its not a closed beta! the games been out in the koreas for a long time since like 2017 ofc its gonna look polished.... the main problem with this game is the astel system its a load of man berries. why cant korean companies make a decent mmorpg! little girls dont appeal to me nor do summoning many of them to fight for me
Stop reporting on this PoS!
The things you state as a problem (Astel system, and "little girls") aren't a problem to normal people. Also, if that stuff doesn't appeal to you, that is fine, you should know then that Astellia isn't for you.
Why not report on the game? because you don't like it? Trump is that you?
I will agree it's not a real beta, they call it that way to charge for early access packs in the west. However, that's not an asian mmo problem alone, most western mmo companies do the same.
Not saying it can't be done and sometimes it is the right thing to do. But for every game? After consoles take us to every game only needing four buttons will mobiles take us to every game only needing two?
More seriously, you underestimate just how many buttons are needed. Even apart from movement, you typically need several buttons for other things besides skills.
The first Beta for Astellia started on June 25th, and is still going strong! During this phase of testing we have been heavily focused on PvE content, such as progression speed and dungeons. However, we also plan to give players a chance to help shape the future of Astellia’s upcoming endgame content "Legendary Dungeons".
To assist with this, we’ll be adding a Level-Up NPC at the start of this weekend. When interacted with, the NPC will set any character level 10 or above, to level 50 with appropriate equipment, and provide them with all of the Astels. This NPC can be used for all characters, as long as they are level 10 or above, so you may try all of the classes out!
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More seriously, you underestimate just how many buttons are needed. Even apart from movement, you typically need several buttons for other things besides skills.
The first Beta for Astellia started on June 25th, and is still going strong! During this phase of testing we have been heavily focused on PvE content, such as progression speed and dungeons. However, we also plan to give players a chance to help shape the future of Astellia’s upcoming endgame content "Legendary Dungeons".
I say 4 months; I'm being generous.
Our greatest glory is not in never falling but in rising everytime we fall.