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wow classic shaman questions

vtravivtravi Member UncommonPosts: 400
I have played tons of Vanilla on private servers but always alliance, so gonna change it up and try a new class for me,  Shaman. 
A few questions:
1. What stats do I go after as a leveling healer hybrid?
2. I want to be LW but Shaman uses mail after 40, should I not bother with LW or will I still use some leather at cap?
3.Are the totem buffs sought after in groups like Pally buffs, or are they not that useful in dungeons? 
4.As a full healer at cap, is it hard to find gear. I know as a pally it was hard to find plate with INT, is it the same? Would people freak if you wore cloth? 

Thanks all. Those are my questions for now

Comments

  • cheyanecheyane Member LegendaryPosts: 9,385
    I think dragonscale is a specialization in leathworking for chain.
    Garrus Signature
  • vtravivtravi Member UncommonPosts: 400
    cheyane said:
    I think dragonscale is a specialization in leathworking for chain.
    oh I had no idea thanks. 
  • vtravivtravi Member UncommonPosts: 400
    also what is the benefit of first aid? I hear people say that everyone should level it but I don't see the use other than healing a little between fights
  • IshkalIshkal Member UncommonPosts: 304
    edited August 2019
    Shaman was my main in vanilla.
    - lvl melee it's 10x faster. at endgame a shaman is judged by his skillz not what he is wearing.
    -Stats don rly matter for shammy if yer gearing to your spec (matters even less to melee) until you start doing the 55+ content, unless you are pvping then you need to have everything tweeked pretty good to be competitive.

    -Totems used properly outshine anything a paly has.
    -the way I remember it caster gear an healy gear were the same gear until high end raid sets.
    _you want first aid for pvp, or for when mobs are about to pwn you and u frost shock or snare totem then get in a almost full heal while yer oom, and in some dungeon/raid content there are mechanics that will silence the grp an u can still save yerself with acouple ticks of bandage, or if u need heals u can bandage up while letting mana regen to save heals for the tank.
    vtravi
  • hallucigenocidehallucigenocide Member RarePosts: 1,015
    spirit(mana regen) and intellect(spell power) if i remember correctly.
     
    LW makes gear for leather wearers and later on for both leather and mail.
    while BS makes mail stuff and later on plate.

    totems provides stuff like passive healing and haste buffs.
    and yes you'll mix armor types for better stats.

    I had fun once, it was terrible.

  • MMOman101MMOman101 Member UncommonPosts: 1,787
    vtravi said:
    I have played tons of Vanilla on private servers but always alliance, so gonna change it up and try a new class for me,  Shaman. 
    A few questions:
    1. What stats do I go after as a leveling healer hybrid?
    2. I want to be LW but Shaman uses mail after 40, should I not bother with LW or will I still use some leather at cap?
    3.Are the totem buffs sought after in groups like Pally buffs, or are they not that useful in dungeons? 
    4.As a full healer at cap, is it hard to find gear. I know as a pally it was hard to find plate with INT, is it the same? Would people freak if you wore cloth? 

    Thanks all. Those are my questions for now
    I was a Shaman main, and in BC I was in a top 10 guild in NA.  I played about every spec and here is what I would pass on to someone.

    Leveling with a slow 2-hand weapon is the way to go.  Before the weapon normalization, 1.8 I think, slow two handers would wreck when windfurry fired.

    I think all professions are only as useful as the money you can make with them.  Trying to focus on profession.

    Totems are more useful the less well geared people are.  They are better in early raids.  They will always help, but it also means that the raid has to be organized so the shaman can drop totems that help everyone in the group.  Hunters probably get the most from it. 

    Mail gear is not that hard to find.  The head piece from Scholomance was very nice.  You could also get good gear from UBERs/LUBERs.  ZG had a nice healing dagger I think.

    I would like to toss a few things out about the shaman class.

    PVP:

    Shamans are pretty good in PVP.  Outside of Druid they are the next best for flag capturing.  They are also good for slowing many enemies with the totem, and Druids cannot shift out of the slow so it is very helpful. 

    Windfurry + slow two hand weapon + ES + crits = dead mage in .5 seconds.  It is a lot of fun.  Also the grounding totem is a really good in PVP.

    In PVE you are going to heal in raids, but you won't be as good as priests.  Healing wave, allows for an 18% increase in healing as long as you can keep the buff up.  It is helpful to have a level 1 healing spell to spam quickly when no healing is needed so when you do heal you get the extra 18%. 

    The thing about Shamans is that they are heavily benefited by crit, more than other support classes.  WF can hit 3 times so high crit is great.  Chain heal the same thing, and the same with Chain lightening.  Crit gear is your friend. 

    Also for duel wield, if you go that way, there is no easy way to mitigate the off hand miss percentage so..........don't go that way.  Not worth it. 

    I would say focus on crit and int gear.  Try to get as much good mail as you can if you plan to PVP or do damage at all.  I always tried to only have one or two cloth pieces. 

    I think if I do play in classic, that I will play a priest.  Shaman is nice, but they are just harder to find good healing gear for.  The one nice thing about shamans is that that you can carry a couple in DPS groups for their totems' especially in something like MC. By the time people are in BWL or AQ 40 the totems are not as useful.  


    “It's unwise to pay too much, but it's worse to pay too little. When you pay too much, you lose a little money - that's all. When you pay too little, you sometimes lose everything, because the thing you bought was incapable of doing the thing it was bought to do. The common law of business balance prohibits paying a little and getting a lot - it can't be done. If you deal with the lowest bidder, it is well to add something for the risk you run, and if you do that you will have enough to pay for something better.”

    --John Ruskin







  • vtravivtravi Member UncommonPosts: 400
    Thanks for all the advice guys. Another question, what stat adds crit, AGI, STR, or INT?
  • MMOman101MMOman101 Member UncommonPosts: 1,787
    vtravi said:
    Thanks for all the advice guys. Another question, what stat adds crit, AGI, STR, or INT?
    There is acrit rating stat that is for all crits, heals/melee/casting.  If you can get some of that it will help.  So for healing you want int and crit.  Int is probably better, but there is a lot of hunter type gear that is mail with crit that can help you before you get the really good stuff. 

    Obviously leveling/preparing for raids you are not always going to have the ideal gear so I would with crit gear if the int was really close. 

    “It's unwise to pay too much, but it's worse to pay too little. When you pay too much, you lose a little money - that's all. When you pay too little, you sometimes lose everything, because the thing you bought was incapable of doing the thing it was bought to do. The common law of business balance prohibits paying a little and getting a lot - it can't be done. If you deal with the lowest bidder, it is well to add something for the risk you run, and if you do that you will have enough to pay for something better.”

    --John Ruskin







  • goboygogoboygo Member RarePosts: 2,141
    Answer:  Yes they are totally OP.  Wait, that wasn't the question?  Sorry carry on.
  • DanbaccaDanbacca Member UncommonPosts: 247
    This youtube channel answers all your questions and then some. https://www.youtube.com/channel/UCGm8RmKIW0EF1RfmNFVr2-Q
  • MMOman101MMOman101 Member UncommonPosts: 1,787
    goboygo said:
    Answer:  Yes they are totally OP.  Wait, that wasn't the question?  Sorry carry on.
    I first want to clarify that  WOW is all about gear.  When we talk about balance what we are really talking about is similar gear tier and time invested in a character and how well do the different classes perform.

    The think about Shamans is that until Earth Shield they were worse raid healers than Paladins.  They were worse raid healers than Priests.  They were about the same as Druids depending on content.

    From a pure Raid heal standpoint they are going to take a lot more time to be effective than someone who plays a priest.  That is why I am thinking about not doing it again, because I don't have time for that.

    Now the nice thing about Shamans is they are much better at damage than Paladin or Priest.  And their burst damage was awesome in lucky stretches, but would get you killed in raids.  I think that is why some people thought they were OP.  I know I would push 5k damage with windfury crits followed by Earth Shock Crit.  Back then Mages had 4.5k health if they were lucky.  And if you got super lucky you could do that twice in 10 seconds.  The burst damage in PVP was a lot of fun. 

    I hope you enjoy playing a shaman.  Just be prepared to have to grind harder to get good healing gear. 

    “It's unwise to pay too much, but it's worse to pay too little. When you pay too much, you lose a little money - that's all. When you pay too little, you sometimes lose everything, because the thing you bought was incapable of doing the thing it was bought to do. The common law of business balance prohibits paying a little and getting a lot - it can't be done. If you deal with the lowest bidder, it is well to add something for the risk you run, and if you do that you will have enough to pay for something better.”

    --John Ruskin







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