When I play a game the first character class that I look for is a pet build if it exists, specifically necromancers.
I played THREE of them in Age of Conan (So I could bring a necro to multiple raids a week), Grim Dawn, Diablo II, Torchlight II (kind of)... and a couple others I'm sure I'm missing right now.
Whether its Necromancers, Conjurers, Summoners (or whatever flavor you like), what is your favorite game with a pet class?
I'm partially asking because I'm looking for a new game to play and I want some undead pet action if possible.
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Really liked Zombasite, where I could basically get a city of equippable clan members of many different classes at once even if I could only take two adventuring with me at a time. And having an army of skeletons, demons, and revived monsters of my choice. I think that was actually my favorite arpg experience of all despite the game being low budget indy and not being very polished. Alas updates generally ended so it's back to poe for me eventually.
Modded torchlight 2 had some crazy pet and summoner possibilities including being a D2 druid summoner except the vine summon wasnt useless and having a merc that could be any unmodded player class including a summoner and another mod that also changes your pet into one of the player classes and custom summoning spells resulting in an army and a pet with an army and a merc with an army which was lolz.
Adventures of Van Helsing final cut. A ghost partner, a gun platform that's basically a flying arsenal armed with machine guns and rockets and lasers and a flame thrower, four melee bots, three ranged bots , a heal bot, and a rocket turret, with you yourself casting buffs or firing a disintegrator ray.
Dungeon Fighter Online. I enjoyed both the summoner and the Necro. Er... does that count? I guess it's a bit too different that itd require me to say too much I suppose. Too bad noxon ruined it. It was revived but I am not going through that grind again even if I did like the game
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Other than that, PoE definitely has some fun combinations available too!
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Thing is that in FFXI you can also have npc's to form a group so if your a BST class you get a pet on top of the npc's to form a very powerful solo group.
The problem became Square Enix,changing the design of the game over expansions to cater to sales and ruining the experience of leveling up and grouping to become too easy like the rest of the mmorpg's.
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Agreed, AoC has an amazing Necromancer class. It's probably one of the primary reasons I played three of them. The sheer combination of pets and the fact that they all have different abilities and roles still makes me very happy.
The Necromancer in AoC is like opening up a toolbox and finding the right tool for the job. There's multiple raids that wouldn't even be able to be accomplished without them like Hathor-Ka and that one boss that you have to keep draining their mana so they can't use their big spell. Forget his name.
That being said, I just can't do CoV. It's just not my thing at all. I'm 100% completely and totally not into the superhero genre.
Curse abilities are optional, also.
(other minion builds include ones for archers who summon mirror images of themselves or melee characters with floating relics that blast shockwaves whenever the character hits something, or turret masters, though even those that don't specialize in turrets can fit one turret into their build at the cost of just one out of 24 -32gem slots if they want to.)
I love pet classes too and that's my main in ESO.
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