Well at least Kyleran answered my question, without attempting to spin it back on me in an effort to have my question backfire in my face.
And it was a fair answer with the exception of the part about dates. As you guys are very well aware with your own experience, the internet brings out the whiniest in us. Places like these bring out parts about us we’d be too embarrassed to show in public. And as a result of the tireless whinging, dates were not set for 2020s alpha release.
So do I understand this right that Caspien had no choice but not to put the "real release date" of 2020 up because people wouldn't have liked it?
anyone who spends a large amount of money on a crowdfunding game in pre/early development is an idiot in my opinion. What assurances are there that this game will ever come out or that you will be refunded if it doesn't? None that I am aware of. Sure, maybe you want to throw $10 or $20 towards a game to help support it, but as the saying goes - a fool and his money shall soon be parted.
Triple negative sentences are difficult for my brain to comprehend but from what I understand, 2020 will be THE year.
Jan 2018 State of Elyria (2 years ago): -----------------
2018 Major Releases
Previous years had us presenting playable demos of CoE to the relatively small percentage of our community who were fortunate enough to make it to either PAX East or PAX West. But 2018 is going to see a far greater audience of players getting their hands on Chronicles of Elyria. This is primarily being done through three major releases that will happen throughout the year. Let's look at each.
Character Creation & Your Akashic Record - NEW!! As we've been making progress on Character Creation we've observed that it's quite fun just to see what kind of characters can be created. Given the range of values allowed by the different bloodlines it's both interesting and exciting to see what types of characters are possible within the different tribes, and what happens when breeding members of the different tribes together.
We've also recognized that many people in the community want to see the stuff they've received in the game that isn't playable yet - things such as their Phoenix pet or other animals. As a result, we're going to be releasing a simple client to the players at some point during the year that we call "My Akashic Record." The client has the single purpose of being both a character creator, so you can experiment with the various tribes and bloodlines that are possible to create, and a virtual space for showing off in-game items you've acquired and will be usable during exposition or after launch. After we release the Exposition Store (EP Store), many items purchased will be viewable here. Items such as furniture, buildings, animals, siege equipment, and other things you've acquired. There's no timeline for the release of this tool yet, but we're working on Character Creation right now.
Pre-Alpha with VoxElyria Beginning around April, and the completion of Release 0.3.0, players with Alpha 1 access will able to log into a pre-Alpha version of Chronicles of Elyria using the VoxElyria client. For those unfamiliar, VoxElyria is a voxel-based web client that we've created to quickly iterate on gameplay mechanics. It still connects to the Chronicles of Elyria backend, but doesn't use the Unreal Engine as a client. This separation means that we're able to get CoE into the hands of players even while we continue to iterate on systems which are heavily dependent on the UE4 client; systems such as crafting and combat, which require a full 3D user-experience.
As this is a Pre-Alpha release, it'll be under NDA and will be put into the hands of our Alpha 1 backers first. Anyone who has a pledge package with Alpha 1 access, or who has purchased Alpha 1 Access from the a la carte store will be among the first to step foot into Elyria.
After that, we'll continue to increase the size of the pre-Alpha audience at irregular intervals, depending on how the pre-Alpha testing is going. We'll first move onto backers with Alpha 2 access, then Beta 1 access, then Beta 2 access, and finally we'll open up access to all community members who have purchased a package and will lift the NDA. In the meantime, we wanted to show you some Work-In-Progress characters. Here you can see what a couple of the tribes look like in VoxElyria.
We're super excited to get players into CoE this early because the feedback we'll be receiving will allow us to make changes to the gameplay mechanics even before we complete Alpha 1. This is earlier in development than has ever been done before, and gives players the opportunity to provide real, meaningful, actionable feedback.
Alpha 1 Later in the year we'll be completing Version 1.0.0-Alpha.1 and releasing it to our Alpha 1 backers. This release will have all the same features that players in the Alpha 1 and 2 cohorts will have come to enjoy while using the VoxElyria client, but will be using the UE4 client. This will be the first opportunity players will have had to play a functional version of the game outside of a PAX Event and it will have all the necessary features of the above Feature Area list.
Conclusion
Last year, 2017, was undoubtedly a year dedicated to the laying of a strong foundation and the building of a solid support system. New architecture was written, new systems were created, and the game overall has improved radically in visual fidelity and performance. Looking back at the PAX East Parkour demo, the PAX West jousting demo, the release of the v3 Website backend and homepage, the various screenshots, etc. it's easy to see the progress that was made, but it's also relatively easy to see the absence of many core gameplay mechanics. That was 2017.
This year, 2018, is all about building the framing and the siding. It's that most exciting time in the development of a game when the core systems have been built, and attention is turned toward the rapid development of new gameplay mechanics. It's that period where a game really starts to take shape and become recognizably different from the other options that are available.
In short, while 2017 was about foundation, and 2019 will be about the trimmings and interior decoration, 2018 really is the most important year in the development of CoE. And more than anything, we're excited we get to continue to share the journey and process with you, our community. We hope to see as many of you as possible in the pre-Alpha VoxElyria client in the spring, and then in Alpha 1 later this year. If you haven't taken the plunge yet, and are still sitting on the fence, remember the Dance of Dynasties has already begun. The Kingdoms, Duchies, and Counties are already largely established on the servers, and now is the time to start meeting the Nobility and Aristocracy so you'll know who to play with during testing, and who to ally with during Kingdoms of Elyria later this year.
-----------
Howd that all work out?
Can you point out which of the Major Releases for 2018 has been successfully completed as of now Jan 2020?
Post edited by Slapshot1188 on
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
As mentioned in a previous post, the unforgettable circumstance, which I’m sure you’re aware of, forced the team nearly start again. I wouldn’t be surprised if I have to repeat that a 3rd time but I’m not going to.
I think you guys just have trust issues. You have to trust the man behind this project. He’s a good man with a strong will and luckily doesn’t tend to listen to those who’ve not achieved very much in their life.
As mentioned in a previous post, the unforgettable circumstance, which I’m sure you’re aware of, forced the team nearly start again. I wouldn’t be surprised if I have to repeat that a 3rd time but I’m not going to.
I think you guys just have trust issues. You have to trust the man behind this project. He’s a good man with a strong will and luckily doesn’t tend to listen to those who’ve not achieved very much in their life.
OK. I've decided that you are in fact a false flag. Have fun stirring the pot.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
As mentioned in a previous post, the unforgettable circumstance, which I’m sure you’re aware of, forced the team nearly start again. I wouldn’t be surprised if I have to repeat that a 3rd time but I’m not going to.
I think you guys just have trust issues. You have to trust the man behind this project. He’s a good man with a strong will and luckily doesn’t tend to listen to those who’ve not achieved very much in their life.
Well, if you can't defeat the arguments of those who are questioning the progress of the game, one tried and true tactic is to start insulting those making the arguments. Didn't take you long to go there.
At what point does it move past being just a few developers fleecing some rich nerds of their cash and become fraud.
Ask the developers of SC. I mean they have gathered more than 250 million with an alpha release and a trove of promises.
But to balance that out... SC has a ton of free to play weekends where anyone can look and see for themselves what state the game is. While I would love to be able to get my SC money back... people who are buying in now have no excuse...
Well, with COEs lack of success to date people buying in have have no excuse...
Well except for the fact just brought up on the COE forums by our old friend Dleatherus the pledge page completely misleads new joiners by still saying the game should be releasing by the end of 2019.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I think you guys just have trust issues. You have to trust the man behind this project. He’s a good man with a strong will and luckily doesn’t tend to listen to those who’ve not achieved very much in their life.
We are having issues because we do not trust a man who has been breaking one promise after another since 2017...
I honestly wonder why you are even here. No one will listen to your upside down logic.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
As mentioned in a previous post, the unforgettable circumstance, which I’m sure you’re aware of, forced the team nearly start again. I wouldn’t be surprised if I have to repeat that a 3rd time but I’m not going to.
I think you guys just have trust issues. You have to trust the man behind this project. He’s a good man with a strong will and luckily doesn’t tend to listen to those who’ve not achieved very much in their life.
You want us to become cultists? Because that's what you describe here. Appeal to trust (in the Leader) where all evidence and experience point in the other direction is the very basis for cults.
You even give your Chosen One mystical powers. I must say the ability to judge random people's success in life based on their anonymous internet posts is very original, I hope you can develop great new stories around it. Sell the film rights!
Don’t take what I say personally. If you’re an underachiever it’s better to do something about it rather than take the issue up with me.
As for the purchases based on the misleading 2019 date. Not only does that help fund the development but we now have more players added to the community. Yea sure in the short term they’re gonna be annoyed but it’ll all pay off in the long term.
Don’t take what I say personally. If you’re an underachiever it’s better to do something about it rather than take the issue up with me.
As for the purchases based on the misleading 2019 date. Not only does that help fund the development but we now have more players added to the community. Yea sure in the short term they’re gonna be annoyed but it’ll all pay off in the long term.
Players? Of what game exactly? Or is this ‘White Knighting, The Game?”
And you are ok with purchases being made because of misleading info? Aaaaalrighty then, awesome community.
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Don’t take what I say personally. If you’re an underachiever it’s better to do something about it rather than take the issue up with me.
As for the purchases based on the misleading 2019 date. Not only does that help fund the development but we now have more players added to the community. Yea sure in the short term they’re gonna be annoyed but it’ll all pay off in the long term.
Come on guys, it's obvious he's just here to troll. Let's ignore him.
Don’t take what I say personally. If you’re an underachiever it’s better to do something about it rather than take the issue up with me.
As for the purchases based on the misleading 2019 date. Not only does that help fund the development but we now have more players added to the community. Yea sure in the short term they’re gonna be annoyed but it’ll all pay off in the long term.
Come on guys, it's obvious he's just here to troll. Let's ignore him.
I don't think he's trolling, he does sound very young though. Probably gave the studios like a hundred bucks and is trying to prove to everyone it was a worthwhile investment. Either way none of this matters as 2020 is pretty much the make it or break it year for the studios. I have my popcorn ready for the shitshow that will be unveiled.
Comments
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
Alpha was 2018, beta 2019.
Just like pre elyria was going to be released before now.
Just like all the tools like the architecture one would be released to practice on.
Caspian has promised lots of different dates, so many now that I no longer listen to him
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
-----------------
2018 Major Releases
Previous years had us presenting playable demos of CoE to the relatively small percentage of our community who were fortunate enough to make it to either PAX East or PAX West. But 2018 is going to see a far greater audience of players getting their hands on Chronicles of Elyria. This is primarily being done through three major releases that will happen throughout the year. Let's look at each.
Character Creation & Your Akashic Record - NEW!!
As we've been making progress on Character Creation we've observed that it's quite fun just to see what kind of characters can be created. Given the range of values allowed by the different bloodlines it's both interesting and exciting to see what types of characters are possible within the different tribes, and what happens when breeding members of the different tribes together.
We've also recognized that many people in the community want to see the stuff they've received in the game that isn't playable yet - things such as their Phoenix pet or other animals. As a result, we're going to be releasing a simple client to the players at some point during the year that we call "My Akashic Record." The client has the single purpose of being both a character creator, so you can experiment with the various tribes and bloodlines that are possible to create, and a virtual space for showing off in-game items you've acquired and will be usable during exposition or after launch. After we release the Exposition Store (EP Store), many items purchased will be viewable here. Items such as furniture, buildings, animals, siege equipment, and other things you've acquired. There's no timeline for the release of this tool yet, but we're working on Character Creation right now.
Pre-Alpha with VoxElyria
Beginning around April, and the completion of Release 0.3.0, players with Alpha 1 access will able to log into a pre-Alpha version of Chronicles of Elyria using the VoxElyria client. For those unfamiliar, VoxElyria is a voxel-based web client that we've created to quickly iterate on gameplay mechanics. It still connects to the Chronicles of Elyria backend, but doesn't use the Unreal Engine as a client. This separation means that we're able to get CoE into the hands of players even while we continue to iterate on systems which are heavily dependent on the UE4 client; systems such as crafting and combat, which require a full 3D user-experience.
As this is a Pre-Alpha release, it'll be under NDA and will be put into the hands of our Alpha 1 backers first. Anyone who has a pledge package with Alpha 1 access, or who has purchased Alpha 1 Access from the a la carte store will be among the first to step foot into Elyria.
After that, we'll continue to increase the size of the pre-Alpha audience at irregular intervals, depending on how the pre-Alpha testing is going. We'll first move onto backers with Alpha 2 access, then Beta 1 access, then Beta 2 access, and finally we'll open up access to all community members who have purchased a package and will lift the NDA. In the meantime, we wanted to show you some Work-In-Progress characters. Here you can see what a couple of the tribes look like in VoxElyria.
Alpha 1
Later in the year we'll be completing Version 1.0.0-Alpha.1 and releasing it to our Alpha 1 backers. This release will have all the same features that players in the Alpha 1 and 2 cohorts will have come to enjoy while using the VoxElyria client, but will be using the UE4 client. This will be the first opportunity players will have had to play a functional version of the game outside of a PAX Event and it will have all the necessary features of the above Feature Area list.
Conclusion
Last year, 2017, was undoubtedly a year dedicated to the laying of a strong foundation and the building of a solid support system. New architecture was written, new systems were created, and the game overall has improved radically in visual fidelity and performance. Looking back at the PAX East Parkour demo, the PAX West jousting demo, the release of the v3 Website backend and homepage, the various screenshots, etc. it's easy to see the progress that was made, but it's also relatively easy to see the absence of many core gameplay mechanics. That was 2017.
This year, 2018, is all about building the framing and the siding. It's that most exciting time in the development of a game when the core systems have been built, and attention is turned toward the rapid development of new gameplay mechanics. It's that period where a game really starts to take shape and become recognizably different from the other options that are available.
In short, while 2017 was about foundation, and 2019 will be about the trimmings and interior decoration, 2018 really is the most important year in the development of CoE. And more than anything, we're excited we get to continue to share the journey and process with you, our community. We hope to see as many of you as possible in the pre-Alpha VoxElyria client in the spring, and then in Alpha 1 later this year. If you haven't taken the plunge yet, and are still sitting on the fence, remember the Dance of Dynasties has already begun. The Kingdoms, Duchies, and Counties are already largely established on the servers, and now is the time to start meeting the Nobility and Aristocracy so you'll know who to play with during testing, and who to ally with during Kingdoms of Elyria later this year.
-----------
Howd that all work out?
Can you point out which of the Major Releases for 2018 has been successfully completed as of now Jan 2020?
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Well except for the fact just brought up on the COE forums by our old friend Dleatherus the pledge page completely misleads new joiners by still saying the game should be releasing by the end of 2019.
https://chroniclesofelyria.com/forum/topic/34489/settlers-of-elyria-update?page=8#16
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I honestly wonder why you are even here.
No one will listen to your upside down logic.
Full release, pre-alpha, alpha 1 or ?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Or can we say that for every year?
You even give your Chosen One mystical powers. I must say the ability to judge random people's success in life based on their anonymous internet posts is very original, I hope you can develop great new stories around it. Sell the film rights!
And you are ok with purchases being made because of misleading info? Aaaaalrighty then, awesome community.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer