just goofing around and shooting things.
Comments
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Times have really changed. For 5 years ago, you had to wait to get a fair review, until all the fanboys had calm down. People were so up in arms defending their choosen games, which couldn't do anything wrong.
Now, 5 years later people are so pessimistic, and are having a full day's agenda telling everyone why their choosen game(s) sucks. Have to wait until they find another game to hate, to get a fair review. Miss the ol' days.
Why not being in the comments of some of the truly terrible games, spreading your knowledge and SAVING people from getting it, instead of trying to convince people here, why they should stop loving a decent (IMO one of the better ones) game. Or at least give a suggestion for a game (same genre) you find better. That would be helpful.
Not overally bad solution imo - it is easier than messing with loot tables and item stats and once it gets properly fixed, you will have the item(s) already farmed and won't need to farm them again.
/shrugs, no big deal
I give the game a solid 7/10. The mediocre story, lack of endgame progression beyond loot, low content, and the fact that said loot doesn't really get interesting until endgame hurts it a bit, but the core mechanics are fantastic, as is the background lore.
Now if you'll excuse me, I'm heading back to Bastion to smash some Dominion troops into the ground with my big, stompy Colossus.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
#IStandWithVic
And then signed up for Origin Premier.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
I'd be curious to see those numbers.
If subbing for Anthem, say, gets the gamer to start playing Andromeda (like I'm doing), then you may have players sub for Anthem but stick with the sub for the value it provides. Companies like Epic, Ubisoft, and EA all have enough money and/or titles in their portfolios to entice gamers to sub. I like it; not like we own the games we're downloading these days anyways. If I can get new releases included as well as vault rotations, I can see it being worth $15 a month for sure. If there's a guarantee of new releases being included and reasonable assurance games I've got installed won't magically disappear because they're "out of rotation", I'd probably pay $20-25/month and be okay simply unsubbing when I felt I played the offerings out.
TLDR: if they're going to insist on these GaaS paradigms, I would much rather pay a sub for the entire package than be nickel and dimed via mtx.
We likely won't know if the game is a commercial success (due to the convoluted business model) until EA themselves either commit Bioware to long term support or Mass Effect Andromeda this game and Bioware.
If a developer/publisher I love makes a game I don't care for, I'm not going to buy the game just to support them. You won't see me buying Animal Crossing just because I love Nintendo or Persona Dancing just because I love Atlus.
And if a developer/publisher I don't care for makes a game I do want to play and they aren't complete bastards with the business model, I'm going to buy it. Like with EA and Anthem, or Square Enix and Dragon Quest.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
At any rate, I never understood what the big deal was about this game, it was obviously going to be a third-person shooter with gameplay in the vein of something like Destiny. I never expected it to have a story or even remotely interesting rpg mechanics.
It looks very beautiful though and I bet it would be a blast to play for short bursts of just goofing around and shooting things.