That is why I have a list of 10 games that I play at a time, and I pick which one I play at the moment randomly.
It's weird for many I'm sure, but it works wonders for ME (which is the important part, my system works for me, so I don't really care if it works for others or not). I don't have the time to get bored. Once a game is beat, I replace it with another one.
It's important to note that I have a vast diversity of genres that I play too, so it's not that redundant, and some games cannot be beat. For example, I play text based sports simulations and some MMORPGs. Those games you can come and go as you want as they don't truly have an ending.
20 years ago I played 12+ hours over a weekend stretch (mainly EQ). I just can't anymore. Physical discomfort sets in too quickly now, even with "stand up and walk about" breaks.
ahhh... to be young again... I have the time now to game all day, every day, just not the energy anymore
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
I cannot manage that many hours my back and hands will beg for mercy if I ever try it at my age. Younger I may have but when I was younger I never sat myself in front of a PC for this long. Even if I could do it I'd worry too much about the consequences to enjoy it much.
LOL.. back in the day with EQ, a 12 hour day was what you needed to do to get the rare spawns and best gear. Used to be a kick to do cycle camping, where we would take turns camping a spot.
Bored? No.
Burned Out? Yes.. took a few years tho.. and I am NEVER doing that again.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
Sometimes. It depends. On weekends, sure. I don't have much else going on and I don't really enjoy going out much. But on weekdays I tend to work and have places to go so maybe a few hours here and there.
When I first started mmorpg's I probably played 6 hours per day.
I won't do that anymore. The exception would be a game with the scope of one of the Elder Scrolls games. For both Oblivion and Skyrim I took a week off (I get a lot of time off at my job) and would do the same for the next one or any similar game that launched that I was interested in.
Other than that, I can possibly play 5 to 7 hours "occasionally" on a Saturday here and there.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
LOL.. back in the day with EQ, a 12 hour day was what you needed to do to get the rare spawns and best gear. Used to be a kick to do cycle camping, where we would take turns camping a spot.
Bored? No.
Burned Out? Yes.. took a few years tho.. and I am NEVER doing that again.
I recall considering playing a new MMORPG and a coworker shared her EQ1 experience which was very much like you described above.
Having once spawn camped a boss in L1 for 8 hours only to have another group arrive at the last minute, kill us, and take the boss I decided to play DAOC instead. (Great decision, at least for me)
Once while my wife was away my son (only 13 at the time) and I took advantage playing for like 10 hours straight, after which we both felt physically ill.
We decided to stop and eat dinner and go to the movies just to get out of the house, and I've rarely played more than 8 hours a day since, and certainly not in one sitting even then.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
To be honest, I clicked on the discussion because I couldn’t
believe anyone could regularly play 12+ hours a day. I don’t mean any judgement
by it, truly, but are there that many people who don’t have any other obligations/interests?
With half the day gone gaming and, say, a good 7 hours for sleep, that leaves 5
hours for work/cooking/eating/washing/shopping/general commute, not to mention
any other hobbies like reading/playing music/drawing/building something/hiking/sailing.
Obviously not everyone has the same obligations or interests, but I am so far
away from having 12 hours to do any one thing that I find the notion
astounding. My 2 little kids make it tough blocking out 8 hours a day for work,
let alone anything else!
That said, many years ago I used to visit family for a few weeks
each summer, and it would get blistering hot during the day, so my cousins and
I would sometimes spend hours in a gaming café. I don’t know about 12 hours, but
those days would be the most time I’ve ever spent playing games in one
session, and we definitely switched things up in the beginning. I don’t think
it had much to do with boredom, but we mostly played multiplayer games and
between us (cousins and friends) different people were better at different
types of games. Counter-strike would usually mean a specific few did well, but
then we’d switch to aoe 2 or warcraft 3 and others would kick ass. Or we’d play a
cooperative game, like some custom warcraft 3 maps.
This was, of course, pre-mmo explosion. In hindsight, it
feels like one moment we were all playing all these different games and then,
overnight, people started playing lineage or everquest or world of warcraft. Anecdotally,
I must say that it seemed like people stopped mixing it up once they committed
to an mmo. Again, I think it had less to do with boredom and more the nature of
the games themselves. The other games I mentioned us playing had clearly
defined sessions with a beginning and an end, so players either started another
session of the same game or switched to a different game. But mmos didn’t have
a clear end, nor could anything like an ending be reached in one session (even
a mammoth 12 hour session) so people stopped jumping around. Except to make
alts. Far, far too many alts.
TL;DR – 12 hours of gaming blows my mind and I'd rather do so many other things, but if I had to game it would definitely be spent
jumping around different games if not mmos, otherwise probably sticking to one mmo
though different toons are likely.
I think even at my peak, I was averaging 4 hours a day gaming (over a 7 year period....my mmo glory years!). I'd do the occasional long session but never 12 hours long.
At the moment, I'm averaging 15-20 hours gaming a week, but that fluctuates a lot. When Planet Zoo came out last November, I was putting in 30 hours a week for a month because it filled a need, but once I'd "mastered" the systems, my interest dropped instantly. There will be some weeks when I barely game at all because nothing grabs my interest.
Currently Playing: WAR RoR - Spitt rr7X Black Orc | Scrotling rr6X Squig Herder | Scabrous rr4X Shaman
I once did a 17 hour long Alterac Valley battle and on launch day I played FF7 for 13 hours straight, no food, no drinks, no breaks. On both occasions I couldn’t sleep at all at night even though I was dead tired.
Nowadays I get 12 hours of gaming a week if I am lucky. My wife, house, kids and career got in the way and I wouldn’t have it any other way.
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
I rarely play for more than an hour or 2 at a time except around release of a highly anticipated game. These days I don't really even game daily or sometimes weekly.
Shadowbane "day" 1 I played for almost 40 hours straight trying to make sure my guild wasn't steamrolled without trainers, siege, gear, etc. and played 12+ hours for the next 2 weeks.
Guild Wars 2 I played a lot to help insure my server ended up in tier 1 WvW, though ironically I left the server soon after we took over the top spot because of the stupid long queues and garbage people that it attracted. Many days were definitely over 12 hours.
It's not something I would be willing to do now though. I can't imagine wanting to spend that can't of time on a regular basis gaming. Not just because you would burn out, but your health would seriously suffer.
I use to Play UO about 6 hours on Weekdays and i could go 12 on Weekends becuase of my Job.....But now i have all the time in the world but i dont play 12 Hours a day becuase i dont want to get Burnt out...I enjoy Gaming and getting Burnt out would Agravate me....LOL
If I only have an hour or two a day to play, I usually don't play that day. I can easily spend that first hour just making a character in an mmo and 1 more hour isn't enough to do any progress.
I usually switch between a few games when I have enough time to play. I have too many games to play across PC and 8 generations of consoles, and age doesn't wait for anyone to catch up.
When i'm hooked on an mmo i play it long term but casually with no group commitment for the same reason i stated above.
To be honest, I clicked on the discussion because I couldn’t
believe anyone could regularly play 12+ hours a day. I don’t mean any judgement
by it, truly, but are there that many people who don’t have any other obligations/interests?
With half the day gone gaming and, say, a good 7 hours for sleep, that leaves 5
hours for work/cooking/eating/washing/shopping/general commute, not to mention
any other hobbies like reading/playing music/drawing/building something/hiking/sailing.
Obviously not everyone has the same obligations or interests, but I am so far
away from having 12 hours to do any one thing that I find the notion
astounding. My 2 little kids make it tough blocking out 8 hours a day for work,
let alone anything else!
I know myself when AC2 was up I think it was about a 20 hour run one time. Middle of the day till the next...hmm so yeah probably about 20+ for me.
The first time I really wanted to play Halo I played it all the way to completion. I know that took me greater than 12 hours the first time.
I worked then and still am now. I did take time off for that AC2 run. Halo was another time in the past when I was between jobs....
It's just so hard to get game time and sometimes you just feel you have to make it happen.
I think back then when i was able to BS with my guild members while playing a game, it would keep me logged in much longer 10+ hrs. Today I play mainly solo do to time constraints so i only really play 1-2 hrs on the weekdays and 3-4hrs on weekends.
LOL.. back in the day with EQ, a 12 hour day was what you needed to do to get the rare spawns and best gear. Used to be a kick to do cycle camping, where we would take turns camping a spot.
Bored? No.
Burned Out? Yes.. took a few years tho.. and I am NEVER doing that again.
I imagine EQ broke up a few marriages with the time requirements it had. We used to call it "wife aggro" and often had to leave fairly quik or there were consequences.
Not being snarky, but don't you "enjoy" video games, too?
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
Comments
otherwise I’m lucky if I get an hour or two on a work day
AC2 Player RIP Final Death Jan 31st 2017
Refugee of Auberean
Refugee of Dereth
ahhh... to be young again... I have the time now to game all day, every day, just not the energy anymore
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Bored? No.
Burned Out? Yes.. took a few years tho.. and I am NEVER doing that again.
I won't do that anymore. The exception would be a game with the scope of one of the Elder Scrolls games. For both Oblivion and Skyrim I took a week off (I get a lot of time off at my job) and would do the same for the next one or any similar game that launched that I was interested in.
Other than that, I can possibly play 5 to 7 hours "occasionally" on a Saturday here and there.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Having once spawn camped a boss in L1 for 8 hours only to have another group arrive at the last minute, kill us, and take the boss I decided to play DAOC instead. (Great decision, at least for me)
Once while my wife was away my son (only 13 at the time) and I took advantage playing for like 10 hours straight, after which we both felt physically ill.
We decided to stop and eat dinner and go to the movies just to get out of the house, and I've rarely played more than 8 hours a day since, and certainly not in one sitting even then.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Never otherwise. Well, except one very long epic spawn.
And it has been a long, long time since I did that.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
To be honest, I clicked on the discussion because I couldn’t believe anyone could regularly play 12+ hours a day. I don’t mean any judgement by it, truly, but are there that many people who don’t have any other obligations/interests? With half the day gone gaming and, say, a good 7 hours for sleep, that leaves 5 hours for work/cooking/eating/washing/shopping/general commute, not to mention any other hobbies like reading/playing music/drawing/building something/hiking/sailing. Obviously not everyone has the same obligations or interests, but I am so far away from having 12 hours to do any one thing that I find the notion astounding. My 2 little kids make it tough blocking out 8 hours a day for work, let alone anything else!
That said, many years ago I used to visit family for a few weeks each summer, and it would get blistering hot during the day, so my cousins and I would sometimes spend hours in a gaming café. I don’t know about 12 hours, but those days would be the most time I’ve ever spent playing games in one session, and we definitely switched things up in the beginning. I don’t think it had much to do with boredom, but we mostly played multiplayer games and between us (cousins and friends) different people were better at different types of games. Counter-strike would usually mean a specific few did well, but then we’d switch to aoe 2 or warcraft 3 and others would kick ass. Or we’d play a cooperative game, like some custom warcraft 3 maps.
This was, of course, pre-mmo explosion. In hindsight, it feels like one moment we were all playing all these different games and then, overnight, people started playing lineage or everquest or world of warcraft. Anecdotally, I must say that it seemed like people stopped mixing it up once they committed to an mmo. Again, I think it had less to do with boredom and more the nature of the games themselves. The other games I mentioned us playing had clearly defined sessions with a beginning and an end, so players either started another session of the same game or switched to a different game. But mmos didn’t have a clear end, nor could anything like an ending be reached in one session (even a mammoth 12 hour session) so people stopped jumping around. Except to make alts. Far, far too many alts.
TL;DR – 12 hours of gaming blows my mind and I'd rather do so many other things, but if I had to game it would definitely be spent jumping around different games if not mmos, otherwise probably sticking to one mmo though different toons are likely.
Nowadays I get 12 hours of gaming a week if I am lucky. My wife, house, kids and career got in the way and I wouldn’t have it any other way.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
But i do 7 hours straight of starcraft 2 a few times in the past year.
Overall, i probably could do 16 hours easy even at 38 years old, id just probably need to rotate games a bit.
You can see my sci-fi/WW2 book recommendations.
Often when I get a new game I will marathon for 12-16 hours a day over the weekend. But after that, I go back to my typical 16-24 hours a week.
The world is going to the dogs, which is just how I planned it!
The first time I really wanted to play Halo I played it all the way to completion. I know that took me greater than 12 hours the first time.
I worked then and still am now. I did take time off for that AC2 run. Halo was another time in the past when I was between jobs....
It's just so hard to get game time and sometimes you just feel you have to make it happen.
AC2 Player RIP Final Death Jan 31st 2017
Refugee of Auberean
Refugee of Dereth
I imagine EQ broke up a few marriages with the time requirements it had. We used to call it "wife aggro" and often had to leave fairly quik or there were consequences.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR