I was excited last stream about a tease of spawn statues. These are placeable mob figurines like that of a koblald, elf, etc. where you can place them in rooms and halls in dungeons. Once the dungeon is changed from deco (development mode) to adventure the figurines become npc mobs. This with the existing encounter rooms makes things pretty cool for player dungeons. They also just added the first slew of fx for dungeons, properties, and towns. Teleporter should be in pretty soon in the next week I believe. Not to mention they compeleted the tech that will allow NPC dressing up with gear. Still has a few bugs though as some gear the skin comes through. This has been a pretty nice release.
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Myself being one of the high end crafting people in the game will be putting some of my best loot into my dungeon as the attraction for people to want to go and do it. In facts in EP2 I will have an adventure only zone which my prequel dungeon well eventually offer a key to get into the tower planned in the future Some of us have hashed out 2 years+ of lore and concepts just waiting on the tools. I plan to have class specific loot boxes for people to ensure there is something useful for all.
I have seen the new placement spawn items and tested it on Chris's live stream myself they offer no loot yet on those but all in good time