I started pretty early in PnP D&D, Runequest, Champions; so building and playing alts of every nature was second nature. Pretty much RP the attitudes of each alt appropriately, even though computer gaming is not the best for role playing.
If you are holding out for the perfect game, the only game you play will be the waiting one.
I started pretty early in PnP D&D, Runequest, Champions; so building and playing alts of every nature was second nature. Pretty much RP the attitudes of each alt appropriately, even though computer gaming is not the best for role playing.
Same here. Mostly D&D/AD&D. Preparing and running campaigns also tends to build a library of characters, personalities and backstories. When I create a character in a game, I'm building with at least a basic idea of 'who' the character is in mind.
Sometimes I get creative, sometimes I fall back on a handful of characters I've written about, or variations of those characters. My main tends to be a variation of a woman who started off as a NPC antagonist that inspired me to write some short-shorts about, then an entire novel.
Always choose games that I can role play my chars to the hilt. If I am not feeling the rp aspect I quit the game. Even snob nose those who cannot rp! I see someone makes one of those gigantic headed freak boys and I run the other way faster than the gingabreadman as they chase me along the beach screaming, "I'm new can you give me a free argie help a guy out I'm newwwwwwwwwww!" lol get away from me freaks don't take my game serious
I dont roleplay my characters as such, or more precisely I dont stereotype them, which is what "roleplayers" usually do, and I dont find that very fun at all if for example every dwarf character drinks too much alcohol and constantly curses elves.
But they get good names that properly fit into the gameworld and I have an idea about how these people are like, and they sort of have "their own lifes" in my mind. While some part of me certainly is in all of them, after all I'm their creator, they arent copies of me.
P.s. About 50% of my characters are female. My first main in Vanguard, a Cleric, was male, my second main in Vanguard, a Dread Knight, was female.
[...] if i don't like the character i make, i can't play the game.
Exactly !
For example I tried playing a Gnome in Vanguard. In theory I really like Gnomes. But in Vanguard, I just couldnt get them to look great. After a while I gave up and rerolled the character, even if it was already in the 30s in both adventuring and crafting.
It depends on the game. If the game allows for customization when it comes to the body, I can tell. Guys usually make horrible female shapes. Broad shoulders, tall characters, clothing choice. Guys will prefer scantily clad outfits to cute outfits. The fake ruby red hair is a popular choice as well. I have big breasts in RL...so if I wanted to be realistic, I'd go with the higher end of the boob slider. haha. So I don't always pay attention to that.
What the ... ?!?
You wouldnt catch a single of my female characters this way.
How exactly do you evaluate your "success rate" with this horrific collection of stereotypes, anyway ?
The only thing that applies that I indeed would pick is red hair, which I indeed find super adoreable (and would love to have myself in reallife, too), but thats usually not even an option for the races I prefer, plus it often doesnt fit the theme of the character - red hair is pretty bad for a ranger, for example, because they are supposed to be stealthy and red is THE signal color.
Also if I use it, I want real red hair, like people actually have it naturally, not anything fake looking.
And that boob slider ends up whatever looks best. For example halfling woman with big boobs - not that certainly doesnt look good. Highelf woman with big boobs doesnt look good either. Now an evil darkelven witch, or a human bard/seductress, such characters I might give big boobs to.
Broad shoulders ? Are you sure you are good at spotting males who play females at all ? Because that sounds like you're good at spotting gays playing females, but not so much a regular guy. Broad shoulders is a male signal, not a female signal.
Honestly cant remember ever making any of my female characters tall ... it might have happened, but I just dont remember.
P.s.: Fixed typo. "Evil" darkelf witch, not "even".
[...] if i don't like the character i make, i can't play the game.
Exactly !
For example I tried playing a Gnome in Vanguard. In theory I really like Gnomes. But in Vanguard, I just couldnt get them to look great. After a while I gave up and rerolled the character, even if it was already in the 30s in both adventuring and crafting.
Normally this is never an issue for me, I'm a person who uses the random feature a few times to get something interesting, make a few adjustments (ahem, boob sliders) and in under 10 minutes, off I go.
One exception was the Secret World. No matter what I tried I could not seem to make a character I really liked, neither male nor female.
I eventually settled on a female avatar, very rare for me to do on a first play through but she never felt right to me and likely was a contributing factor to my very short stay in the game. (Left after the initial month was over)
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I am neither extending myself nor reinterpreting myself.
When I create a character, they are a character that I have created and wish to explore. They may or may not reflect some aspect of myself.
There is my main Etheus, the roguish but romantic dark elf who reflects my philosophy and atheism. He fancies himself a diplomat like his adoptive father, but is all too sarcastic and blunt for it. Uniquely gifted with the previously unknown silver magic (soul-manipulation, but also the non-physical/non-tangible aspects of all other magics.)
His love, Milia, the self conscious, but talented spy and gifted purple mage (mind manipulation).
There is the enigmatic Raeth, a scholar king who once struck down everything he loved to save his world, and now lives a life of guilt and responsibility. Reflective of my idealism and increasingly jaded, weary outlook. A blue mage (water, wind, and "flow," capable of redirecting lightning, but not creating it.)
There is the vengeful and ever-reincarnating assassin Wren, who comes back again and again out of a desire to strike down her estranged husband. Reflecting no part of myself. A fiery red mage (one gifted with the ability to control that which "rises" and "falls" - temperature and emotion, capable of sparking lightning, but not manipulating it.)
The smooth middle-aged skald Lyall is a gifted and silver tongued diplomat, albeit one doomed for inevitable failure in his goal of preventing the inevitable oncoming tide of all out war. A wise and cultured man, and something of a talented purple mage (a talent most useful to both his music and his statecraft). He is the most morally upright character, and took a young Etheus under his wing when his parents were being burned by the church.
Comments
If you are holding out for the perfect game, the only game you play will be the waiting one.
One exception was the Secret World. No matter what I tried I could not seem to make a character I really liked, neither male nor female.
I eventually settled on a female avatar, very rare for me to do on a first play through but she never felt right to me and likely was a contributing factor to my very short stay in the game. (Left after the initial month was over)
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
When I create a character, they are a character that I have created and wish to explore. They may or may not reflect some aspect of myself.
There is my main Etheus, the roguish but romantic dark elf who reflects my philosophy and atheism. He fancies himself a diplomat like his adoptive father, but is all too sarcastic and blunt for it. Uniquely gifted with the previously unknown silver magic (soul-manipulation, but also the non-physical/non-tangible aspects of all other magics.)
His love, Milia, the self conscious, but talented spy and gifted purple mage (mind manipulation).
There is the enigmatic Raeth, a scholar king who once struck down everything he loved to save his world, and now lives a life of guilt and responsibility. Reflective of my idealism and increasingly jaded, weary outlook. A blue mage (water, wind, and "flow," capable of redirecting lightning, but not creating it.)
There is the vengeful and ever-reincarnating assassin Wren, who comes back again and again out of a desire to strike down her estranged husband. Reflecting no part of myself. A fiery red mage (one gifted with the ability to control that which "rises" and "falls" - temperature and emotion, capable of sparking lightning, but not manipulating it.)
The smooth middle-aged skald Lyall is a gifted and silver tongued diplomat, albeit one doomed for inevitable failure in his goal of preventing the inevitable oncoming tide of all out war. A wise and cultured man, and something of a talented purple mage (a talent most useful to both his music and his statecraft). He is the most morally upright character, and took a young Etheus under his wing when his parents were being burned by the church.
And over a dozen others.