Surely one MMORPG at a time is enough, or have they all become such frivolous games that it only pays to be a butterfly gamer?
I think it is the reverse, where Burn-Out is a real thing with these games, so, splitting up some time between them is for the best, to break up the motnanty of a single game. Especially if it is different kinds of games.
The very process of playing many games at once makes you want to play more games for less time each. It is like getting into the habit of flicking from one channel to another or the habit of starting a film and finishing it later. You are not doing your attention span any good for one thing.
As to burn out, you need to make sure you don't get to that point. When playing a MMO I have breaks from it but I don't play any MMOs in the breaks. Over a longer cycle of time I have breaks from gaming. That's the only good way to handle burn out, playing other similar games is not helping as much as you think.
You asked for clarification, which I tried to offer. To turn around tell anyone else how they should play a game is kinda contentious, don't you think?
Always each to their own, that's how I handle burn out, seems to work for me.
Exactly, to each their own.
I handle it by playing other games, in fact I will often switch genre, I'll play MMO's for a while, and then swap to an MOBA, then play a BR, and quite frankly, I don't want a single game to try to be all these things for me.
When I play a BR game, I don't want to Log into an MMO I am feeling burn out from, and play their 'BR Mode' I want something new, different, fresh.
That is what works for me.
Also, it's very common for players to play games well past the point they should have stopped.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
Unfortunately I havent been able to find a good mmorpg to play and get lost in, in quite some time. Long gone are the days of SWG DAoC ShadowBane….Darkfall was the last game I truly invested myself into. Wow was the last one I logged into. I find it so sad that we are in a worse state in 2019 then in 2004. R.I.P
None, the state of the industry is complete shit and not worth my time. In terms of upcoming MMORPGs I was initially excited about Camelot Unchained, but it's starting to look like the lesser Star Citizen now as it closes in on 7 years of 'development'.
Personally, I think crowdfunding has had a massive negative effect on the industry. When you give these 'dreamers' a ton of money with basically no oversight bad things are going to happen. It's like giving a rock star the checkbook without any oversight on how to manage everything that goes into putting on a live show, or everything that goes into cutting a new CD.
As sad as it is to admit, we need to back to a model where you have real investors that are going to demand quarterly business reviews to make sure progress is being made and a quality product is being created. It shouldn't take a decade to make a video game, I don't care how good the game is 'supposed' to be.
I'M actually having fun with Aura Kingdom on the Private server. Man, I love dual class systems and wish more MMO's did it. I have a Mage/Gunslinger that's a beast. Also messing around in COH mostly creating characters and just messing around till they get to level 10. Just waiting to see what NCsoft does.
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I handle it by playing other games, in fact I will often switch genre, I'll play MMO's for a while, and then swap to an MOBA, then play a BR, and quite frankly, I don't want a single game to try to be all these things for me.
When I play a BR game, I don't want to Log into an MMO I am feeling burn out from, and play their 'BR Mode' I want something new, different, fresh.
That is what works for me.
Also, it's very common for players to play games well past the point they should have stopped.
Personally, I think crowdfunding has had a massive negative effect on the industry. When you give these 'dreamers' a ton of money with basically no oversight bad things are going to happen. It's like giving a rock star the checkbook without any oversight on how to manage everything that goes into putting on a live show, or everything that goes into cutting a new CD.
As sad as it is to admit, we need to back to a model where you have real investors that are going to demand quarterly business reviews to make sure progress is being made and a quality product is being created. It shouldn't take a decade to make a video game, I don't care how good the game is 'supposed' to be.