Until this year game had everyone PvP when outside of the few sanctuaries, but they finally decided to give up on that and allow people to be PvE because even in their testing, the griefers were trashing gameplay for everyone WAY too much.
Yep, they backed off of all PvP because there was too much griefing in alpha/beta, and they designed it as a PvP game.
They've still got plenty of PvP content, according to some people that are in it, which I am not one of. But the ability to kill anyone in any place is gone, people have a flag they can set in certain locations to opt in/out of PvP.
If you don't know about this stuff, google New World Griefing.
Getting into a new MMORPG is a big step, especially when it's not totally free. I'm waiting to see how it is after launch and decide them. Too much hype, misinformation, speculation, and we all know that things can change before launch. Just look at the sudden integration of PvE flags for one obvious example.
Looks like shit to me - still lacking deep PvE content because they've had no time to work on this as it takes years.
Nope
Also lumberyard is a mess - there are insider complaints about how the engine needs a ton of work
There yah go a ‘straight shooter’ says it like it is. Couldn’t agree more- even eveonline make there pve missions enticing ...sad clubs ethics is tenon;y mmorpg that’ll be out In The first new year.
So glad this game is coming out soon, especially with the opt/in PvP option they've added.
And even more happier that griefers cannot ruin anyone's experience in the game.
The thing that some guys are bashing a AAA Western MMO game soon to be released when we are flooded with asian grindfest/cashgrabbers, leaves me speechless.
"Human beings make life so interesting. Do you know, that in a universe so full of wonders, they have managed to invent boredom. (Death)” ― Terry Pratchett,
I think the game has a chance to be great. Yes I have pre-ordered.
Stop pre-ordering games! You're just encouraging the gaming industry to keep ripping us off. If they want our money force them to make a good product.
How TF do u know that this isn't a good product ??
So many prophets these days.
"Human beings make life so interesting. Do you know, that in a universe so full of wonders, they have managed to invent boredom. (Death)” ― Terry Pratchett,
I hope it takes a year to master a weapon. Don't like the idea of everyone being able to do everything just by switching weapons.
I think that's more old school thinking. Guild Wars 2 allows one to switch weapons and then of course gain skills as you use it. It's more than likely this is what they are doing.
The days of taking a year to do anything are probably gone for games developed by larger studios.
And just enjoying the quoting ...
GW2 has been strugling with meaningfull progression since release. ANet tried to make naw ways to progress/revamping leveling experience since release. And here you are saying that it's fine that another game takes inspiration from it.
I guess I need to play more of this game (just got into the alpha). The starting area didn't grab me, but your article did. I just wish I had more time to play.
Hmm, seems very PvP focused. Hopefully there will be things to do for the sheep/non PvP people. Granted there aren't many details in the article. Glad to see something MMO like is being developed, it's been a while.
Problem for me and possibly others. If pvp is forced throughout the game, this is a deal breaker. I don't mind a mission or two, ex. guild wars 1, but if the game is a mostly pvp experience than I will kick my own ass out the door and give myself the wave goodbye; adios muchacho.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The whole review talks about PvP. There is literally one sentence that mentions PvE quests, and they are the standard simple brain-dead type.
"You may have noticed that this concept of enticing players to join PVP has come up a lot, and that’s because they are really focusing on making this a fun, unique, and long-lasting PVP experience."
It's an open-world PvP game. Not very interesting to me.
The whole review talks about PvP. There is literally one sentence that mentions PvE quests, and they are the standard simple brain-dead type.
"You may have noticed that this concept of enticing players to join PVP has come up a lot, and that’s because they are really focusing on making this a fun, unique, and long-lasting PVP experience."
It's an open-world PvP game. Not very interesting to me.
I think they are hoping once PVE players get bored enough they'll be willing to give the PVP a try.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The whole review talks about PvP. There is literally one sentence that mentions PvE quests, and they are the standard simple brain-dead type.
"You may have noticed that this concept of enticing players to join PVP has come up a lot, and that’s because they are really focusing on making this a fun, unique, and long-lasting PVP experience."
It's an open-world PvP game. Not very interesting to me.
I think they are hoping once PVE players get bored enough they'll be willing to give the PVP a try.
Always has worked so well in the past....
Oh wait, it never has....
Nevermind.
I don’t think anyone ever thought they could convert a strictly pve player to pvp.
Attacking another player with a sword..zzzzzzzzzzz.
You never take a review seriously when invited by the developer to come in their house to check the game out.Then what typically happens is they need to ask permission before posting an article,so the dev can look over the content of the article.No it is not always steadfast especially if the dev knows the website/employees and EXPECTS a positive review anyhow.
Never forget 3 mile Island and never trust a government official or company spokesman.
The whole review talks about PvP. There is literally one sentence that mentions PvE quests, and they are the standard simple brain-dead type.
"You may have noticed that this concept of enticing players to join PVP has come up a lot, and that’s because they are really focusing on making this a fun, unique, and long-lasting PVP experience."
It's an open-world PvP game. Not very interesting to me.
I think they are hoping once PVE players get bored enough they'll be willing to give the PVP a try.
Always has worked so well in the past....
Oh wait, it never has....
Nevermind.
I don’t think anyone ever thought they could convert a strictly pve player to pvp.
I don't know if convert is the right word but I saw many people try PvP for the first time in DAoC and enjoy it enough to keep doing it.
Every PvPer started somewhere. We're not born that way
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
The whole review talks about PvP. There is literally one sentence that mentions PvE quests, and they are the standard simple brain-dead type.
"You may have noticed that this concept of enticing players to join PVP has come up a lot, and that’s because they are really focusing on making this a fun, unique, and long-lasting PVP experience."
It's an open-world PvP game. Not very interesting to me.
I think they are hoping once PVE players get bored enough they'll be willing to give the PVP a try.
Always has worked so well in the past....
Oh wait, it never has....
Nevermind.
I don’t think anyone ever thought they could convert a strictly pve player to pvp.
I don't know if convert is the right word but I saw many people try PvP for the first time in DAoC and enjoy it enough to keep doing it.
Every PvPer started somewhere. We're not born that way
Even I PvPed in DAoC simply because it is mostly in a separate zone while I can go about 98% of the game doing my PvE quite unmolested. Even though it has some of the most tedious PvE with some mobs just changing their colour and name (crabs anyone) but its saving grace was the cool positioning and animations and I enjoyed killing mobs in the game.
Comments
That's pretty much common in PvP centric games.
Until this year game had everyone PvP when outside of the few sanctuaries, but they finally decided to give up on that and allow people to be PvE because even in their testing, the griefers were trashing gameplay for everyone WAY too much.
Yep, they backed off of all PvP because there was too much griefing in alpha/beta, and they designed it as a PvP game.
They've still got plenty of PvP content, according to some people that are in it, which I am not one of. But the ability to kill anyone in any place is gone, people have a flag they can set in certain locations to opt in/out of PvP.
If you don't know about this stuff, google New World Griefing.
Getting into a new MMORPG is a big step, especially when it's not totally free. I'm waiting to see how it is after launch and decide them. Too much hype, misinformation, speculation, and we all know that things can change before launch. Just look at the sudden integration of PvE flags for one obvious example.
Lost my mind, now trying to lose yours...
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
And even more happier that griefers cannot ruin anyone's experience in the game.
The thing that some guys are bashing a AAA Western MMO game soon to be released when we are flooded with asian grindfest/cashgrabbers, leaves me speechless.
― Terry Pratchett,
How TF do u know that this isn't a good product ??
So many prophets these days.
― Terry Pratchett,
GW2 has been strugling with meaningfull progression since release. ANet tried to make naw ways to progress/revamping leveling experience since release. And here you are saying that it's fine that another game takes inspiration from it.
I am so looking forward to seeing this evolve without the PvP Gankfest.
"My Fantasy is having two men at once...
One Cooking and One Cleaning!"
---------------------------
"A good man can make you feel sexy,
strong and able to take on the whole world...
oh sorry...that's wine...wine does that..."
It is just a version of the Cry engine (based on an initial release). If they are having issues then others will too.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"You may have noticed that this concept of enticing players to join PVP has come up a lot, and that’s because they are really focusing on making this a fun, unique, and long-lasting PVP experience."
It's an open-world PvP game. Not very interesting to me.
------------
2024: 47 years on the Net.
Always has worked so well in the past....
Oh wait, it never has....
Nevermind.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
You never take a review seriously when invited by the developer to come in their house to check the game out.Then what typically happens is they need to ask permission before posting an article,so the dev can look over the content of the article.No it is not always steadfast especially if the dev knows the website/employees and EXPECTS a positive review anyhow.
Never forget 3 mile Island and never trust a government official or company spokesman.
Every PvPer started somewhere. We're not born that way
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED