I had a thought about The Epic Game Store the other day. Epic has billions in the bank. Why didn't they wait to build their storefront to compete with Steam, instead of using a basically barebones store (do they have a Cart function yet?) and buying "exclusivity rights" for some games?
Did they have open up when they did, or could they have spent a year or two developing their storefront, first? I don't think they were hurting for money at the time they opened up.
Any "civil" thoughts, assumptions, or insights?
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
- FARGIN_WAR
Comments
As for exclusive I think it is necessary. People won't jump to epic if they aren't incentive to do so. Regular free games, promotion, exclusive to make people a habit to use their store.
As a consumer, I wish epic and steam go to a price war. But don't look like it at the moment.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
I do wish that Epic had a better store. Because frankly Valve has become a fat, out of touch, and lazy company. They seriously spent years making Artifact and expected it to be met with anything but groans or even do well. Their Source engine is so out of date that when they made their mini game series The Lab (or their VR version) only one game was made in Source. The only thing that Valve has constantly innovated on has been loot boxes with absurdities like actively supporting 3rd party gambling sites (until mainstream news touched it), being the first to do the whole get a loot box buy the key thing, and actively running a real cash economy for their loot box rewards inside Steam itself.
To be honest Epic doesn’t seem all that bad to me when you look the filth that Valve actively embraces (when they don’t need to with a 30% cut of virtually every PC game sold). Sure a 6 month to 1 year exclusive is pretty in your face in displaying business greed and whatever else. But when you compare how "ungreedy" Epic is with loot boxes compared to Steam they’re practically saints (no ability to mass buy or open, results known before opening, slowly removing loot boxes in their IPs, and having favorable season passes with actually good loot).
Practice doesn't make perfect, practice makes permanent.
"At one point technology meant making tech that could get to the moon, now it means making tech that could get you a taxi."
I think if they truely cared they'd get out of the loot box market entirely. But you know the motto Milk them for every dollar.
Epic has IP. Unreal Tournament, Paragon, etc. It just seems like their own development projects have floundered (Fortnite BR aside), and, like Valve, they are no longer interested in game development.
Perhaps that is for the best. The industry has rightly evolved away from arena shooters, and Paragon was a mess from start to cancelation. But Epic has the resources to buy smaller studios and become a publisher. That would be a nice change.
Cant blame steam for charging 30% of cut on game sales, its a business, the point is to maximize profits, they see a market and what they can charge, they do it. Now that there is competition, they will need to adjust accordingly or lose business.
I do not support Epics exclusives. Bring competition yes. That is great. But I do not care for being forced to buy from somewhere. That under cuts the pricing battle between the 2 companies. But as a business, if Epic can get away with it, and not piss off the customer base, it boils down to whats best for them as a company. Personally, I am holding my purchases for Steam only.
Get rid of exclusives, and let the 2 companies battle over game pricing, % of sales being taken. It will be good for the game producers and the consumers.
This was the only thing Epic could do to actually compete with Steam.
Why they did what they did - based on years upon years of experience it seems that exclusives are the only way to bring large audience quickly to a new store. Epic seem to have learned by what Valve did to Stardock and Direct2Drive and basically emulate it - they provide better conditions to the developers in order to secure exclusive content. Valve did it with Steamworks that was a great time and money saver but did make games exclusive to Steam and Epic are doing it with pure monetary measures and some technology as well(like the crossplay technology they are testing with Dauntless).
Aeander, they seem to be funding new games and new technologies as well so it is not just giving money to games that are in-development and somewhat close to release.
Logic, my dear, merely enables one to be wrong with great authority.
And - because of the competition you see a game sold by X at one price and the exact same game sold by another at a higher price.
You buy from the cheaper store I assume. Three cheers for competition.
Now put yourself in a game developers shoes.
They are also buyers - specifically buyers of a platform on which to sell their game.
They look at all the stores out their: Steam, Origin, UPlay ... Epic. One store offers to sell them what they need at X, another at X+Y, another at X +30% etc. etc.
They - may - decide to buy from the cheapest store. Three cheers for competition yes?
And they may very well feel that you should not tell them were to buy from.
So if you really believe what you posted you should be fully behind any developer who goes with e.g. Epic because Epic offer them a better deal.
I retired retroactively..Haha
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Hey, it's all software, how hard could it really be?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I am no wiser than before.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
When has steam done anything close to this?
Epic is trying to win the war on third part game engine sales, and this is a tool they are using to do that which they are winning by the way. People are leaving Unity in droves to look at what Epic is doing now. You even have to look at the money they are giving Developers that got caught up with Spatial/OS crap that Unity was pulling about the time the EGS was launched also..... They don't really care about Steam competition
Please don't ask us to pick up arms again. I fear we won't make it this time.
¯\_(ツ)_/¯
Don't - however - make the mistake of believing you don't own a game that you buy electronically.
In the case of Steam they have now lost multiple legal battles within the EU - most recently in September this year when the court ruled that their ban on reselling games was contrary to European law. Ditto their previous attempts to stop you moving your games to another platform - if the other platform would have them etc.
Steam are selling the games. They are not renting them to you. They are not leasing them. They are not charging you for Gaming as a Service. As such you own the game.
Now what happens when a platform - for games, films, music and other stuff - closes that is a different matter.
And EGS have offered discounts to their customers - independent of the developers.