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(Mobile) F2P Numbers (from Zynga)

Superman0XSuperman0X Member RarePosts: 2,292
Here are some recent numbers from Zynga. I am referencing the articles which lead to the ARPU.

https://investor.zynga.com/financial-information/quarterly-results
https://investor.zynga.com/static-files/6d47ada3-38f0-4a35-9a03-c24c3793c96c

Quick ARPU

1.1M MUP or Paying users per month 2.2% (vs 49M MUU, Unique users per month)
82.66M Revenue per month (Q4 2018, 248M/3)
$75 monthly ARPU (or 901 annual)

This is for those that are looking for numbers about what % of playerbase pays, and how much. 
[Deleted User]gervaise1MadFrenchie

Comments

  • AAAMEOWAAAMEOW Member RarePosts: 1,617
    You can't tell how much of those unique users are actually active.  

    95% of the online game I tried, I didn't play more than 1 hour.  I would guess most people do that too.



  • ScotScot Member LegendaryPosts: 24,273
    Bottom line, without whales... F2P would be dead.
    Perhaps we need to re-introduce whaling? :)
  • AAAMEOWAAAMEOW Member RarePosts: 1,617
    I dont' believe in the number at all.  Most poll show a high percent of active player actually pay.

    I played game at launch.  Recruited 999 people to guild.  a few month later 10 of those 999 players are active.  Unique user per month don't mean active user.  

    This is poll for fate grand order and pokemon go, BDO

    https://www.strawpoll.me/5376521/r

    https://www.strawpoll.me/16451112/r

    https://www.strawpoll.me/17819960/r
  • Superman0XSuperman0X Member RarePosts: 2,292
    I have been in the industry for years. These numbers are not unusual. I will admit that Zynga has done better at mobile than we did, and that their retention is very good. Despite the numbers being 'good' they are not the best in the industry, nor are they unbelievable in any way. These are numbers that they publish for their stockholders, not something for a marketing blurb, or unsubstantiated in any way.

    As for active vs unique. There is no attempt on their (or the industry's) part to make this confusing. They are reporting numbers in a way that is both clear, and easily verified. It is done in the same way that they use to calculate their revenue, and is consistent with the industry in general. An attempt to try to use 'active' is usually an attempt to manipulate the numbers in some way, as it introduces an unknown element (i.e. what is active) and usually does so in a way that generates some bias.
    gervaise1learis1
  • gervaise1gervaise1 Member EpicPosts: 6,919
    AAAMEOW said:
    I dont' believe in the number at all.  Most poll show a high percent of active player actually pay.

    I played game at launch.  Recruited 999 people to guild.  a few month later 10 of those 999 players are active.  Unique user per month don't mean active user.  

    This is poll for fate grand order and pokemon go, BDO

    https://www.strawpoll.me/5376521/r

    https://www.strawpoll.me/16451112/r

    https://www.strawpoll.me/17819960/r

    As @Superman0X says these are real numbers - albeit for one company for one quarter. Real as in: the Chief Execs etc. can be fined and imprisoned if the numbers reported to investors are false.  Real numbers not something in a poll.

    Are they representative?

    You can read @Superman0X 's comments but if you choose to dismiss them other companies can be looked at.  

    For example Activision Blizzard recently reported quarterly revenues for (Candy Crush) King of $529M - so about $176M a month. And they reported 272M MAUs. So the top level number is under $2 per user per quarter!

    If - IF - Zynga's 2.2% applies that would suggest just under 6M active paying users. With each user spending less than $30 per month. 

    If - IF - Zynga's $75 applies then only 0.88% of users pay anything.  

    You can pick any combination - as long as they stack up to the numbers that Activision Blizzard reported to investors; the ones for which execs can be locked up if false. 

    King's numbers make Zynga's look wonderful - which is saying something.

    You can do other quarters, other companies etc. but King's support @Superman0X 's commentary. 

    Of course your polls could be right - but if so the motto is don't extrapolate from them to the resy of the industry. Real numbers are exactly that: real. 
  • AAAMEOWAAAMEOW Member RarePosts: 1,617
    First of all, I believe the number is real.  What I mean is I don't think it tell the whole story.

    If you meant to tell me only 2% of players pay on mobile game.  Tell me why the 3 polls I listed from other games shows much more people do spend money.

    And here is 2 more poll for elder scroll blade and clash of clan.

    https://strawpoll.com/z9asy2ad

    https://www.strawpoll.me/5894025/r

  • TiamatRoarTiamatRoar Member RarePosts: 1,688
    These numbers are kinda common knowledge, I thought?  Developers for other games and companies have stated numbers similar to these for other F2P games.  Still, it's always nice to have yet another source on the matter to confirm it.
  • Superman0XSuperman0X Member RarePosts: 2,292
    AAAMEOW said:
    First of all, I believe the number is real.  What I mean is I don't think it tell the whole story.

    If you meant to tell me only 2% of players pay on mobile game.  Tell me why the 3 polls I listed from other games shows much more people do spend money.

    And here is 2 more poll for elder scroll blade and clash of clan.

    https://strawpoll.com/z9asy2ad

    https://www.strawpoll.me/5894025/r

    The simple reason is that the people being polled are not representative of the market, but are rather a very niche subset.

    These numbers are kinda common knowledge, I thought?  Developers for other games and companies have stated numbers similar to these for other F2P games.  Still, it's always nice to have yet another source on the matter to confirm it.
    I posted them because people often disbelieve the numbers when they are presented, and I dont always have a good example on hand (and am not willing to waste time to find one for something so basic).
    Mendel
  • AAAMEOWAAAMEOW Member RarePosts: 1,617
    edited May 2019
    AAAMEOW said:
    First of all, I believe the number is real.  What I mean is I don't think it tell the whole story.

    If you meant to tell me only 2% of players pay on mobile game.  Tell me why the 3 polls I listed from other games shows much more people do spend money.

    And here is 2 more poll for elder scroll blade and clash of clan.

    https://strawpoll.com/z9asy2ad

    https://www.strawpoll.me/5894025/r

    The simple reason is that the people being polled are not representative of the market, but are rather a very niche subset.

    These numbers are kinda common knowledge, I thought?  Developers for other games and companies have stated numbers similar to these for other F2P games.  Still, it's always nice to have yet another source on the matter to confirm it.
    I posted them because people often disbelieve the numbers when they are presented, and I dont always have a good example on hand (and am not willing to waste time to find one for something so basic).

    I think it varies game to game.  RPG and strategy game have much higher ARPU and the poll I listed are from RPG and strategy genre.

    But also I think the big reason why the number is so lopsided is simply because very few of the monthly active user are actually active.  A high percentage of those numbers are probably from people trying the game and quit immediately after.

    http://www.businessofapps.com/news/less-than-15-of-game-apps-retain-35-of-players-after-day-1/

    Or most of them are just very casual, that they didn't get far in the game to warrant spending money.
  • kitaradkitarad Member LegendaryPosts: 8,164
    This is so bloody depressing.

  • MendelMendel Member LegendaryPosts: 5,609
    <snip>
    These numbers are kinda common knowledge, I thought?  Developers for other games and companies have stated numbers similar to these for other F2P games.  Still, it's always nice to have yet another source on the matter to confirm it.
    I posted them because people often disbelieve the numbers when they are presented, and I dont always have a good example on hand (and am not willing to waste time to find one for something so basic).
    It is a constant amazement to me how often people disbelieve facts, but are willing to accept any developer statement at face value.  Facts fly in some people's belief systems, I think.



    Logic, my dear, merely enables one to be wrong with great authority.

  • TheocritusTheocritus Member LegendaryPosts: 9,976
    Scot said:
    Bottom line, without whales... F2P would be dead.
    Perhaps we need to re-introduce whaling? :)
    Only 2.2% of their gaming population pays anything.  Yet, those 2.2% pay so much that it comes out to a $75 a month active player revenue stream.  Seems to me, F2P ain't so free after all.  LOL 

    Scot said:
    Bottom line, without whales... F2P would be dead.
    Perhaps we need to re-introduce whaling? :)
    Only 2.2% of their gaming population pays anything.  Yet, those 2.2% pay so much that it comes out to a $75 a month active player revenue stream.  Seems to me, F2P ain't so free after all.  LOL 
    Well apparently it is free for 97.8% of the population playing them.....Thats why alot of us jump in when people here say f2p isn't free...it is free for most of us.
  • AAAMEOWAAAMEOW Member RarePosts: 1,617
    Scot said:
    Bottom line, without whales... F2P would be dead.
    Perhaps we need to re-introduce whaling? :)
    Only 2.2% of their gaming population pays anything.  Yet, those 2.2% pay so much that it comes out to a $75 a month active player revenue stream.  Seems to me, F2P ain't so free after all.  LOL 

    Scot said:
    Bottom line, without whales... F2P would be dead.
    Perhaps we need to re-introduce whaling? :)
    Only 2.2% of their gaming population pays anything.  Yet, those 2.2% pay so much that it comes out to a $75 a month active player revenue stream.  Seems to me, F2P ain't so free after all.  LOL 
    Well apparently it is free for 97.8% of the population playing them.....Thats why alot of us jump in when people here say f2p isn't free...it is free for most of us.
    It is probably not free for a huge portion of forum goers.  The polls from reddit on pokemon go, clash of clans, elder scroll blade, fate grand order, BDO shows actually the number is close to half that actually pay, and many actually pay a hefty.  
  • TheocritusTheocritus Member LegendaryPosts: 9,976
    Well 2.2% does sound ridiculously low
  • TiamatRoarTiamatRoar Member RarePosts: 1,688
    AAAMEOW said:

    It is probably not free for a huge portion of forum goers.  The polls from reddit on pokemon go, clash of clans, elder scroll blade, fate grand order, BDO shows actually the number is close to half that actually pay, and many actually pay a hefty.  
    Yea, people who post on gaming forums tend to be a bit more hardcore about gaming on average than the average player.
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